These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Issues, Workarounds & Localization

 
  • Topic is locked indefinitely.
 

Socket Timeouts HEY DEVS WAKE UP!!

Author
Shigeru Miyakazuo
Aliastra
Gallente Federation
#1 - 2016-12-07 20:49:47 UTC
LOL.

So I've been disconnected like 5 times today so far. Have been getting socket errors and timeouts.
Problem definitely does not lie on my end.

Submitted a ticket but so far have heard 2 things...diddly and squat

Was fine until an update this morning.

Anybody have a workaround of any sort? (doubtful but worth asking)
Algarion Getz
Aideron Corp
#2 - 2016-12-07 21:47:08 UTC
Im getting lots of socked closed errors too.

Usually my connection to the EVE server is very stable, but not today.
Algarion Getz
Aideron Corp
#3 - 2016-12-07 23:43:03 UTC  |  Edited by: Algarion Getz
Sometimes actions (i.e. looting a wreck) take 10s to complete.

CCPlease fix the server.
RomeStar
Caldari Provisions
Caldari State
#4 - 2016-12-13 15:06:53 UTC
A lot of players are complaing about this. Hopefully they wake up because if this continues I have no choice but cancel my subs because I am not going to pay for a game that literally does not work.

Signatured removed, CCP Phantom

Wyatt Watts
Karabanana Enterprises
Darwinism.
#5 - 2016-12-13 20:42:53 UTC
Socket closed more than hourly now, unplayable. Other players also affected. How is it every few days there is a problem with this game? Really frustrating.
Bob Sampson
Slightly Sexual.
Slightly Sexual
#6 - 2016-12-14 02:04:26 UTC
I've had spotty Socket failures since F2P launched. I get home from work today to sit down and play and I can't even get the update to load more than 40Kb/s then freezes after 10 minutes.
Apheline
Doomheim
#7 - 2016-12-15 08:27:59 UTC
Quote:
I've had spotty Socket failures since F2P launched. I get home from work today to sit down and play and I can't even get the update to load more than 40Kb/s then freezes after 10 minutes.


Exactly the same, socket close problem become with the last big patch. Before I never got this error, and now, 2/3 times by hour (during warp/taking a gate/Jump)

Any answer from CCP about this ? This is not a client problem.