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So we're Dev Hacking Skill Injectors into existence now?

Author
DeODokktor
Dark Templars
The Fonz Presidium
#21 - 2016-07-01 14:28:14 UTC  |  Edited by: DeODokktor
Will it even make a big difference?
It is hard to know how many accounts are "Active", but even assuming that 160k then there's not "that" much being added to the system. A lot of players will inject this item as it is something they cant afford so they will just be happy and inject. And as another poster said... How much "Server SP" has been eaten by the losses?
Just the top players on eveboard seem to have eaten about 14 billion SP (losses taken into account!)..
Going by how many has been sold/resold then it looks like probably a good 300 billion SP has been taken out of play, so them giving 25-30 billion back out to players will not make much of a difference at all, on top of that they would have done some maths behind it I am sure... Perhaps the math is more like a drug dealer "First hit free", but It's not going to be enough to destroy the game.

The key thing here is that everyone will get it, so the only people who will be at a disadvantage are those people that do not have active accounts.

My accounts were not active during the recent "Free SP" giveaways that they had due to server issues, that would be nice to have but its not a big deal as my accounts were not active.

My question would be, if your using MCT do you get the gift for all characters in active training, or is it just one gift max per account. They should reward players with MCT too, else it makes MCT look a little useless.
Robert Sawyer
Deep Core Mining Inc.
Caldari State
#22 - 2016-07-01 20:38:20 UTC  |  Edited by: Robert Sawyer
As an avid Iceland supporter, I am absolutely positive that it can make it to the finals. Anyways, CCP should consider giving us 500k SP in case of a win, that would be very nice.

And about skill trading...

I sink money into skill injectors from time to time, but I agree that it is a practice that makes the game unbalanced and pay-to-win. Some guy made a new character and dumped $7,000 to max out all skills so ayyy, not fair.

"And when, at last, the moment is yours, that agony will become your greatest triumph."

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#23 - 2016-07-01 21:12:55 UTC
A bit late for this reasoning isn't it? Freely created SP by CCP predates skill injectors. We've received a few unplanned downtime compensations over the years in SP form.

Also, as someone who argued from that side when this came up these feel like 2 different concepts you're conflating. One being the issue of direct sale of SP negating the value of training rather than trade strengthening that value, the other being the ability of CCP to hand out gifts on certain occasions, which while they arguably have a similar effect, the latter does so on a muuuuuuch lower scale and only once per incident of giving.

I doubt confiscated accounts has any bearing here since it's a gift rather than a market adjustment or in game event.
Frostys Virpio
State War Academy
Caldari State
#24 - 2016-07-01 21:18:02 UTC
I really like the "narrative" people have where SP coming out of thin air is SOOOOOOOOOOOO bad but completely forgetting every single god damn SP in the game is effectively coming out of thin air...
Rain6637
GoonWaffe
Goonswarm Federation
#25 - 2016-07-01 21:45:22 UTC  |  Edited by: Rain6637
Hey guys, I feel like there's a difference between 500k unallocated and a Skill Injector. One would be a free week of subscription time benefit, which has been done for quite a few years like you have mentioned. Gifting a SKill Injector, however, is different because there's a recent in-game market for those, and one of the guarantees for its stability was that Injectors would only come from subscribing players.

Giving unallocated also requires the consumption of Skill Extractors which would at least maintain the relationship between AUR, PLEX, and Skill Injectors, and preserve the process of having to extract SP.

CCP I hope you agree that directly awarding Injectors trashes an in-game market needlessly.
KaarBaak
Squirrel Team
#26 - 2016-07-01 21:50:24 UTC
Maybe this belongs in Market Discussions? Sounds like someone invested some isk speculating the injector market and is worried about a glut.

Personally, I'd rather see straight SP rather than an injector.

KB

Dum Spiro Spero

Rain6637
GoonWaffe
Goonswarm Federation
#27 - 2016-07-01 22:24:15 UTC
They'll find none of my characters have Injectors, and I've only used four total to transfer SP between them.
Rain6637
GoonWaffe
Goonswarm Federation
#28 - 2016-07-01 22:45:20 UTC
Market discussion: Will giving a Skill Injector to each account #rek the Skill Injector market?

Yes

How much?

A lot probably.

/thread

so now can we continue with this one
KaarBaak
Squirrel Team
#29 - 2016-07-01 22:50:34 UTC
Rain6637 wrote:
Market discussion: Will giving a Skill Injector to each account #rek the Skill Injector market?

Yes

How much?

A lot probably.

/thread

so now can we continue with this one

So, if it's not about the market, then what's the big deal? Some folks get isk...some get sp.

Sounds like a win-win.

(or is it a win-win-win?)

No...No...definitely just a win-win.

KB

Dum Spiro Spero

Roenok Baalnorn
Baalnorn Heavy Industries
#30 - 2016-07-01 23:06:37 UTC
even if i got one injector per account i would still be in the negative for what i bought and what i actually injected. in fact i would be in the hole enough to supply another injector or two. some players have injected all the way to 500 mil sp. from start. Those alone would probably nearly cover everyone in jita right now.

So i think its safe to say that ccp will of "created" less sp than was lost since skill injectors came out with this.
Rain6637
GoonWaffe
Goonswarm Federation
#31 - 2016-07-01 23:14:18 UTC
Roenok Baalnorn wrote:
even if i got one injector per account i would still be in the negative for what i bought and what i actually injected. in fact i would be in the hole enough to supply another injector or two. some players have injected all the way to 500 mil sp. from start. Those alone would probably nearly cover everyone in jita right now.

So i think its safe to say that ccp will of "created" less sp than was lost since skill injectors came out with this.

Injector SP efficiency loss is a drawback to prevent us from freely remapping characters. It's not meant to be a justification for CCP spawning them at will.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#32 - 2016-07-01 23:33:19 UTC
Rain6637 wrote:
Market discussion: Will giving a Skill Injector to each account #rek the Skill Injector market?

Yes

How much?

A lot probably.

/thread

so now can we continue with this one
That's a giant ball of assumptions about the number of those that even hit the market on top of their effects.
Rain6637
GoonWaffe
Goonswarm Federation
#33 - 2016-07-01 23:42:48 UTC
Make your own market thread about the impact of SKill Injectors on market, don't hijack mine thanks
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#34 - 2016-07-02 00:14:37 UTC
Rain6637 wrote:
Make your own market thread about the impact of SKill Injectors on market, don't hijack mine thanks
I suppose I was confused by your earlier statement on the matter of economic effects in 2 posts at that point and the balance of currencies (PLEX/AUR). I took your discussion on the matter to mean you thought those effects somehow related.

I guess they aren't now?
Rain6637
GoonWaffe
Goonswarm Federation
#35 - 2016-07-02 00:42:27 UTC  |  Edited by: Rain6637
They have an effect and that's why instead of Skill Injectors, we should receive Unallocated. Especially if a lot of players will use the item anyway like you suggest.

Exactly how much of an impact dev hacked Skill Injectors will have on the market is a different discussion, and yes you are confused. Just because you go off on a market tangent when I mention the word market doesn't mean this thread needs to be moved to market discussions.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#36 - 2016-07-02 01:01:46 UTC  |  Edited by: Tyberius Franklin
Rain6637 wrote:
They have an effect and that's why instead of Skill Injectors, we should receive Unallocated. Especially if a lot of players will use the item anyway like you suggest.

Exactly how much of an impact dev hacked Skill Injectors will have on the market is a different discussion, and yes you are confused. Just because you go off on a market tangent when I mention the word market doesn't mean this thread needs to be moved to market discussions.
I never suggested it did need moved, just that you related the market effect to the reason the gift should be SP rather than injectors (which, as a side note, doesn't really mesh with the first part of your op). Also 1 sentence on the topic in direct response to you is a tangent?


Sure, I can agree that free SP > injectors for most cases.
Sustrai Aditua
Intandofisa
#37 - 2016-07-02 01:22:32 UTC
C'mon maaaaaaaaaan.

If we get chased by zombies, I'm tripping you.

Roenok Baalnorn
Baalnorn Heavy Industries
#38 - 2016-07-02 02:49:27 UTC
Rain6637 wrote:
Roenok Baalnorn wrote:
even if i got one injector per account i would still be in the negative for what i bought and what i actually injected. in fact i would be in the hole enough to supply another injector or two. some players have injected all the way to 500 mil sp. from start. Those alone would probably nearly cover everyone in jita right now.

So i think its safe to say that ccp will of "created" less sp than was lost since skill injectors came out with this.

Injector SP efficiency loss is a drawback to prevent us from freely remapping characters. It's not meant to be a justification for CCP spawning them at will.


You are very aggressive and confrontational. I am glad you are all knowing, since injectors seem more like a skill sink to me, than some type of remap penalty.

Also, just FYI, CCP doesnt need justification for anything they do in their game. IF they want to make fluffy pink space bunnies that fly around and zap SP out of random people and inject it into others, thats their call. If they want to hand out skill injectors to celebrate, that is their call. If they want to make a goon cry, that is also their call.
Rain6637
GoonWaffe
Goonswarm Federation
#39 - 2016-07-02 04:19:10 UTC
No one is crying doofus. If you're okay with it, that's cool. I asked the question, hey, are people sure they're okay with Skill Injectors being handed out. But don't try to tell me it's okay because they're not totally efficient.
Shae Tadaruwa
Science and Trade Institute
Caldari State
#40 - 2016-07-02 04:34:32 UTC  |  Edited by: Shae Tadaruwa
KaarBaak wrote:
Rain6637 wrote:
Market discussion: Will giving a Skill Injector to each account #rek the Skill Injector market?

Yes

How much?

A lot probably.

/thread

so now can we continue with this one

So, if it's not about the market, then what's the big deal? Some folks get isk...some get sp.

Sounds like a win-win.

(or is it a win-win-win?)

No...No...definitely just a win-win.

KB

No, there will be no win.

The only realistic outcome is a loss for Iceland.

No net effect on New Eden (unless an upset dev turns on new AI for all NPCs by 'accident')

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

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