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Expanding The EVE world

Author
Eli Strange
Signal Cartel
EvE-Scout Enclave
#1 - 2017-01-15 17:11:23 UTC
First, I would like to say that I am pretty hyped about EVE. I have been playing on and off for last seven years, and I have always came back to this game. The unlimited possibilities are mind blowing. Calling it a game is a little like comparing to Monopoly or Clue, which does not capture the depth of this game. However, like everyone else, I see some room for expansion.
A few things I wouldn't mind seeing in EVE.

1. Larger EVE Universe. I would love to see a newly discovered null sec Empire regions added to the EVE Universe that players have to conquer from some pre-existing newly discovered empire.

2. I think Planetary Interaction could be filled out by perhaps being able to visit your factory and perhaps even doing some exploration on the planets surface. I really see some potential for some ground vehicles or perhaps even some ships that could enter the atmosphere of planets. The graphics of EVE are so awesome, I would love to be able to explore so ancient ruins on a planet's surface or submerge understand to see ancient space ship. Anyways, it would be interesting.

3. I would also be interested in exploring the ideas of crews. In the EVE fiction is it pretty well established that capsuleers are the pilots of these great ships, but that there are also crews that maintain and obviously do something for the ships. We could have another mechanic involving crew modifiers, crew bonuses and so on.

4. And the dreaded WIS. Walking in Stations, which was supposed to have stripper poles and gambling. I still think WIS could be added to the game. I would still like to see it.
Reinhardt Kreiss
TetraVaal Tactical Group
#2 - 2017-01-15 17:26:50 UTC
Sounds like you want to play Star Citizen.
Linus Gorp
Ministry of Propaganda and Morale
#3 - 2017-01-15 17:39:46 UTC
Like the guy above said already, play another game.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Lulu Lunette
Savage Moon Society
#4 - 2017-01-15 17:42:39 UTC
Very good ideas!

@lunettelulu7

Elmund Egivand
Tribal Liberation Force
Minmatar Republic
#5 - 2017-01-15 17:48:43 UTC
Eli Strange wrote:
First, I would like to say that I am pretty hyped about EVE. I have been playing on and off for last seven years, and I have always came back to this game. The unlimited possibilities are mind blowing. Calling it a game is a little like comparing to Monopoly or Clue, which does not capture the depth of this game. However, like everyone else, I see some room for expansion.
A few things I wouldn't mind seeing in EVE.

1. Larger EVE Universe. I would love to see a newly discovered null sec Empire regions added to the EVE Universe that players have to conquer from some pre-existing newly discovered empire.

2. I think Planetary Interaction could be filled out by perhaps being able to visit your factory and perhaps even doing some exploration on the planets surface. I really see some potential for some ground vehicles or perhaps even some ships that could enter the atmosphere of planets. The graphics of EVE are so awesome, I would love to be able to explore so ancient ruins on a planet's surface or submerge understand to see ancient space ship. Anyways, it would be interesting.

3. I would also be interested in exploring the ideas of crews. In the EVE fiction is it pretty well established that capsuleers are the pilots of these great ships, but that there are also crews that maintain and obviously do something for the ships. We could have another mechanic involving crew modifiers, crew bonuses and so on.

4. And the dreaded WIS. Walking in Stations, which was supposed to have stripper poles and gambling. I still think WIS could be added to the game. I would still like to see it.


1. The current roster of nullsec is already large enough that most of these systems are empty save for the odd one or two dudes all day long. As for 'conquering pre-existing discovered empire', wormhole space already more or less fill that niche in a way.

2. Not going to happen unless WiS is implemented in a complete state instead of what we have now.

3. MORE complexity in an already complex game? Come on! Besides, in lore, all these modules are supposed to be automated and what crew capsuleer ship has are usually delegated to maintenance work. Keep the gears greased, the bolts fastened and all. Modules being automated is a very large part of why capsuleer ships perform much better with heightened response times and everything as compared to baseliner ships.

4. WiS may or may not be implemented. I rather if WiS comes out at all it's out complete, but really, WiS isn't exactly what I consider a priority. Most of us folks are out in space or staring at the market window anyway.

A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.

Miwai Airi
Republic University
Minmatar Republic
#6 - 2017-01-15 17:50:43 UTC
Linus Gorp wrote:
Like the guy above said already, play another game.


what a stupid narrow minded response.


Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#7 - 2017-01-15 18:04:21 UTC
Tbh a "larger" universe would simply be made possible by expanding the stuff in each solar system outwards yet still "in" the system. The ability to go out to the fringes in some way to find stuff further out would be cool enough and allow the Eve universe to expand without expanding too much with new connections or systems being made. In fact as long as the server hardware could support it you could just keep the inside becoming larger and larger.

Id love to see a good WiS but I know that though I am in the minority that it still likely wont be done or done well enough that it would add to the game significantly for the amount of time, effort and money that the development would take. That being said there are SO many possibilities that would make it worthwhile. Having to dock a ship outside a sleeper ruin and go inside and attack, hack and defend yourself from NPCs and players at the risk of being "podded" inside AND losing your ship to theft outside. Planetary storylines as a part of the NPE with background for the character creation with lots of cool videos/cut scenes and eve "ground school" on your home planet and then graduating to the starter school stations to do the final testing and ship side NPE and then the final... "heres a ship go **** yourself!" welcome to new eden experience.Blink

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Akane Togenada
Doomheim
#8 - 2017-01-15 19:33:46 UTC
On 1 I think the one possible addition would be if Jove Space ever becomes a 'real thing' that we players can travel to. Other then that New Eden is really vast already and as others have pointed out not really crowded unless you only live in Trade Hub areas.

2-4 would be too much of a change and would completely alter the game in a unwanted way.
Marcus Rintel
Federal Navy Academy
Gallente Federation
#9 - 2017-01-15 20:15:35 UTC
Eli Strange wrote:
First, I would like to say that I am pretty hyped about EVE. I have been playing on and off for last seven years, and I have always came back to this game. The unlimited possibilities are mind blowing. Calling it a game is a little like comparing to Monopoly or Clue, which does not capture the depth of this game. However, like everyone else, I see some room for expansion.
A few things I wouldn't mind seeing in EVE.
I've also been playing off, and on since 2008, and loving the Alpha/Omega version now. I think this "Extended Trial" was a good thing. So, here's my ideas to yours. Big smile

Eli Strange wrote:
1. Larger EVE Universe. I would love to see a newly discovered null sec Empire regions added to the EVE Universe that players have to conquer from some pre-existing newly discovered empire.
As some have mentioned, there is already a lot of emptiness, and could be filled with current factions or new corps. One thing I would like to see is more "EVE Lore" from ISD Mercury. (Which, I would love to be a part of!) The Lore to New Eden is very rich, and unique. I love how players can affect it, as much as CCP creates it.

Eli Strange wrote:
2. I think Planetary Interaction could be filled out by perhaps being able to visit your factory and perhaps even doing some exploration on the planets surface. I really see some potential for some ground vehicles or perhaps even some ships that could enter the atmosphere of planets. The graphics of EVE are so awesome, I would love to be able to explore so ancient ruins on a planet's surface or submerge understand to see ancient space ship. Anyways, it would be interesting.
There was plans to do this when DUST was around. Where ground pounding corporations, could be united with space ones, & interacted in specific stations in space and on the ground. I've read somewhere that CCP is working on a new DUST like game, that will tie into EVE like DUST did, so we may get the ground exploration, depending on how its implemented.


Eli Strange wrote:
3. I would also be interested in exploring the ideas of crews. In the EVE fiction is it pretty well established that capsuleers are the pilots of these great ships, but that there are also crews that maintain and obviously do something for the ships. We could have another mechanic involving crew modifiers, crew bonuses and so on.
This would be way too complicated to keep track of. Though in EVE Lore, there are NPC crews on our ships; we just don't control them.

Eli Strange wrote:
4. And the dreaded WIS. Walking in Stations, which was supposed to have stripper poles and gambling. I still think WIS could be added to the game. I would still like to see it.

See #2.
Eli Strange
Signal Cartel
EvE-Scout Enclave
#10 - 2017-01-15 20:34:01 UTC
Thank you for the positive responses!Big smile
Window Licker McTard
Doomheim
#11 - 2017-01-15 21:04:44 UTC
Yes I like your idea but it was mine 1st. see ma thread ref wow scrolls n spells.
we need to discover a planet that we can explore, with unicorns and magic stuff, cause there is super strong spell cast over the planet by at least a level 44 mage no modern tech can be used on the planet except to teleport there. you find swords nd bows scrolls on the planet with lots of sick monsters to fight. if u already play wow u can trans fer your skills to this planet. if you are a codie u get a god mode cheat automachicly. Evil

I'm a special elite ganker, Codes finest warrior bard druid. I gank as much as possible cause I'm good. Don't mess with me minor, i'll mess with you harder. I have no honor. Dommy and Sasha are my wingmen and have my backside.

Linus Gorp
Ministry of Propaganda and Morale
#12 - 2017-01-15 21:30:35 UTC
Miwai Airi wrote:
Linus Gorp wrote:
Like the guy above said already, play another game.


what a stupid narrow minded response.

Sorry that I did not think about writing a response that a monkey like you would be able to comprehend.
Shame on me for thinking that someone reading these forums would be able to make use of that brain inside his skull.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#13 - 2017-01-15 22:02:15 UTC
An easy way crews could be implemented imo would be for Eve Valkyrie. The Crew would be either one carrier/super carrier pilot controlling the ship and its interface of gadgetry; super weapons, nos, neuts, RR, etc while the other crew are the fighter pilots, one for each "squadron" of fighters. I can see this being a very interactive competitive team on team game that could vie for a good eSports style challenge game in its own right through twitch gaming AND the tactical ability of Eve. Or even more in depth crew member positions for the carrier/supercarrier rather than a solo captain.

But for the regular game of Eve I dont think crews would be a good idea in its own right given the gameplay of Eve in its nature.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Lan Wang
Federal Navy Academy
Gallente Federation
#14 - 2017-01-15 22:11:03 UTC
Miwai Airi wrote:
Linus Gorp wrote:
Like the guy above said already, play another game.


what a stupid narrow minded response.




in all fairness a search probably comes up with this idea a hundred times, its that time where we havent seen one of these threads in like 2months, i guess xmas could be to blame for that, i dunno

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Do Little
Bluenose Trading
#15 - 2017-01-15 22:38:51 UTC
There are 8031 systems in Eve, 7801 are accessible to players. 75% of the population lives in highsec (1090 systems). Nullsec has a few population clusters but, for the most part, it is empty. We don't need more systems - we need more reasons to visit the systems we have.

Walking in stations is essentially a new game - if you implement it, you have to provide things for people to do and ways for their avatars to interact. It can be done but it's a lot of work and it adds nothing to the core gameplay. CCP spread themselves too thin and got burned - I don't think they'll make that mistake again. You'll notice the new structures don't have captains quarters. Visiting the planet surface is in the same category - essentially a whole new game that adds nothing to core gameplay.

CCP introduced industry teams a while back and removed them because they weren't working. I think this concept should be revisited. Players could recruit and train industry teams or ship crews that grant a small bonus that grows as the teams gain experience. They should be tradable through contracts and either die or drop as loot if their ship/structure is destroyed.
Sonya Corvinus
Grant Village
#16 - 2017-01-16 01:38:55 UTC  |  Edited by: Sonya Corvinus
Do Little wrote:
There are 8031 systems in Eve, 7801 are accessible to players. 75% of the population lives in highsec (1090 systems). Nullsec has a few population clusters but, for the most part, it is empty. We don't need more systems - we need more reasons to visit the systems we have.


This, basically. Maybe 10% of people are in null as it is. Most systems are empty 100% of the time. Explore the space we have. Or better yet, get out of empire completely and live in wormholes. You can find a completely empty system to call home (out of the 2500-ish wormhole systems) in maybe an hour, and have fresh, random space to explore daily.

Why add new space when there is an area over twice the size of highsec that isn't used by most of the players as it is? Push them to get out and explore and build.
Jacques d'Orleans
#17 - 2017-01-16 08:16:31 UTC
Window Licker McTard wrote:
Yes I like your idea but it was mine 1st. see ma thread ref wow scrolls n spells.
we need to discover a planet that we can explore, with unicorns and magic stuff, cause there is super strong spell cast over the planet by at least a level 44 mage no modern tech can be used on the planet except to teleport there. you find swords nd bows scrolls on the planet with lots of sick monsters to fight. if u already play wow u can trans fer your skills to this planet. if you are a codie u get a god mode cheat automachicly. Evil


1. Nitshe is that you?
2. Stay away from the bottle when writing forum posts
or alternatively
3. Take your effing meds!
mkint
#18 - 2017-01-16 13:58:06 UTC
Window Licker McTard wrote:
Yes I like your idea but it was mine 1st. see ma thread ref wow scrolls n spells.
we need to discover a planet that we can explore, with unicorns and magic stuff, cause there is super strong spell cast over the planet by at least a level 44 mage no modern tech can be used on the planet except to teleport there. you find swords nd bows scrolls on the planet with lots of sick monsters to fight. if u already play wow u can trans fer your skills to this planet. if you are a codie u get a god mode cheat automachicly. Evil

I think we need cowboys in space. And not movie cowboys with shootouts and showdowns, or western music cowboys, but RL cowboys. The ones who were just homeless dudes who needed a job for a couple days so they were paid less than minimum wage to plant fence posts before dying young of malnutrition and pooping themselves to death. Why can't I poop myself to death in EVE?

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Jotunspor
Caldari Provisions
Caldari State
#19 - 2017-01-16 17:47:09 UTC
Eli Strange wrote:
First, I would like to say that I am pretty hyped about EVE. I have been playing on and off for last seven years, and I have always came back to this game. The unlimited possibilities are mind blowing. Calling it a game is a little like comparing to Monopoly or Clue, which does not capture the depth of this game. However, like everyone else, I see some room for expansion.
A few things I wouldn't mind seeing in EVE.

1. Larger EVE Universe. I would love to see a newly discovered null sec Empire regions added to the EVE Universe that players have to conquer from some pre-existing newly discovered empire.

2. I think Planetary Interaction could be filled out by perhaps being able to visit your factory and perhaps even doing some exploration on the planets surface. I really see some potential for some ground vehicles or perhaps even some ships that could enter the atmosphere of planets. The graphics of EVE are so awesome, I would love to be able to explore so ancient ruins on a planet's surface or submerge understand to see ancient space ship. Anyways, it would be interesting.

3. I would also be interested in exploring the ideas of crews. In the EVE fiction is it pretty well established that capsuleers are the pilots of these great ships, but that there are also crews that maintain and obviously do something for the ships. We could have another mechanic involving crew modifiers, crew bonuses and so on.

4. And the dreaded WIS. Walking in Stations, which was supposed to have stripper poles and gambling. I still think WIS could be added to the game. I would still like to see it.



Sounds like you want to play a completed video game. Lol

We'll see... But as it stands now, this game will go ****-up in the next 3-5 years or so.
Taz Carnarth
Hedion University
Amarr Empire
#20 - 2017-01-16 22:40:07 UTC
Reinhardt Kreiss wrote:
Sounds like you want to play Star Citizen.


Hah! Wasn't that meant to be released already? He might be able to play in about 2 years time of he is lucky.

My idea is for a massive NPC invasion that gradually takes over systems. It would require a community response to quell the invasion and retake captured systems. People's stuff in stations would be transfered to the next closest system rather than lost.
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