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One man corporation

First post
Author
Mikhem
Taxisk Unlimited
#1 - 2017-01-15 13:38:51 UTC  |  Edited by: Mikhem
EVE should courage more solo play while still allowing group play when time is right. I personally hate forced group play that many MMOs offer. Group play should be optional. When time is right then doors are open... In chat channels I have seen wishes for more solo play options for EVE.

There is structure system that suits also for advanced solo play. You have to put up corporation to use it. If you later want to join in to group play you need to join in to alliance with your corporation or start recruiting people to your corporation. I think putting up full corporation for advanced solo play is very poor option.

I propose one man corporation 1m corporation. 1m corporation...
- allows anchoring capsuleer structures.
- can be wardecced.
- gives extra contract slots.
- uses personal bounty for 1m corporation infrastructure.
- uses personal wallet for bills.
- has 1m corporation description.
- is optimal advanced solo play tool with strong risk vs reward system.
- allows you to join full corporation when time is right.
- allows easy transfer of personal property.
- cannot rent corporation offices.

I humbly bring this fruit of thinking for CSM discussion.

edit:

I made similar suggestion to other forum area years ago. Now I offer this idea for CSM discussion.

Mikhem

Link library to EVE music songs.

Jin'taan
Be Nice Inc.
Prismatic Legion
#2 - 2017-01-15 14:35:25 UTC
You can already make a one man corporation by making your own corporation and not recruiting anyone.

This gives you almost everything you talk about here. Anchoring structures doesn't have a playercount minimum, you can be wardecced, gives you extra contract slots via the corp contract function, has an extra wallet (with divisions) for you. The only thing missing is the slightly vague 'risk vs reward' and the restrictions you've suggested.
Do Little
Bluenose Trading
#3 - 2017-01-16 09:22:22 UTC
I think you'll find most serious industrialists have ALT corps for their industrial characters. Shared hangars is a basic requirement for industrial activity. This does not stop you from being in a larger player organization at the same time - you just need multiple accounts.
Lugh Crow-Slave
#4 - 2017-01-16 13:30:05 UTC
Mikhem wrote:
EVE should courage more solo play while still allowing group play when time is righ




Mate this is an MMO I think your priorities are backward with this
Mala Zvitorepka
Karthen-Woight
#5 - 2017-01-16 14:20:51 UTC  |  Edited by: Mala Zvitorepka
Well, you can get all the advantages you mentioned by being in your own alt corp.
The only thing you don't get are restrictions and vague risks you mentioned. And indeed, this is something that could be looked at. But it is hard to make a sensible system here. To have corp cost X/month, which is easy to do, would be either prohibitive for a group of new-ish players, or a trivial and meaningless expense for a serious mission runner that will still prefer his own corp for 0% tax (compared to NPC corp) and safety it provides (compared to corps with more members).
Hir Miriel
Elves In Space
#6 - 2017-01-16 23:24:01 UTC
The fundamental core of MMO is the solo player.

From the solo player all growth comes.

Marketing though, has other ideas. Recruit a Friend, Like us on Facebook, forced game design favouring gang, or herd, behaviours. It's like Marketing just found out about social networking, and hasn't really thought about it, because they are just so gosh darn excited. Aren't you excited! Let's all bounce passionately! Passion! Passion! Passion!

Hmmph...

If the Marketing ideas worked, their games would all be fantastically popular.

Basically if you can attract the solo female gamer, your game will thrive. Let the solo players build their own networks, rather than force them into something that feels as icky as speed dating on Tinder for gang bangs.

One man corporations aren't designed for solo players really, it's just a coincidence a solo player can run one. I'm sure a Marketer will try to force some sort of flocking behaviour by requiring five players to start a corporation. Other games do.

I'm convinced that forcing group play drives solo players away. It's as if people think an MMO means you absolutely have to play in groups.

An MMO should allow you the option to play in groups, an option to watch others play their way, an option to be part of a diverse and fascinating variety of game styles.

To be a unique part of a something too large to completely see.

~ ~~ Thinking inside Schrodinger's sandbox. ~~ ~

Daichi Yamato
Jabbersnarks and Wonderglass
#7 - 2017-01-16 23:54:48 UTC
You also have it backwards.The whole point of an mmo, even back when they were text based, is playing with and against other players.

If the point was to play solo, they wouldn't make an mmo, they'd make fallout 4.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Danika Princip
GoonWaffe
Goonswarm Federation
#8 - 2017-01-17 00:04:57 UTC
I have to ask.

Do you people know what MMO actually stands for?
Caitlynn Askyra
Unity Venture
#9 - 2017-01-17 21:02:16 UTC
Multiplayer doesn't mean everyone should be forced to group up. Some people just don't like the commitments group play brings, that doesn't mean they don't want to play in a game with other players.

There is nothing wrong with solo play in an MMO so stop acting like there is no room for it.
Lena Crews
Corporate Navy Police Force
Sleep Reapers
#10 - 2017-01-17 21:31:31 UTC
Daichi Yamato wrote:
You also have it backwards.The whole point of an mmo, even back when they were text based, is playing with and against other players.

If the point was to play solo, they wouldn't make an mmo, they'd make fallout 4.


I would point out that not being part of a group doesn't in any way prevent playing against other players.

Even if all you do is run a manufacturing corp... you're still competing with other players for the isk of customers.

About the only thing that's really solo in eve (even if you never join a corp) is mission running/ratting... and even then if you sell loot and salvage to the market you're interacting with other players.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#11 - 2017-01-17 22:06:53 UTC  |  Edited by: Rivr Luzade
Danika Princip wrote:
I have to ask.

Do you people know what MMO actually stands for?

Counter question: Do I have to be in a corp with other people to play with other people? Roll Seriously, your (plural, also including Daichi and Lugh) perspective on "multiplayer" is a tad bit limited. Just an example: I do not want to have any other player in my personal alt's corporation, yet I play, communicate, deal, fight, banter, scheme with other people every day via chats, mails, forums.
Furthermore, I just tried that "multiplayer" part in Rivr's corp with a production project and what can I say, I am not overly enthusiastic about doing that again. I could have finished that project with just my alt quicker, with less hassle and when and how I needed things.

Not that I like that idea, Jin'taan has it right; but being against solo-playing just because the game is a multiplayer is ridiculous.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Danika Princip
GoonWaffe
Goonswarm Federation
#12 - 2017-01-17 22:15:04 UTC
I'm not against solo playing, but I do not feel that it should be a priority. There are people in this thread claiming that the game should encourage solo play, and that 'The fundamental core of MMO is the solo player'.

You're actually interacting with people. Mikhem and Hir Miriel (who, in fairness, I suspect is going for a bizarre tumblr-stereotype concern troll) seem to be under the impression that this is intended to be a single player game.
sci0gon
Kaira Innovations
#13 - 2017-01-18 10:20:33 UTC
Rivr Luzade wrote:
Not that I like that idea, Jin'taan has it right; but being against solo-playing just because the game is a multiplayer is ridiculous.


you'll find a lot of people thinking like that because they assume thats how MMO's are supposed to be played and dont consider the other options that are there. Every aspect of this game in some way ties players to dealing with other players which I could say for every other MMO i've ever played.

if you want to mine, you have to deal with code
if you want to mission run, you have to deal with people invading your missions to flip your cans or salvage them.
if you want to do planetary interaction, you still have to pay to extract your products to another corporation.

if you get a good drop from a mission / npc / officer spawn and want to sell it for a nice payday due to its rarity, dealing with players is the only option worth considering.

Danika Princip wrote:
There are people in this thread claiming that the game should encourage solo play, and that 'The fundamental core of MMO is the solo player'.


I always thought that the fundamental core of an mmo was to attract customers *coughs* players to extract money from them.
Lugh Crow-Slave
#14 - 2017-01-18 11:05:21 UTC  |  Edited by: Lugh Crow-Slave
Rivr Luzade wrote:
Danika Princip wrote:
I have to ask.

Do you people know what MMO actually stands for?

Counter question: Do I have to be in a corp with other people to play with other people? Roll Seriously, your (plural, also including Daichi and Lugh) perspective on "multiplayer" is a tad bit limited. Just an example: I do not want to have any other player in my personal alt's corporation, yet I play, communicate, deal, fight, banter, scheme with other people every day via chats, mails, forums.
Furthermore, I just tried that "multiplayer" part in Rivr's corp with a production project and what can I say, I am not overly enthusiastic about doing that again. I could have finished that project with just my alt quicker, with less hassle and when and how I needed things.

Not that I like that idea, Jin'taan has it right; but being against solo-playing just because the game is a multiplayer is ridiculous.



my point was just about encouraging solo play fist and group whenever


hence priorities backwards


and besides if you are doing all that you are not playing solo
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#15 - 2017-01-19 13:17:57 UTC
Caitlynn Askyra wrote:
Multiplayer doesn't mean everyone should be forced to group up.


nobody is forcing you to group up...

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#16 - 2017-01-19 13:33:54 UTC
Danika Princip wrote:
I have to ask.

Do you people know what MMO actually stands for?

Living in a one-player corp (OPC) is not the same as solo gameplay. I have been in a one-player corp for several years because it suits my erratic schedule better than being in a corp with other players, but I hardly consider myself a solo player. It also makes it far easier to move assets and manage industry across my characters than if they were all in separate NPC corps.

To the OP: You can do everything you're describing with the existing corporations with minimal effort. There is absolutely zero need for what you're describing.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Borat Guereen
Doomheim
#17 - 2017-01-26 22:24:13 UTC
I am running for CSM XII to represent solo players and micro corporations. Check my campaign thread out.

Candidate for CSM XII

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#18 - 2017-01-27 00:02:38 UTC
Borat Guereen wrote:
I am running for CSM XII to represent solo players and micro corporations. Check my campaign thread out.

Does that mean you are going to take the OPs proposal to CCP if you win a place on the Council?
Daichi Yamato
Jabbersnarks and Wonderglass
#19 - 2017-01-27 00:08:57 UTC
At no point has anyone said you are forced to group up, or that they are 'against' solo player. But designing features solely around a player who wants to isolate themselves (especially when such players never stick around for more than a month) is poorly conceived at best.

You can play solo if you want, but special snowflake solo features ONLY accesible by being im a one man corp? Don't be ridiculous.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Zhilia Mann
Tide Way Out Productions
#20 - 2017-01-27 03:14:33 UTC
Daichi Yamato wrote:
At no point has anyone said you are forced to group up, or that they are 'against' solo player. But designing features solely around a player who wants to isolate themselves (especially when such players never stick around for more than a month) is poorly conceived at best.


Sigh. I know I'm a special ******* snowflake but I've gotten by solo or nearly solo for almost 11 years now.

Having said that? Just make a regular corporation. Seriously. What's the advantage of making some special type that can only have one person in it?
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