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22 days?

Author
Fleshbits R'Sticky
State War Academy
Caldari State
#1 - 2016-12-17 21:50:34 UTC  |  Edited by: Fleshbits R'Sticky
Is there no ship above a frigate that I can get the skills to fly in less than 22 days?
I looked at Prospect, then I looked at Buzzard....

Holy crap progress is slow. Then I learned I can't train 2 characters simultaneously without paying another $14.95 or buying plex with in game currency.

This kind of sucks as a noob, when you'd like to try some things and see what you want to get into. Sure, you can start doing them with a frigate, but I am sure that the mining or exploring experience is vastly different with better ships.

I'm 40 years old, I don't have that much life left to be making plans for months and years ahead!

EDIT: I am talking about Non-Combat ships. Yes, I am aware how easy it is to get a destroyer. I am talking about the ships I'd use for my career on the side outside of combat.
JEDIJane
Sinister.
Wrecking Machine.
#2 - 2016-12-17 22:00:17 UTC
With an alpha clone i was in a destroyer in about 2-3 days, cruiser in under 2 weeks that's with tech 1 guns and tank, eve is not the game where you can get end game in a week, you will have to work at the game, master each class, understand how each one works and yes you will need to plan what your doing months down the line.

Welcome to eve
Matthias Ancaladron
Imperial Shipment
Amarr Empire
#3 - 2016-12-17 22:05:38 UTC  |  Edited by: Matthias Ancaladron
You can be in a destroyer or cruiser within hours of making a character. The career agents give a free destroyer too at mission 10
Kamala Sakar
Doomheim
#4 - 2016-12-17 22:07:53 UTC
I think most T1-Combat ships up to atleast Battlecruisers can be trained to a adequate level in under a month if one focus on training only the crucial skills. It should be noted that this is usually a terrible idea since the new player really should focus on training Core Skills that are useful when flying any type of ship.

I'd personally recommend starting with Engineering, Navigation and Shield skills and as a Caldari I'd imagine you need some Missile training right away unless you choose to fly their Hybrid Turret ships.

Also note that the two ships you looked at are both very specialized T2-ships that quite frankly are not a good idea to fly until you have a good understanding of the game due to the heavy ISK cost of buying both the Ships and all T2-modules (which in turn requires additional traning of skills) that should be fitted on them.

Soon to be Trading Alt. All future Forum activities will be conducted by Akane Togenada who for all purposes and until further notice shall be considered the "Main" of this player.

Fleshbits R'Sticky
State War Academy
Caldari State
#5 - 2016-12-17 22:08:05 UTC  |  Edited by: Fleshbits R'Sticky
Well combat ships aside....
I figure you need a way to make income on top of your main character being able to do combat. It would seem the entire reason for making money is to do combat in the first place.

Yea, I appreciate that I won't get to the end game in a week, but I have ZERO control over the rate of progress. It is predetermined that my skills are going to progress at a rate that takes months and years whether I am a complete idiot or I do things more strategically. I like to be rewarded for being able to fire more brain cells then the next guy. It doesn't seem that is possible with this system, at least as far as my skills go. I am sure it makes a difference on my wallet.

If I go mining to make money then Prospect is the next step up from my Venture, no?
If I go exploring to make money then Buzzard is the next step up from my Heron, no?
Or are is there some other ships between that I am missing?
Expendable Unit
Science and Trade Institute
Caldari State
#6 - 2016-12-17 22:10:35 UTC
Fleshbits R'Sticky wrote:
Is there no ship above a frigate that I can get the skills to fly in less than 22 days?
I looked at Prospect, then I looked at Buzzard....

Holy crap progress is slow. Then I learned I can't train 2 characters simultaneously without paying another $14.95 or buying plex with in game currency.

This kind of sucks as a noob, when you'd like to try some things and see what you want to get into. Sure, you can start doing them with a frigate, but I am sure that the mining or exploring experience is vastly different with better ships.

I'm 40 years old, I don't have that much life left to be making plans for months and years ahead!


You know what they say, "getting old ain't for p....ies"
SurrenderMonkey
Space Llama Industries
#7 - 2016-12-17 22:10:57 UTC  |  Edited by: SurrenderMonkey
You're looking at Tech 2 ships, which are advanced, specialized ships.

Destroyers will be a very fast train, and cruisers after that.

Bear in mind, however, that ships in Eve are not really a "level up" type of progression. There is no "end game", and a bigger ship doesn't render a smaller ship obsolete.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Soel Reit
Dambusters 617 Sq
#8 - 2016-12-17 22:17:17 UTC
eve is serious business. big ships are serious business.
saying you don't have months and years ahead of you to planning a strat or what you want to do.... is just... not eve.
just stick to frigates and destroyers then.

.... or that is what used to be....

now just check skill injectors, plex and char bazar and you are ready to undock.
oh... btw... obviously it has a cost. as everything in real life.

are you ready to pay? Roll
Vigirr
#9 - 2016-12-17 22:43:55 UTC
T2 ships are not first or a logical progression, if you choose medium term goals it's going to take time.
Celise Katelo
State War Academy
Caldari State
#10 - 2016-12-17 22:51:50 UTC
Fleshbits R'Sticky wrote:
Well combat ships aside....
I figure you need a way to make income on top of your main character being able to do combat. It would seem the entire reason for making money is to do combat in the first place.

Yea, I appreciate that I won't get to the end game in a week, but I have ZERO control over the rate of progress. It is predetermined that my skills are going to progress at a rate that takes months and years whether I am a complete idiot or I do things more strategically. I like to be rewarded for being able to fire more brain cells then the next guy. It doesn't seem that is possible with this system, at least as far as my skills go. I am sure it makes a difference on my wallet.

If I go mining to make money then Prospect is the next step up from my Venture, no?
If I go exploring to make money then Buzzard is the next step up from my Heron, no?
Or are is there some other ships between that I am missing?


Asking for answers & fire off stuff like "fire more brain cells then the next guy" ...Geez Shocked , hehe

EVEBoard ...Just over 60million skill points, each skill was chosen for a reason. I closed my eyes & clicked another skill to train... "BINGO...!!!" ... "This time i got something usefull"

Princess Adhara
University of Caille
Gallente Federation
#11 - 2016-12-17 22:56:10 UTC
Fleshbits R'Sticky wrote:
I have ZERO control over the rate of progress. It is predetermined that my skills are going to progress at a rate that takes months and years whether I am a complete idiot or I do things more strategically. I like to be rewarded for being able to fire more brain cells then the next guy.


If you can really rub 2 brain cells together as you claim, you can come up with a plan to make a lot of isk in no time, buy a lot of skill injectors and get anywhere you want skill wise.
Major Vivian Francis
The Army of Mango
The Army of Mango Alliance
#12 - 2016-12-17 22:58:20 UTC
Something about this is extremely wrong.

I'm just an alpha, and I just completed Cash Flow for Capsuleers, from a Career Agent.

I have two Merlins, that were given to me in doing Cash Flow. I also have to frigate mining ships that were also given during the training process. I haven't relied on my corp for assistance yet. They're making me do it all on my own.

I'm picking out the skills that will suit me best at this time. The training time is 1/2 Omegas, terribly slow.

I can train now for Destroyers, and in the Advanced Military training, I will get a Destroyer.

As for some of my other Alpha friends, they were in Cruisers in a few days. There was no rush, and I'm in no rush.

For Alphas, we cannot fly our race's battlecruisers, but we can get into a Gnosis. So, eventually I will get into one too for L3s.

Dude, I don't know what you are doing, but there are other ships you can fly. In Cruisers, you have: Caracal, Moa, Blackbird, and the Osprey, and the Navy versions of a couple of them. There are two destroyers, and all the frigates. What do you want to do in EVE?

So two things, either you really don't have a clue, but I will give you the benefit of a doubt, otherwise you're trolling us.

-Viv

Always remember Tovil-Toba, and what was done there.

Miriam Beckstein
Science and Trade Institute
Caldari State
#13 - 2016-12-17 23:06:12 UTC  |  Edited by: Miriam Beckstein
Fleshbits R'Sticky wrote:

If I go mining to make money then Prospect is the next step up from my Venture, no?


Retriever or the other mining barges, but I don't know how long the training time is. Maybe 2 weeks?

Quote:
If I go exploring to make money then Buzzard is the next step up from my Heron, no?


Heron with a cloak is quite cost-effective.

If you are willing to fly more expensive ships, the Astero & Stratios you can get into much quicker (do really want cloaking to 4 as well, which takes a couple of days?). Whether that's a good idea or not may be a different story. First time I played, I started exploring in a Stratios as a 2 week old character. Its inevitable loss taught me plenty about the game.

Quote:
I am sure that the mining or exploring experience is vastly different with better ships.


I think the mining experience is basically the same, you just get more rocks. I know the exploring experience, at least if sticking to hacking sites, is the same. The two things that make significant changes are getting to use a cloak, and then getting to use a covops cloak.

As others have said, all the things you've named are tech2, frigate sized ships. Bigger T1 ships are much quicker to get into than any t2 ship, can easily fly a cheapish cruiser with level 3 skills after a week.
Yang Aurilen
The Mjolnir Bloc
Templis CALSF
#14 - 2016-12-17 23:12:07 UTC
Miriam Beckstein wrote:
Fleshbits R'Sticky wrote:

If I go mining to make money then Prospect is the next step up from my Venture, no?


Retriever or the other mining barges, but I don't know how long the training time is. Maybe 2 weeks?

Quote:
If I go exploring to make money then Buzzard is the next step up from my Heron, no?


Heron with a cloak is quite cost-effective.

If you are willing to fly more expensive ships, the Astero & Stratios you can get into much quicker (do really want cloaking to 4 as well, which takes a couple of days?). Whether that's a good idea or not may be a different story. First time I played, I started exploring in a Stratios as a 2 week old character. Its inevitable loss taught me plenty about the game.

Quote:
I am sure that the mining or exploring experience is vastly different with better ships.


I think the mining experience is basically the same, you just get more rocks. I know the exploring experience, at least if sticking to hacking sites, is the same. The two things that make significant changes are getting to use a cloak, and then getting to use a covops cloak.

As others have said, all the things you've named are tech2, frigate sized ships. Bigger T1 ships are much quicker to get into than any t2 ship, can easily fly a cheapish cruiser with level 3 skills after a week.


Alphas can't fly the astero/stratios due to dual faction frig/cruiser requirements (Gallente Frig and Amarr Frig/Cruiser).

Post with your NPC alt main and not your main main alt!

Chopper Rollins
hahahlolspycorp
Brave Collective
#15 - 2016-12-17 23:37:37 UTC
I remember looking at the skill requirements for a wolf and thinking it was forever away.
So i went to lowsec in my Thrasher and tried to kill the biggest rats i could.
Got distracted after hitting 'approach' and noticed that within 1000 meters he couldn't hit me. Started roaming lowsec looking for battleship rats to orbit at 500 and chew to death.
Got instagibbed on an undock by a thrasher with T2 guns, look at requirements for them, oh ho! not that far away!
After a few weeks, worked out who were the local muscle, who to avoid.
Listened in Help channel, learned about grouped weapons, correct damage types, transversal, sig bloom.

That's why i love this game, you don't burn through it in a few hundred hours, the other players are as significant as any other environmental factor.

Try to enjoy the bit where you are limited, where it's easy to push at the limits. A good pilot can do hisec combat anomalies in a t2 fitted rookie ship.


Goggles. Making me look good. Making you look good.

Miriam Beckstein
Science and Trade Institute
Caldari State
#16 - 2016-12-17 23:43:08 UTC
Yang Aurilen wrote:
Alphas can't fly the astero/stratios due to dual faction frig/cruiser requirements (Gallente Frig and Amarr Frig/Cruiser).


I know. They also can't use cloaks, nor fly the prospect & buzzard that the OP talks about. Which is why I assume he's not an alpha, and get straight into an SOE explorer to make expensive explosions in his first month of play.
Fleshbits L'Splatter
Royal Amarr Institute
Amarr Empire
#17 - 2016-12-18 00:02:07 UTC  |  Edited by: Fleshbits L'Splatter
Major Vivian Francis wrote:
Something about this is extremely wrong.

I'm just an alpha, and I just completed Cash Flow for Capsuleers, from a Career Agent.

I have two Merlins, that were given to me in doing Cash Flow. I also have to frigate mining ships that were also given during the training process. I haven't relied on my corp for assistance yet. They're making me do it all on my own.

I'm picking out the skills that will suit me best at this time. The training time is 1/2 Omegas, terribly slow.

I can train now for Destroyers, and in the Advanced Military training, I will get a Destroyer.

As for some of my other Alpha friends, they were in Cruisers in a few days. There was no rush, and I'm in no rush.

For Alphas, we cannot fly our race's battlecruisers, but we can get into a Gnosis. So, eventually I will get into one too for L3s.

Dude, I don't know what you are doing, but there are other ships you can fly. In Cruisers, you have: Caracal, Moa, Blackbird, and the Osprey, and the Navy versions of a couple of them. There are two destroyers, and all the frigates. What do you want to do in EVE?

So two things, either you really don't have a clue, but I will give you the benefit of a doubt, otherwise you're trolling us.

-Viv




You might want to read the bit I put in reply that said, "Non-Combat ships"
Spend time reading the thread before replying to one post.

I'll go edit it for the original post.
EDIT: Nm it looks like the edit option goes away after some time, on this forum.
Spawn06
Garoun Investment Bank
Gallente Federation
#18 - 2016-12-18 00:07:40 UTC  |  Edited by: Spawn06
Wait till you have to train half a year for one skill to lvl 5 (I totally made these figures up), but by then you should have 100mill+ skill points so meh. That is the hook that is EvE, you do not want to leave because you invest so much time.
Dyllan Ybrex
Sebiestor Tribe
Minmatar Republic
#19 - 2016-12-18 00:17:41 UTC
Fleshbits R'Sticky wrote:
I have ZERO control over the rate of progress


You have just as much control as the rest of us do.

> "I find it hard to believe that the notoriously incompetent DED investigators managed to solve this 'mystery' in such a short time" ~ Omir Sarikusa

March rabbit
Aliastra
Gallente Federation
#20 - 2016-12-18 00:23:11 UTC
Fleshbits R'Sticky wrote:
I'm 40 years old, I don't have that much life left to be making plans for months and years ahead!

I can be wrong here but i thought that the minimum lifespan today is like 65 years for men?
In any case until you have something special you have like 20 years to plan ahead! Big smile

The Mittani: "the inappropriate drunked joke"

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