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T2 Invention with ships...

Author
James Zealot
Science and Trade Institute
Caldari State
#1 - 2017-01-28 16:36:03 UTC
I haven't looked too recently, but how many of you do it and profit pretty nicely from it? I need to look into them, but last I looked, a lot of them aren't going to make you much if anything at all. I know for sure that descriptors play a big role. I'm currently doing rigs, and those are working well, but I'd like to make even more! I have 2 inventor/producers and a 3rd that has 10 manufacturing slots. I might work him up to invention as well.

Just sparking some conversation to see what you guys do, have done and seem to like.
Gilbaron
The Scope
Gallente Federation
#2 - 2017-01-28 19:42:02 UTC
a surprisingly huge part of the demand for T2 ships can be satisfied by production from T2 BPOs

the ones that can not be made that way have always, and will always be profitable to make
Kahawa Oban
New Groton Industrial Works
#3 - 2017-01-28 20:02:13 UTC
Isk per hour is a good tool for T2 production calculations. I use this coupled with my own production sheets.

I find T2 ship production to work well. With previous poster you do need to look for what ships work for you.
Tipa Riot
Federal Navy Academy
Gallente Federation
#4 - 2017-01-28 23:39:50 UTC  |  Edited by: Tipa Riot
What about starting your own market research? Blink

I like small, handy stuff, I hate hauling minerals. Hence ships are not my cup of tea.

I'm my own NPC alt.

James Zealot
Science and Trade Institute
Caldari State
#5 - 2017-01-29 10:42:55 UTC
I've researched. I like to see what others say. I just like talking about it with others.
Do Little
Bluenose Trading
#6 - 2017-01-29 11:07:18 UTC
I also prefer small stuff - modules, drones, ammo. There are profitable items in each category, especially if you harvest the PI. 90% of my hauling can be done using a blockade runner - the other 10% easily fits in a DST. Sold my freighter over a year ago and don't miss it a bit!