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Thinking of switching to 0.0

Author
Kalhin Curze
Doomheim
#1 - 2012-01-15 10:45:10 UTC
Hey folks,

I'm thinking of looking for a 0.0 corp to move to. My main focuses in Eve are exploration, PvE & mining, I don't have any real PvP experience. I run 3 accounts primary being a Tengu pilot, with one an Orca/sentry Domi pilot and the final a noctis/sentry Domi pilot.

I'm looking for a "relatively" safe part of 0.0 where I can do my own thing and not be called out for 'mandatory' PvP ops (until I become more proficient at PvP)

What's the likelyhood of me finding a corp like this?
CausticS0da
Shrubbery Acquisitions
Blohm and Voss Shipyards Alliance
#2 - 2012-01-15 11:34:46 UTC
So you want all the benefits of null while expecting pvp pilots to keep you safe? Not only is that poor from an ethical standpoint, it's a poor idea if you want to make yourelf isk. Do incursions in hisec instead.

'Mandatory' pvp is generally about holding or taking space so it's in bad taste for you to shirk that duty while living off the efforts of others.

You most likely will find a corp to take you but you'll be roundly hated by the people in the corp that matter.
Kalhin Curze
Doomheim
#3 - 2012-01-15 11:56:21 UTC
That answers my question, thanks.

I should also point out that 2 are very good miners (hulks/macks) so maybe I should look for an industrial division where I can contribute more while being trained in the finer arts of PvP....
Vaerah Vahrokha
Vahrokh Consulting
#4 - 2012-01-15 12:00:44 UTC  |  Edited by: Vaerah Vahrokha
I know I'll tell something that might not be liked, but it's the only way to learn and enjoy 0.0.


1) Join Red vs Blue. No experience required, no expensive crap needed. In one day you will learn enough to save billions once in 0.0.

2) Join a FW corp. You don't need to get PRO, just to start swimming in deeper waters, grasp the basics of gates and stations including ejecting ones vs regular ones etc. You'll learn how to not get podded like a noob and so on.

3) Once you are proficent enough feel free to search for a misc PvP / PvE corp. Do NOT get baited into the average garbage renter "alliance". Otherwise you may as well save yourself the pain and join an hi sec indy corp. You'll spend your days camped by "neuts", by AFK cloakers harassing you with no one to help you and so on. Just don't.

If it fails try a WH corp, the mechanics are nicely similar to 0.0 and there's lots of PvE and high minerals mining to be had. You'd probably not get allowed into a system with a station anyway if you joined a renter corp.


If you don't dip your feet in the water, you'll have 0.0 sharks doing it for you later.

Call this advice foolish... but it's not.
CausticS0da
Shrubbery Acquisitions
Blohm and Voss Shipyards Alliance
#5 - 2012-01-15 12:35:09 UTC
Sorry if I sounded rude. Your reply suggests to me that you're a decent chap so I'll try to be more helpful.

What are you afraid of with regard to pvp? I would say that the best way to learn pvp is just to get stuck in and go out on 30(ish) man BC roams with your alliance. You'll only learn by 'being up for it'. You'll also get respect from your peers with that attitude and if you happen to be pointed while you're out doing pve or mining you'll be able to rely on your friends to save you. Nobody wants to undock and risk their ships for someone that is just a leech. PvP creates a bond between pilots and people will judge you on your attitude rather than your ability.

You don't have pvp experience yet. So what? If you want to get into nul, put in your application and explain that while you don't have experience in pvp, you're going to be up for protecting and expanding your space whenever you are called on to do so. That will get you into a good alliance. Just make sure you have a 'positive balance' on your killboard and you'll be golden.

I wish you all the best. I'd recommend somewhere for you but I've been away for some months and won't be playing again until summer. Maybe look at the sov map and see where you want to live. Look at killboards and do some research before you apply- just as you would with any job.

King Rothgar
Deadly Solutions
#6 - 2012-01-15 15:17:07 UTC
Indeed being a leech is a bad move. You won't learn anything and your allies will end up disliking you. It's a bad combination. You really don't need any experience to go out with a fleet, people will gladly show you the ropes. You'll be shown common ship fits, pick up the lingo and get some basic tactics training along the way. From a corp/alliance standpoint, it's far better to be willing to fight and suck than to be unwilling to fight and great.

You don't have to do it all the time either. Just go out once or twice a week with a roaming gang. Odds are you won't even get a real fight but you will gain experience and a decent reputation. Simply showing up counts for a lot. Do that, and you'll discover you don't need to be doing any of the bullshit alarm clock nonsense. No one will complain about you not showing up to such things if you show yourself willing to fight during normal play hours.

[u]Fireworks and snowballs are great, but what I really want is a corpse launcher.[/u]

Kalhin Curze
Doomheim
#7 - 2012-01-15 17:35:52 UTC
CausticS0da wrote:
Sorry if I sounded rude. Your reply suggests to me that you're a decent chap so I'll try to be more helpful.

What are you afraid of with regard to pvp? I would say that the best way to learn pvp is just to get stuck in and go out on 30(ish) man BC roams with your alliance. You'll only learn by 'being up for it'. You'll also get respect from your peers with that attitude and if you happen to be pointed while you're out doing pve or mining you'll be able to rely on your friends to save you. Nobody wants to undock and risk their ships for someone that is just a leech. PvP creates a bond between pilots and people will judge you on your attitude rather than your ability.

You don't have pvp experience yet. So what? If you want to get into nul, put in your application and explain that while you don't have experience in pvp, you're going to be up for protecting and expanding your space whenever you are called on to do so. That will get you into a good alliance. Just make sure you have a 'positive balance' on your killboard and you'll be golden.

I wish you all the best. I'd recommend somewhere for you but I've been away for some months and won't be playing again until summer. Maybe look at the sov map and see where you want to live. Look at killboards and do some research before you apply- just as you would with any job.



Cheers for the info mate.

I think my best plan of attack now is to carry on getting my Caldari Navy standing high enough to set jump clones and then find an active 0.0 corp looking to take on a PvP newb.

The only down side I see is that all my skills are in missiles, so may need to cross train a little to get some gunnery skills for PvP.

I like the idea of null sec alliances, fighting for your place in space against all others.

I lived in a C1 WH for about 6 months, but ended up having to leave because I couldn't devote the time to it with my erratic work schedule :(

This could be another thing that puts corps off but if they have near 24 hour activity I'm sure I'll find something going on at any time
Kalhin Curze
Doomheim
#8 - 2012-01-15 17:38:47 UTC
King Rothgar wrote:
Indeed being a leech is a bad move. You won't learn anything and your allies will end up disliking you. It's a bad combination. You really don't need any experience to go out with a fleet, people will gladly show you the ropes. You'll be shown common ship fits, pick up the lingo and get some basic tactics training along the way. From a corp/alliance standpoint, it's far better to be willing to fight and suck than to be unwilling to fight and great.

You don't have to do it all the time either. Just go out once or twice a week with a roaming gang. Odds are you won't even get a real fight but you will gain experience and a decent reputation. Simply showing up counts for a lot. Do that, and you'll discover you don't need to be doing any of the bullshit alarm clock nonsense. No one will complain about you not showing up to such things if you show yourself willing to fight during normal play hours.


Appreciate the help, thanks.

The last thing I want to do is be seen as a leech but I know some corps are obsessed with your killboard and as mine is non existant (apart from when my indy got ganked carrying the Tengu I'd just bought. A very expensive n00b mistake!! and a WH ship loss) I was unsure how to go about applying for a major corp
Kalhin Curze
Doomheim
#9 - 2012-01-15 17:39:19 UTC
Vaerah Vahrokha wrote:
I know I'll tell something that might not be liked, but it's the only way to learn and enjoy 0.0.


1) Join Red vs Blue. No experience required, no expensive crap needed. In one day you will learn enough to save billions once in 0.0.

2) Join a FW corp. You don't need to get PRO, just to start swimming in deeper waters, grasp the basics of gates and stations including ejecting ones vs regular ones etc. You'll learn how to not get podded like a noob and so on.

3) Once you are proficent enough feel free to search for a misc PvP / PvE corp. Do NOT get baited into the average garbage renter "alliance". Otherwise you may as well save yourself the pain and join an hi sec indy corp. You'll spend your days camped by "neuts", by AFK cloakers harassing you with no one to help you and so on. Just don't.

If it fails try a WH corp, the mechanics are nicely similar to 0.0 and there's lots of PvE and high minerals mining to be had. You'd probably not get allowed into a system with a station anyway if you joined a renter corp.


If you don't dip your feet in the water, you'll have 0.0 sharks doing it for you later.

Call this advice foolish... but it's not.


Thank you, help is much appreciated
Socks Malone
Perkone
Caldari State
#10 - 2012-01-15 18:05:42 UTC
I would recommend joining red vs blue. You'll just learn so much and become accustomed to losing ships. Everyone I know who has been in it has loved RvB.

Mining wise, you're just not going to be making it in Null. It's not uncommon for one person to plex 12-24 mining accts that run 12 hours a day. You can mine, but the time constraints plus getting camped sucks.

WH's are the best for the industrialist that specializes in other things. If you can do gas, PI, reactions and even some manufacturing, it can be very nice. I got my start in WH's and greatly enjoy them. I'd be in them again except for time issues. Mining is just generally such a horrible idea in WH's due to time, danger and most importantly, logistics.

The hardest part is going to find a corp that doesn't think you're using them. From your first post which I thought was reasonable for a new player who has been playing a single-player game, you get 2 responses that are basically calling you a leech. This can be a problem as I recently found out.

I'd suggest doing as many roams as possible. I get really screwed due to playing times for this to ever becoming a reality. Roams build bonds and people think you're a goodfella for coming out and shooting stuff as long as you can listen to the FC and link interesting porn. Try not to failfit you're ships too much as well. Blink

I'd suggest a 3 month stint in RvB and then take a look at the recruitment forum and find a corp that works for both you and them. RvB experience is never seen as a negative and you come to them with pvp experience which is a nice plus.
Kalhin Curze
Doomheim
#11 - 2012-01-15 18:21:59 UTC
Socks Malone wrote:
I would recommend joining red vs blue. You'll just learn so much and become accustomed to losing ships. Everyone I know who has been in it has loved RvB.

Mining wise, you're just not going to be making it in Null. It's not uncommon for one person to plex 12-24 mining accts that run 12 hours a day. You can mine, but the time constraints plus getting camped sucks.

WH's are the best for the industrialist that specializes in other things. If you can do gas, PI, reactions and even some manufacturing, it can be very nice. I got my start in WH's and greatly enjoy them. I'd be in them again except for time issues. Mining is just generally such a horrible idea in WH's due to time, danger and most importantly, logistics.

The hardest part is going to find a corp that doesn't think you're using them. From your first post which I thought was reasonable for a new player who has been playing a single-player game, you get 2 responses that are basically calling you a leech. This can be a problem as I recently found out.

I'd suggest doing as many roams as possible. I get really screwed due to playing times for this to ever becoming a reality. Roams build bonds and people think you're a goodfella for coming out and shooting stuff as long as you can listen to the FC and link interesting ****. Try not to failfit you're ships too much as well. Blink

I'd suggest a 3 month stint in RvB and then take a look at the recruitment forum and find a corp that works for both you and them. RvB experience is never seen as a negative and you come to them with pvp experience which is a nice plus.


Much appreciated.

I think that's what has me concerned the most about PvP, I really don't like getting blown up :).

But as the reality of eve is that it will happen, and often I should bite the bullet now.
Liz Laser
Blood Tribe Inc
#12 - 2012-01-15 21:26:30 UTC
Generally you need to be willing to PvP to be in null-sec. I am an ultra-casual Eve player, but explain that as I'm being recruited. I've found people are satisfied with me only PvPing a couple of hours a week, BUT I also sense they WOULDN'T be satisfied with that if I were to also spend 30 hours a week grinding.

Like everything in life, there's a balance, and the more you are benefitting by grinding, the more you'll be expected to participate in PvP.

If you're worried about your wallet, make sure your alliance or corp has a good ship reimbursement program or find one that will accept you being a hero tackler in a rifter.
drdxie
#13 - 2012-01-15 22:53:19 UTC
Nothing wrong with missile skills for PvP. There is a reason Drake's are blown up the most, they are used more than any ship. I joined a null corp worried about my skills... and even the "great" minmitar pilots spend a LOT of time in drakes. Only other skills I have added was for a geddon with meta 4 mega pulses for structure and POS bashing.

Caldari Loving needed.. https://forums.eveonline.com/default.aspx?g=posts&m=1608277&#post1608277

Socks Malone
Perkone
Caldari State
#14 - 2012-01-16 10:50:44 UTC
Yeah, getting blown up sucks. People get pretty attached to their ships as we have seen with some Golem and Nightmare kills. The times though when a good fight happens though are worth it. Once you get over the hump of losing ships, you then need to get over the hump of earning enough to replace them.

Be honest with your corp if you need to rat to replace or supplement pvp ships. As long as you're not overdoing it, it shouldn't be a problem. I'd also suggest training up lasers and Amarr BS so you can do POS bashes. It may be boring but you have to pay your dues. Most corps have enough leeches, burn outs and hanger ons. Try to be the guy people can count on, when you make a trip to HS, grab something they need or the little things that build goodwill.

Be very careful how you fill out your app, go over it with a fine tooth comb and think how it sounds to them. I app'd with a corp and they do LS incursions and pvp. Pvp is not that big of a deal to me, but LS incursions are and I'd like to try them. So i put that as one of the reasons, lets just say it turned out poorly. Oops I like pvp and I like flying Logi's. I like to go out on roams, but haven;t found the corp or play time that fits with me. In reality I should of focused on that in the app. I guess I ended up sounding like a carebear who needed his hand held. *Note to self, don't fill out apps at work when you are rushed.
Vaerah Vahrokha
Vahrokh Consulting
#15 - 2012-01-16 15:57:23 UTC  |  Edited by: Vaerah Vahrokha
Kalhin Curze wrote:

Much appreciated.

I think that's what has me concerned the most about PvP, I really don't like getting blown up :).

But as the reality of eve is that it will happen, and often I should bite the bullet now.


See, I think I need to clarify something.

We are not telling you to join RvB etc. to "prepare you to PvP in 0.0 because that's what they do over there" etc. etc.

We are telling you to join RvB etc. because:

1) It teaches any player, even the most PvP averse, how to *avoid* unwanted PvP and / or how to save the day.

2) 0.0 is a jungle, you need some basic tools to carve your passage thru the lianas, even just to get there.

3) Most corps do NOT search for a pure industrialist, but someone who can help in PvP (even just as support) and then he's free to do his things during the long "no corp operation" hours.
OldMan Gana
Deep Core Mining Inc.
Caldari State
#16 - 2012-01-17 15:43:11 UTC
Join a corp that lives in NPC null - Curse region for example. Become very good at flying frigates, forget all the cruiser and BC crap till you learn more skills. Log on at quiet times and mission/mine till your hearts content. Learn how to survive in null first, just don't go down here thinking that PVP is the be all and end all- learning to move around and travel back and forth to hi sec is whats going to keep you alive long enough to enjoy being in null.
So get your frigate skills up, learn survival and then you'll have the best time of your EVE life down here.
Just my two cents.

Love United- Hate Glazer

Fronkfurter McSheebleton
Horse Feathers
CAStabouts
#17 - 2012-01-18 07:52:15 UTC  |  Edited by: Fronkfurter McSheebleton
OldMan Gana wrote:
Join a corp that lives in NPC null - Curse region for example. Become very good at flying frigates, forget all the cruiser and BC crap till you learn more skills. Log on at quiet times and mission/mine till your hearts content. Learn how to survive in null first, just don't go down here thinking that PVP is the be all and end all- learning to move around and travel back and forth to hi sec is whats going to keep you alive long enough to enjoy being in null.
So get your frigate skills up, learn survival and then you'll have the best time of your EVE life down here.
Just my two cents.

Agreed 100%.

For a lot of people, npc null is a lot more attractive than sov space. Joining a sov-holding corp/alliance is a surefire way to get dragged into all of that stuff you said you didn't want to do....whereas NPC null groups tend to be a bit more laid back about things. Nobody can come and take your space, and you don't worry about taking someone else's space, and upkeep costs are much lower...so it's generally a much more laid back environment.

You also get a lot of smaller groups, rather than super alliances, so with the pvp there, small gang roams are much more prevalent, vs blob warfare in sov space...meaning that even if all you can do is fly a tackle frig, you're still very useful, should you want to go along on a roam.

thhief ghabmoef

Ryuce
#18 - 2012-01-18 07:56:44 UTC  |  Edited by: Ryuce
Judging by the CFC coalitions (run by Goons) general fleet participation compared to their total amount of members, having a look at their lower tier alliances would probably provide you with some interesting corp options. This space is currently some of the most well consolidated carebear space. Furthermore the coalition has been highly succesfull during the last month and seem to have consolidated their postition while seeing their greatest rivals being split up due to internal and external factors.

Otherwise check out the Red Alliance renters (part of the space is under attack) or the southern alliances east of Periode Basis. Here you will find some well established renter empires too.

What you want to look for is renter and pet alliances. These groups generally have a more laid back attitude towards PVP participation.

Here is an influence map which will show you the location and names of the above mentioned areas. Pay special attention to the top left quarter, the bottom center and the large red mass to the right: http://dl.eve-files.com/media/corp/Verite/influence.png
Nekopyat
Nee-Co
#19 - 2012-01-19 21:01:40 UTC
It is actually a pity that current game mechanics make such players 'leaches'.

Normally, governments want to encourage productive people to move into their territory. Here we have someone that could in theory contribute to building a stronger local economy if the mechanics were set up so that null alliances were in economic competition with 'empire'.

Traska Gannel
Deep Core Mining Inc.
Caldari State
#20 - 2012-01-19 22:58:07 UTC
Kalhin Curze wrote:


Cheers for the info mate.

I think my best plan of attack now is to carry on getting my Caldari Navy standing high enough to set jump clones and then find an active 0.0 corp looking to take on a PvP newb.

The only down side I see is that all my skills are in missiles, so may need to cross train a little to get some gunnery skills for PvP.

I like the idea of null sec alliances, fighting for your place in space against all others.

I lived in a C1 WH for about 6 months, but ended up having to leave because I couldn't devote the time to it with my erratic work schedule :(

This could be another thing that puts corps off but if they have near 24 hour activity I'm sure I'll find something going on at any time



Hi! Just a few points to add ...

1) If you want jump clones then just join Estel Arador Corp Services for a day ... it is a small corp that has gone through the standings grind so you will instantly have standing at thousands of stations to get jump clones. Your character will not be allowed to stay in the corp longer than 4 days since this is how long it takes before your personal standings begin to affect corp standings. I've used the service for every alt character I have made .. it is much better use of time than grinding faction just for jump clones).

2) Missile skills are a fine start for PVP ... Drakes are one of the mainstays in certain 0.0 fleets. On the other hand, If you want to always have a role in 0.0 PVP train to fly logistics (guardian for armor and scimitar or basilisk for shields).

However, most sov holding Alliances need every pilot to be ready to defend their space which is why everyone usually needs to be able to contribute to PVP (even industrialists) with at least one toon. In addition, it is not uncommon for Alliances to require members to train for specific ships and fits to match their fleet doctrines ... Arty abaddons, Hellgeddons, welp 'canes, drake blobs ... The situation is usually not quite as intense in some renter and pet alliances since part of the rental fee, in theory, is a contribution to protection by the 'owning' alliance.

3) EVE is what you make it ... I'd encourage you to try 0.0 ... don't be too concerned about PVP ... it can be a fun learning experience ... fly cheap tackle frigates to learn the ropes since tackle is always required in fleets ... and it costs you very little. The most difficult part may be finding a group of folks with a similar play philosophy to yours but they are out there .. :)

Good luck!