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Extorting Players In Highsec Space.

First post
Author
Serene Repose
#61 - 2016-09-20 00:38:04 UTC
Chribba wrote:
Just ignore them and don't give them the attention they seek.
lol..."ignore them" ...sure. That'll work Shocked

We must accommodate the idiocracy.

The Golden Serpent
A Drunken Squirrels' Conspiracy for Revenge
#62 - 2016-09-20 00:39:51 UTC
Just mine in a battleship!

-:¦:-•:'":•.-:¦:-•* K H A N I D •-:¦:-•:''''*:•-:¦:-

Hendrix Foster
The Scope
Gallente Federation
#63 - 2016-09-20 02:51:37 UTC  |  Edited by: Hendrix Foster
Mine in a tanked Skiff/Procurer and you will not have to be bothered by CODE again as they rely on people who don't tank their ships to carry out their douchebaggery.

Also, for good measure, go to the People & Places section > write CODE into the search box > give all results a terrible standing in contacts.....and then you will know when the undesirables are around when you look at local.

This fit for a Skiff should allow you to forget about it all and you certainly don't need a mining permit....such a shameless scam:

2x Modulated Strip Miner 2

3x Invulnerability Field 2
1x Medium Republic Fleet Shield Extender
1x Survey Scanner 2

3x Mining Laser Upgrade 2

2x Medium Core Defense Field Extender 2

Drones:
5x Hammerhead 2
5x Hobgoblin 2
5x Mining Drone 2

Edit - Tier 1 mods should work too on a Procurer if fitting the above is beyond current skills
Shallanna Yassavi
qwertz corp
#64 - 2016-09-20 04:23:54 UTC
Hendrix Foster wrote:
Mine in a tanked Skiff/Procurer and you will not have to be bothered by CODE again as they rely on people who don't tank their ships to carry out their douchebaggery.

Also, for good measure, go to the People & Places section > write CODE into the search box > give all results a terrible standing in contacts.....and then you will know when the undesirables are around when you look at local.

This fit for a Skiff should allow you to forget about it all and you certainly don't need a mining permit....such a shameless scam:

2x Modulated Strip Miner 2

3x Invulnerability Field 2
1x Medium Republic Fleet Shield Extender
1x Survey Scanner 2

3x Mining Laser Upgrade 2

2x Medium Core Defense Field Extender 2

Drones:
5x Hammerhead 2
5x Hobgoblin 2
5x Mining Drone 2

Edit - Tier 1 mods should work too on a Procurer if fitting the above is beyond current skills

Two things stick out:
1: Shiny shield extender makes you a target.
2: No damage control.

A signature :o

Hendrix Foster
The Scope
Gallente Federation
#65 - 2016-09-20 04:30:08 UTC
I doubt that Skiff is getting ganked...there are always much easier targets around. 70k EHP should do.
Nuka-Cola Addict
Grognak Mining and Logistics
#66 - 2016-09-20 04:35:44 UTC
The mere fact that CCP allows such groups (and tactics) to exist is sad, imo. I know this game is a sandbox - but extortion, griefing, and blatant scamming is all allowed.. why? Instead of having to make actual content (or fix broken stuff.. *cough* bounty system *cough*) they can focus on pointless SKINs and tweak ships that no one wanted tweaked in the first place.

Allowing this type of behavior is why EVE will always be a niche MMO and nothing more.
Sasha Nemtsov
Federal Navy Academy
Gallente Federation
#67 - 2016-09-20 04:56:08 UTC
Hendrix Foster wrote:
Mine in a tanked Skiff/Procurer and you will not have to be bothered by CODE again as they rely on people who don't tank their ships to carry out their douchebaggery.


Thank you, Hendrix.

Getting miners to fit a decent tank, use DScan, watch Local and generally engage more with the game is one of the primary goals of the New Order of Highsec.

But still they burn.

Your exhorting them to better ways here on the Forums is doomed to failure. Shall I tell you what does work? Void S, delivered via Light Neutron Blaster IIs. The reaction from the miners has become wholly predictable; the next time I see them in the belt, Hey Presto! they've up-shipped, fitted some tank. started to look out for me or my scout in Local and maybe even adjusted their Contact List. Op success, as they say. It's been a major part of the aims of the New Order since its inception.

You see, many of them learn only the bare basics of the game. They're into mining (dear God), so they train their character for that, and that alone. They want to grab as much ore as possible, so they fit their vessel for max yield. They ignore everyone and everything else and eagerly x-up for boosts from the teats of whichever Orca-touting link-lover they can find.

Their aim? To make Isk. It's really that simple. And what do they do with all that Isk? Why, spend it on maxing out their yield of course! This is an activity which doesn't require them to engage with anyone else, beyond the x-up previously mentioned, or to partake of delicious Elite PvP or indeed any of the other activities which have CCP devs beavering away on our behalf.

They are, essentially (and alas, literally) playing with themselves. Such behaviour has no place in an MMO worth the name.

Displaying a valid Mining Permit is only the first step in the pilgrimage whose end is Compliance. Taken with your suggestions that journey's end will see a better, a more wholesome Highsec, and, therefore, a stronger, better and more attractive game.
baltec1
Bat Country
Pandemic Horde
#68 - 2016-09-20 05:42:19 UTC
Hendrix Foster wrote:
I doubt that Skiff is getting ganked...there are always much easier targets around. 70k EHP should do.


Not according to some around here.

I put forwards a plan to rebuild the barges from the ground up and got a lot of a abuse from the same few people when I said the skiff needed to lose its abnormally high base tank and instead have the same tank profile of a heavy assault cruiser.
Dracvlad
Taishi Combine
Astral Alliance
#69 - 2016-09-20 05:46:57 UTC
Hendrix Foster wrote:
I doubt that Skiff is getting ganked...there are always much easier targets around. 70k EHP should do.


Rubbish, you do not know what you are talking about, I have seen poorly tanked Skiffs get ganked and a poorly tanked Skiff is 70k EHP. My one is around 125k EHP against Thermal and Kinetic and I need that, because it takes you out of the ganking range of certain CODE multi boxers. In effect CODE have real difficulty getting more than one or two players to gank mining ships, so people like baltec1 want to get the Skiff tank reduced so the poor dears can gank them.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

March rabbit
Aliastra
Gallente Federation
#70 - 2016-09-20 05:57:43 UTC
Shae Tadaruwa wrote:
oiukhp Muvila wrote:
Its interesting how players complain about CCP not having a clue in regard to their own game, unless what is being said seems to support their own argument.

Really? Where have I ever said CCP don't have a clue? Go on. I'm sure you can quote it.

What's more interesting is people making claims that they've never even tried to validate and then dismissing CCPs attempts to validate those same claims because the outcome doesn't conform to their pre-determined view. It's all faith based. Not logic.

Sad fact: more than 50% of russians 'try and fail' to learn English.
'Try and fail' does not equal 'proven the opposite'

The Mittani: "the inappropriate drunked joke"

Hendrix Foster
The Scope
Gallente Federation
#71 - 2016-09-20 05:58:19 UTC  |  Edited by: Hendrix Foster
Once you skill up properly you can have your big yield, reduced cycle time plus tanked ship and not be at risk from the peons of James. That Skiff fit above with 3 laser upgrades and mining drones delivers about 3500 m3 a cycle and about 70k EHP...even more yield if you use the 'High wall' +3% mining yield implant for slot 10. That's pretty good for the tanky exhumer.

You can leave out the DC II if you put in the two defence core shield rigs. The Republic Fleet shield extender helps with the fitting and even then it's not what I would call a blingy fit really.

I would definitly use a DC II on a Mack though....along with 2 invul fields, shield extender, 2 shield core extender rigs and get about around 30k EHP which is still reasonably respectable for mining in most 0.7-0.9 of high sec...with some notable exceptions.

As long as you are swimming faster than the others doing the same thing then there will always be much easier/softer targets to go after.

There are a couple other issues to be aware of regarding CODE:

1. Hard for them to linger around most places as they are under constant threat of being attacked by gate or station guns, police etc....so they are often either in warp, ganking or hiding. So, passing through systems is generally OK (places like Uedama don't count though.....lol), it's when in belts or hanging round moons/planets etc. that's dodgy.

2. Most of them have such aweful security standings that they can also be openly attacked by any capsuleer without getting any reprocussions from Concord. Hence why it's often hard to track them down as they bail at the slightest thing that isn't part of them ganking some defenceless miner or hauler.

However, having said all that I guess most people that get ganked by pirates/CODE or what not do learn something....even if it is costly. I for one though, don't/wouldn't attack miners or haulers unless at war with them.
Hendrix Foster
The Scope
Gallente Federation
#72 - 2016-09-20 06:01:19 UTC
Dracvlad wrote:
Hendrix Foster wrote:
I doubt that Skiff is getting ganked...there are always much easier targets around. 70k EHP should do.


Rubbish, you do not know what you are talking about, I have seen poorly tanked Skiffs get ganked and a poorly tanked Skiff is 70k EHP. My one is around 125k EHP against Thermal and Kinetic and I need that, because it takes you out of the ganking range of certain CODE multi boxers. In effect CODE have real difficulty getting more than one or two players to gank mining ships, so people like baltec1 want to get the Skiff tank reduced so the poor dears can gank them.


I guess it depends where you are mining...I suppose.
Elite Harvester
Elite Harvesters
#73 - 2016-09-20 06:04:57 UTC  |  Edited by: Elite Harvester
Hendrix Foster wrote:
Mine in a tanked Skiff/Procurer and you will not have to be bothered by CODE again

Unless of course you run into a bumper. Lol

Edit: Or a Bumper runs into you!Blink

Visit www.MinerBumping.com to find out how you can help save Highsec.

baltec1
Bat Country
Pandemic Horde
#74 - 2016-09-20 06:16:57 UTC
Hendrix Foster wrote:

I guess it depends where you are mining...I suppose.


Nah, 70k is more than enough. He lives in a world where a ship that requires 7 other people to kill it has a "paper tank" despite the fact that most battleships in highsec have less tank than that.
Black Pedro
Mine.
#75 - 2016-09-20 06:21:07 UTC  |  Edited by: Black Pedro
Nuka-Cola Addict wrote:
The mere fact that CCP allows such groups (and tactics) to exist is sad, imo. I know this game is a sandbox - but extortion, griefing, and blatant scamming is all allowed.. why? Instead of having to make actual content (or fix broken stuff.. *cough* bounty system *cough*) they can focus on pointless SKINs and tweak ships that no one wanted tweaked in the first place.
Why? Because this freedom to interact with each other is the essence of Eve. It is the core idea of the game and allows us to generate the player-driven stories that capture the imagination of the players, and sometimes the headlines of the wider world. For interesting things to happen, players have to be at risk to each other and that includes for players to bad things to each other. Actual griefing is against the EULA, but spying, lying, backstabbing an ally, reneging on an agreement, or cheating someone in a business deal or military alliance is what enables all this stuff to happen.

How useful would a functioning bounty system be useful if players couldn't mess with each other and be the bad guy? What, you and your friends would take turns being the target and chase each other around New Eden for fun? I am sorry, but that sounds like a terrible, meaningless game.

Emergent game play like player-run extortion rackets are intended to appear from this freedom, the same as player-run banks, freighting companies, mercenary outfits, drug manufacturers/runners, scouting organizations, and ultimately, empires. That is what Eve is, or at least aspires to be.

Nuka-Cola Addict wrote:
Allowing this type of behavior is why EVE will always be a niche MMO and nothing more.
Perhaps, but that is what Eve is. A dark, dystopian and capitalistic game which allows players the freedom to organize and interact, either by competition or cooperation, to gather power in our shared virtual universe. That concept probably is a niche one as many players aren't looking for competitive PvP experience, but rather just another game where they are the hero or they can gain satisfaction of watching a counter progress or a bar move across the screen with no chance of failure. For that majority, Eve isn't the game for them and while that means Eve will not ever become a "mainstream" game, that does not mean Eve won't be around for another dozen or two years supported by enthusiasts who are looking for the near-unique experience of playing in the virtual world that that CCP has built.
Hendrix Foster
The Scope
Gallente Federation
#76 - 2016-09-20 06:28:01 UTC
Elite Harvester wrote:
Hendrix Foster wrote:
Mine in a tanked Skiff/Procurer and you will not have to be bothered by CODE again

Unless of course you run into a bumper. Lol

Edit: Or a Bumper runs into you!Blink


How about safe log-out, then lie and waffle to keep the conversation going for 30 secs..........gone. I'm guessing that it still works unless something has changed.
baltec1
Bat Country
Pandemic Horde
#77 - 2016-09-20 06:35:22 UTC
Hendrix Foster wrote:
Elite Harvester wrote:
Hendrix Foster wrote:
Mine in a tanked Skiff/Procurer and you will not have to be bothered by CODE again

Unless of course you run into a bumper. Lol

Edit: Or a Bumper runs into you!Blink


How about safe log-out, then lie and waffle to keep the conversation going for 30 secs..........gone. I'm guessing that it still works unless something has changed.


Not sure if you can chat without cancelling the countdown, never tried this
Elite Harvester
Elite Harvesters
#78 - 2016-09-20 06:48:58 UTC
Hendrix Foster wrote:
How about safe log-out, then lie and waffle to keep the conversation going for 30 secs..........gone. I'm guessing that it still works unless something has changed.

How about target lock? Blink

Visit www.MinerBumping.com to find out how you can help save Highsec.

Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#79 - 2016-09-20 06:52:05 UTC
Elite Harvester wrote:
Hendrix Foster wrote:
How about safe log-out, then lie and waffle to keep the conversation going for 30 secs..........gone. I'm guessing that it still works unless something has changed.

How about target lock? Blink

^^^ This I would like to know too- does a target lock prevent safelog?
Esrevid Nekkeg
Justified and Ancient
#80 - 2016-09-20 06:55:47 UTC
baltec1 wrote:
Hendrix Foster wrote:
Elite Harvester wrote:
Hendrix Foster wrote:
Mine in a tanked Skiff/Procurer and you will not have to be bothered by CODE again

Unless of course you run into a bumper. Lol

Edit: Or a Bumper runs into you!Blink


How about safe log-out, then lie and waffle to keep the conversation going for 30 secs..........gone. I'm guessing that it still works unless something has changed.


Not sure if you can chat without cancelling the countdown, never tried this
Yes, you can. Chatting does not cancel the countdown. Neither does using D-scan. The latter being quite handy in W-space.

Here I used to have a sig of our old Camper in space. Now it is disregarded as being the wrong format. Looking out the window I see one thing: Nothing wrong with the format of our Camper! Silly CCP......