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Anyone else find the docking/undocking thing annoying?

First post
Author
Trader20
Hedion University
Amarr Empire
#101 - 2016-06-30 07:23:34 UTC  |  Edited by: Trader20
Just take Dramamine

or dock into your captains quarters. I started doing it and I love it.
Mina Sebiestar
Minmatar Inner Space Conglomerate
#102 - 2016-06-30 07:40:26 UTC
Like it no issues some sound effect of ship powering down should be present for extra feel,

Wouldn't mind it being optional for all the peeps that can't handle it for health reasons tho.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Dracvlad
Taishi Combine
Astral Alliance
#103 - 2016-06-30 08:44:27 UTC
There is a bug from this where you change ships during the amination of coming in from another ship change, then you press undock, and you are stuck there with the icon flashing with abort undock, so I rebooted and my ship disappeared. It looks like it just gets droppe dinto space near the station which means people can just come along and take it. It did not as far as I can remember disappear from my hanger when I logged back in. I would advise players to treat the changing of ships and undocking with severe caution and let the animation finish before doing anything.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Geronimo McVain
The Scope
Gallente Federation
#104 - 2016-06-30 11:22:17 UTC
Is there any change that is not hated in the Forums? If they would double the SP generation the first thread would be: EVE is dying.

I really like the animation but the zooming when you undock isn't good
Ashlar Maidstone
MoonFyre BattleGroup Holdings
#105 - 2016-06-30 12:58:37 UTC
Undocking/docking animations doesn't bother me, changing ships, unsettling but ok, camera outside of station?'

I for one am ok with these as I don't find them any more worse than anything else I ever seen in the past. But come on peeps, please for once give CCP credit for some things they try to do for us, please?
Moustache Cuir
Deep Core Mining Inc.
Caldari State
#106 - 2016-06-30 14:57:22 UTC
I hate it. Please provide a disable button.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#107 - 2016-06-30 15:02:26 UTC
Trader20 wrote:
or dock into your captains quarters. I started doing it and I love it.

The captains quarters is a fine workaround for those who are complaining of motion sickness only. But I'm afraid that my case is aggravated by various unfortunate reactions with my autism. The billboards and flashing lights moving around me and the lack of control over the environment causes a lot of sensory overload related discomfort.

I don't really have many options here. I pretty much have to beg CCP to be more considerate and if that fails, accept that they don't want me as a customer anymore.

I've already been through this process with the UI changes. Now, there is only one UI color scheme that doesn't cause me insurmountable problems and even with that one I can't really see the edges of the windows. If I had the sliders we used to have, I'd be able to fix that in a second, but they didn't want to clutter their UI with sliders so I have to accept a UI that I can't completely use.

The jump animation is bad for me too, but because of all the other issues I'm almost station bound now so that isn't my greatest priority. It's really quite frustrating to be more mobile and capable in the real world than in a virtual world were I'm supposed to be able to fly space ships.
morion
Lighting Build
#108 - 2016-06-30 17:22:52 UTC
Perpello
Astralite Technologies
Much Crying Bitter Old Vets
#109 - 2016-07-01 01:28:28 UTC
Gate camera + dock/undock camera -- I too have bad reactions to the focus grab, the lighting effects, the sliding motion, the camera in dock pointing at flickering lighting, media screen. Easy to resolve by adding an option to disable it would be greatly appreciated, CCP.
W33b3l
The Scope
Gallente Federation
#110 - 2016-07-01 02:19:42 UTC
My first impression was "hey thats actually pretty cool" then I tried panning the camera to watch it from a different angle Ugh

I like it for immersion reasons although I dont like the fact I dont have control of the camera while it is happening. If the camera did not auto pan and the camera direction was left to the user it probably wouldnt make people sick and still look cool. I try rotating the camera every damn time lol.

My first thought was "I wonder if this adds to how long it takes to dock then immediately undock again". I personally dont know if it does, but if it does that is the one complaint I feel CCP should address.

As for undocking, I dont see much of a difference although I have every camera option unchecked in the settings. Ive noticed that the camera defaults to a much farther distance from my ship now then it did and I really dislike that. It resets far away every time I jump through a gate as well.

I like the way everything looks though.

I'm surprised little things like this can give people motion sickness. I play FPS games regularly and dont have that problem.

Bad Bobby
Bring Me Sunshine
In Tea We Trust
#111 - 2016-07-01 02:36:27 UTC
W33b3l wrote:
I'm surprised little things like this can give people motion sickness. I play FPS games regularly and dont have that problem.

Not everyone is impacted.

Also the feedback that is more "accessibility" focused suggests that there are at least two separate conditions interacting strongly with this new feature.

1. Motion sickness. I guess this is because the movement is lateral and jerky? I'm not that well versed in the subject.

2. Sensory overloads. This appears to be related to the forced motion, the bright lights and billboards and the removal of control over the camera that forces those bright lights and billboards on to your screen where previously you panned them off screen or covered them with windows instinctively.

Obviously the line between an accessibility concern and a matter of taste isn't a clear one, since the subconscious mind has a big part to play in both.
W33b3l
The Scope
Gallente Federation
#112 - 2016-07-01 02:48:46 UTC
Bad Bobby wrote:
W33b3l wrote:
I'm surprised little things like this can give people motion sickness. I play FPS games regularly and dont have that problem.

Not everyone is impacted.

Also the feedback that is more "accessibility" focused suggests that there are at least two separate conditions interacting strongly with this new feature.

1. Motion sickness. I guess this is because the movement is lateral and jerky? I'm not that well versed in the subject.

2. Sensory overloads. This appears to be related to the forced motion, the bright lights and billboards and the removal of control over the camera that forces those bright lights and billboards on to your screen where previously you panned them off screen or covered them with windows instinctively.

Obviously the line between an accessibility concern and a matter of taste isn't a clear one, since the subconscious mind has a big part to play in both.


I remember when Rogue Squadron came out on the N64. Made me dizzy as hell since it was back when real 3D games started getting popular and possible. It took me a long time to get used to it but I finally did and have been fine ever since. Im legitimately curious if some of the people having problems just havnt been exposed to this type of stuff enough and just are not used to it. Like how people get used to VR after a little while.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#113 - 2016-07-01 02:58:14 UTC
Certainly exposure can cure you of many issues like this.

If you knew me, you would understand that lack of exposure to certain types of gaming is not the problem.
Buliki
Publicly Owned Customs Offices
#114 - 2016-07-01 03:00:31 UTC  |  Edited by: Buliki
does it make it a good thing? Not sure. Secretary Not Sure.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#115 - 2016-07-01 03:21:37 UTC
Forgive the old pictures of part of my scruffy gaming room:

http://imgur.com/ZZVqvpi

http://imgur.com/xlSJpc3

The first image shows an old setup of mine where you can see the old UI is still in use. You can see what I've done with the color scheme in order to give me the windows I can actually use, with a solid dark grey background and clear transitions between windows and parts of windows.

The second image shows a more recent setup of mine where you can see the current UI is in use. You can see I've had to tile windows over my main screen to cover the station interior, in order to avoid issues. The other screens are less of an issue as I turn them on and off when I do or do not need them, they rarely are all on like in this picture and the room is generally not illuminated by my flash but more softly lit.

Both of these images where taken before I found out that I have ASD. So these were adaptions I had made organically, trying to find a way to cope with the increasingly unpleasant game UI.

Obviously these images show plenty of signs of my condition, I know, denial is a powerful thing.

You can probably also gather, that I've played the odd VR game in my time.
ARES-DESIDERATUS
Tribal Liberation Force
Minmatar Republic
#116 - 2016-07-01 03:44:14 UTC
Now that you guys mention it, it did make me feel a bit dizzy or something when I didn't know about the feature - I kept thinking in the back of my mind, WTF is happening with this screen right now? Lol

Don't like my post.

W33b3l
The Scope
Gallente Federation
#117 - 2016-07-01 03:48:38 UTC
Bad Bobby wrote:
Forgive the old pictures of part of my scruffy gaming room:

http://imgur.com/ZZVqvpi

http://imgur.com/xlSJpc3

The first image shows an old setup of mine where you can see the old UI is still in use. You can see what I've done with the color scheme in order to give me the windows I can actually use, with a solid dark grey background and clear transitions between windows and parts of windows.

The second image shows a more recent setup of mine where you can see the current UI is in use. You can see I've had to tile windows over my main screen to cover the station interior, in order to avoid issues. The other screens are less of an issue as I turn them on and off when I do or do not need them, they rarely are all on like in this picture and the room is generally not illuminated by my flash but more softly lit.

Both of these images where taken before I found out that I have ASD. So these were adaptions I had made organically, trying to find a way to cope with the increasingly unpleasant game UI.

Obviously these images show plenty of signs of my condition, I know, denial is a powerful thing.

You can probably also gather, that I've played the odd VR game in my time.

Damn Impressive setup you have there. I'm just running Dual monitors on one computer using a cheap logitec 5.1.

Yea I understand that with some people its a legitimate condition. It would be nice if they didnt mess with the camera and just had the ship animate its way to the docking port with the usual full control of the camera. I suppose people are lucky they didnt decide to have the ship spin around with the camera following it as it starts to leave when you hit the undock button.

While it doesnt bother me personally, I would prefer they worked on things like adding attack and return buttons to the drone window (you know things we always should have had) instead of having to right click or use shortcuts, and spend a little less time on stuff like this. Its good that they are working on graphics, the secondary lighting not to mention the eventual implementation of anti aliasing some time back. But I admit the docking video did seem to come out of left field and while I understand them not doing anything because 1% of the players have a problem, if its legitimate, it would be nice if they polished it to help.

Bad Bobby
Bring Me Sunshine
In Tea We Trust
#118 - 2016-07-01 04:25:39 UTC
W33b3l wrote:
Yea I understand that with some people its a legitimate condition. It would be nice if they didnt mess with the camera and just had the ship animate its way to the docking port with the usual full control of the camera. I suppose people are lucky they didnt decide to have the ship spin around with the camera following it as it starts to leave when you hit the undock button.

I don't know. I've been autistic all my life, even if I didn't know that was the word for it, so I don't know what it would be like to view these experiences as a more typical person. Maybe they look great to 99% of players and therefore the right thing to do is to introduce these new features AND allow them to be disabled. Maybe they look terrible to 80% of players and therefore the right thing to do is to iterate the feature, because it's just bad. Personally, I don't want to spoil the experience of others just to make myself feel better, I want to improve my experience so that I can enjoy the game as much as other people do and as much as I used to be able to.

W33b3l wrote:
While it doesnt bother me personally, I would prefer they worked on things like adding attack and return buttons to the drone window (you know things we always should have had) instead of having to right click or use shortcuts, and spend a little less time on stuff like this. Its good that they are working on graphics, the secondary lighting not to mention the eventual implementation of anti aliasing some time back.

Everyone has their own priorities. Mine are just the fundamentals of being able to play the game, once I've managed to overcome those difficulties I'm sure I'll move on to worrying about graphical fidelity and all those niceties! But they seem like 1st world problems to me right now.

W33b3l wrote:
But I admit the docking video did seem to come out of left field and while I understand them not doing anything because 1% of the players have a problem, if its legitimate, it would be nice if they polished it to help.

Well the most recent figure I've heard says 1.67% of births are impacted by ASD. EVE during it's first ~8 years was a love letter to Aspergers, so it may well have attracted a higher proportion than the general population, much like Aspies are often found in particular professions or with particular hobbies or within social circles with people who have similar conditions.

Who knows really, but I doubt the occurrence within our "population" will be up at the levels of colour blindness.
W33b3l
The Scope
Gallente Federation
#119 - 2016-07-01 04:40:54 UTC
Bad Bobby wrote:
W33b3l wrote:
Yea I understand that with some people its a legitimate condition. It would be nice if they didnt mess with the camera and just had the ship animate its way to the docking port with the usual full control of the camera. I suppose people are lucky they didnt decide to have the ship spin around with the camera following it as it starts to leave when you hit the undock button.

I don't know. I've been autistic all my life, even if I didn't know that was the word for it, so I don't know what it would be like to view these experiences as a more typical person. Maybe they look great to 99% of players and therefore the right thing to do is to introduce these new features AND allow them to be disabled. Maybe they look terrible to 80% of players and therefore the right thing to do is to iterate the feature, because it's just bad. Personally, I don't want to spoil the experience of others just to make myself feel better, I want to improve my experience so that I can enjoy the game as much as other people do and as much as I used to be able to.

W33b3l wrote:
While it doesnt bother me personally, I would prefer they worked on things like adding attack and return buttons to the drone window (you know things we always should have had) instead of having to right click or use shortcuts, and spend a little less time on stuff like this. Its good that they are working on graphics, the secondary lighting not to mention the eventual implementation of anti aliasing some time back.

Everyone has their own priorities. Mine are just the fundamentals of being able to play the game, once I've managed to overcome those difficulties I'm sure I'll move on to worrying about graphical fidelity and all those niceties! But they seem like 1st world problems to me right now.

W33b3l wrote:
But I admit the docking video did seem to come out of left field and while I understand them not doing anything because 1% of the players have a problem, if its legitimate, it would be nice if they polished it to help.

Well the most recent figure I've heard says 1.67% of births are impacted by ASD. EVE during it's first ~8 years was a love letter to Aspergers, so it may well have attracted a higher proportion than the general population, much like Aspies are often found in particular professions or with particular hobbies or within social circles with people who have similar conditions.

Who knows really, but I doubt the occurrence within our "population" will be up at the levels of colour blindness.


Color blindness is a very common issue and they have difficulties even working around that. Its so bad that I brought up making the little triangle for warp gates on the overview match the color associated with the sec status the gate leads into once and I was told there is no point because of color blind people. its not hard to properly implement a color blind mode changing the colors so something people with the problem can see but for some reason... it a non project.

Considering that... someone with your "condition?"... might as well be non existent on there list sadly. CCP makes a great game... well they did anyway. I never understand how a company that could make something like EVE, has a complete inability to work around these issues.

Ive heard a lot of complaints about this in the past. Hopefully people can find a way to show CCP that a potion of the people complaining about it are not just doing it to complain and actually have a medical condition they cant help and they just want to be able to play the game. Ide look to the CSM but Ive giving up on that. If people made the word Autism more prevalent and got CCP's attention about it maybe they might take notice IDK.

I dont know you in game (however this is my main but I dont play a lot anymore) but going by the hardware you have to play the game.. I trust your concern is valid and I wish you luck.
W33b3l
The Scope
Gallente Federation
#120 - 2016-07-01 04:52:25 UTC
And I just logged in to copy my bio for the other thread... It went through the docking animation on login. REALLY? The ship was already in there... I call BS on that lol.