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Seeking a list of inexpensive fits for burner missions.

Author
The Larold
This is an anagram of itself.
#1 - 2016-11-09 20:48:29 UTC
I have very bad eyesight, and have had a rough time sifting through all of the links to links to links to posts about burner fits.
Same with Google searches.

I have slowly started to include burner missions in my blitzing, using this doc as a resource:

https://docs.google.com/document/d/1knVqZEH8qFY0eT44nMEFwcKd3t4PbgcZeuv58SVUxsI/pub

For the burners, though, this doc uses generally expensive fits that I am scared to try out on the first run or two.

Can someone please direct me to a simple resource that lists each type of burner mission. (Agent, Base, Team, etc.) And then matches that mission up with exactly one "generally inexpensive" fit that is doable?

What I'm not looking for is an endless thread where a fit is posted, and then variants are debated for the next 5-50 pages. I just need something very simple: "Doing mission X? Try ship Y with fit Z. It's fairly cheap, and assuming good skills it can work." All missions and suggested fits in one easy-to-follow place.
DeMichael Crimson
Republic University
Minmatar Republic
#2 - 2016-11-10 12:01:30 UTC  |  Edited by: DeMichael Crimson
Well, I haven't done any Burner missions so I can't give any advice on ship fits or tactics. However that guide you linked by Anize Oramara seems to be short, sweet and to the point.

Seems that came from her thread 'Blitz and Burner Guide v1.2.1' which also has a link to 'Burner Mission - Ship advice to solo them including fittings' written by Jori McKie.

I believe those threads have all the info needed to run Burner missions. Usually authors of guide threads like those will edit and update the original post with all the necessary info so there's really no need to read the entire thread.

As for setting up an inexpensive fit to run Burner missions, I don't think that's doable. I remember CCP saying something about needing Bling fit ships and good skills to run Burner missions.

Other than that, good luck to you.



DMC
Ploing
Blue Republic
RvB - BLUE Republic
#3 - 2016-11-10 12:03:29 UTC
there is no list of cheap fits because there are no really cheap solofits.

http://games.chruker.dk/eve_online/npc_ships.php?supergroup=25&return_to=
gives you an idea what to expect. maybe a bit outdated.

maybe try out some cheapfits on sisy to learn why they not function.
Bagatur I
Caldari Provisions
Caldari State
#4 - 2016-11-14 13:29:04 UTC
you can, or at least could, do team burners in a kestrel with jammers. keep jamming one logi until is decides to move away. sometimes you need 2-3 successful jams in a row for it to flee. this gives you extra time to kill the other logi, as they cant rep from far away. kill logis this way, then the main.
it is painfully slow, but it is cheap.
Songbird
#5 - 2016-11-14 16:40:25 UTC
just dud the Kestrel thing. make sure you keep range 30 instead of orbiting - once you jam the logie it will run to 100 or so and then start coming back, if you're running in straight line it will take much longer for it to come back, Burners use defenders btw, a bit of pain to kill em.
The other cheap fit is Tristan and drones, make sure to jam the DPS ship as well or your drones will burn.
Vikie Oxifor
Kairiola's Legacy
Ishuk-Raata Enforcement Directive
#6 - 2016-11-14 17:11:17 UTC  |  Edited by: Vikie Oxifor
Easiest way to do team burners is to use Kitsune + Garmour (or Worm).

[Kitsune, burner]

'Hypnos' Signal Distortion Amplifier I
'Hypnos' Signal Distortion Amplifier I

BZ-5 Scoped Gravimetric ECM
BZ-5 Scoped Gravimetric ECM
BZ-5 Scoped Gravimetric ECM
BZ-5 Scoped Gravimetric ECM
5MN Y-T8 Compact Microwarpdrive

Arbalest Compact Light Missile Launcher, Caldari Navy Scourge Light Missile
Arbalest Compact Light Missile Launcher, Caldari Navy Scourge Light Missile
[Empty High slot]

Small Particle Dispersion Augmentor I
Small Particle Dispersion Augmentor I

[Garmur, team burner 0.0 polar rockets 2]

Ballistic Control System II
Ballistic Control System II
Missile Guidance Enhancer II

1MN Y-S8 Compact Afterburner
Missile Guidance Computer II, Missile Range Script
Astro-Inertial Compact Missile Guidance Computer, Missile Range Script
Phased Scoped Target Painter

Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket
Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket
Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket

Small Rocket Fuel Cache Partition II
Small Hydraulic Bay Thrusters II
Small Warhead Flare Catalyst I

Need CPU implant

Using 2 ships you don't need expensive fits.

Easiest way to do anomic agents are:
guristas: dramiel + worm or any damage dealing frig
blood: 2 wolfs or 1 wolf + worm or 2 jaguars
angel: 2 harpy, harpy + worm, harpy + daredevil, 2 enyos
sasha: 2 wolfs, 2 cruours, wolf + worm, 2 worms
serpentis: harpy + worm, 2 harpys.
Arthur Aihaken
CODE.d
#7 - 2016-11-15 13:28:07 UTC  |  Edited by: Arthur Aihaken
The Larold wrote:
Can someone please direct me to a simple resource that lists each type of burner mission. (Agent, Base, Team, etc.) And then matches that mission up with exactly one "generally inexpensive" fit that is doable?

You pretty much have it. There's no "one-size-fits-all" Burner fit (although the Garmur for Team Burners comes close), and even with full skills you do need to run a lot of these ships with bling because the Burners are tough to solo, and will often take an inordinate amount of time to kill otherwise. Burners are not for the faint-of-heart, and you generally need to follow a set of fairly rigid guidelines to ensure success. Best of luck!

I am currently away, traveling through time and will be returning last week.

ChiId
State Protectorate
Caldari State
#8 - 2016-11-17 07:03:17 UTC
you can make fits that are significantly cheaper if you use a set of genoloution implants. A lot of the cost for those burner fits is because of tight fitting requirements. I have dropped a TON of bling mods out of some burner fits with genos (and then chose a cpu or pg implant for 6th slot, i chose cpu).

Allows me to t2 most things.

I'll share one fit for burners that i 100% made myself, and have not seen anywhere else. I dont share often... so this is it. Get ready to have your mind blown.

Angel anomic base--with the hauler.

[Hecate, burner]

Corpii A-Type Small Armor Repairer
Corpus A-Type Armor Explosive Hardener
Centus B-Type Armor EM Hardener
Damage Control II

Small Capacitor Booster II, Navy Cap Booster 400
Stasis Webifier II
Stasis Webifier II
1MN Y-S8 Compact Afterburner

Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Salvager II

Small Anti-Explosive Pump II
Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump II

if you drop the salvager, you wont need genos or a 3% PG implant to fit it.

The only advice you really need is ... go in with the EM hardener on, and the heat primed for the explosive hard, but the hardener OFF. Enter site, approach hauler, AB on (leave it on till the third burner is dead). as soon as you take shield damage, turn ON the heated explosive hardener, and the repper. If your skills are crap, repper may need heat (i dont). Once the FIRST burner is dead, you can shut the heat off on the explo hardener, and kill them as you please.

The whole fit is cheaper than the pirate cruiser hulls most people do this mission in.

oh, and DEFENSE MODE .. god, NEVER forget to put that thing in defense mode! DEFENSE MODE. name the ship defense mode if you have to.

OK, that's my mighty contribution to EVE. now everyone will use this thing.



Anize Oramara
WarpTooZero
#9 - 2016-11-17 07:23:18 UTC
What's your completion time from warp in to warp out? Or better from accepting to turning in?

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

ChiId
State Protectorate
Caldari State
#10 - 2016-11-17 08:12:36 UTC
Anize Oramara wrote:
What's your completion time from warp in to warp out? Or better from accepting to turning in?


Less than 15 minutes i think. That's with traveling back to wrecks to check for loot. If i didnt do that, probably just a few.. 4 or 5 tops. It uses typically 6 cap charges (i pulse with the repper once there's 2 burners left), which is about 2 minutes, then the burn time to the hauler, usually 40km @ 600ms. 45 seconds to kill that.
Eru GoEller
State War Academy
Caldari State
#11 - 2016-11-17 09:05:43 UTC  |  Edited by: Eru GoEller
ChiId wrote:
you can make fits that are significantly cheaper if you use a set of genoloution implants. A lot of the cost for those burner fits is because of tight fitting requirements. I have dropped a TON of bling mods out of some burner fits with genos (and then chose a cpu or pg implant for 6th slot, i chose cpu).

Allows me to t2 most things.

I'll share one fit for burners that i 100% made myself, and have not seen anywhere else. I dont share often... so this is it. Get ready to have your mind blown.

Angel anomic base--with the hauler.

[Hecate, burner]

Corpii A-Type Small Armor Repairer
Corpus A-Type Armor Explosive Hardener
Centus B-Type Armor EM Hardener
Damage Control II

Small Capacitor Booster II, Navy Cap Booster 400
Stasis Webifier II
Stasis Webifier II
1MN Y-S8 Compact Afterburner

Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Salvager II

Small Anti-Explosive Pump II
Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump II

if you drop the salvager, you wont need genos or a 3% PG implant to fit it.

The only advice you really need is ... go in with the EM hardener on, and the heat primed for the explosive hard, but the hardener OFF. Enter site, approach hauler, AB on (leave it on till the third burner is dead). as soon as you take shield damage, turn ON the heated explosive hardener, and the repper. If your skills are crap, repper may need heat (i dont). Once the FIRST burner is dead, you can shut the heat off on the explo hardener, and kill them as you please.

The whole fit is cheaper than the pirate cruiser hulls most people do this mission in.

oh, and DEFENSE MODE .. god, NEVER forget to put that thing in defense mode! DEFENSE MODE. name the ship defense mode if you have to.

OK, that's my mighty contribution to EVE. now everyone will use this thing.




I'm sure will, spotted almost the fit as a comment for one of the Vigilant clip on youtube.
Used this as a test on SISI since lack of modules:

[Hecate, burner]
True Sansha Armor Explosive Hardener
Damage Control II
Corpum C-Type Energized EM Membrane
Centii B-Type Small Armor Repairer

Small Capacitor Booster II, Navy Cap Booster 400
1MN Afterburner I
Stasis Webifier II
Stasis Webifier II

Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
[Empty High slot]
Light Neutron Blaster II
Light Neutron Blaster II

Small Anti-Explosive Pump II
Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump II


Caldari Navy Antimatter Charge S x4330
Navy Cap Booster 400 x18
Null S x6710
Arch Angel Proton S x1000

Also used the 8% tracking ( going by blasters tracking history) and a armor repair Antiphatmakon booster
to compensate for being out of my comfort zone.
Recorded the ordeal:) here: http://dl.eve-files.com/media/1611/Hecate_AnomicBase_Angels.WMV

Since i'm at best can be considered as casual playing, i will need to get the overheating sorted out with a
few more runs.
Anize Oramara
WarpTooZero
#12 - 2016-11-17 11:21:26 UTC
ChiId wrote:
Anize Oramara wrote:
What's your completion time from warp in to warp out? Or better from accepting to turning in?


Less than 15 minutes i think. That's with traveling back to wrecks to check for loot. If i didnt do that, probably just a few.. 4 or 5 tops. It uses typically 6 cap charges (i pulse with the repper once there's 2 burners left), which is about 2 minutes, then the burn time to the hauler, usually 40km @ 600ms. 45 seconds to kill that.

I'll check the videos I made (haven't uploaded them yet, should probably get around to that now that I have fiber) but I'm pretty sure a Pure T2 fit Vigilant can do it faster. I'll post this afternoon with the video.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Ploing
Blue Republic
RvB - BLUE Republic
#13 - 2016-11-17 19:04:03 UTC
Anize Oramara wrote:
ChiId wrote:
Anize Oramara wrote:
What's your completion time from warp in to warp out? Or better from accepting to turning in?


Less than 15 minutes i think. That's with traveling back to wrecks to check for loot. If i didnt do that, probably just a few.. 4 or 5 tops. It uses typically 6 cap charges (i pulse with the repper once there's 2 burners left), which is about 2 minutes, then the burn time to the hauler, usually 40km @ 600ms. 45 seconds to kill that.

I'll check the videos I made (haven't uploaded them yet, should probably get around to that now that I have fiber) but I'm pretty sure a Pure T2 fit Vigilant can do it faster. I'll post this afternoon with the video.


with the vigilant you need ~ 30 sec to kill a dram while the drones get the hauler in deep armor. think its faster, but i like the hecate idea.


Eru GoEller
State War Academy
Caldari State
#14 - 2016-11-17 20:16:31 UTC
Ploing wrote:
Anize Oramara wrote:
ChiId wrote:
Anize Oramara wrote:
What's your completion time from warp in to warp out? Or better from accepting to turning in?


Less than 15 minutes i think. That's with traveling back to wrecks to check for loot. If i didnt do that, probably just a few.. 4 or 5 tops. It uses typically 6 cap charges (i pulse with the repper once there's 2 burners left), which is about 2 minutes, then the burn time to the hauler, usually 40km @ 600ms. 45 seconds to kill that.

I'll check the videos I made (haven't uploaded them yet, should probably get around to that now that I have fiber) but I'm pretty sure a Pure T2 fit Vigilant can do it faster. I'll post this afternoon with the video.


with the vigilant you need ~ 30 sec to kill a dram while the drones get the hauler in deep armor. think its faster, but i like the hecate idea.



For me it's not a comparison against the Vigilant, it's an alternative to the smartbomb approach.
Ploing
Blue Republic
RvB - BLUE Republic
#15 - 2016-11-17 21:46:08 UTC  |  Edited by: Ploing
Eru GoEller wrote:

For me it's not a comparison against the Vigilant, it's an alternative to the smartbomb approach.


yeah after seeing the vid i scratched that. its almost 3 times slower than the vigilant. but i can recommand also the genoset.
ChiId
State Protectorate
Caldari State
#16 - 2016-11-17 22:37:47 UTC  |  Edited by: ChiId
Ploing wrote:
Eru GoEller wrote:

For me it's not a comparison against the Vigilant, it's an alternative to the smartbomb approach.


yeah after seeing the vid i scratched that. its almost 3 times slower than the vigilant. but i can recommand also the genoset.


The hecate fit was actually based starting off the tank of the smartbomb fit, indeed!

The vigilant was just way to paper thin for my taste, and lookin at the burners killing them on zkill made me not even want to try it. Watching the video, i can see it does kill the burners damn fast... its 550 dps vs the 300 dps on the hecate makes a huge difference, but not that much in my actual flying expereince with it (maybe because i have lvl 5 everything, and a 3% rof hardwire). I kill a burner about every 30-45 seconds or so--because i use about 5 cap charges, and it takes 30 seconds or so to do each one of those.

If you can afford a vigi fit to do it, no reason not to--but i made mine because i didnt want to fly something so dang expensive. I also like to loot, so, refitting for mwd to get to the wrecks on the vigilant wasnt an option for me. I have picked up 225m out of those wrecks in one go-around, i'm not about to pass that up ;)

Vigilant is best, hecate second i think, and then the smart bomb HAC fit to round it all out.

cheapness of Hecate is really the only thing it has going.
Ploing
Blue Republic
RvB - BLUE Republic
#17 - 2016-11-17 23:22:08 UTC
ChiId wrote:

The hecate fit was actually based starting off the tank of the smartbomb fit, indeed!

The vigilant was just way to paper thin for my taste, and lookin at the burners killing them on zkill made me not even want to try it. Watching the video, i can see it does kill the burners damn fast... its 550 dps vs the 300 dps on the hecate makes a huge difference, but not that much in my actual flying expereince with it (maybe because i have lvl 3 everything, and a 3% rof hardwire). I kill a burner about every 30-45 seconds or so--because i use about 5 cap charges, and it takes 30 seconds or so to do each one of those.

If you can afford a vigi fit to do it, no reason not to--but i made mine because i didnt want to fly something so dang expensive. I also like to loot, so, refitting for mwd to get to the wrecks on the vigilant wasnt an option for me. I have picked up 225m out of those wrecks in one go-around, i'm not about to pass that up ;)

Vigilant is best, hecate second i think, and then the smart bomb HAC fit to round it all out.

cheapness of Hecate is really the only thing it has going.

no offense about that fit Big smile it does well. but you got 260 mill vs 400 mil compared to this fit

[Vigilant, Angel Anomic Base]
Centum C-Type Medium Armor Repairer
Centum C-Type Medium Armor Repairer
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Armor Explosive Hardener II
Armor Explosive Hardener II

Medium Electrochemical Capacitor Booster I, Cap Booster 800
Stasis Webifier II
Stasis Webifier II
Stasis Webifier II

Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M

Medium Auxiliary Nano Pump II
Medium Auxiliary Nano Pump I
Medium Anti-Explosive Pump II

Vespa II x5

it´s only 140 mill more but can do the same mission 3 times assuming in the same system. in 3 missions you got the difference.

its more like the teamburner kestrel but not that cheap. try it maybe on the testserver if you have issues.
but i like the fact of high align and warpspeed and you recommend the geno set.


ChiId
State Protectorate
Caldari State
#18 - 2016-11-17 23:39:00 UTC
Ploing wrote:
no offense about that fit Big smile it does well. but you got 260 mill vs 400 mil compared to this fit

[Vigilant, Angel Anomic Base]
Centum C-Type Medium Armor Repairer
Centum C-Type Medium Armor Repairer
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Armor Explosive Hardener II
Armor Explosive Hardener II

Medium Electrochemical Capacitor Booster I, Cap Booster 800
Stasis Webifier II
Stasis Webifier II
Stasis Webifier II

Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M

Medium Auxiliary Nano Pump II
Medium Auxiliary Nano Pump I
Medium Anti-Explosive Pump II

Vespa II x5

it´s only 140 mill more but can do the same mission 3 times assuming in the same system. in 3 missions you got the difference.

its more like the teamburner kestrel but not that cheap. try it maybe on the testserver if you have issues.
but i like the fact of high align and warpspeed and you recommend the geno set.




Well, what i see in my fit is 198m cost, and 429 for yours. at that rate i have to do the thing 10 times to even pay off the fit and hull for a vigi one, vs about 4 in mine. the OP asked for cheap ;)

The vigi is the better ship, but it costs a ton.
Ploing
Blue Republic
RvB - BLUE Republic
#19 - 2016-11-17 23:46:05 UTC  |  Edited by: Ploing
ok cheap is relative Big smile

but perhaps swap the em hardener for a mfs to got more gunpower. maybe test it first but seems to be ok.

ok let it be double the cost. thats a one time invest. you will not lose it and lets say you will love to get back the invest in about 1 day. or maybe 2 or 3.

the point is that burners are about compltetion time to get effective.

you can do teamburners in a cheap kestrel for no cost but can do it with a garmur multiple times in the same timeframe . at the end which his more effective?

glad to see anize here again Big smileBig smileBig smile
Anize Oramara
WarpTooZero
#20 - 2016-11-17 23:53:04 UTC
Yea the Vigilant does the mission in 8min from accepting to turning it in.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

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