These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Issues, Workarounds & Localization

 
  • Topic is locked indefinitely.
 

Multi-client crashes and added heat since Patch 13/09/16

Author
Abbie Louise Taylor
Red Frog Freight
Red-Frog
#1 - 2016-09-14 10:44:27 UTC
CCP and fellow players. I'm hoping that you can help.

Firstly, I can say with reasonable certainty that nothing on my PC changed between yesterday pre-patch and this morning pre-DT, all Windows power settings and nVidia settings are confirmed as unchanged, all drivers are up to date. sfc/scannow reports no defects.

I'm running 3 monitors - 1x client on each, with one monitor on one GPU and the other two monitors on a second GPU. They are NOT sli'd (Was the only way i could get them to work). Normally I'd log the clients in, select which graphics adapter/monitor they will be used on in the graphics settings, and then play with no issues.

After the patch hit yesterday my GPU temps rose by around 10degrees celcius, my pair of GTX460's usually run at around 75-89 celcius at full load, so to see GPU1 hitting 95degrees when docked and not ship-spinning gave me concern. I dropped my graphics settings down a bit to compensate.

I played through the evening and shut down for the night. Come to this morning, I log in as normal, try to go through the same process as normal. Unfortunately now when I change a client from GPU1 to GPU 2, or vice-versa, the PC locks up and reboots or the graphics driver restarts and the client crashes.

Is anyone else experiencing problems post-patch like this? Anyone have any thoughts?

Kind regards.
GinBar
Imperial Academy
Amarr Empire
#2 - 2016-09-14 11:58:37 UTC
Abbie Louise Taylor wrote:
CCP and fellow players. I'm hoping that you can help.

Firstly, I can say with reasonable certainty that nothing on my PC changed between yesterday pre-patch and this morning pre-DT, all Windows power settings and nVidia settings are confirmed as unchanged, all drivers are up to date. sfc/scannow reports no defects.

I'm running 3 monitors - 1x client on each, with one monitor on one GPU and the other two monitors on a second GPU. They are NOT sli'd (Was the only way i could get them to work). Normally I'd log the clients in, select which graphics adapter/monitor they will be used on in the graphics settings, and then play with no issues.

After the patch hit yesterday my GPU temps rose by around 10degrees celcius, my pair of GTX460's usually run at around 75-89 celcius at full load, so to see GPU1 hitting 95degrees when docked and not ship-spinning gave me concern. I dropped my graphics settings down a bit to compensate.

I played through the evening and shut down for the night. Come to this morning, I log in as normal, try to go through the same process as normal. Unfortunately now when I change a client from GPU1 to GPU 2, or vice-versa, the PC locks up and reboots or the graphics driver restarts and the client crashes.

Is anyone else experiencing problems post-patch like this? Anyone have any thoughts?

Kind regards.


Same over here but it started way earlier, i think about that patch that brought dx11 clouds. Simple, sitting in station is the worst thing now to do. In dx 11 mode, i tested, gpu is about 80% on my 770 GTX , while i space its around 40%. Something went wrong with dx 11 stuff in EVE ( station lighting is done in Dx11 and it kills cards if u just leave your ship i hangar.

Switching back to dx9 will bring back usual gpu usage ....
Kagi Anzomi
Federal Navy Academy
Gallente Federation
#3 - 2016-09-15 08:08:17 UTC
I've also noticed that stations have significantly worse performance than in space. I really wish we could get the Load Station Environment toggle back...
Abbie Louise Taylor
Red Frog Freight
Red-Frog
#4 - 2016-09-17 11:58:19 UTC
Thanks for the replies guys. I've since managed to solve the "client crash when switching GPU's" problem, but the temps are still very high. I may just have to go back to DX9 for the meantime, I've turned my graphics right down but potato graphics just kill the immersion.

Will tweak on DX9 and see how I get on. Cheers again both of you.
L0ne Wulf
Tranquility Tavern
Pandemic Horde
#5 - 2016-09-18 16:20:15 UTC  |  Edited by: L0ne Wulf
Yesterday evening pc chrashed while playing, dual monitor setup with 2 gtx 980 ti in sli.
After rebooting frame rate had dropped to 30 instead of 60 on 2 clients interval one.
Ran multiple hardware test through bios and Dell supportassist, no problems found.
Did a complete reinstall of Windows 10, after starting clients, pc very slow had to shutdown by power switch.
Ran hardware tests al day with no problems.
Seems to me that there something wrong with eve client and Nvidia cards and or sli.
Abbie Louise Taylor
Red Frog Freight
Red-Frog
#6 - 2016-09-19 12:01:20 UTC
L0ne Wulf wrote:
Yesterday evening pc chrashed while playing, dual monitor setup with 2 gtx 980 ti in sli.
After rebooting frame rate had dropped to 30 instead of 60 on 2 clients interval one.
Ran multiple hardware test through bios and Dell supportassist, no problems found.
Did a complete reinstall of Windows 10, after starting clients, pc very slow had to shutdown by power switch.
Ran hardware tests al day with no problems.
Seems to me that there something wrong with eve client and Nvidia cards and or sli.


I've found that if I'm running just two of my monitors rather than all three for EVE, then switching the intervals helped. What i mean by that is the following examples:

2 clients - 1 per screen: 1st set to interval immediate, the 2nd set to interval one

3 clients - 1 on screen one and 2 on screen 2: Screen one is set to interval immediate. Screen two has one client set to interval immediate and one client set to interval one.

4 clients - 2 per screen: The two clients that are on my 1st screen get set to interval imediate and interval one, I also do the same for the 2 clients on the 2nd screen. So each screen has one clinet with interval immediate and one client with interval one.

It wasn't much of an FPS raw numbers increase but it was noticable, especially when switching between clients. I would say however that I'm not running SLI for EVE Online ever, the bridge is disabled with my 2nd GPU set as the physx processor.
DontJumpIn
P0ny R1derZ
#7 - 2016-09-30 16:58:36 UTC  |  Edited by: DontJumpIn
doesnt work

CCP LET US SEPARATE THE INSTALLATIONS


because of the new launcher shared cache changes to the profiles dont do anything other then conflict and cause performance issues if your running eve on another monitor


my situation thanks for the new launcher is 100hz monitor drops fps/input down to 60 to match other monitor because of its shared cache

and yeah it will cause crashes and forget settings too

proof run 2 different games on seperate monitors whilst it does drop when u switch focus, active window regains its performance

and yeah i know its kind of more of a microsoft thing, ccp still messed up.

OopsOopsOopsOopsOopsOopsOops