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Dev blog: Shadow of the Serpent: Signal the Dawn

First post
Author
Sgt Ocker
What Corp is it
#61 - 2016-06-24 23:34:48 UTC
CCP Affinity wrote:
Sgt Ocker wrote:
So is what is displayed on SISI what we can expect to go live?

Destroy "a" Drifter Battleship while piloting a Cruiser - 0/5 Drifters killed?

The first 4 "challenges" (killing a Drifter with a cruiser will certainly be that) don't even earn you enough for the first "reward", which seems to be a "Thorax"?

So how many of these will an individual need to complete to see, a Gila is it?



A gila was a placeholder reward :)

That doesn't really answer much of anything.
A gila is a nice reward - As long as it is worth going after. It isn't judging by the SISI example.

It seems from the example on SISI, your not getting a reward for a long time unless all you do is these things and in fairly large groups. So is there a more realistic example of what this is likely to entail, what the rewards are likely to be etc - Or haven't those parts (you know, the basics of time vs risk vs reward) been worked out yet?


I'm really not sure Shadow of the serpent thing is a good idea - Even the current lot on display at log in - complete 20 sites (in 2 or 3 different regions) for 2,000 reward points, when the first (unknown) reward is 10,000.

Giving nulsec carebears even more opportunity to make, whatever the eventual reward is likely to be - Really?

Each part of these seems to have a relatively short completion time (19 hrs 48 mins) remaining on all 4 quests (for want a of better word). So if you don't commit to do these every day, say get 4 of 5 shipyards completed, because you have a life outside eve - you get nothing.

I really don't expect a response - judging by your last one, you don't know the answers - Or haven't made them up yet.



PS; Is acquiring bulk data every time you log in to SISI now going to be a thing? Is the Launcher not remembering accounts also to become standard - If this hits TQ as is, there will be a lot of disappointed players.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Simeon Lo
Caldari Provisions
Caldari State
#62 - 2016-06-25 09:20:51 UTC  |  Edited by: Simeon Lo
I'm very excited! I've been playing EVE for over 8 years and I've never seen anything like this. However, I'm wondering how Shadow of the Serpentis will benefit "Lone Wolf" capsuleers like myself? I solely stick to mission running, manufacturing and exploring. Because, I've been in many corps and alliances, lost tons of ships and isk. All while having loads of fun, frustration and grief. The last corp I was a member of faked an Alliance war by using their alts to form a new alliance. So, they ambushed us and killed the entire corp just to brag and beef up their kill mail reports. Then, they ran off with trillions of our isk and mods! I now fly alone and haven't joined a player controlled corp in over 4 years. (Sorry for the RANT)

So, to clarify. I'm wondering if this new "S.O.S" - Shadow of the Serpentis event will have challenge missions in high sec that will drop rare mods, blueprints and implants. If so, this will finally allow prudent capsuleers who hate traveling to null sec, a chance to get some profitable npc kills and rare loot. Currently, rare loot drops can ONLY be found in null sec. Also, those "Burner Missions" were a total failure! They trick mission running capsuleers into fighting "pvp style" battles against the computer. I lost 8 extremely expensive ships, drones and mods before I finally gave up on burner missions. Or, will this event be something that will only benefit the capsuleers who are willing to risk getting gate camped and ganked while going to Fountain in order to complete a Serpentis Mission site? As far as i can tell. It seems like the nullsec trolls are going to benefit the secret rewards. While honest capsuleers have to wait for these overpriced items to hit the market!
Circumstantial Evidence
#63 - 2016-06-25 18:05:55 UTC
Simeon Lo wrote:
So, to clarify. I'm wondering if this new "S.O.S" - Shadow of the Serpentis event will have challenge missions in high sec that will drop rare mods, blueprints and implants.
ouch, what a painful story. I think you will find something like this, sites will spawn randomly in highsec everywhere, and completing the challenges for points puts you on a path to various prize tiers. They will require quite a bit of spam & repetition (one challenge is 'shoot 200 serpentis NPC's in 24h') This recent dev blog goes into a bit more detail about prizes.

But even without this event, all players have a chance to find faction module drops when completing various Cosmic Signature sites. These are found with scan probes, and many have a DED rating, 3/10 being the most common 'best' in highsec, but there are a few rarer 4/10 to find, which are more challenging/rewarding. Completing a number of these sites is another of the possible 'challenges' that can score points for the upcoming event.
Sgt Ocker
What Corp is it
#64 - 2016-06-26 03:27:46 UTC  |  Edited by: Sgt Ocker
Five single-run Vendetta BPCs and five single-run Vanquisher BPCs will be available through the Shadow of the Serpent event. The top 5 highest scoring characters during the event will receive Vanquisher BPCs and characters placing 6-10 will receive Vendetta BPCs.


There is a fixed amount of points to be earned in this event, so;
What happens if say; 100 players all have the same score at the same time at the end of the event - 95 have dedicated a lot of time chasing the top reward to miss out and 5 of those may get the second top reward while the other 90, just wasted their time?

If more than 10 players are eligible for the top prizes, how will the decision on who wasted their time be made?
Will there be some way to track your position in the rankings during the event?

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

marly cortez
Ministry of War
Amarr Empire
#65 - 2016-06-26 11:19:04 UTC
Bribery, Lewt Spews, Lewt chests, Pac-Man games, Place holder prizes, grinding.....WTF.

Anyone who was around then knows we had all of this in a far more balanced way with Scanning and Plexing were players worked together by choice or simply did them alone and enjoyed the exercise until CCP messed it up in favor of these half baked schemes we currently get thrown as crumbs as they scrabble around in the bottom mad ideas box trying to save the game.

Place is getting to feel more like WoW every day tbh.

Humanity is the thin veneer that remains after you remove the baffled chimp.

CCP Affinity
C C P
C C P Alliance
#66 - 2016-06-27 09:35:03 UTC
Rain6637 wrote:
I don't see where these events will take us, can you give a location at all?



The main event sites will be in all areas of space.

♥ CCP Affinity ♥

Follow me on Twitter

Game Designer for EVE Online

Team Astro Sparkle

CCP Affinity
C C P
C C P Alliance
#67 - 2016-06-27 09:40:46 UTC
Sgt Ocker wrote:
CCP Affinity wrote:
Sgt Ocker wrote:
So is what is displayed on SISI what we can expect to go live?

Destroy "a" Drifter Battleship while piloting a Cruiser - 0/5 Drifters killed?

The first 4 "challenges" (killing a Drifter with a cruiser will certainly be that) don't even earn you enough for the first "reward", which seems to be a "Thorax"?

So how many of these will an individual need to complete to see, a Gila is it?



A gila was a placeholder reward :)

That doesn't really answer much of anything.
A gila is a nice reward - As long as it is worth going after. It isn't judging by the SISI example.

It seems from the example on SISI, your not getting a reward for a long time unless all you do is these things and in fairly large groups. So is there a more realistic example of what this is likely to entail, what the rewards are likely to be etc - Or haven't those parts (you know, the basics of time vs risk vs reward) been worked out yet?


I'm really not sure Shadow of the serpent thing is a good idea - Even the current lot on display at log in - complete 20 sites (in 2 or 3 different regions) for 2,000 reward points, when the first (unknown) reward is 10,000.

Giving nulsec carebears even more opportunity to make, whatever the eventual reward is likely to be - Really?

Each part of these seems to have a relatively short completion time (19 hrs 48 mins) remaining on all 4 quests (for want a of better word). So if you don't commit to do these every day, say get 4 of 5 shipyards completed, because you have a life outside eve - you get nothing.

I really don't expect a response - judging by your last one, you don't know the answers - Or haven't made them up yet.



PS; Is acquiring bulk data every time you log in to SISI now going to be a thing? Is the Launcher not remembering accounts also to become standard - If this hits TQ as is, there will be a lot of disappointed players.



We have balanced and worked out the rewards but we are not announcing exactly what they are as that ruins the fun for the majority of players. The same way we do not announce ahead of time exactly what will be in the loot tables of sites.

To touch on your questions about completion time; there are a few 24 hour challenges, but a very small number compared to the standard challenges. The majority of challenges will expire after 3 days, or if you complete one you automatically receive another which will have a new 3 day expiry time. The reason for 3 days is to give people plenty of time to do whatever challenges they would like but if you end up with 4 challenges you don't like the look of, you aren't forced to do them, you can wait on the expiry. The event will run for 6 weeks, so you absolutely do not have to do challenges everyday to earn the rewards if you do not wish to.

♥ CCP Affinity ♥

Follow me on Twitter

Game Designer for EVE Online

Team Astro Sparkle

CCP Affinity
C C P
C C P Alliance
#68 - 2016-06-27 09:44:17 UTC
Simeon Lo wrote:
I'm very excited! I've been playing EVE for over 8 years and I've never seen anything like this. However, I'm wondering how Shadow of the Serpentis will benefit "Lone Wolf" capsuleers like myself? I solely stick to mission running, manufacturing and exploring. Because, I've been in many corps and alliances, lost tons of ships and isk. All while having loads of fun, frustration and grief. The last corp I was a member of faked an Alliance war by using their alts to form a new alliance. So, they ambushed us and killed the entire corp just to brag and beef up their kill mail reports. Then, they ran off with trillions of our isk and mods! I now fly alone and haven't joined a player controlled corp in over 4 years. (Sorry for the RANT)

So, to clarify. I'm wondering if this new "S.O.S" - Shadow of the Serpentis event will have challenge missions in high sec that will drop rare mods, blueprints and implants. If so, this will finally allow prudent capsuleers who hate traveling to null sec, a chance to get some profitable npc kills and rare loot. Currently, rare loot drops can ONLY be found in null sec. Also, those "Burner Missions" were a total failure! They trick mission running capsuleers into fighting "pvp style" battles against the computer. I lost 8 extremely expensive ships, drones and mods before I finally gave up on burner missions. Or, will this event be something that will only benefit the capsuleers who are willing to risk getting gate camped and ganked while going to Fountain in order to complete a Serpentis Mission site? As far as i can tell. It seems like the nullsec trolls are going to benefit the secret rewards. While honest capsuleers have to wait for these overpriced items to hit the market!


You will be able to complete challenges in high sec if that is your preference and you can also complete challenges and earn rewards doing high sec PVE on your own. All the new event sites will be available in all areas of space.

♥ CCP Affinity ♥

Follow me on Twitter

Game Designer for EVE Online

Team Astro Sparkle

CCP Affinity
C C P
C C P Alliance
#69 - 2016-06-27 09:46:43 UTC
Sgt Ocker wrote:
Five single-run Vendetta BPCs and five single-run Vanquisher BPCs will be available through the Shadow of the Serpent event. The top 5 highest scoring characters during the event will receive Vanquisher BPCs and characters placing 6-10 will receive Vendetta BPCs.


There is a fixed amount of points to be earned in this event, so;
What happens if say; 100 players all have the same score at the same time at the end of the event - 95 have dedicated a lot of time chasing the top reward to miss out and 5 of those may get the second top reward while the other 90, just wasted their time?

If more than 10 players are eligible for the top prizes, how will the decision on who wasted their time be made?
Will there be some way to track your position in the rankings during the event?



There isn't a fixed amount of points. There is a set number of points required to earn the top tier reward container; everyone is able to earn that reward and then if you want to, you can keep earning points from challenges after that. The players with the top points at the end of the event will win the Vendetta or Vanquisher BPCs.

♥ CCP Affinity ♥

Follow me on Twitter

Game Designer for EVE Online

Team Astro Sparkle

Sgt Ocker
What Corp is it
#70 - 2016-06-27 11:43:51 UTC
CCP Affinity wrote:
Sgt Ocker wrote:
Five single-run Vendetta BPCs and five single-run Vanquisher BPCs will be available through the Shadow of the Serpent event. The top 5 highest scoring characters during the event will receive Vanquisher BPCs and characters placing 6-10 will receive Vendetta BPCs.


There is a fixed amount of points to be earned in this event, so;
What happens if say; 100 players all have the same score at the same time at the end of the event - 95 have dedicated a lot of time chasing the top reward to miss out and 5 of those may get the second top reward while the other 90, just wasted their time?

If more than 10 players are eligible for the top prizes, how will the decision on who wasted their time be made?
Will there be some way to track your position in the rankings during the event?



There isn't a fixed amount of points. There is a set number of points required to earn the top tier reward container; everyone is able to earn that reward and then if you want to, you can keep earning points from challenges after that. The players with the top points at the end of the event will win the Vendetta or Vanquisher BPCs.

So what is on SISi bares no resemblance to what will likely be on TQ?
Because what is on SISi looks like it will take longer than the event runs to acquire the maximum points if you miss a day or two..

Also, "fixing" the event so only a dedicated PVE'r who plays for hours everyday can win the top reward - Not very sporting.
IF the top rewards can be won prior to the event ending (the point system will need to be very different to the one shown on SISI) it leaves out a large number of players who can't (usually due to having a life) dedicate the hours required each day to something like this.

Prizes being won prior to the event ending - How can you track your position so you don't waste your time chasing a reward that has already been allocated? There will be those who do this just for a chance at the top rewards, it is not fair on them if they can't know when they have been won and so drop the event. Having players to log in under the misapprehension they have a chance of winning a major prize - Not good for PR, future events or your dedicated player base.

And of course there is the TZ bias to be considered as well - EU TZ have a large advantage over everyone else who plays Eve because they gain access to the new daily quests well before everyone else. So could get to the top reward before others are even able to complete it.

Finally, as I asked above - What happens if more than 10 players reach the top reward points at the same time?
I suppose, unless there is a way to track individual placings and the top rewards will be won during the event (not at the end of it), CCP can just pick their own winners..

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Circumstantial Evidence
#71 - 2016-06-27 20:52:43 UTC
A public Top-10 ranking that is frequently updated, with the players accumulated point totals would be nice for tracking how impossibly far away you are to those players, and thus know when to give up hope and play some other game, if the top 10 reward is all you cared about.

However some players might not want how much time they spend in EVE to be public, they would want an Opt-In choice for displaying their name on a leader board.

CCP could simply list the top 10 scores without names - that would be a nice thing to do perhaps weekly, as a Scope news item on the website or in the Scope UI news ticker.
Rain6637
NulzSec
#72 - 2016-06-27 21:00:59 UTC
CCP Affinity wrote:
Rain6637 wrote:
I don't see where these events will take us, can you give a location at all?



The main event sites will be in all areas of space.

Oooooo I see. Thanks
Kibitt Kallinikov
Crimson Serpent Syndicate
#73 - 2016-06-27 22:28:54 UTC  |  Edited by: Kibitt Kallinikov
CCP Affinity wrote:
Loki Feiht wrote:
How do we join the Serpentis side?


by hunting down the capsuleers in the Serpentis sites ;)


I will help explain what's being asked for here:

People are looking for a metric to say "this is how much I helped Serpentis" and they want some different rewards for doing so. In the dev blog, it's stated --

"We've been relying on social media, web pages, emails, SCOPE videos, and word of mouth for the events so far, but that has still left some pilots frustrated by missing the call to arms. We want to fix that for Shadow of the Serpent!

After this you'd need to roam between systems hoping to find the event content. We think this put too high a barrier on participation for the new content and was particularly troublesome for getting your friends or new players involved!"


People who want to be with Serpentis in this event have to find sites full of great loot and opportunity, then choose NOT to run them! That's literally the opposite of what most people want to do, and so of course only dedicated hunters will do that. Serpentis hasn't called for any support at all, and the description of the Vanquisher is ironic because Sarpati isn't giving us any toys to play with... his enemies are giving us his toys instead.

I've held on to some Research Components hoping for a time to use them Pro-Serpentis, but no opportunity presented itself. Now I'm sitting here wondering why Upwell/Scope have more Serpentis resources to hand out than Sarpati himself :/
Sgt Ocker
What Corp is it
#74 - 2016-06-28 07:24:52 UTC
Kibitt Kallinikov wrote:
CCP Affinity wrote:
Loki Feiht wrote:
How do we join the Serpentis side?


by hunting down the capsuleers in the Serpentis sites ;)


I will help explain what's being asked for here:

People are looking for a metric to say "this is how much I helped Serpentis" and they want some different rewards for doing so. In the dev blog, it's stated --

"We've been relying on social media, web pages, emails, SCOPE videos, and word of mouth for the events so far, but that has still left some pilots frustrated by missing the call to arms. We want to fix that for Shadow of the Serpent!

After this you'd need to roam between systems hoping to find the event content. We think this put too high a barrier on participation for the new content and was particularly troublesome for getting your friends or new players involved!"


People who want to be with Serpentis in this event have to find sites full of great loot and opportunity, then choose NOT to run them! That's literally the opposite of what most people want to do, and so of course only dedicated hunters will do that. Serpentis hasn't called for any support at all, and the description of the Vanquisher is ironic because Sarpati isn't giving us any toys to play with... his enemies are giving us his toys instead.

I've held on to some Research Components hoping for a time to use them Pro-Serpentis, but no opportunity presented itself. Now I'm sitting here wondering why Upwell/Scope have more Serpentis resources to hand out than Sarpati himself :/

It is a bit of a problem CCP don't seem to understand what players want from these events.
Catering to the PVE'rs exclusively is easy; it doesn't entail a great deal of thought or effort to compile a bunch of PVE missions that favor only a certain play style.
Maybe when the current leadership at CCP moves on (can't solely blame Devs for unimaginative management decisions) we might get lucky and someone a little more open minded with a creative mindset will get the job.


-- - -- - -- - --
I for one would really like to warp to a site and have Kibitt Kallinikov and his friends waiting for me instead of NPC's.
Gee, group pvp with pve rewards, in a pvp oriented game. Killmails, bounties AND rewards; What a novel idea.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Captain Highfield
#75 - 2016-06-28 15:59:17 UTC
This event has not started on June 28th... What is the deal?
Khan Wrenth
Viziam
Amarr Empire
#76 - 2016-06-28 16:44:32 UTC
Captain Highfield wrote:
This event has not started on June 28th... What is the deal?

Check the feedback and discussion threads for this patch. There was some (currently unexplained) problem, so the event is starting "later this week" if I remember correctly.

Questions for recent patches are best directed to this place: https://forums.eveonline.com/default.aspx?g=topics&f=247 Because most FAQ's are probably answered in the threads there.
FT Diomedes
The Graduates
#77 - 2016-06-29 06:06:42 UTC
So, I found what I thought was one of the new sites, a Serpentis Distribution center, but nothing seemed to happen when I killed the two battleships and the two battlecruisers in the site. What's going on with this?

I could not explore further because I had to go drop Dreadnoughts on some hostile Carriers... 1st world problems...

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Zent
Centers for Intergalactic Mercantile Acquisition
#78 - 2016-06-29 16:26:52 UTC
Hello,

I see that some of the challenges vary from each other can you fleet up to do these or is it individual base to get the objective done?

Thank you,
Freelancer117
So you want to be a Hero
#79 - 2016-06-29 17:51:19 UTC
CCP you forgot the:

- Suppress Notifications
- Do Not Show in Info Panel

options under the Scope Networks icon in the UI

When will you add those options like you did for Opportunities Question

Regards, a Freelancer

Eve online is :

A) mining simulator B) glorified chatroom C) spreadsheets online

D) CCP Games Pay to Win at skill leveling, with instant gratification

http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg

http://bit.ly/1egr4mF

Lavayar
ANGELGARD.
Red Alliance
#80 - 2016-06-30 07:38:47 UTC
So predictable. Top rewards for top botters and account sharers.

And of course it seems like CCP designers didn't know their own players. According to statistics presented by CCP, nearly half of players have more than one account. So why do they build events based on character personal progresiion chart? It's simply didn't fit into EvE players playstyle. Did players have to repeat everything on each account?

Even event with providing citadels BPC were better designed. There were "top prizes". But items that represents "points" in that system and that you have to collect (data chips) were tradable. So everyone have the opportunity to have influence in the race towards "top prizes". Every single data chip counts, even collected by newbie.

Tl;DR: In EvE personal event progression charts suck