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Player Features and Ideas Discussion

 
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Can we has Capital rigs now?

First post
Author
Muad 'dib
State War Academy
Caldari State
#1 - 2012-01-15 23:14:54 UTC  |  Edited by: Muad 'dib
They are now and have been pushing up prices for a long time now, making medium and small rig T2 basicly silly money since you mostly need to buy in 2/3s....


capital sized rigs shouldnt take many of the same parts, and maybe some capital parts instead to make the price comparable (ish) os the other sizes can settle out like they should have already by now.

imo.

Muad

*EDIT: as per the post below can a mod move me it to the more appropraite area.*
*Muchos Gratias CCP Phantom*

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mkint
#2 - 2012-01-16 03:02:11 UTC
I agree... let's force capital ships to have rigs that require double the mats of a large rig, the same as small and medium scale.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Skydell
Bad Girl Posse
#3 - 2012-01-16 03:10:16 UTC
Caps and Super caps don't control large rig prices. T1 large are still cheap and T2 rigs are expensive because the RnG system to get 3 or 4 key ingredients isn't in line with the rest of T2 rig production.

One part makes every T2 rig spike from 5 mill to 50.
Har Harrison
Garoun Investment Bank
Gallente Federation
#4 - 2012-01-16 03:19:28 UTC
mkint wrote:
I agree... let's force capital ships to have rigs that require double the mats of a large rig, the same as small and medium scale.

Umm - wouldn't that be approximately 5 times the material requirements of a large since that is the scale difference...

Small = x
Medium = 5x
Large = 25x
Capital 125x


That would get kinda expensive to put trimarks on a cap!!!! Shocked

That being said, there ARE capital size rigs in the blueprints on iClone. Not sure how long they been there or not. Clickin on one crashes the app on my iPhone it would seem...


Skippermonkey
Deep Core Mining Inc.
Caldari State
#5 - 2012-01-16 10:42:06 UTC
what they need to do is fix the loot/salvage drops so that SP stops you from fitting a Large T2 Trimark, not your wallet.

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

Cyaxares II
Vectigalia Inc
#6 - 2012-01-16 11:12:46 UTC
I like OP's idea.

Quote:
capital sized rigs shouldnt take many of the same parts, and maybe some capital parts instead to make the price comparable (ish) os the other sizes can settle out like they should have already by now.

also bolded the important part

this is primarily about cheaper small/medium T2 rigs (by decreasing demand of intact salvage), not about more expensive capital sized ones.
CCP Phantom
C C P
C C P Alliance
#7 - 2012-01-16 11:30:02 UTC
Off topic posts removed. Please stay on topic and polite, thank you.

Moved from General Discussion.

CCP Phantom - Senior Community Developer

Midori Tsu
Evolution
Northern Coalition.
#8 - 2012-01-16 11:36:05 UTC
Skippermonkey wrote:
what they need to do is fix the loot/salvage drops so that SP stops you from fitting a Large T2 Trimark, not your wallet.


They believe they already did. If i recall correctly exhumers now drop Intact Armor Plates, a change that came with crucible.

http://imgur.com/a/GyhJW

The prices have fallen, but not to the level that shield rigs have.. I really don't know how common intact armor plates now are compared to intact shield emitters, but if prices fall to the same level as intact shield emitters, expect T2 large trimarks to be 80m-100m. Also theres other reasons for why T2 rigs in general are more expensive than they really should be.

One is so few people actually make the rigs, you can pretty much put it at a price that 25% to 300% of the build costs, and people will still buy them. Theres even a cartel on certain rigs. This isn't true about all rigs though, especially not trimarks.

Lets go through the steps it takes to build a T2 rig. For example we'll use T2 Trimarks at a POS (fastest possible

1. Make copies of the rig blueprint. You have to make 1 run copies of these due to it not being time efficent to make max runs. This takes around 2 hours and 30 minutes to make 20 copies.

2. Invent the copies. This takes 12 hours, 30 minutes for a single copy, and the chances come out to be about 50%, so for one successful T2 BPC, you must spend 25 hours inventing.

3. Manufacturing. This takes 5 hours.

So that's a total of 32 and a half hours to make one T2 Large Trimark. And this is assuming you alarm clocking the times (which isn't fun btw) and have access to eve 24/7.

Trimarks give around 30m (don't qoute me on this) of profit for all of that work and around 420m (don't quote me on this either) of investment. Is investing that much ISK for something that is only used in special occasions really worth the time?

Also, this doesn't scale, so all T2 rigs take the same amount of time depending on whether your producing at a pos or station (an NPC station takes about twice as long).


IMO the production of T2 rigs needs to be looked at, not just the salvage supply.
Muad 'dib
State War Academy
Caldari State
#9 - 2012-01-16 14:41:20 UTC  |  Edited by: Muad 'dib
Well i thought it was worth a mention.

CCP always had T2 production in mind for the masses, both builders and buyers.

The way it is now is broken for a number of reasons:

  • Its bad for builders, only high investment/capital builders attempt the more expensive rigs rigs due to the low profit and comparity long itme to sell.

  • Its bad for the buyers, putting a t2 rig on a BS is averagly more than the BS cost, putting 3 on a faction bs nealry tripples its price - and thats just for 15% armor in the case of trimark IIs - and you still got all your module slots.

  • Its bad for avilabilty of other rigs, some other T2 rigs are expensive because they arnt so popular and often use similer parts of T2. No supprise inventors go for the trimarks, extenders, resistances route.

  • I think everyone can agree the price of T2 weapon rigs very comfortable in comparason, ive not made any of these so i not sure why they are so affordable - perhaps its their crazy calibration and not just parts.

    Clearly using the exact same rig on a capital is just as broken as rigs were when they were all one size, they got split into sizezs and thats made everything alot more smoothed out cost wise through the classes. Supercaps soaking up most of the T2 large rigs is clealry the reason for the knock on effect of rigs of all sizes, most prodominantly T2 HP rigs.

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    Midori Tsu
    Evolution
    Northern Coalition.
    #10 - 2012-01-16 15:16:13 UTC
    Actually Maud, T2 weapon rigs are also overpriced, for example i'll use the most popular one. Large Energy Discharge Elutration II.

    According to my spreadsheets and approximations, it costs about 5m to produce just one, which sells for 13.5m in Jita at time of posting.

    So even the affordable rigs are overpriced.

    Though i do agree, capital ships should have their own class of rigs.

    P.S. I did a quick check on a few other rigs, those also cost much less than their selling for.
    Muad 'dib
    State War Academy
    Caldari State
    #11 - 2012-01-16 15:23:13 UTC
    Midori Tsu wrote:
    Actually Maud, T2 weapon rigs are also overpriced, for example i'll use the most popular one. Large Energy Discharge Elutration II.

    According to my spreadsheets and approximations, it costs about 5m to produce just one, which sells for 13.5m in Jita at time of posting.

    So even the affordable rigs are overpriced.


    Kind of highlights the extent of the issue.

    Making sized rigs was an excellent idea, so why not make capital sized ones to further help the intire market.

    Id love to see a CCP statistic of the number of t2 rigs fitted to what class of ship, even with a silly amount of fitted BS out there compared to the tiny amount of supers - id bet that the supers still use more t2 large rigs.

    It makes and you all know it :)
    More business is good business.

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    Robert Caldera
    Caldera Trading and Investment
    #12 - 2012-01-16 16:09:06 UTC  |  Edited by: Robert Caldera
    Midori Tsu wrote:
    Actually Maud, T2 weapon rigs are also overpriced, for example i'll use the most popular one. Large Energy Discharge Elutration II.

    According to my spreadsheets and approximations, it costs about 5m to produce just one, which sells for 13.5m in Jita at time of posting.

    So even the affordable rigs are overpriced.


    so, build rigs and sell them for less if you think they are overpriced.
    I mean its simple market mechanics which dictate prices. If noone builds stuff, the price goes up.
    Apparently, there are not enough players doing all of the hassle of invention, so the prices stay up. Nothing wrong with that.

    btw. those rigs arent the only item giving over 200% profits, many other items do that as well. I dont understand why you are complaining, its a good thing industry is still alive and viable alternative to make money.

    Apart of that, I dont even get why you want capital rigs - just for the matter of being??
    What would you expect from introducing them?