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Rename Ammo

Author
Lamiamoto Serrotta
State War Academy
Caldari State
#1 - 2017-01-26 16:51:14 UTC
It would be a nice feature if we could rename ammo.

It can get pretty chaotic when switching ammo especially when flying a missile boat. I mean you can do that it with drones we should get a similar feature for ammo too.
Lugh Crow-Slave
#2 - 2017-01-26 16:58:48 UTC  |  Edited by: Lugh Crow-Slave
... how does it get confusing and why would you use missiles as an example (easily the easiest to make seance of)

you just have a combination of

damage type (therm em expl kin)

missile type (lr/application damage)



unlike with drones you can't load a launcher with multiple types this is why you can name drone GROUPS but you never change drone names




overall a lot of dev effort to implement with little reward. I'll assume you are just a new player and just haven't managed to learn names yet
Lamiamoto Serrotta
State War Academy
Caldari State
#3 - 2017-01-26 17:11:04 UTC  |  Edited by: Lamiamoto Serrotta
Lugh Crow-Slave wrote:
... how does it get confusing and why would you use missiles as an example (easily the easiest to make seance of)

you just have a combination of

damage type (therm em expl kin)

missile type (lr/application damage)



unlike with drones you can't load a launcher with multiple types this is why you can name drone GROUPS but you never change drone names




overall a lot of dev effort to implement with little reward. I'll assume you are just a new player and just haven't managed to learn names yet


I think it's faster to read LONG RANGE EM - SHORT RANGE THERMAL rather than CALDARI NAVY INFERNO or JAVELIN INFERNO whatever.

Now that you mention it, another thing they could add is a little icon next to the name that shows damage type.

And devs are paid to work, so don't worry, effort is good.
Omnathious Deninard
University of Caille
Gallente Federation
#4 - 2017-01-26 17:29:42 UTC
Lamiamoto Serrotta wrote:
Lugh Crow-Slave wrote:
... how does it get confusing and why would you use missiles as an example (easily the easiest to make seance of)

you just have a combination of

damage type (therm em expl kin)

missile type (lr/application damage)



unlike with drones you can't load a launcher with multiple types this is why you can name drone GROUPS but you never change drone names




overall a lot of dev effort to implement with little reward. I'll assume you are just a new player and just haven't managed to learn names yet


I think it's faster to read LONG RANGE EM - SHORT RANGE THERMAL rather than CALDARI NAVY INFERNO or JAVELIN INFERNO whatever.

Now that you mention it, another thing they could add is a little icon next to the name that shows damage type.

And devs are paid to work, so don't worry, effort is good.

Right after that can the names of the ships be removed, they are hard too. I don't want to have to know the name of the shield ship that uses hybrid weapons and has T2 resists.
Call it T2 Hybrid Shield Ship
The other would be T2 Missile Shield Ship

If you don't follow the rules, neither will I.

Lamiamoto Serrotta
State War Academy
Caldari State
#5 - 2017-01-26 17:37:13 UTC
Omnathious Deninard wrote:
Lamiamoto Serrotta wrote:
Lugh Crow-Slave wrote:
... how does it get confusing and why would you use missiles as an example (easily the easiest to make seance of)

you just have a combination of

damage type (therm em expl kin)

missile type (lr/application damage)



unlike with drones you can't load a launcher with multiple types this is why you can name drone GROUPS but you never change drone names




overall a lot of dev effort to implement with little reward. I'll assume you are just a new player and just haven't managed to learn names yet


I think it's faster to read LONG RANGE EM - SHORT RANGE THERMAL rather than CALDARI NAVY INFERNO or JAVELIN INFERNO whatever.

Now that you mention it, another thing they could add is a little icon next to the name that shows damage type.

And devs are paid to work, so don't worry, effort is good.

Right after that can the names of the ships be removed, they are hard too. I don't want to have to know the name of the shield ship that uses hybrid weapons and has T2 resists.
Call it T2 Hybrid Shield Ship
The other would be T2 Missile Shield Ship


I don't want them to be removed, just have the choice.. you know it's different, are you stupid or something ?
Omnathious Deninard
University of Caille
Gallente Federation
#6 - 2017-01-26 17:43:13 UTC
I'm not the one having issues remembering ammo types.

If you don't follow the rules, neither will I.

Lamiamoto Serrotta
State War Academy
Caldari State
#7 - 2017-01-26 17:50:44 UTC
Omnathious Deninard wrote:
I'm not the one having issues remembering ammo types.


You said I want them to be removed, please find me in this thread the exact sentence which states so.

If you can't find it either you can't read or you're stupid.
Omnathious Deninard
University of Caille
Gallente Federation
#8 - 2017-01-26 17:56:06 UTC
Lamiamoto Serrotta wrote:
Omnathious Deninard wrote:
I'm not the one having issues remembering ammo types.


You said I want them to be removed, please find me in this thread the exact sentence which states so.

If you can't find it either you can't read or you're stupid.

Where did I say that you said that you wanted them removed?

If you don't follow the rules, neither will I.

Lamiamoto Serrotta
State War Academy
Caldari State
#9 - 2017-01-26 17:58:33 UTC
Omnathious Deninard wrote:
Lamiamoto Serrotta wrote:
Omnathious Deninard wrote:
I'm not the one having issues remembering ammo types.


You said I want them to be removed, please find me in this thread the exact sentence which states so.

If you can't find it either you can't read or you're stupid.

Where did I say that you said that you wanted them removed?


Look I don't give a damn and I wasted enough of my time answering your stupid troll attempts. I just had an idea which could improve the gameplay for people who are not as good as you to remember names and for newbros.

Bye
Havenard
Havenard Corporation
#10 - 2017-01-26 18:05:52 UTC  |  Edited by: Havenard
Are you new to EVE or have been away for a long time? Because that can be the only explanation.

I'm pretty sure you will get used to associating the names to what they do sooner than you think, it's not that hard really, specially for the missiles that you used as example. There are only 4 basic missile types, it really isn't that hard.

Besides, if we are going to start to customize the names of ammo, might aswell be able to rename everything.

What the hell does a Curse do? Let me see the traits... ok I'll rename it to Amarian Vampire.

Next one. Falcon. Oh s... that one will definitively be called Space Cancer.

And then I wonder what feature you will request next when your FC asks you to primary the Orthrus but all you see on your overview is a SolopwnMobile.
Old Pervert
Perkone
Caldari State
#11 - 2017-01-26 19:08:28 UTC
Havenard wrote:
And then I wonder what feature you will request next when your FC asks you to primary the Orthrus but all you see on your overview is a CarrierFodder.


Fixed it :)
Lol
Van Doe
#12 - 2017-01-26 19:26:12 UTC  |  Edited by: Van Doe
This Guy playing eve online wrote:

Right after that can the names of the ships be removed, they are hard too. I don't want to have to know the name of the shield ship that uses hybrid weapons and has T2 resists.
Call it T2 Hybrid Shield Ship
The other would be T2 Missile Shield Ship



and right at this moment i feelt the pipi runing down my legs
Lol

I'm not trolling, I create content for everyone to enjoy. afk cloaky in a system near you while posting in this forum.

Lugh Crow-Slave
#13 - 2017-01-26 19:31:31 UTC
only ammo naming issue is javelin CCP in their infinite wisdom made javelin long range for missiles but short range for rails.... and it doesn't help that spike even sounds like it should be short range
Amarisen Gream
The.Kin.of.Jupiter
#14 - 2017-01-26 20:04:47 UTC
No need to be name calling kids.
There is no need to rename ammo. Maybe just figure out some sort of icon (yay more icons) that could be stapled to the item in the inventory.
Gold boarder = omega
II in the bottom left = tech 2
Maybe the primary damage type could be top left and secondary bottom left. I don't know how you could sho range/application.

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs

Frostys Virpio
State War Academy
Caldari State
#15 - 2017-01-26 20:07:20 UTC
Lugh Crow-Slave wrote:
only ammo naming issue is javelin CCP in their infinite wisdom made javelin long range for missiles but short range for rails.... and it doesn't help that spike even sounds like it should be short range
.

Rail T2 ammo name = bad.
Owen Levanth
Sagittarius Unlimited Exploration
#16 - 2017-01-26 20:57:21 UTC
Havenard wrote:
Are you new to EVE or have been away for a long time? Because that can be the only explanation.

I'm pretty sure you will get used to associating the names to what they do sooner than you think, it's not that hard really, specially for the missiles that you used as example. There are only 4 basic missile types, it really isn't that hard.

Besides, if we are going to start to customize the names of ammo, might aswell be able to rename everything.

What the hell does a Curse do? Let me see the traits... ok I'll rename it to Amarian Vampire.

Next one. Falcon. Oh s... that one will definitively be called Space Cancer.

And then I wonder what feature you will request next when your FC asks you to primary the Orthrus but all you see on your overview is a SolopwnMobile.


But you can do that already? You just can't force people to actually put ship names into their overview, so it has no effect except for you personally. I always give my ships stupid names like Light of Reason (that one was for a laser ship).
Lena Crews
Corporate Navy Police Force
Sleep Reapers
#17 - 2017-01-26 21:11:41 UTC
While I'm not sure it's needed... I'm not sure why people are coming down so hard on this idea.

Real life military organizations use shapes and colors to code their ammunition instead of reading "High Explosive" or "Flechette" on the shell. At one time practice rounds for projectiles in the US military would be dark blue (non explosive), high explosive were dark green with white markings and incendiary projectiles would be red with black markings.

The point of that is to add something beyond just the text on the shell to let the people using the shells what they were supposed to grab to load into the weapon.

I wouldn't mind the ability to prefix ammo types with a 2-3 letter code to help me switch quicker. It's not the end of the world to not have it... but I can't see why people would oppose it so much.
elitatwo
Zansha Expansion
#18 - 2017-01-26 21:38:54 UTC
What is difficult for you to differentiate between missile damage??

Scourge = kinetic and here's a hint they are GREEN
Inferno = thermal and here's another hint they are RED
Mjolnir = em damage and they are BLUE
Nova = explosive damage like super-nova and is YELLOW

Now let's look on your fitting screen. You have shield, armor and hull resistance. All have some random color on them.

Let's look at them:

EM resistance = BLUE
Thermal resistance = RED
Kinetic resistance = GREEN
Explosive resistance = YELLOW

Can you comprehend where I are going with this now?

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Lamiamoto Serrotta
State War Academy
Caldari State
#19 - 2017-01-27 19:20:26 UTC
Lena Crews wrote:

I wouldn't mind the ability to prefix ammo types with a 2-3 letter code to help me switch quicker. It's not the end of the world to not have it... but I can't see why people would oppose it so much.


Because the forums are full of trolls/elite jerks.

I don't get how having more information / more choice is a bad/unnecessary thing.

Thanks for supporting the thread tho, appreciated :)
Van Doe
#20 - 2017-01-27 19:25:44 UTC
Lugh Crow-Slave wrote:
only ammo naming issue is javelin CCP in their infinite wisdom made javelin long range for missiles but short range for rails.... and it doesn't help that spike even sounds like it should be short range

That is the only legit point

I'm not trolling, I create content for everyone to enjoy. afk cloaky in a system near you while posting in this forum.

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