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Every year, there are less users playing, why??

First post
Author
Teckos Pech
Patriotic Tendencies
Goonswarm Federation
#1681 - 2016-09-23 03:59:10 UTC
Doc Fury wrote:
Claws are coming out now..



Of course the womyn are posting. P

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Serene Repose
#1682 - 2016-09-23 04:59:04 UTC
Doc Fury wrote:
Claws are coming out now..
LOL. No. Just the predictable bandwidth wasters. Pull the string!

We must accommodate the idiocracy.

Jovian Death
Garoun Investment Bank
Gallente Federation
#1683 - 2016-09-23 10:20:23 UTC
Not sure what CCP are doing but what ever they are trying is falling on deaf ears.

Average for the latter quarter hasnt really pushed about the 30k mark. Im presuming they will say we will get the numbers back by introducing the free to play option.

Then when the new people joining EvE will get the bug and start a subscription.

However over the past 5 years I dont think the decline is out of the stagnant issues of EvE. I think its down to the game play and the ideas they have brought in and implemented.


It seems they are constantly asking how can we improve and in my mind its not by adding new ships, new races and this and that.

If you take the set up of EvE 5 years ago it was pretty run of the mill and constant. Then came in the nerf ball bat and pretty much wrecked everything people are used to.

Taking away a lot of what your used to and forcing you to do something else can make players basically quit.

If you look at it they fixed something with a brilliant idea and they have been correcting it ever since.

Some Examples

MWD nerf
Ice mining nerf
build processing bat
PLEX
Skill injectors
New ships
Drifters
Watch List


If you take all of those into consideration its a constant we are doing this so tough even though the sandbox was built by EvE players.
Basically CCP you gave it to us so stop screwing around with it.

I dont think the new incentive will work and the idea to get skill points by logging on and popping a ship is plain hilarious







baltec1
Bat Country
Pandemic Horde
#1684 - 2016-09-23 10:34:05 UTC
Jovian Death wrote:
Not sure what CCP are doing but what ever they are trying is falling on deaf ears.

Average for the latter quarter hasnt really pushed about the 30k mark. Im presuming they will say we will get the numbers back by introducing the free to play option.

Then when the new people joining EvE will get the bug and start a subscription.

However over the past 5 years I dont think the decline is out of the stagnant issues of EvE. I think its down to the game play and the ideas they have brought in and implemented.


It seems they are constantly asking how can we improve and in my mind its not by adding new ships, new races and this and that.

If you take the set up of EvE 5 years ago it was pretty run of the mill and constant. Then came in the nerf ball bat and pretty much wrecked everything people are used to.

Taking away a lot of what your used to and forcing you to do something else can make players basically quit.

If you look at it they fixed something with a brilliant idea and they have been correcting it ever since.

Some Examples

MWD nerf
Ice mining nerf
build processing bat
PLEX
Skill injectors
New ships
Drifters
Watch List


If you take all of those into consideration its a constant we are doing this so tough even though the sandbox was built by EvE players.
Basically CCP you gave it to us so stop screwing around with it.

I dont think the new incentive will work and the idea to get skill points by logging on and popping a ship is plain hilarious









Now add all the nerfs to PvP over the years.

Hulkageddon, Burn Jita, Ice interdictions, Jetcan piracy, Ninja salvaging, for profit miner ganking, targeted merc wars. All either gone completely or borderline extinct.
Henry Plantgenet
Center for Advanced Studies
Gallente Federation
#1685 - 2016-09-23 10:42:31 UTC
Then again some of the changes also helped.
I wouldn't have a lot of the kills i do without the ice belt changes.

LOCAL UP OH BOY I HOPE THEY COME VISIT MY PROCURER :D
TACKLE ON *ship here*
and then the fun begins...
Jovian Death
Garoun Investment Bank
Gallente Federation
#1686 - 2016-09-23 10:47:33 UTC
I think a thousand souls cry out in pain when you see the thread starting


Hi CCP logibro here and im going to talk about some new changes coming up in EvE.

*facedesk*

Ps this isnt pointing directly at logibro its just hes the only one who drops the bomb on us Lol
Kaivarian Coste
Whale Patrol
#1687 - 2016-09-23 11:50:22 UTC
Hmmm, I logged back in after a few months' hiatus to see how the game's changed.

I had previously logged out in low sec, so I launch my ship and blap some belt NPCs for 10 minutes. Then a "pirate" I had added to my contact list jumps in, proceeds to hunt me. I dock into a station, wait 15 minutes, the pirate is still hanging around. I then think about hauling myself back to high sec, realised it would probably take 30-60 minutes to jump/refit/whatever.

"**** this"

log off, load up steam
Dirty Forum Alt
Forum Alts Anonymous
#1688 - 2016-09-23 12:00:36 UTC
Kaivarian Coste wrote:
Hmmm, I logged back in after a few months' hiatus to see how the game's changed.

I had previously logged out in low sec, so I launch my ship and blap some belt NPCs for 10 minutes. Then a "pirate" I had added to my contact list jumps in, proceeds to hunt me. I dock into a station, wait 15 minutes, the pirate is still hanging around. I then think about hauling myself back to high sec, realised it would probably take 30-60 minutes to jump/refit/whatever.

"**** this"

log off, load up steam

TBH that isn't really a change...

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Dirty Forum Alt
Forum Alts Anonymous
#1689 - 2016-09-23 12:04:22 UTC
Jovian Death wrote:
Not sure what CCP are doing but what ever they are trying is falling on deaf ears.

Average for the latter quarter hasnt really pushed about the 30k mark. Im presuming they will say we will get the numbers back by introducing the free to play option.

Then when the new people joining EvE will get the bug and start a subscription.

Last I heard the "Official" answer from CCP was that subscriptions are *not* down, players logging in is *not* down, and we are all just crazy and looking at misleading data on our end.

Then the conversation usually switches to *revenue* rather than activity - which *is* up obviously with all the new microtransactions.

So officially introducing the free to play option is just a cool new idea CCP is doing to modernize the game - and has nothing to do with any perceived problem of less people playing, because no such problem exists.




Disclaimer:
Unless they've made an announcement to the contrary since the last time I checked of course - in which case I'd appreciate a link.

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Josef Djugashvilis
#1690 - 2016-09-23 12:28:41 UTC  |  Edited by: Josef Djugashvilis
The Ice Interdiction is probably the single best player initiated event I have seen in my time playing Eve.

Burn Jita was just the goons saying. 'look at us, we are important'

CCP make many changes, some of them good, some of them bad and most, who cares?

I am still of the opinion that 'cash for skills' which enabled long time players to dump skills and which did not noticeably increase player numbers and the godforsaken, misguided, hamstrung 'free play' will not really help.

How long before the freeloaders start to complain that they want 'more and more' free content?

This is not a signature.

Dibz
Doomheim
#1691 - 2016-09-23 14:39:34 UTC
Kaivarian Coste wrote:
Hmmm, I logged back in after a few months' hiatus to see how the game's changed.

I had previously logged out in low sec, so I launch my ship and blap some belt NPCs for 10 minutes. Then a "pirate" I had added to my contact list jumps in, proceeds to hunt me. I dock into a station, wait 15 minutes, the pirate is still hanging around. I then think about hauling myself back to high sec, realised it would probably take 30-60 minutes to jump/refit/whatever.

"**** this"

log off, load up steam


You highlight one of EVE's biggest negatives, i.e. the amount of time it can take to do stuff. Sometimes just getting to where you want to be can take many minutes of warping between gates. Obviously space is big and CCP have to give us that illusion of traveling long distances, so I don't really know what else they could do without ruining other aspects of gameplay. But still, when you look at your route and see 20+ jumps, sometimes it's difficult not think "Meh..." and log off.
Al Nomadi
Morawins
#1692 - 2016-09-23 14:54:41 UTC
The CODE. damage to the game simply start to take its accumulative effect. Would you keep playing if you get one of that messages after get suddenly ganked in high sec? :

"It gets even worse from here. You have been added to our hitlist, which means the next time our scouts see you in local we will kill you on sight."

Since those losers have no balls to fight what fights back they just keep hammering newbees in transport or mining ships. For anyone it is very frustrating to be killed without even possibility to scratch attacker back, in space, that supposed to be high sec. So new people get out of the game before they taste real PvP action. Cause to be slaughtered by local pussy in war ship, when you are not in combat able spacecraft is not a PvP, not a real one. Those pussies even eject from the concorded vessel to keep killboard clean, hehe ;)
Gneeznow
Ship spinners inc
#1693 - 2016-09-23 15:57:58 UTC  |  Edited by: Gneeznow
Serene Repose wrote:
LOL. Hooked every damn one of you. "Blah blah blah blah blah."


Well played, I didn't see the replies since my forum experience looks like this, but I'm sure the butthurt was very real. It usually is from people who post here for 14 hours a day.

Al Nomadi wrote:
The CODE. damage to the game simply start to take its accumulative effect. Would you keep playing if you get one of that messages after get suddenly ganked in high sec? :

"It gets even worse from here. You have been added to our hitlist, which means the next time our scouts see you in local we will kill you on sight."


Also this, new players join game, die ad-nauseum to high sec gankers and quit. I don't blame them tbh, they're cannon fodder even in high sec and they realise it and leave.
baltec1
Bat Country
Pandemic Horde
#1694 - 2016-09-23 16:41:51 UTC
Gneeznow wrote:
Serene Repose wrote:
LOL. Hooked every damn one of you. "Blah blah blah blah blah."


Well played, I didn't see the replies since my forum experience looks like this, but I'm sure the butthurt was very real. It usually is from people who post here for 14 hours a day.

Al Nomadi wrote:
The CODE. damage to the game simply start to take its accumulative effect. Would you keep playing if you get one of that messages after get suddenly ganked in high sec? :

"It gets even worse from here. You have been added to our hitlist, which means the next time our scouts see you in local we will kill you on sight."


Also this, new players join game, die ad-nauseum to high sec gankers and quit. I don't blame them tbh, they're cannon fodder even in high sec and they realise it and leave.


Actually it's the opposite, people who get illegally killed tend to stay longer. The problem is the 85% who quit having taken part in no PvP which is why it is important to bring back all of the content that has been lost.
Don Pera Saissore
#1695 - 2016-09-23 17:23:41 UTC
believe it or not but there are players who simply arent interested in pvp
Teckos Pech
Patriotic Tendencies
Goonswarm Federation
#1696 - 2016-09-23 17:27:17 UTC
Don Pera Saissore wrote:
believe it or not but there are players who simply arent interested in pvp


Well, kinda hard in this game.

Since it is impossible to avoid players and their actions in game, just about everything is PvP if you think of it as one player pursuing his interests relative to another player pursuing hi interests as well. That is, very much of the game is some form of a non-cooperative game.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Sobaan Tali
Caldari Quick Reaction Force
#1697 - 2016-09-23 17:55:35 UTC
Don Pera Saissore wrote:
believe it or not but there are players who simply arent interested in pvp


True enough, though honestly that's like going to a strip club with no interests in watching others perform erotic dancing, but you like the food. Not saying you're wrong (hell I'm one of those types), I guess it's just that in my head that makes just as much sense is all.

That reminds me, there was this one place that had killer fries and their pizza was the best I've ever had. Sucks that it was when I was stationed on Okinawa and will never see it again unless I go back there. Can't remember the name of it anyways. Man, I miss being in my twenties already.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Galaxy Duck
Galaxy Farm Carebear Repurposing
#1698 - 2016-09-23 18:44:17 UTC
Gneeznow wrote:
Serene Repose wrote:
LOL. Hooked every damn one of you. "Blah blah blah blah blah."


Well played, I didn't see the replies since my forum experience looks like this, but I'm sure the butthurt was very real. It usually is from people who post here for 14 hours a day.

Al Nomadi wrote:
The CODE. damage to the game simply start to take its accumulative effect. Would you keep playing if you get one of that messages after get suddenly ganked in high sec? :

"It gets even worse from here. You have been added to our hitlist, which means the next time our scouts see you in local we will kill you on sight."


Also this, new players join game, die ad-nauseum to high sec gankers and quit. I don't blame them tbh, they're cannon fodder even in high sec and they realise it and leave.


\o/

This thread has always secretly been about the New Order.
Teckos Pech
Patriotic Tendencies
Goonswarm Federation
#1699 - 2016-09-23 19:58:01 UTC
Galaxy Duck wrote:
Gneeznow wrote:
Serene Repose wrote:
LOL. Hooked every damn one of you. "Blah blah blah blah blah."


Well played, I didn't see the replies since my forum experience looks like this, but I'm sure the butthurt was very real. It usually is from people who post here for 14 hours a day.

Al Nomadi wrote:
The CODE. damage to the game simply start to take its accumulative effect. Would you keep playing if you get one of that messages after get suddenly ganked in high sec? :

"It gets even worse from here. You have been added to our hitlist, which means the next time our scouts see you in local we will kill you on sight."


Also this, new players join game, die ad-nauseum to high sec gankers and quit. I don't blame them tbh, they're cannon fodder even in high sec and they realise it and leave.


\o/

This thread has always secretly been about the New Order.


Every thread is about the New Order. Because somebody inevitably writes, "Think about all the new bros being killed by CODE.!?!?!?!?!?!?!"

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

KaarBaak
Squirrel Team
#1700 - 2016-09-23 19:58:16 UTC
EvE is old, by MMO/game standards. The concurrent player average, much like my one mile run times reflect.

5yr average: 45000
1yr average: 32000
6mo average: 30000
3mo average: 23000
1mo average: 20000

Like myself, declining performance doesn't mean it's not healthy. We'll see how the Alpha clones enhance performance...much like how the little red sports car I'm looking at will enhance mine. Might be all in my head...but it'll be fun for a little while.

It's still a little too early to start shopping for cemetery plots, if I have anything to say about it.

KB

Dum Spiro Spero