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EveNexus 0.1.16

Author
Ren Adal
Adal Engineering
#1 - 2011-10-22 16:02:40 UTC  |  Edited by: Ren Adal
Dear traders and market moguls,

It has been a while since the last release of EveNexus, but I am proud to present you with the newest version of EveNexus. In stead of simply comparing buy prices to sell prices, EveNexus actively keeps track of your inventory through your market transactions in order to calculate your profits.

Changes in 0.1.14 release:

  • Improved the transaction matching algorithm:
  • Inventory is no longer recalculated from scratch each time, but keeps track of which sell transactions are matched to which buy transactions. The matching of transactions is now also done multi-threaded to speed the process up.

  • Customizable API support
  • EveNexus made the switch to use the new CAK system developed by CCP, and as a result has dropped the old limited/full API system. This means when you start this new version, your old API key will no longer work, and you will need to input new customizable keys. Be sure to add a key with the following permissions enabled: Market Orders, Wallet Journal, Wallet Transactions, Private Character Info and Standings.

  • Improved bug reporter:
  • The source code of EveNexus moved over to GitHub. The new improved bug reporter allows users to add an e-mail address and a personal message when submitting a new bug. When submitting a bug it will automatically be added to the GitHub issue tracker.

  • Minor GUI improvements:
  • Some GUI elements have been repositioned and/or resized for better usability. Additionally in some cases the tables displayed in most tabs would not refresh when new data was available. This has also been fixed.


Changes in 0.1.15 release:

  • Fixed bug which prevented users from removing characters:
  • Characters can once again be deleted by clicking the 'delete' button on the accounts tab.

  • Latest Crucible datadump:
  • EveNexus' internal data has been updated to use the latest Crucible data.


Changes in 0.1.16 release:

  • Fixed bug in the Inventory Manager:
  • When transactions for more than 256 items needed to be processed, the Inventory Manager refused to work. This limit has been removed.



Please be sure to make a backup of your data, using the 'Export database' feature, before you install this new version.

EveNexus website (includes screenshots)
Download EveNexus 0.1.16

If you wish to check out the source code, please head over to GitHub. If you have any suggestions to improve this application or have any bugs to report, you can contact me using the email address provided on the EveNexus website.

I hope you will give it a try.

Sincerely,
Ren Adal
enterprisePSI
#2 - 2011-10-22 16:31:10 UTC
It's the only program i use, and the most awesome one. Thank you very much :D

The tears of the many, outweigh the tears of the few. Or the one. enterprise-psiĀ©

Yuko Ostus
Republic Military School
Minmatar Republic
#3 - 2011-10-26 08:46:53 UTC  |  Edited by: Yuko Ostus
Hi,

I tried your app but somehow the transactions loaded are very few/limited, so Im wondering doesn't it support journal/transaction walking or have I done something wrong somewhere?

In advance thanks
Ren Adal
Adal Engineering
#4 - 2011-10-26 12:40:10 UTC
EveNexus currently does not walk back through the API for journals and transactions. It should however always retrieve the last 1000 transactions or all transactions of the last 30 days (whichever is smaller). I never got journal walking to work properly, but I'll see what I can do about it. Also I'm curious as to how many transactions you actually got. Was this one character? or multiple?

A while back there were problems with reloading the contents of the tables. That bug should be fixed but perhaps this is somehow related. Could you try to exit and restart EveNexus and check if the data is present then?

Get back to me on this. I'd like to get this resolved for you and other users who might be affected.
Yuko Ostus
Republic Military School
Minmatar Republic
#5 - 2011-10-27 09:17:45 UTC
This is one character which has between 300-800 transactions a day, the program now loaded about 7 days of transactions (over two different updates I assume).... I have also ofcourse restarted it but the cacheduntill is stopping it from running another update....

Let me know if there is more I can do to help....
Ren Adal
Adal Engineering
#6 - 2011-10-27 09:54:16 UTC
Ah that sounds about right. You didn't do anything wrong then. I'll see if I can add an API walker to EveNexus in the next release.
Lex Fasces
New Eden Renegades
#7 - 2011-12-16 00:38:07 UTC
what is different about the beta compared to the stable release?
Ren Adal
Adal Engineering
#8 - 2011-12-19 11:51:02 UTC
Lex Fasces wrote:
what is different about the beta compared to the stable release?


The beta uses the new Customizable API keys, while the stable still uses the old FULL API keys. I'm not sure about the date, but I think the latter keys will be deprecated pretty soon. If you're new to EveNexus and want to give it a try, I suggest the beta version.
Ren Adal
Adal Engineering
#9 - 2012-01-15 16:10:32 UTC
Because I received multiple bug reports about not being able to delete characters from the accounts tab, I would like to inform you that a new version has been released including the fix for this bug. All associated bug reports on GitHub have been closed. For all users which reported this bug, I thank you.

If you wish to upgrade, please ensure that you have made a backup of your EveNexus application folder.
Implying Implications
Sebiestor Tribe
Minmatar Republic
#10 - 2012-01-16 18:50:07 UTC  |  Edited by: Implying Implications
Thanks for updating this. I used the previous version before I left for a few months. It's a nice and simple app.

EDIT: There seems to be a problem with adding api keys. After adding the first one, I'm unable to add another. Clicking on the Check API credidentials button does nothing with the other api key.
Ren Adal
Adal Engineering
#11 - 2012-01-16 20:35:05 UTC
Implying Implications wrote:
There seems to be a problem with adding api keys. After adding the first one, I'm unable to add another. Clicking on the Check API credidentials button does nothing with the other api key.


Are you using the new customizable API keys? EveNexus no longer accepts the old LIMITED/FULL API keys.
Dark 'Shadow
Native Freshfood
Minmatar Republic
#12 - 2012-01-17 04:28:28 UTC
Ren Adal wrote:
Implying Implications wrote:
There seems to be a problem with adding api keys. After adding the first one, I'm unable to add another. Clicking on the Check API credidentials button does nothing with the other api key.


Are you using the new customizable API keys? EveNexus no longer accepts the old LIMITED/FULL API keys.


I am having the same problem using the new keys. It takes the first account fine, and after that it will not add any more.
Ren Adal
Adal Engineering
#13 - 2012-01-17 08:44:14 UTC
Dark 'Shadow wrote:
I am having the same problem using the new keys. It takes the first account fine, and after that it will not add any more.


Seems to be an API cool down issue then. Note that the API being used to fetch the characters has a cool down of 5 minutes. If you still can't add any characters, could you please try waiting for at least 5 minutes before trying again. If this doesn't work either, I'd like you to send over your log files so I can take a more thorough look at this.
Dark 'Shadow
Native Freshfood
Minmatar Republic
#14 - 2012-01-17 20:39:38 UTC
Ren Adal wrote:
Dark 'Shadow wrote:
I am having the same problem using the new keys. It takes the first account fine, and after that it will not add any more.


Seems to be an API cool down issue then. Note that the API being used to fetch the characters has a cool down of 5 minutes. If you still can't add any characters, could you please try waiting for at least 5 minutes before trying again. If this doesn't work either, I'd like you to send over your log files so I can take a more thorough look at this.


That was the problem with that, after waiting a bit it did work correctly.

I have run into a second problem though, after adding the second guy it said "parsing transactions" at the bottom; I left for a couple hours and it was still doing it when I got back. I closed the program and now it is stuck on "Initializing inventory manager...". If you want the log or anything you can catch me ingame.
Knight FadeAway
Royal Amarr Institute
Amarr Empire
#15 - 2012-01-17 23:18:39 UTC
Dark 'Shadow wrote:
Ren Adal wrote:
Dark 'Shadow wrote:
I am having the same problem using the new keys. It takes the first account fine, and after that it will not add any more.


Seems to be an API cool down issue then. Note that the API being used to fetch the characters has a cool down of 5 minutes. If you still can't add any characters, could you please try waiting for at least 5 minutes before trying again. If this doesn't work either, I'd like you to send over your log files so I can take a more thorough look at this.


That was the problem with that, after waiting a bit it did work correctly.

I have run into a second problem though, after adding the second guy it said "parsing transactions" at the bottom; I left for a couple hours and it was still doing it when I got back. I closed the program and now it is stuck on "Initializing inventory manager...". If you want the log or anything you can catch me ingame.


Seconding the 'Initializing Inventory Manager' bug. Has been on this for at least two hours. ( worked fine for me yesterday )
I have added two accounts, three characters, to the app
Ren Adal
Adal Engineering
#16 - 2012-01-18 00:41:24 UTC
Dark 'Shadow wrote:
I have run into a second problem though, after adding the second guy it said "parsing transactions" at the bottom; I left for a couple hours and it was still doing it when I got back. I closed the program and now it is stuck on "Initializing inventory manager...". If you want the log or anything you can catch me ingame.


Knight FadeAway wrote:
Seconding the 'Initializing Inventory Manager' bug. Has been on this for at least two hours. ( worked fine for me yesterday )
I have added two accounts, three characters, to the app


Talked to Dark 'Shadow in-game, and received a copy of his log file. I was able to determine the cause, and fix the problem. You can expect to find a link to a new release within 24 hours in this topic.
Ren Adal
Adal Engineering
#17 - 2012-01-18 14:00:38 UTC
I have released a new version 0.1.16, which deals with the bug mentioned by Dark 'Shadow and Knight FadeAway. Thanks guys for pointing it out. A link to the new version is posted in the first post of this topic.

If you have any feedback / problems / questions, let me know.
papamike
Aliastra
Gallente Federation
#18 - 2012-01-21 11:39:39 UTC
I really like the look of this tracker, however ive got a few problems with it

* There is no checkbox where you could add the location where an item is bought/sold from

* My Market orders page has a glitch/issue where it is not loading all the market orders (could this be because i am making them on behalf of my corporation?

* As above- market orders, profits etc are not registering corporation orders, even when I have made a corp specific api and loaded that on.

* I also had the issue of api cool down and thought it was broken. I suggest either fix this or next release just put a little warning/ text field that mentions the cool down period

If I can get this to actually list all my market transactions for my corp as well as personal ones (perhaps different color scheme, like in game) then I would definitely recommend this for others. ATM though its too buggy to be much use. Keep it up though, its probably the most user friendly UI ive seen in my (v. limited) time looking for a market tool
papamike
Aliastra
Gallente Federation
#19 - 2012-01-21 11:40:54 UTC  |  Edited by: papamike
I should add that ive tried to uninstall and reinstall both the client and the api's and the issues regarding missing/wrong market orders page and transactions page continue.

Interestingly though the journal appears to be up to date
Ren Adal
Adal Engineering
#20 - 2012-01-21 13:25:27 UTC  |  Edited by: Ren Adal
papamike wrote:
stuff


EveNexus currently does not support the Corporate API's (in any way). So it's correct that no corporate market orders / transactions are showing up. This is however scheduled for the next big release.

papamike wrote:
There is no checkbox where you could add the location where an item is bought/sold from


Not sure what you mean by this. Transactions are automatically fetched from the API, which includes the station where it took place. If the station name is not listed in your transactions table, click the graph icon at the top of the panel, and make sure that the station name checkbox has been checked.
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