These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
 

Porpoise skills

Author
Oranen
Tax Skippers
#1 - 2016-10-22 03:07:43 UTC
I looked on Sisi and the porpoise requirements are pretty low. However the bonus is tied to your lvl of industrial command ships which makes sense, but it's not requierd to use the ship? Still work in progress on that?
elitatwo
Zansha Expansion
#2 - 2016-10-22 05:04:52 UTC
I think it's too early to tell. Sometimes they make changes and everything is different.

Imagine my surprise when a wreck was a destroyer and now destroyers are upside down "eject" buttons..

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Do Little
Bluenose Trading
#3 - 2016-10-22 11:00:34 UTC  |  Edited by: Do Little
Spaceship Command 5 and Mining Director 1 are prerequisites for Industrial Command Ships. Basically it looks like requirements for the Porpoise are identical to the Orca.

Edit: If not an absolute requirement to sit in the ship, the Industrial Command Ship skill will be a practical requirement to make it useful.
Mephiztopheleze
Laphroaig Inc.
#4 - 2016-10-22 11:20:21 UTC
it's still in development. what you see on SiSi with regards new ships and features should never be taken as gospel on how it will play out on Tranquility.

I'm guessing you'll need Industrial Command Ships to sit in the Porpoise.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Oranen
Tax Skippers
#5 - 2016-10-22 21:57:31 UTC
From sisi.

space command 3
mechanics 3
ore industrial 1
salvaging 1
suvery 3
cpu managment 1
science 1


Yeah they may make it where industrial command isn't required but to be useful you would have to have it. I don't have an orca so haven't looked at it.