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About the Rorq

Author
Tau Cabalander
Retirement Retreat
Working Stiffs
#21 - 2016-08-08 19:18:42 UTC  |  Edited by: Tau Cabalander
CCP Fozzie wrote:
Its always a ship that has kind of languished as its got the bonuses for tractor beams, but then you never put it in a belt, because that would be silly.

Notice who I am quoting.

Really, if you don't own a Rorqual & pilot, you really shouldn't be commenting on them.

They have so many problems, that I will try to avoid getting into yet again, and worse, there is zero game-play in boosting.

CCPs proposed solutions look pretty ridiculous on paper.
aldhura
Blackjack and Exotic Dancers
Top Tier
#22 - 2016-08-08 19:54:29 UTC
Maybe its time for a mining barge that can take 3 boost mods, you know like a BC for miners that can mine less and boost. If CCP what to make it all the same, well then they should do it properly.
Pandora Carrollon
Provi Rapid Response
#23 - 2016-08-08 20:30:35 UTC
You guys are going to think I've lost my marbles hearing something like this from me...

How about Miners actually think about defending their assets like any other corporate asset. Does everyone have to mining. Couldn't there be a stealth bomber or two sitting off the belt at distance and when some ganker or small gang zips in and starts taking pot shots at your assets, you bounce screens or your guards get into position and lay waste to the attackers?

If this happens a few times a month, the terror of potentially losing your fancy miner blasting ships would make about half the miner blasting community go find softer targets to pick on.

De-freaking-fend yourselves!

The idea of a solo Rorq pilot is absolutely ludicrous. You have buddies, use them!
Tau Cabalander
Retirement Retreat
Working Stiffs
#24 - 2016-08-08 20:56:56 UTC
Pandora Carrollon wrote:
You guys are going to think I've lost my marbles hearing something like this from me...

How about Miners actually think about defending their assets like any other corporate asset. Does everyone have to mining. Couldn't there be a stealth bomber or two sitting off the belt at distance and when some ganker or small gang zips in and starts taking pot shots at your assets, you bounce screens or your guards get into position and lay waste to the attackers?

If this happens a few times a month, the terror of potentially losing your fancy miner blasting ships would make about half the miner blasting community go find softer targets to pick on.

De-freaking-fend yourselves!

The idea of a solo Rorq pilot is absolutely ludicrous. You have buddies, use them!

Not original ideas.

This is what I was told:

There is barely any active game-play involved in mining. There is no active game-play involved in guarding a mining fleet.

Of course that still doesn't address the Rorqual's issues.
Wanda Fayne
#25 - 2016-08-08 21:31:13 UTC
Give the thing a utility high slot and a cyno bonus.
Call your ship "Not a trap!"

Let the fun begin.

"your comments just confirms this whole idea is totally pathetic" -Lan Wang-

  • - "hub humping station gamey neutral logi warspam wankery" -Ralph King-Griffin-
Solecist Project
#26 - 2016-08-08 21:55:08 UTC
my wish and personal favourite would be mountable point defenses.
maybe give it it´s own fitting system to avoid easy predictability.
tell me if that doesn´t make any sense. :p

it would he a great placeholder and NOT sudden invulnerability, which makes no sense anyway...

oh and i hope it still consumes heavy water...

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Velarra
#27 - 2016-08-08 23:00:27 UTC
So, is this going to be a Nerf or Buff to the Battle Rorq ?
Smendrik Von'Smendle
HighSecers United
#28 - 2016-08-09 00:15:36 UTC
Pandora Carrollon wrote:
You guys are going to think I've lost my marbles hearing something like this from me...

How about Miners actually think about defending their assets like any other corporate asset. Does everyone have to mining. Couldn't there be a stealth bomber or two sitting off the belt at distance and when some ganker or small gang zips in and starts taking pot shots at your assets, you bounce screens or your guards get into position and lay waste to the attackers?

If this happens a few times a month, the terror of potentially losing your fancy miner blasting ships would make about half the miner blasting community go find softer targets to pick on.

De-freaking-fend yourselves!

The idea of a solo Rorq pilot is absolutely ludicrous. You have buddies, use them!


Apples vs Oranges

To defend with ships not designed for defense is like asking a PvP fitted ship to take on level 5 missions.

One option is to have a true defense fleet handy but that is boring and not practical in the gameplay sense.

There really are only 2 viable options for the Rorq, if they make it have to be on-grid...
Give super, and I mean super, combat bonuses to Rorq something along the lines 100% Drone Dmg/HPs per mining vessel in fleet
or
Go with a stealth mode Rorq that allows them to cloak while the industrial core is engaged. (limits could be placed on it like a special fuel needed to stay cloaked while the core is engaged for balance)
or
BothShocked
Drago Shouna
Doomheim
#29 - 2016-08-09 06:18:18 UTC
Just let command destroyers use more than one link at a time, there, you don't have to risk a pretty useless epeen of a ship for boosting miners.

Solecist Project...." They refuse to play by the rules and laws of the game and use it as excuse ..." " They don't care about how you play as long as they get to play how they want."

Welcome to EVE.

Kaldi Tsukaya
Deveron Shipyards and Technology
Citizen's Star Republic
#30 - 2016-08-09 06:48:11 UTC
Drago Shouna wrote:
Just let command destroyers use more than one link at a time, there, you don't have to risk a pretty useless epeen of a ship for boosting miners.


[Stork,mining booster]

'Dyad' Co-Processor I
'Deuce' Co-Processor I

Micro Jump Field Generator
Command Processor I
Command Processor I

Mining Foreman Link - Harvester Capacitor Efficiency II
Mining Foreman Link - Laser Optimization II
Mining Foreman Link - Mining Laser Field Enhancement II

Small Processor Overclocking Unit I
Small Processor Overclocking Unit I




Drago Shouna
Doomheim
#31 - 2016-08-09 07:09:33 UTC
Kaldi Tsukaya wrote:
Drago Shouna wrote:
Just let command destroyers use more than one link at a time, there, you don't have to risk a pretty useless epeen of a ship for boosting miners.


[Stork,mining booster]

'Dyad' Co-Processor I
'Deuce' Co-Processor I

Micro Jump Field Generator
Command Processor I
Command Processor I

Mining Foreman Link - Harvester Capacitor Efficiency II
Mining Foreman Link - Laser Optimization II
Mining Foreman Link - Mining Laser Field Enhancement II

Small Processor Overclocking Unit I
Small Processor Overclocking Unit I







Yep, but only one boost can be activated at a time, so you have to choose between range or yield.

Solecist Project...." They refuse to play by the rules and laws of the game and use it as excuse ..." " They don't care about how you play as long as they get to play how they want."

Welcome to EVE.

Geronimo McVain
The Scope
Gallente Federation
#32 - 2016-08-09 09:41:59 UTC
Smendrik Von'Smendle wrote:

Apples vs Oranges

To defend with ships not designed for defense is like asking a PvP fitted ship to take on level 5 missions.

One option is to have a true defense fleet handy but that is boring and not practical in the gameplay sense.

There really are only 2 viable options for the Rorq, if they make it have to be on-grid...
Give super, and I mean super, combat bonuses to Rorq something along the lines 100% Drone Dmg/HPs per mining vessel in fleet
or
Go with a stealth mode Rorq that allows them to cloak while the industrial core is engaged. (limits could be placed on it like a special fuel needed to stay cloaked while the core is engaged for balance)
or
BothShocked

Whats the main difference between a cloaked and an offgrid booster? IMHO the whole system with defenseless miners is crap. A defense force is also crap, because it cuts into the revenues of an already "low" income job and is boring as hell= at best a job for an alt but this would be better used for another miner......

mining ships should be able to dig in and defend themselves but may pay with longer Concord reaction time in belts. If miniers can fight you can step up the rats even in high (depending on system or maybe even belt distance from the sun). Mission ships can also fight and earn money at the same time.

For a cool idea: The Rorq has powerful tractors and if you think about SciFi there are other things to do with tractors then just collecting jetcans.... "Come a little closer you little frig, Mama Rorq has some sweet plasma for youTwisted"
Kaldi Tsukaya
Deveron Shipyards and Technology
Citizen's Star Republic
#33 - 2016-08-09 14:02:23 UTC
Drago Shouna wrote:

Yep, but only one boost can be activated at a time, so you have to choose between range or yield.


Why would you only get one link at a time? That's what the command processors are for.
Sandy Point
Doomheim
#34 - 2016-08-09 14:48:58 UTC  |  Edited by: Sandy Point
Boot.ini...... ring any bells?


Hey... since there is so much benevolence towards industry, miners etc. Why don't we just kill the whole side of industry, exploration and manufacturing. Trash it all!

Seed everything you need on the market thus ending the Forum PVP and you can all go back to your station buy a plex and fit a pvp ship.

Sounds like a damn good idea to me. Maybe there might be more pvp in EVE and not on the forums.

Wait... who am I kidding?

The only peeps who prey on defenseless industrial ships ARE the very ones crying over risk, emergent game play, I don't mine so no body else should be able to mine either.


If CCP were to actually trash industry/manufacturing ending all the really soft targets, half of you cowardly so called pvpers claim to bes would disappear.
Solecist Project
#35 - 2016-08-09 15:21:48 UTC  |  Edited by: Solecist Project
Sandy Point wrote:
Boot.ini...... ring any bells?


Hey... since there is so much benevolence towards industry, miners etc. Why don't we just kill the whole side of industry, exploration and manufacturing. Trash it all!

Seed everything you need on the market thus ending the Forum PVP and you can all go back to your station buy a plex and fit a pvp ship.

Sounds like a damn good idea to me. Maybe there might be more pvp in EVE and not on the forums.

Wait... who am I kidding?

The only peeps who prey on defenseless industrial ships ARE the very ones crying over risk, emergent game play, I don't mine so no body else should be able to mine either.


If CCP were to actually trash industry/manufacturing ending all the really soft targets, half of you cowardly so called pvpers claim to bes would disappear.

All wrong and filled with negativity and bias.

No one hates industry or industrials and there are a lot cross-over players.
PvPers do industry as well. PvPers are inclusive.

I understand where the idea comes from that PvPers don't do anything else ...
... and hate on others ...
... but that belief has nothing to do with them.

PvErs don't also PvP. They're exclusive.


Carebear-logic...

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

TheVirus32
State War Academy
Caldari State
#36 - 2016-08-09 15:30:01 UTC
If you're going to try to get players to put 3b+ rorqus in belts, when roams and NPC dreads are a very common thing... You'd better give them one hell of a good reason to do so, a very selfish and lucrative reason .... As in being able to mine at least 200m an hour and tank like a god while not being pinned down ("kthxbyekeepthedrones" jump drive button)... Otherwise if you're going to use a cap anyway why not just rat in a carrier, or even a dread if you feel like becoming a lossmail machine (nullsec PVE dreads sounds stupid? beats anchoring a capital mining vessel in a belt with NPC dreads and blue spaïz watching you spam that rorqu fleet ad in local...)

I wish I could say that I have my hopes up ... but since we have NO news on the topic ever since they went and heavily delayed the release of the rorqu rework, we can safely assume that the project in it's current state must be pretty awful looking...




Quit spreading that sub money on pre-failed side projects and focus on eve CCP --'... You won't be able to ever hype me or MANY others up EVER again when it comes to side projects. We know what happens when we get hyped... It's like getting invited to that amazing party just to have a meteor crash into it and kill everyone minutes before your arrival... NO MOAR METEORS SEESEEPEE! *curls into a ball while hugging his nidhoggur plush*
Drago Shouna
Doomheim
#37 - 2016-08-09 17:12:06 UTC  |  Edited by: Drago Shouna
Kaldi Tsukaya wrote:
Drago Shouna wrote:

Yep, but only one boost can be activated at a time, so you have to choose between range or yield.


Why would you only get one link at a time? That's what the command processors are for.



I didn't realise they existed until now :)

Cheers

p.s. Damn you, I now have an extra 34 day skill to do :)

Solecist Project...." They refuse to play by the rules and laws of the game and use it as excuse ..." " They don't care about how you play as long as they get to play how they want."

Welcome to EVE.

Pandora Carrollon
Provi Rapid Response
#38 - 2016-08-09 22:14:39 UTC
Smendrik Von'Smendle wrote:
Apples vs Oranges

To defend with ships not designed for defense is like asking a PvP fitted ship to take on level 5 missions.

One option is to have a true defense fleet handy but that is boring and not practical in the gameplay sense.


I'm not seeing the disparity in the argument, nor do I agree with only the two options you give (exclusively for the Rorq, and I'm not commenting on their effectiveness as options, just pointing out some additional ones.)

Look, Miners get hit big in this game because the first thing the vocal ones tend to jump to is 'protect me' from CCP. This really ticks off a lot of other players.

I have to take responsibility for my mining operations, and I *DO* mine. If you are a miner then at the end of the day, it's up to you to deal with the challenges that exist. It doesn't matter if you're solo in a Venture or flying in a massed fleet with an Orca or Rorq, you have to deal with it.

For every 3 ships doing mining in a hazardous area, you should have at least one guard ship, should be cloaked. It can be another account being run by one of the miners. Best result would be to have one combat ship per miner and let it sit cloaked.

I've been doing Null Sec for a few weeks now. I have to take down the rats in a field I intend to mine. That means I have to deal with Battleship class NPC rats by docking, getting my PvP fit warship, kill them, then go back and start operations again. It's a pain but the value is really good for the time spent and I don't mind the combat. So I know the theory can be done solo. With an Orca or a Rorq, your options are even greater.

So you just do what you need to do to defend yourself. If you had your friendly fleet just ratting and running sites nearby when you cried for 'Help' it's far better than doing nothing at all and certainly better than complaining about it.

Please, my appeal to miners everywhere is to get decent at PvP and start handing these guys their heads when they come for yours. Don't think you're stuck in one ship with one option, you have plenty.
Tau Cabalander
Retirement Retreat
Working Stiffs
#39 - 2016-08-09 22:57:50 UTC
Pandora Carrollon wrote:
For every 3 ships doing mining in a hazardous area, you should have at least one guard ship, should be cloaked. It can be another account being run by one of the miners. Best result would be to have one combat ship per miner and let it sit cloaked.

So minimum one-quarter of accounts doing nothing.

Pandora Carrollon wrote:
I've been doing Null Sec for a few weeks now. I have to take down the rats in a field I intend to mine. That means I have to deal with Battleship class NPC rats by docking, getting my PvP fit warship, kill them, then go back and start operations again. It's a pain but the value is really good for the time spent and I don't mind the combat. So I know the theory can be done solo. With an Orca or a Rorq, your options are even greater.

The Hulk has been capable of tanking a triple battleship spawn and their escort long before it was even buffed. The Skiff is even sturdier now.

Pandora Carrollon wrote:
Please, my appeal to miners everywhere is to get decent at PvP and start handing these guys their heads when they come for yours. Don't think you're stuck in one ship with one option, you have plenty.

The Rorqual needs a larger ship bay, and one that can hold more than just industrials, so miners can actually switch ships.

Then there is the whole deal about the Rorqual needing a _much_ larger drone bay, more drone bandwidth, and a damage bonus so it has more DPS than a solo Rattlesnake ... a lot more.

... and that still won't encourage me to use my Rorqual on-grid (yes, I actually own one).

Don't get me started on the jump range (thank goodness I moved mine before the nerf) Industrial Core, cargo / ore hold being insufficient for ice harvesting operations, clone vat being some sort of a cruel joke, not enough high-slots, not enough capacitor / recharge for the remote shield repper it is bonused for, etc.

CCP hasn't even consulted the players for feedback ... hence the insane idea of invulnerability and locking the fleet in place for the duration of the industrial core (I believe 10 minutes was mentioned). Can't change ships then. Just sit back, and wait to awake in your new clone.
Smendrik Von'Smendle
HighSecers United
#40 - 2016-08-10 14:57:11 UTC
Geronimo McVain wrote:
Smendrik Von'Smendle wrote:

Apples vs Oranges

To defend with ships not designed for defense is like asking a PvP fitted ship to take on level 5 missions.

One option is to have a true defense fleet handy but that is boring and not practical in the gameplay sense.

There really are only 2 viable options for the Rorq, if they make it have to be on-grid...
Give super, and I mean super, combat bonuses to Rorq something along the lines 100% Drone Dmg/HPs per mining vessel in fleet
or
Go with a stealth mode Rorq that allows them to cloak while the industrial core is engaged. (limits could be placed on it like a special fuel needed to stay cloaked while the core is engaged for balance)
or
BothShocked

Whats the main difference between a cloaked and an offgrid booster? IMHO the whole system with defenseless miners is crap. A defense force is also crap, because it cuts into the revenues of an already "low" income job and is boring as hell= at best a job for an alt but this would be better used for another miner......

mining ships should be able to dig in and defend themselves but may pay with longer Concord reaction time in belts. If miniers can fight you can step up the rats even in high (depending on system or maybe even belt distance from the sun). Mission ships can also fight and earn money at the same time.

For a cool idea: The Rorq has powerful tractors and if you think about SciFi there are other things to do with tractors then just collecting jetcans.... "Come a little closer you little frig, Mama Rorq has some sweet plasma for youTwisted"



Cloaked while using mining boosts requiring a fuel or some other limited source makes the action limited in time.
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