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Science & Industry

 
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Is industry really worth it?

Author
KiDeKah
Royal Amarr Institute
Amarr Empire
#1 - 2016-07-05 23:15:47 UTC
I am thinking of buying the 3 month deal and starting a new character, but I cant really decide what to do with it, so I thought industry. My question is, does it really make money? Maybe it's just me being silly and not really crunching numbers or maybe Im not looking at the right things, but the items that I've looked at don't look like they make much at all as far as ISK goes. I plan to mine all the material I need myself as I have a fully trained Exhumer just waiting to be used for something useful.

I guess my questions really come down to:

1. Is it worth my time to train the stuff I need for Industry to be worth it
2. What skills do I need trained FOR industry to be worth it.
3. What do you guys make/recommend I make in order to make money?

Thanks for all the help in advance!
Antheria
VVV Enterprises
#2 - 2016-07-05 23:39:08 UTC
If money (ISK) is our sole motivation for playing this game then I feel sad for you.

This is a game & your first priority should be to enjoy the game.

If industry is something you enjoy, you will need to be in for the long haul - 3 months will barely scratch the surface.
KiDeKah
Royal Amarr Institute
Amarr Empire
#3 - 2016-07-05 23:48:25 UTC
I dont play solely for ISK, I actually spend most of my isk on fun new ships to try. I just need funding for that venture...
Antheria
VVV Enterprises
#4 - 2016-07-06 01:38:10 UTC
OK, then what part of industry attracts you?

There are many different things that fall under this category. Off the top of my head the ones that a single player could look at would include trading, blueprint copying/invention & manufacturing.

If you are working on a 3 month window then trading is probably your best bet - providing you have a fair stash of ISK already to start the buy & sell. I'm not a trader so I can't really help you much more than that. Perhaps Google search that for further information.

The other two areas I mentioned require a lot of training to get to acceptable levels.

FYI it took me 6 years to get my EvE addiction fully self-funded with plenty of ISK to spare for replacement toys - that is with multiple characters.

KiDeKah
Royal Amarr Institute
Amarr Empire
#5 - 2016-07-06 01:47:06 UTC
Well then I guess that Industry is off the table as far as money making goes...
Sara Starbuck
Adamantine Creations
#6 - 2016-07-06 02:38:09 UTC
Lets say you make an item with Isk Per Hour of 300.000, and thats perfectly easy to get, even lowballing a LOT.
Lets say you make them 20hours each day, so you arent running your lines perfectly.
You have 10manufacturing lines for similar type items which all pay roughly 300.000 isk/hour.
And you do this for a month, 30 days.
So 300000*20*10*30 = 1.800.000.000, thats 1.8 bill, 2 plex.

And thats only an item with low isk/hour value, now make more profitable items, make them on 2-3 chars.
Easily multiple billions month. Training basic indy char takes like 1month, bit more for possible t2 inventor.

I like to craft / trade stuff in various games, so i can understand the potential playstyle.

The hard part is to find the right items.
Antheria
VVV Enterprises
#7 - 2016-07-06 02:38:12 UTC
If you are looking at funding some other area of EvE activity (such as PvP), then a lot of people I know (& I was one of these) do this via a separate character running incursions.

3 months will not be enough time to get a new character properly up to speed to run with the major groups, but if you throw in several skill injectors plus 2-4B for a decent ship you'll be pulling in an easy 100M per hour.
Sara Starbuck
Adamantine Creations
#8 - 2016-07-06 03:09:21 UTC
Best part imo in industry, and by that i mean just buying mats, making stuff, and selling the stuff, is that you dont need to be online more than half to hour a day. Even less if you make longer runs.
Zad Murrard
Frozen Dawn Inc
Frozen Dawn Alliance
#9 - 2016-07-06 07:09:43 UTC
Industry is worth it. Be sure you don't hate mathematics and are willing to investigate a lot of time in the beginning.
Once the initial effort is done it is possible to turn into lazy gear, play only a few minutes every now and then and still earn nicely.
Don't be fooled though, it is not too easy, otherwise everyone would be doing it.

Answers to your questions

1. If you like crunching numbers, are OK with long term plans, have the determination and patience, yes.
2. Internet search skills, spreadsheet skills Cool Ie. even with minimal character skills it is possible to make nice profit if you know what you are doing.
3. Skills from number #2 should tell you the answer. If you expect people to tell you the answers I don't recommend industry, do just mining which you mentioned and forget industry.

There are great profits to be made in industry but only if you are willing to search for them.
Tipa Riot
Federal Navy Academy
Gallente Federation
#10 - 2016-07-06 11:57:50 UTC
Industry (manufacturing, invention) is totally worth it. Currently this is my main source of income by a wide margin. I'm doing this with one char in highsec. It's a seasoned and cyclic business, you constantly need to monitor the market and news, to find opportunities and get a stock of profitable BPOs over time.

My rule of thumb is to find items which have buy orders above production costs and a profit margin in sell orders of >=50%. Then start building, selling until the buy price significantly drops below production costs ... then it's time to move on to the next opportunity or a break. The BPOs and BPCs define what skills you need.

I'm my own NPC alt.

Oriella Trikassi
Trikassi Enterprises
#11 - 2016-07-06 14:38:22 UTC
Sara Starbuck wrote:
Lets say you make an item with Isk Per Hour of 300.000, and thats perfectly easy to get, even lowballing a LOT.
Lets say you make them 20hours each day, so you arent running your lines perfectly.
You have 10manufacturing lines for similar type items which all pay roughly 300.000 isk/hour.
And you do this for a month, 30 days.
So 300000*20*10*30 = 1.800.000.000, thats 1.8 bill, 2 plex.

Ms Starbuck has it right, that's the kind of rough estimate you should be making. My ISK per hour bottom limit isn't that high, but I do have all three avatars factory slaving and that easily pays for the plex.

Then you can set your own goals. Mine last year was to pay for plex AND double the book value of the Corp. I failed!
Kaivarian Coste
It Came From Thera
#12 - 2016-07-06 14:55:34 UTC
If you're after the ISK, trading is probably better. A fully-trained trader can have 300 trade slots vs 10 job slots for an industrialist.
Tipa Riot
Federal Navy Academy
Gallente Federation
#13 - 2016-07-07 12:14:59 UTC  |  Edited by: Tipa Riot
Kaivarian Coste wrote:
If you're after the ISK, trading is probably better. A fully-trained trader can have 300 trade slots vs 10 job slots for an industrialist.

But you need a lot of capital to begin with and patience/time for the 0.01 ISK game to make use of the slots. Industry is more accessible and less active time consuming in that regard, imo.

I'm my own NPC alt.

Mephiztopheleze
Laphroaig Inc.
#14 - 2016-07-08 03:55:32 UTC
IMHO, you really should be more concerned with Fun/Hour or Laughs/Hour than with ISK/Hour.
So long as you have enough ISK to buy another frigate, you're golden.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Nostromo Fidanza
Blueprint Mania
#15 - 2016-07-18 19:57:47 UTC
Industry is completely worth it. You just have to find the profitable items. Mining your own minerals. You can do that but I don't recommend it. You can find items that are profitable by buying stuff off the market and selling and all the time you would have spent mining you can use for something more profitable like trading or explorations