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Player Features and Ideas Discussion

 
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QOL - Citadel Hanger Repair

Author
Amarisen Gream
The.Kin.of.Jupiter
#1 - 2016-08-06 14:13:54 UTC  |  Edited by: Amarisen Gream
I would like to request that citadels also repair items in hang(a)rs, personal and corp. And all levels of hang(a)rs - ships, cans etc.

As we no longer have the option to to r-click and say repair when living in a citadel compared to a station.

I understand undocking and using the tether repairs ships and their models, but drones have to be flying in the tether range to fix and items you have in storage have to be drug out and fit to the ship to be fix.

Thank you

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs

Ralph King-Griffin
New Eden Tech Support
#2 - 2016-08-06 14:15:16 UTC
two clicks, literally two clicks ....
Rowells
Pator Tech School
Minmatar Republic
#3 - 2016-08-06 14:15:24 UTC
Seconded. I spent the greater part of 20 minutes trying to find one module that was broken when I tried to repackage everything. I found an easier way but it's still a pita.
Felix Judge
Regnum Ludorum
#4 - 2016-08-08 22:06:54 UTC  |  Edited by: Felix Judge
Hangar - where things are stored, especially air- or spacecraft.

Hanger - where things are hanged, especially coats and hats.
Amarisen Gream
The.Kin.of.Jupiter
#5 - 2016-08-08 22:36:40 UTC
Ralph King-Griffin wrote:
two clicks, literally two clicks ....


you don't have the two click option inside the hangar* with citadels. you have to undock with it fitted or for drones have them flying in space with you.

*thank you Felix for that spelling correction.

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs

ShahFluffers
Ice Fire Warriors
#6 - 2016-08-08 22:47:36 UTC
Rowells wrote:
Seconded. I spent the greater part of 20 minutes trying to find one module that was broken when I tried to repackage everything. I found an easier way but it's still a pita.

Open repair window

Select a ship

Ctrl-A

Repair

Wait a few seconds (in my hanger of 40+ fitted ships, it takes no more than 20 seconds on a bad day)

Repair All


The only thing you have to worry about now is making sure you do not undock with a mod offline.
Rowells
Pator Tech School
Minmatar Republic
#7 - 2016-08-09 00:14:19 UTC
ShahFluffers wrote:
Rowells wrote:
Seconded. I spent the greater part of 20 minutes trying to find one module that was broken when I tried to repackage everything. I found an easier way but it's still a pita.

Open repair window

Select a ship

Ctrl-A

Repair

Wait a few seconds (in my hanger of 40+ fitted ships, it takes no more than 20 seconds on a bad day)

Repair All


The only thing you have to worry about now is making sure you do not undock with a mod offline.

This does not work in a citadel (at least the last time I dared to try). There is no repair option.
Felix Judge
Regnum Ludorum
#8 - 2016-08-11 10:55:37 UTC
Rowells wrote:
ShahFluffers wrote:
Rowells wrote:
Seconded. I spent the greater part of 20 minutes trying to find one module that was broken when I tried to repackage everything. I found an easier way but it's still a pita.

Open repair window

Select a ship

Ctrl-A

Repair

Wait a few seconds (in my hanger of 40+ fitted ships, it takes no more than 20 seconds on a bad day)

Repair All


The only thing you have to worry about now is making sure you do not undock with a mod offline.

This does not work in a citadel (at least the last time I dared to try). There is no repair option.

My first thought was as Shah's, but indeed there seems no repair inside catdels as inside stations. I have read some other place that citadels are like ships for the game code, and since we cannot repair stuff inside ships, we probably cannot inside citadels. Maybe that is why the tethering repair was added in the first place?