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If you had ONE remap to train EVERY skill in EVE it should be PER/INT!

Author
Sequester Risalo
Significant Others
#21 - 2017-01-05 13:23:11 UTC
Akis Talanas wrote:
Aren't you people have other hobbies than to post strange mathematics that no one cares about? :-)

This is a game and no math class......

Man i hate this theory craft thing in all its forms like hell......

And everybody else should think the same..... :-)


It seems you hated your english classes as well.
THE PROG
WHAT THE HEK.
#22 - 2017-01-05 19:16:59 UTC
Eternus8lux8lucis wrote:
THE PROG wrote:
Eternus8lux8lucis wrote:
What would Per 5 Intel 4 and Will 1 work out too?


Not sure what you mean, you get 14 remap points if everything is reset to lowest

Yes my bad Im thinking the ten points and forgot the other 4. So would be Per 6 Intel 6 and Will 2.

/me goes outside behind the barn with a gunRollTwisted


It would be at #3 on my current list:

         SP/Hour   Years
custom    2,311    24.34


Keep in mind you can't beat PER/INT overall, but yours would be more flexible.
morion
Lighting Build
#23 - 2017-01-05 20:26:08 UTC
The autism is strong .
u3pog
Ministerstvo na otbranata
Ore No More
#24 - 2017-01-05 21:00:59 UTC
Nice info. I think it would be much more useful back in 2003 when people had no clue what to do with attributes.

For example Chribba once told me he had a bad start with his attributes, I am guessing they did not have remap back then.
Chribba
Otherworld Enterprises
Otherworld Empire
#25 - 2017-01-05 21:14:46 UTC
We did not have remaps back then no, took what like 5-6 years before remaps got into play

All hail Dr Caymus for picking the right **** back then!

/c

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

u3pog
Ministerstvo na otbranata
Ore No More
#26 - 2017-01-05 22:21:49 UTC
Chribba wrote:
We did not have remaps back then no, took what like 5-6 years before remaps got into play

All hail Dr Caymus for picking the right **** back then!

/c


Haha, that was my 2nd thought. If Dr. Caymus was first, he must have picked the correct attributes. Well, it mattered until last February.

Glad to see the "Eagle eye" is watching the Internet, Chribba. Big smile
THE PROG
WHAT THE HEK.
#27 - 2017-01-08 17:28:00 UTC
u3pog wrote:
Chribba wrote:
We did not have remaps back then no, took what like 5-6 years before remaps got into play

All hail Dr Caymus for picking the right **** back then!

/c


Haha, that was my 2nd thought. If Dr. Caymus was first, he must have picked the correct attributes. Well, it mattered until last February.

Glad to see the "Eagle eye" is watching the Internet, Chribba. Big smile


Couldn't he have just trained whatever "fit" his attributes?
u3pog
Ministerstvo na otbranata
Ore No More
#28 - 2017-01-09 02:34:38 UTC
THE PROG wrote:
u3pog wrote:
Chribba wrote:
We did not have remaps back then no, took what like 5-6 years before remaps got into play

All hail Dr Caymus for picking the right **** back then!

/c


Haha, that was my 2nd thought. If Dr. Caymus was first, he must have picked the correct attributes. Well, it mattered until last February.

Glad to see the "Eagle eye" is watching the Internet, Chribba. Big smile


Couldn't he have just trained whatever "fit" his attributes?


I think we're talking about Charisma here and now that he mentioned 5 years, not so much to train with it. He just chose the worst of 'em all. Big smile
Chribba
Otherworld Enterprises
Otherworld Empire
#29 - 2017-01-09 10:05:34 UTC
u3pog wrote:
THE PROG wrote:
u3pog wrote:
Chribba wrote:
We did not have remaps back then no, took what like 5-6 years before remaps got into play

All hail Dr Caymus for picking the right **** back then!

/c


Haha, that was my 2nd thought. If Dr. Caymus was first, he must have picked the correct attributes. Well, it mattered until last February.

Glad to see the "Eagle eye" is watching the Internet, Chribba. Big smile


Couldn't he have just trained whatever "fit" his attributes?


I think we're talking about Charisma here and now that he mentioned 5 years, not so much to train with it. He just chose the worst of 'em all. Big smile

Yep, I went with max Charisma in the start because that sounded like a good choice, and it was only like the Leadership skills that used Charisma which was only a few million SP in total at the time

/c

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

Major Trant
Brutor Tribe
Minmatar Republic
#30 - 2017-01-09 10:35:54 UTC
OP - have you accounted for the fact that many of the T2 ships in Spaceship Command are mapped Primary=Willpower, Secondary=Perception. In particular:

Assault Frigates x 4
Black Ops x 10
Command Destroyers x 6
Command Ships x 8
Electronic Attack Ships x 4
HAC x 6
HIC x 6
Interceptors x 4
Interdictors x 6
JF x 14
Logistics x 6
Logistics Frigates x 4
Marauders x 10
Recons x 6
Transports x 6
THE PROG
WHAT THE HEK.
#31 - 2017-01-09 15:30:57 UTC
Major Trant wrote:
OP - have you accounted for the fact that many of the T2 ships in Spaceship Command are mapped Primary=Willpower, Secondary=Perception. In particular:

Assault Frigates x 4
Black Ops x 10
Command Destroyers x 6
Command Ships x 8
Electronic Attack Ships x 4
HAC x 6
HIC x 6
Interceptors x 4
Interdictors x 6
JF x 14
Logistics x 6
Logistics Frigates x 4
Marauders x 10
Recons x 6
Transports x 6


Of course! That's where almost all of the willpower primaries comes from:


Assault Frigates
Black Ops
Doomsday Operation
Doomsday Rapid Firing
Command Destroyers
Command Ships
Covert Ops
Electronic Attack Ships
Exhumers
Expedition Frigates
Heavy Assault Cruisers
Heavy Interdiction Cruisers
Interceptors
Interdictors
Jump Freighters
Logistics Cruisers
Logistics Frigates
Marauders
Recon Ships
Transport Ships
Broker Relations
Retail
Trade
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