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MIning barges and exhumer : lock and mining range

Author
Covering YrBack
Watch your six
Ferrata Victrix
#1 - 2016-10-03 22:05:48 UTC
I suggest extending lock range of all mining barges to 40km, 36.6 is a bit low for a cruiser size ship. Long range targeting skill doesnt help, if you need to lock hostiles futher than 44 km.
Also i suggest skill or rig for mining laser range.
Paranoid Loyd
#2 - 2016-10-03 22:09:01 UTC
You really shouldn't be sending your drones out that far to begin with.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Christopher Mabata
Northern Accounts and Systems
#3 - 2016-10-03 22:21:00 UTC
I don't see how on barges and exhumers this is a problem, even if you combat fit them 36-37 is far enough for a linked long point.
And if your just mining you need to be within range of your lasers which even boosted don't extend to 37Kms IIRC, drones aren't an issue so long as their set to aggressive focused fire and you drop them the second you land on grid

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Rowells
Blackwater USA Inc.
Pandemic Horde
#4 - 2016-10-03 22:29:32 UTC
Paranoid Loyd wrote:
You really shouldn't be sending your drones out that far to begin with.

Why not?
Paranoid Loyd
#5 - 2016-10-03 22:34:39 UTC  |  Edited by: Paranoid Loyd
Rowells wrote:
Paranoid Loyd wrote:
You really shouldn't be sending your drones out that far to begin with.

Why not?

Because there is no advantage to doing so and if the rats change aggro to your drones you may lose some if send you them out too far and can't recall them before they die.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Nevyn Auscent
Broke Sauce
#6 - 2016-10-03 22:43:06 UTC
Paranoid Loyd wrote:

Because there is no advantage to doing so and if the rats change aggro to your drones you may lose some if send you them out too far and can't recall them before they die.

I wasn't aware that rats were the only possible target for drones to attack......
Paranoid Loyd
#7 - 2016-10-03 22:57:42 UTC  |  Edited by: Paranoid Loyd
Nevyn Auscent wrote:
Paranoid Loyd wrote:

Because there is no advantage to doing so and if the rats change aggro to your drones you may lose some if send you them out too far and can't recall them before they die.

I wasn't aware that rats were the only possible target for drones to attack......

Ok smart ass, I wasn't aware some one who throws this in at the end is talking about shooting other players.
Covering YrBack wrote:
Also i suggest skill or rig for mining laser range.


Consider the context before you nitpick my posts.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Atomeon
Federal Navy Academy
Gallente Federation
#8 - 2016-10-03 23:07:13 UTC
They probably to fit warp stabs, thats why the range is close ^^
Sobaan Tali
Caldari Quick Reaction Force
#9 - 2016-10-04 01:56:29 UTC
Atomeon wrote:
They probably to fit warp stabs, thats why the range is close ^^


Wouldn't surprise me. In the past, players would loose exhumers and barges with cargo extenders/expanders fitted then complain that their tanks were too thin to make sense.

A lot of people forget that a downside is suppose to suck...such is the point. The trick should be to figure out a way to make the trade between advantage and disadvantage work for you more than against you, not ask for CCP to fix it for you.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Caldari 5
D.I.L.L.I.G.A.F. S.A.S
Affirmative.
#10 - 2016-10-04 06:53:45 UTC
Looking through Barge Ranges and Comparing to a Race of Cruisers, randomly picked Amarr for this.
Barges Proc, Ret both 30km, Covetor 35km base
Exhumers Skiff, Mack both 30km, Hulk 35km base
Cruisers Maller 47.5km, Arbitrator 50km, Omen 55km, Aug 60km base
T2 Cruisers Devoter 65km, Sac 70km Zealot 75km base

OP requested upgrade to 40km base, this seems fine, still below all T1 Cruisers from Amarr.
I would even allow an extra 5km on the Exhumers.
Covering YrBack
Watch your six
Ferrata Victrix
#11 - 2016-10-04 11:12:24 UTC
If you are attacked by hostiles futher yr lock range before you launch drones , they will never attack. +i live in nullsec , so i bet i dont use warp stabs :D
Daichi Yamato
Jabbersnarks and Wonderglass
#12 - 2016-10-04 11:31:51 UTC
It may be cruiser sized, but a barge is NOT a cruiser. They have shorter lock range, but they have a much faster lock speed. And further than that they are different to cruisers in EVERY way except their rig size.

Considering their main function they have twice the lock range they need already.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Covering YrBack
Watch your six
Ferrata Victrix
#13 - 2016-10-04 11:36:40 UTC
Daichi Yamato wrote:
It may be cruiser sized, but a barge is NOT a cruiser. They have shorter lock range, but they have a much faster lock speed. And further than that they are different to cruisers in EVERY way except their rig size.

Considering their main function they have twice the lock range they need already.


You dont need lock speed at all on mining barges . If you are struck by hostiles futher than yr lock range before you launch drones , drones will never engage.
Amarisen Gream
The.Kin.of.Jupiter
#14 - 2016-10-04 11:48:14 UTC
Good thing we will soon have boost on grid - and thus a boosting combat ship to have the range needed to kill those rats.

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

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Donnachadh
United Allegiance of Undesirables
#15 - 2016-10-04 13:12:04 UTC
Everyone here has missed the obvious answer to the lock range issue.
So please repeat after me, Sensor Booster Tech 2 variant.
Boosts range to over 56k without script and to 70k with range script.
Yes OP you are right it will require a co-processor or the use of a rig but that is all good because choices and the consequences that come with them.

Unlike the others I am willing to make a deal though, you can have your extended target range with no sebo needed when I get the extended targeting range I need for my Golem, because 118k targeting range when you have more than 160k weapons range sucks and I should not have to waste a slot to correct that because.
Covering YrBack
Watch your six
Ferrata Victrix
#16 - 2016-10-04 13:17:00 UTC
Donnachadh wrote:
Everyone here has missed the obvious answer to the lock range issue.
So please repeat after me, Sensor Booster Tech 2 variant.
Boosts range to over 56k without script and to 70k with range script.
Yes OP you are right it will require a co-processor or the use of a rig but that is all good because choices and the consequences that come with them.

Unlike the others I am willing to make a deal though, you can have your extended target range with no sebo needed when I get the extended targeting range I need for my Golem, because 118k targeting range when you have more than 160k weapons range sucks and I should not have to waste a slot to correct that because.

after patch hulks became untanked since you can fit only 1 adaptive w/o any extenders. yes you can place sensor booster but you ll loose the remains of tank.
Daichi Yamato
Jabbersnarks and Wonderglass
#17 - 2016-10-06 00:57:51 UTC
Covering YrBack wrote:
Daichi Yamato wrote:
It may be cruiser sized, but a barge is NOT a cruiser. They have shorter lock range, but they have a much faster lock speed. And further than that they are different to cruisers in EVERY way except their rig size.

Considering their main function they have twice the lock range they need already.


You dont need lock speed at all on mining barges . If you are struck by hostiles futher than yr lock range before you launch drones , drones will never engage.


Lock range has nothing to do with that. If you are struck by hostiles before hostiles are within your drone control range they wont do anything, but what's stopping you from locking targets and manually setting drones on them?

Are you afk?

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Nevyn Auscent
Broke Sauce
#18 - 2016-10-06 01:08:57 UTC
Donnachadh wrote:
Everyone here has missed the obvious answer to the lock range issue.
So please repeat after me, Sensor Booster Tech 2 variant.
Boosts range to over 56k without script and to 70k with range script.
Yes OP you are right it will require a co-processor or the use of a rig but that is all good because choices and the consequences that come with them.

Unlike the others I am willing to make a deal though, you can have your extended target range with no sebo needed when I get the extended targeting range I need for my Golem, because 118k targeting range when you have more than 160k weapons range sucks and I should not have to waste a slot to correct that because.

If only barges had a real number of fitting slots to actually use such things..... But no. Most of them come pre nerfed, some come with only one mid slot (& no, they don't get 8 low slots & 8 high slots to balance that).
Caldari 5
D.I.L.L.I.G.A.F. S.A.S
Affirmative.
#19 - 2016-10-06 02:05:51 UTC
Daichi Yamato wrote:
Covering YrBack wrote:
Daichi Yamato wrote:
It may be cruiser sized, but a barge is NOT a cruiser. They have shorter lock range, but they have a much faster lock speed. And further than that they are different to cruisers in EVERY way except their rig size.

Considering their main function they have twice the lock range they need already.


You dont need lock speed at all on mining barges . If you are struck by hostiles futher than yr lock range before you launch drones , drones will never engage.


Lock range has nothing to do with that. If you are struck by hostiles before hostiles are within your drone control range they wont do anything, but what's stopping you from locking targets and manually setting drones on them?

Are you afk?

If he's Launching Drones after being attacked then he's most likely not AFK.

NPCs have a nasty habit of attacking drone first if you leave them out, so if you're active you typically keep combat drones in your bay, when NPCs arrive you recall your mining drones if you have them out, and then deploy combat drones to attack the NPCs, chances are that the NPCs attack before you release your combat drones and then if the NPCs don't come within Targeting range then your combat drones just idle and don't attack and you can't tell them to attack.

It doesn't take much additional range to be able to target the NPCs normally covered by the Passive Bonus from the Information warfare skill, which is going away in november.
Daichi Yamato
Jabbersnarks and Wonderglass
#20 - 2016-10-06 10:31:27 UTC
Caldari 5 wrote:

If he's Launching Drones after being attacked then he's most likely not AFK.

NPCs have a nasty habit of attacking drone first if you leave them out, so if you're active you typically keep combat drones in your bay, when NPCs arrive you recall your mining drones if you have them out, and then deploy combat drones to attack the NPCs, chances are that the NPCs attack before you release your combat drones and then if the NPCs don't come within Targeting range then your combat drones just idle and don't attack and you can't tell them to attack.

It doesn't take much additional range to be able to target the NPCs normally covered by the Passive Bonus from the Information warfare skill, which is going away in november.


On the contrary, if hes launching drones after being attacked hes probably coming back from being afk or alt tabbed.

If he was active he'd have switched drones before the npc's start moving (they sit idle after landing). The other thing is, isn't he about to get an orca, porpoise or rorqual that he can assign all his barges drones to and then use them to hit NPCs that kite out of range?

There's a thought though. Mining drone assist...

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

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