These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

How about a map statistic for suspects/criminals docked and active?

Author
Zoltan Cole
State Protectorate
Caldari State
#1 - 2016-09-10 10:07:57 UTC
Would set up an interesting dynamic.
Lugh Crow-Slave
#2 - 2016-09-10 10:17:11 UTC
how about you send a scout and look?


i hope once the arrays are added they remove all of that Intel unless some one has something in the system
Zoltan Cole
State Protectorate
Caldari State
#3 - 2016-09-10 10:26:41 UTC
Lugh Crow-Slave wrote:
how about you send a scout and look?


i hope once the arrays are added they remove all of that Intel unless some one has something in the system

Because there should be a reason for lots of pilots to come together.
Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#4 - 2016-09-11 05:09:15 UTC
I'm thinking there's already a lot of pilots coming together at those spots, otherwise they'd be suspecting and criminalling in another system.

...

but perhaps Players/pods killed in the last hour can accomodate you?
Christopher Mabata
Northern Accounts and Systems
#5 - 2016-09-11 05:20:27 UTC
When all else fails theres always the Jita Undock and CODE.'s favorite haunts

♣ Small Gang PVP, Large Fleet PVP, Black Ops, Incursions, Trade, and Industry ♣ 70% Lethal / 30% Super-Snuggly / 110% No idea what im doing ♣

This Message Brought to you by a sweet and sour bittervet

Nevyn Auscent
Broke Sauce
#6 - 2016-09-11 05:30:07 UTC
With how short those timers are there isn't significant reason to add this as a map statistic.
Zoltan Cole
State Protectorate
Caldari State
#7 - 2016-09-11 16:11:06 UTC
Nevyn Auscent wrote:
With how short those timers are there isn't significant reason to add this as a map statistic.

Except for gate camps, which comes up as one of the most prevalent activities.
FT Diomedes
The Graduates
#8 - 2016-09-11 16:35:49 UTC
Zoltan Cole wrote:
Nevyn Auscent wrote:
With how short those timers are there isn't significant reason to add this as a map statistic.

Except for gate camps, which comes up as one of the most prevalent activities.


Try this: http://eve-gatecheck.space/eve/

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Iain Cariaba
#9 - 2016-09-11 17:16:03 UTC
Zoltan Cole wrote:
Nevyn Auscent wrote:
With how short those timers are there isn't significant reason to add this as a map statistic.

Except for gate camps, which comes up as one of the most prevalent activities.

Which is a perfect reason to not implement your idea. If you want to know if a gate is camped, send a scout.
Zoltan Cole
State Protectorate
Caldari State
#10 - 2016-09-11 20:27:21 UTC
Iain Cariaba wrote:
Zoltan Cole wrote:
Nevyn Auscent wrote:
With how short those timers are there isn't significant reason to add this as a map statistic.

Except for gate camps, which comes up as one of the most prevalent activities.

Which is a perfect reason to not implement your idea. If you want to know if a gate is camped, send a scout.

That doesn't get a bunch of players to the area.
Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#11 - 2016-09-11 20:37:07 UTC
short of spectre fleet or world war bee, what does nowadays? I've seen far too many empty systems lately.

Tell me, what is it exactly you're looking for? Cause docked up criminals won't get people to an area either. Plenty of those in highsec; until they undock however that's all you're going to find there. Is this with the intention of finding blinkies in FW? Auga, Amamake, Huola, the likes?
Shae Tadaruwa
Science and Trade Institute
Caldari State
#12 - 2016-09-11 20:58:30 UTC
Brokk Witgenstein wrote:
short of spectre fleet or world war bee, what does nowadays? I've seen far too many empty systems lately.

Tell me, what is it exactly you're looking for? Cause docked up criminals won't get people to an area either. Plenty of those in highsec; until they undock however that's all you're going to find there. Is this with the intention of finding blinkies in FW? Auga, Amamake, Huola, the likes?

Seems like he's looking for "have beacon they will come"

Or in other words, he's thinking that if the map had this feature, people would see where active gate camps, ganks, etc. are occurring and go to those places to shoot them.

If so, that's doomed to be a failed idea.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Zoltan Cole
State Protectorate
Caldari State
#13 - 2016-09-12 17:03:03 UTC
Shae Tadaruwa wrote:
Brokk Witgenstein wrote:
short of spectre fleet or world war bee, what does nowadays? I've seen far too many empty systems lately.

Tell me, what is it exactly you're looking for? Cause docked up criminals won't get people to an area either. Plenty of those in highsec; until they undock however that's all you're going to find there. Is this with the intention of finding blinkies in FW? Auga, Amamake, Huola, the likes?

Seems like he's looking for "have beacon they will come"

Or in other words, he's thinking that if the map had this feature, people would see where active gate camps, ganks, etc. are occurring and go to those places to shoot them.

If so, that's doomed to be a failed idea.

Hm?