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EVE New Citizens Q&A

 
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Question of Heron, the Universe and Everything

Author
Tung Yoggi
University of Caille
#21 - 2016-09-06 16:37:23 UTC
Battle Heron is a thing, yet it's quite skill intensive since it uses two different weapon systems, maybe not recommended for starters.

It works in pvp, it should work in low-end pve (1, 2, even 3/10 maybe?)
Ezin
Doomheim
#22 - 2016-09-06 16:59:42 UTC
think of your heron as a ford fiesta, would you put turret on a fiesta?
Richard Law
School of Applied Knowledge
Caldari State
#23 - 2016-09-06 18:34:27 UTC
Memphis Baas wrote:
We're not all teenagers with no jobs, here. CCP's published average age for EVE Online players was something like 30 years old, a few years ago.


Sorry. No offense meant.

Yeah, I guess that's why the community here is way better :)

Quote:
would you put turret on a fiesta?

Depends...
Ertur Adestur
Hek Xplo Ltd
#24 - 2016-09-06 19:04:58 UTC
Richard Law wrote:

Depends...


And with that, he became an Eve player.
ergherhdfgh
Imperial Academy
Amarr Empire
#25 - 2016-09-07 00:03:34 UTC
Richard Law wrote:


Umm yeah, that's why I'm concerned. Almost all other activities require social interaction, I have a very tight schedule and guess would be of little use to alliances and such. Additionally, I'm not that good at interacting with strangers...

Eve is different from other games where guilds or tribes, or whatever the social group in game is called, are looking for "candidates" to fill roles and are looking to find out what you bring to the table. Eve is much more about just having people to do stuff with. That is really all most corps are looking for.

You don't need to have a specific skill point level or be able to do something for the corp other than hang out and do stuff with others. As far as not being good at interacting with strangers this game is probably filled with people on the spectrum. I feel very similar to you in that respect. However this is online gaming and if ever you wanted to try out being social here is the place to do it. Worst thing that happens is you don't like it and you log off or leave the corp or whatever.

One little side note about the "interview" process in Eve. There are corps that have some hardcore restrictions and requirements for getting into the corp. However typically all of that is to try and weed out spies rather than determine your skill at playing the game.

Want to talk? Join Cara's channel in game: House Forelli

Shallanna Yassavi
qwertz corp
#26 - 2016-09-07 11:08:30 UTC
Gas harvesting, hacking, and archeology all benefit a lot from the tech 2 modules. If you do a lot of that, you really want those skills at V, because the tech 2 modules are that much better.

Going from Hacking/Arch IV/Tech 1 to Hacking/Arch V/Tech 2 in wormhole sites meant my failure rate dropped from ~40% to ~2%.

A signature :o

Richard Law
School of Applied Knowledge
Caldari State
#27 - 2016-09-07 12:24:56 UTC
All good then. I'll look for a friendly corp!
And one more question, actually corp-related:

I understand there's Concord as a 'federal police', then faction police that can be fought with, but I also heard there're corporations that run their own police and customs. Is that true, by chance?
Ralph King-Griffin
New Eden Tech Support
#28 - 2016-09-07 13:34:03 UTC
Richard Law wrote:
All good then. I'll look for a friendly corp!
And one more question, actually corp-related:

I understand there's Concord as a 'federal police', then faction police that can be fought with, but I also heard there're corporations that run their own police and customs. Is that true, by chance?

Various groups attempt to impose their will upon highsec, most fail spectacularly.
There's a couple of authoritve entitys in highsec or were when I was last actually flying about.

The larger Mercenary Alliances would have the manpower and skills but tend not to be arsed unless paid to,

Code. Could be arsed but lack the skills and fluctuate in manpower,

The anti-ganking community ... Are a laughing stock,

In short, yes sort of, but they're trying to impose their will rather than law and order.
Richard Law
School of Applied Knowledge
Caldari State
#29 - 2016-09-07 13:45:49 UTC
Ralph King-Griffin wrote:

Various groups attempt to impose their will upon highsec, most fail spectacularly.


Actually, I meant "...in null sectors", because I never thought anyone would dare to occupy highs O_o I wonder how they enforce anything, if an unprovoked highsec attack means Concord is going for you.

Quote:
In short, yes sort of, but they're trying to impose their will rather than law and order.

Ain't they all -- L'etat c'est moi, as one of them used to say.
Ralph King-Griffin
New Eden Tech Support
#30 - 2016-09-07 15:46:25 UTC
Richard Law wrote:
Ralph King-Griffin wrote:

Various groups attempt to impose their will upon highsec, most fail spectacularly.


Actually, I meant "...in null sectors", because I never thought anyone would dare to occupy highs O_o I wonder how they enforce anything, if an unprovoked highsec attack means Concord is going for you.

Quote:
In short, yes sort of, but they're trying to impose their will rather than law and order.

Ain't they all -- L'etat c'est moi, as one of them used to say.

Ah , null yeah, that's a different story.
Yes everything out in null is sorted by "bigger army diplomacy".
Richard Law
School of Applied Knowledge
Caldari State
#31 - 2016-09-07 20:44:08 UTC  |  Edited by: Richard Law
Found my first wormhole, went to W-Space and successfully hacked several Gurista data centers. Brought back some loot for several million isk...

The only question is how do I sell it? I got Decryptos of several kinds, Caldari datacores and spare parts, and looks like there're no contracts for them... Advice is appreciated!
Persephone Alleile
Tartarus Covert Operations
#32 - 2016-09-07 20:49:41 UTC
Just sell them on the market. Compare prices to see if it's worth filling a buy order or setting up a sell order.
Richard Law
School of Applied Knowledge
Caldari State
#33 - 2016-09-07 21:03:16 UTC  |  Edited by: Richard Law
Persephone Alleile wrote:
Just sell them on the market. Compare prices to see if it's worth filling a buy order or setting up a sell order.

Thing is, there are no buying orders at all. Guess those 'estimated prices' don't mean a thing. Well, at least I can put them on the fridge in my ship.
ergherhdfgh
Imperial Academy
Amarr Empire
#34 - 2016-09-07 21:37:53 UTC
Richard Law wrote:
All good then. I'll look for a friendly corp!
And one more question, actually corp-related:

I understand there's Concord as a 'federal police', then faction police that can be fought with, but I also heard there're corporations that run their own police and customs. Is that true, by chance?

In the Providence region of null sec you have groups of players that "police" that region of null sec in an attempt to make it similar to highsec with regards to safety. IMHO if you have access to intel channels and use things like "the overlay tool" then Provi can be as safe or safer than high sec but admittedly that is only my opinion.

Want to talk? Join Cara's channel in game: House Forelli

ergherhdfgh
Imperial Academy
Amarr Empire
#35 - 2016-09-07 21:56:30 UTC  |  Edited by: ergherhdfgh
Richard Law wrote:

Actually, I meant "...in null sectors",

I probably should have read down before I posted.

Cherri Minoa has been known to post in this section of the forums from time to time and she is very active in one of the Sov holding Alliances in Providence. My main is in a corp who's members live in Provi and fly with defense fleets but do no hold sov. There are many was to live in Provi and fly in defense fleets or not. If this is something that you are interested in send me an Eve mail and I'll try to get you in contact with people that can help.

However if the original question was just a curiosity then the short answer once again is yes there are player organizations that police null sec and make it safe for anyone willing to play by the rules.

Want to talk? Join Cara's channel in game: House Forelli

Iria Ahrens
Space Perverts and Forum Pirates
#36 - 2016-09-07 22:18:02 UTC  |  Edited by: Iria Ahrens
Richard Law wrote:
Persephone Alleile wrote:
Just sell them on the market. Compare prices to see if it's worth filling a buy order or setting up a sell order.

Thing is, there are no buying orders at all. Guess those 'estimated prices' don't mean a thing. Well, at least I can but them on the fridge in my ship.


Stockpile them at your base of operations. When you have enough to fill a hauler take them to the nearest hub. There sholud be plenty of buy orders there. And no, those estimated prices are only useful if you are in a region with a hub. Everywhere else, they could be very inaccurate, both ways.

You can always go to eve-central to got a better idea of the prices to decide what is hauling and what is not. Eve-mogul is even better.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#37 - 2016-09-08 00:50:40 UTC
There will be buy orders for decryptors for sure. You're probably just looking at the market while in null or wormhole space and the market shifts depending on what region you're in
ergherhdfgh
Imperial Academy
Amarr Empire
#38 - 2016-09-08 01:35:48 UTC
Tsukino Stareine wrote:
There will be buy orders for decryptors for sure. You're probably just looking at the market while in null or wormhole space and the market shifts depending on what region you're in

This would be my guess.

https://eve-central.com/

EVE-Central can help you look up what items are going for at the hubs while you are in a wormhole and have no access to view via the in game market.

I do believe that there is an in-game channel for asking other players to price check stuff for you but to me EVE-Central is easier and more reliable as well as more informative.

Want to talk? Join Cara's channel in game: House Forelli

Memphis Baas
#39 - 2016-09-08 02:00:27 UTC
Keep in mind that this is a PVP game, and if you carry more in your cargo hold than the cost of the ship required to kill you, Concord or not, you will get attacked. For the typical defenseless industrial (hauler), all it takes is a destroyer or two.

Options are:

- move the expensive stuff yourself, but in a well tanked ship
- use courier contracts to move your stuff, with collateral (so if it's lost you get paid the value anyway)
- don't move it and just sell it where you are, at some discounted price (you can set up sales orders from the Advanced sell window)
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#40 - 2016-09-08 02:04:39 UTC
Exploration loot is so low volume that you can usually haul a few hundred million worth in a covert ops frigate
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