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Mission Rokh

Author
Yabba Addict
Perkone
Caldari State
#1 - 2012-01-16 14:46:56 UTC
I was wondering if a rokh'd be any good at mission's now that the hybrid buff finally came, and came up with something like this. I live in caldari space and would be using this against guristas and serps. Obviously for serps i'd remove the eccm, for more tank or tracking comps. DPS with javelin is 813 at 27 km or using AM 719 at 54 km. Thoughts anyone?


[Rokh, Mission Rokh]
Reactor Control Unit II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Heavy Capacitor Booster II, Cap Booster 800
Dread Guristas X-Large Shield Booster
Ballistic Deflection Field II
Ballistic Deflection Field II
ECCM - Gravimetric II
Tracking Computer II, Tracking Speed

425mm Railgun II, Javelin L
425mm Railgun II, Javelin L
425mm Railgun II, Javelin L
425mm Railgun II, Javelin L
425mm Railgun II, Javelin L
425mm Railgun II, Javelin L
425mm Railgun II, Javelin L
425mm Railgun II, Javelin L

Large Anti-Thermal Screen Reinforcer I
Large Hybrid Metastasis Adjuster I
Large Hybrid Metastasis Adjuster I


Hammerhead II x5
1-Up Mushroom
Imperial Academy
Amarr Empire
#2 - 2012-01-16 15:06:37 UTC
I still prefer my Blokh..

[Rokh, Rokh is meant to Blokh]
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Tracking Enhancer II
Tracking Enhancer II

Gist C-Type X-Large Shield Booster
Invulnerability Field II
Invulnerability Field II
Heavy Capacitor Booster II, Cap Booster 800
Tracking Computer II, Optimal Range
Tracking Computer II, Optimal Range

Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L

Large Hybrid Collision Accelerator I
Large Core Defence Capacitor Safeguard I
Large Core Defence Capacitor Safeguard I


Hobgoblin II x5
Warrior II x5
5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!  If You Like My Sig, Like Me!   Remember EVE is EVErything!
Yabba Addict
Perkone
Caldari State
#3 - 2012-01-16 15:10:39 UTC
Oh for certain missions i'd definitely be using a blaster setup, though faction ammo in PVE is going a bit far i think P
Alua Oresson
Alcorp Unlimited
#4 - 2012-01-16 15:50:33 UTC
1-Up Mushroom wrote:
I still prefer my Blokh..

[Rokh, Rokh is meant to Blokh]
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Tracking Enhancer II
Tracking Enhancer II

Gist C-Type X-Large Shield Booster
Invulnerability Field II
Invulnerability Field II
Heavy Capacitor Booster II, Cap Booster 800
Tracking Computer II, Optimal Range
Tracking Computer II, Optimal Range

Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L

Large Hybrid Collision Accelerator I
Large Core Defence Capacitor Safeguard I
Large Core Defence Capacitor Safeguard I


Hobgoblin II x5
Warrior II x5


What's your range, falloff and dps witn AM and null with that setup?

http://pvpwannabe.blogspot.com/

1-Up Mushroom
Imperial Academy
Amarr Empire
#5 - 2012-01-16 16:08:01 UTC
Alua Oresson wrote:
1-Up Mushroom wrote:
I still prefer my Blokh..

[Rokh, Rokh is meant to Blokh]
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Tracking Enhancer II
Tracking Enhancer II

Gist C-Type X-Large Shield Booster
Invulnerability Field II
Invulnerability Field II
Heavy Capacitor Booster II, Cap Booster 800
Tracking Computer II, Optimal Range
Tracking Computer II, Optimal Range

Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L

Large Hybrid Collision Accelerator I
Large Core Defence Capacitor Safeguard I
Large Core Defence Capacitor Safeguard I


Hobgoblin II x5
Warrior II x5


What's your range, falloff and dps witn AM and null with that setup?

CN Anti - 976 DPS - 9.9+26 (35.9)
Void - 1089 - 15+13 (28)
Null - 778 - 25+33 (58)
That's without drones, obviously works best against Angels but works fine against everything else
5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!  If You Like My Sig, Like Me!   Remember EVE is EVErything!
1-Up Mushroom
Imperial Academy
Amarr Empire
#6 - 2012-01-16 16:09:11 UTC
Yabba Addict wrote:
Oh for certain missions i'd definitely be using a blaster setup, though faction ammo in PVE is going a bit far i think P

Most people use faction ammo in pve, rails/blasters/artys/tach/pulses all usually use faction ammo, AC's are debatable since the RoF is so high, but generally the high DPS increase is the worth cost
5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!  If You Like My Sig, Like Me!   Remember EVE is EVErything!
Alua Oresson
Alcorp Unlimited
#7 - 2012-01-16 16:33:44 UTC
1-Up Mushroom wrote:
Alua Oresson wrote:
1-Up Mushroom wrote:
I still prefer my Blokh..

[Rokh, Rokh is meant to Blokh]
*fit here*


What's your range, falloff and dps witn AM and null with that setup?

CN Anti - 976 DPS - 9.9+26 (35.9)
Void - 1089 - 15+13 (28)
Null - 778 - 25+33 (58)
That's without drones, obviously works best against Angels but works fine against everything else


That looks fairly decent. Thanks for the info. Am at work and can't plug it into Pyfa.

http://pvpwannabe.blogspot.com/

Arrigo Glokta
#8 - 2012-01-16 16:54:25 UTC
1-Up Mushroom wrote:
I still prefer my Blokh..

[Rokh, Rokh is meant to Blokh]
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Tracking Enhancer II
Tracking Enhancer II

Gist C-Type X-Large Shield Booster
Invulnerability Field II
Invulnerability Field II
Heavy Capacitor Booster II, Cap Booster 800
Tracking Computer II, Optimal Range
Tracking Computer II, Optimal Range

Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L

Large Hybrid Collision Accelerator I
Large Core Defence Capacitor Safeguard I
Large Core Defence Capacitor Safeguard I


Hobgoblin II x5
Warrior II x5


No AB or MWD???

You must have patience in great abundance.
stoicfaux
#9 - 2012-01-16 16:54:36 UTC  |  Edited by: stoicfaux
1-Up Mushroom wrote:

CN Anti - 976 DPS - 9.9+26 (35.9)
Void - 1089 - 15+13 (28)
Null - 778 - 25+33 (58)
That's without drones, obviously works best against Angels but works fine against everything else


You're forgetting the important bit. The OP went overboard on increasing tracking, however...

OP's tracking: 425s - 0.025 tracking with 27km + 30km falloff with Javelin.
1-Up's tracking: Neutrons - 0.058 tracking with 25km + 33km falloff with Null.

Moral of the story: Neutrons with Null > 425s with Javelin.


PS. If you swap one of 1-Up's TCs for ECCM, the Neutrons drop to 24km + 30km falloff with Null. (Tracking is unchanged.)

edit: The Null Neutrons also have more raw DPS than the Javelin 425s.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Mike712
Tenth Plague of Egypt
#10 - 2012-01-16 22:19:59 UTC
Blaster rokh still isn't really viable for most level 4s, null buff may change that.

My personal choice for a mission rokh would be:

[Rokh, Lv4 Rokh]
Tracking Enhancer II
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer

Tracking Computer II, Optimal Range
Tracking Computer II, Optimal Range
Gist C-Type X-Large Shield Booster
Shield Boost Amplifier II
Invulnerability Field II
Invulnerability Field II

425mm Railgun II, Javelin L
425mm Railgun II, Javelin L
425mm Railgun II, Javelin L
425mm Railgun II, Javelin L
425mm Railgun II, Javelin L
425mm Railgun II, Javelin L
425mm Railgun II, Javelin L
425mm Railgun II, Javelin L

Large Capacitor Control Circuit II
Large Capacitor Control Circuit II
Large Capacitor Control Circuit I


Hobgoblin II x5
Warrior II x5


This can get close to 800 turret DPS with implants, if you absolutely must fly a rokh and nothing else that would be the best way to do it in my opinion.

And for a cheap setup:

[Rokh, Lv4 Rokh Finally!]
Tracking Enhancer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Tracking Computer II, Optimal Range
Medium Capacitor Booster II, Cap Booster 800
Caldari Navy X-Large Shield Booster
Shield Boost Amplifier II
Photon Scattering Field II
Heat Dissipation Field II

425mm Railgun II, Javelin L
425mm Railgun II, Javelin L
425mm Railgun II, Javelin L
425mm Railgun II, Javelin L
425mm Railgun II, Javelin L
425mm Railgun II, Javelin L
425mm Railgun II, Javelin L
425mm Railgun II, Javelin L

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Hobgoblin II x5
Warrior II x5


Cap control rigs to keep your guns firing without having to use cap boosters.

Regards, Mike712 The BattleClinic Team

Dare Devel
State War Academy
Caldari State
#11 - 2012-01-16 23:18:37 UTC
Blaster without an AB !!!
Add at least 100% more time consumed to complete mission as an overhead.
Gate to Gate slow boating. Based on my experience 50% of NPC ships (except frigate class)
maintain a range of 50+ km with a speed of above 150m/s. They will remain in you deepest falloff range
hence DPS application will be very poor. Also If you want to decrease the transversal without using an AB
it is not possible.

CAP: All the fits heavily depend on Cap Booster. Since none of them are cap stable without using cap booster
when everything is running. For longish missions you have to come back to station to reload cap charges
(or use alt if you multibox)

Null ammo penalises on tracking. Dont think that will be a good choice as a primary ammo type.

If you use faction ammo or Javelin you are going to gimp your returns severely.
(For example: I spent 5 mill worth of ammo Javelin + Fed Navy AM for completing Angel Extravaganza)

This is my experience and I still use a ROKH)....
1-Up Mushroom
Imperial Academy
Amarr Empire
#12 - 2012-01-17 01:47:52 UTC
Dare Devel wrote:
Blaster without an AB !!!
Add at least 100% more time consumed to complete mission as an overhead.
Gate to Gate slow boating. Based on my experience 50% of NPC ships (except frigate class)
maintain a range of 50+ km with a speed of above 150m/s. They will remain in you deepest falloff range
hence DPS application will be very poor. Also If you want to decrease the transversal without using an AB
it is not possible.

CAP: All the fits heavily depend on Cap Booster. Since none of them are cap stable without using cap booster
when everything is running. For longish missions you have to come back to station to reload cap charges
(or use alt if you multibox)

Null ammo penalises on tracking. Dont think that will be a good choice as a primary ammo type.

If you use faction ammo or Javelin you are going to gimp your returns severely.
(For example: I spent 5 mill worth of ammo Javelin + Fed Navy AM for completing Angel Extravaganza)

This is my experience and I still use a ROKH)....


I lol'd so hard on this. Ok first of all...
Only battleships orbit at 50km (Nothing orbits farther than that), and only like 30% of all battleships orbit that, Angels never orbit outside 41km

If you have to get more cap boosters during a mission your doing it wrong.

Blasters have insane tracking, plus the fact your only using Null for targets that are relatively far from you it doesn't matter

Now this is dependant but with Blasters DPS there's no way you should be using 5m worth of ammo for AE

Go run your first 5 L4 missions and then post
5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!  If You Like My Sig, Like Me!   Remember EVE is EVErything!
Goose99
#13 - 2012-01-17 02:28:32 UTC  |  Edited by: Goose99
[Rokh, Winmatar]
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II

Tracking Computer II, Optimal Range
Tracking Computer II, Optimal Range
Invulnerability Field II
Invulnerability Field II
Invulnerability Field II
X-Large Shield Booster II

800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I

Hammerhead II x5

856 dps, 50km, selectable dmg type
Rokh done right.Bear
M'nu
Vard School of Cryo Cuisine
#14 - 2012-01-17 03:45:52 UTC
Dare Devel wrote:
Blaster without an AB !!!
Add at least 100% more time consumed to complete mission as an overhead.
Gate to Gate slow boating. Based on my experience 50% of NPC ships (except frigate class)
maintain a range of 50+ km with a speed of above 150m/s. They will remain in you deepest falloff range
hence DPS application will be very poor. Also If you want to decrease the transversal without using an AB
it is not possible.

CAP: All the fits heavily depend on Cap Booster. Since none of them are cap stable without using cap booster
when everything is running. For longish missions you have to come back to station to reload cap charges
(or use alt if you multibox)

Null ammo penalises on tracking. Dont think that will be a good choice as a primary ammo type.

If you use faction ammo or Javelin you are going to gimp your returns severely.
(For example: I spent 5 mill worth of ammo Javelin + Fed Navy AM for completing Angel Extravaganza)

This is my experience and I still use a ROKH)....


I too run mish by smacking my penis all over the desk.

425s hold 40 shots, and mine have a ROF of 6.16s. 5 million worth of Fed Navy AM is around 4,692 shots. I don't even feel like doing the math to figure out how long it would take you to shoot that much ammo.

Fit mining lasers.
Umega
Solis Mensa
#15 - 2012-01-17 04:06:49 UTC
Goose99 wrote:
[Rokh, Winmatar]
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II

Tracking Computer II, Optimal Range
Tracking Computer II, Optimal Range
Invulnerability Field II
Invulnerability Field II
Invulnerability Field II
X-Large Shield Booster II

800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I

Hammerhead II x5

856 dps, 50km, selectable dmg type
Rokh done right.Bear


Stop talking.

And stop using alts to constantly like yourself.. you're about as reliable as the tank on your eft warrior fit. That tank/cap won't hold up in a vast majority of the worth while L4s, and even some of the crappy ones. Like I told you in one of your pvp fail posts.. stop forum whoring and actually play the game before talking about it. You're going to spend quality time flee'ing, redocking for cap, and flying back on your idiot fit.

I hope the next time you take the time to slurp a 1400mm.. someone pulls the trigger. Log off the forums, delete your eft, log into the game.

And onto to the people that ***** in favor of using faction ammo for pve.. BUT won't fit a prop mod to their ship. I mean.. come on. Claiming to get more isk/hr with faction ammo cost, sure.. I don't know if I agree with it on blasters as their RoF is good and I know faction on AC is a terrible idea (fighting in falloff automatically = isk in the toilet, its not jus RoF).

But then you ruin this whole notion of greater isk/hr by slowboating around.. ontop of doing this on a blaster ship.. in a caldari ship.. where most of the new rohk/L4 runners are likely going to be doing so with Caldari agents.. against most likely.. Guristas and Sansha. Because that is who a majority of Caldari space/agents send you against. Which so happen to be the two pirate classes with a lot of BSs in the 30km-52km kite range (as well as some cruisers too).

Brilliant job everyone.
Goose99
#16 - 2012-01-17 04:48:47 UTC
Umega wrote:
Goose99 wrote:
[Rokh, Winmatar]
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II

Tracking Computer II, Optimal Range
Tracking Computer II, Optimal Range
Invulnerability Field II
Invulnerability Field II
Invulnerability Field II
X-Large Shield Booster II

800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I

Hammerhead II x5

856 dps, 50km, selectable dmg type
Rokh done right.Bear


Stop talking.

And stop using alts to constantly like yourself.. you're about as reliable as the tank on your eft warrior fit. That tank/cap won't hold up in a vast majority of the worth while L4s, and even some of the crappy ones. Like I told you in one of your pvp fail posts.. stop forum whoring and actually play the game before talking about it. You're going to spend quality time flee'ing, redocking for cap, and flying back on your idiot fit.

I hope the next time you take the time to slurp a 1400mm.. someone pulls the trigger. Log off the forums, delete your eft, log into the game.

And onto to the people that ***** in favor of using faction ammo for pve.. BUT won't fit a prop mod to their ship. I mean.. come on. Claiming to get more isk/hr with faction ammo cost, sure.. I don't know if I agree with it on blasters as their RoF is good and I know faction on AC is a terrible idea (fighting in falloff automatically = isk in the toilet, its not jus RoF).

But then you ruin this whole notion of greater isk/hr by slowboating around.. ontop of doing this on a blaster ship.. in a caldari ship.. where most of the new rohk/L4 runners are likely going to be doing so with Caldari agents.. against most likely.. Guristas and Sansha. Because that is who a majority of Caldari space/agents send you against. Which so happen to be the two pirate classes with a lot of BSs in the 30km-52km kite range (as well as some cruisers too).

Brilliant job everyone.


U MAD BRO?Lol

Sure, fit a prop if you fancy. I would, but none of other fits in this thread does. 856 AC dmg selectable dps, compared to 778 dps null blaster fit with no prop that gets less range, or 600 rail dps with no prop, neither of which is dmg selectable. Winmatar still wins.Cool
Umega
Solis Mensa
#17 - 2012-01-17 06:51:30 UTC  |  Edited by: ISD Grossvogel
*snip* — ISD Grossvogel

First off.. I said your tank sucks ass. Mainly because you don't have enough cap/charge to maintain it. Go ahead and throw a prop on it without addressing that issue.. that is only going to make your serious cap problem even worse.

Second.. the OP stated Caldari space, main target is going to end up being Guristas. Weakness.. KIN. Selectable dmg type come again? He will then get a lot of Sansha or Serps (or both) depending on what region of caldari space. Hybrid ammo not a problem.

Third.. cool.. picked null to spit out 778 dps. 856 AC using FACTION ammo.. on ACs for pve? Really? That's cool.. ignore the 951 for faction AM and 1060ish dps with void when range dictates such at 30km-34km opt+fo range. Oh and guess what, your AC dmg is more like 697ish I believe, not 856.. unless you count drones.

Fourth.. lets use null. 697 dps on AC for missions withOUT a prop is such a bullshit number to spitting out like some truth. At around the end of optimal on neutron null, using your dumb ass fit, would put the AC TOTAL dps at around 550(ignoring tracking, oh which neutrons win). Not only are you doing less dmg, you're spending much more isk on faction ammo flushed down the toilet. Putting a dent in isk/hr in both time effiencey and cost effective.

Fifth.. didn't think I noticed you putting drone dmg on the AC, but no drone dmg on the null dps numbers you spit out? Brilliant move on your part. You even make a terrible eft warrior ontop of a terrible poster and a liar.

Null using similiar fit as yours spits out 917 total dps when accounting with the T2 HHs you used with the AC.. which is obviously better than 856. Not too mention better dps dmg projection.. without a prop mod ontop of all this.

*snip* — ISD Grossvogel
Dare Devel
State War Academy
Caldari State
#18 - 2012-01-17 07:36:16 UTC
M'nu wrote:


I too run mish by smacking my ***** all over the desk.

425s hold 40 shots, and mine have a ROF of 6.16s. 5 million worth of Fed Navy AM is around 4,692 shots. I don't even feel like doing the math to figure out how long it would take you to shoot that much ammo.

Fit mining lasers.



I would if that would kill...No ammo = Profit.

4692 shots for Angel Extv (5 rooms + bonus room) --- Whats bad with this?

BTW - I got a ROF of 5.26 on my rails.
Headerman
Native Freshfood
Minmatar Republic
#19 - 2012-01-17 08:40:52 UTC
Before Crucible 350mm rails were best suited for a Rokh due mainly to PG, is that no longer the case?

Australian Fanfest Event https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=90062

Goose99
#20 - 2012-01-17 15:27:53 UTC
Headerman wrote:
Before Crucible 350mm rails were best suited for a Rokh due mainly to PG, is that no longer the case?


Also tracking. Among other things why rails fail. Fit ACs and win like Winmatar.Cool
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