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Player Features and Ideas Discussion

 
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Access Lists Expansion Ideas

Author
SilverDagger Hyacinthus
Stimulus
Rote Kapelle
#1 - 2016-05-26 14:34:50 UTC  |  Edited by: SilverDagger Hyacinthus
I feel that the access lists introduced in the Citadel expansion are great, or at least on-track to be and a great first step. However I have ideas on what other things access lists could be used for.

Many of these ideas come from me having multiple accounts and characters, but could easily apply to corps/alliances and much more.

1. Fittings
-While CREST does introduce the ability to sync fits across multiple characters, I think a more thourough and intuitive method could be introduced.
-Allow the ability for the owner and designated people to choose who can read from fittings and who can read/write/edit/delete fits.
-Allow multiple fitting groups to allow for this. Say a corp wants most fits to be accessed by all members, but an additional group could have access to capital fittings too.
-Ability to set a fitting group as public, and accessible by name (example is incursion groups could have all their fits in-game)

2. Bookmarks (holds breath re no alliance bookmarks)
-Similar to fittings, allow granular control over who can view, edit, write, delete bookmarks
-Allows a person who wants to save a bookmark to as personal but have access to it with other toons able to do so.
-Nice for corps too, leadership could possibly have bookmarks only they can see, allows 'alliance' bookmarks via workaround but better, thus an exec corp can have bookmark folders that all corps can utilize.

4. Shareable hangars
-Ability to 'rent' a group hangar from citadel/station.
-Allows people with multiple toons to seamlessly share assets between toons.
-Good for corps, eg leadership accessible groups, trusted member groups, etc.
-Of course iterates on the biggest advantage of POSs, as they allowed this in some extent.

3. Chat Channel and Fleet access integration
-Pretty cut and dry, just ability to have more granular access vs standing based acess, etc.

4. Better Access lists/contact groups/corp roleset integration
-Would be awesome as say a corp has a group of people with a certain role/title they automatically are added to/removed from related access lists.
-Contact list integration pretty cut and dry, allow group membership by standing and contact list group.

5. CREST and API integration expanded as needed.

(EDIT) 6. Shareable wallets
-Okay, here I can maybe see possible performance issues, but would be nice to eliminate the "one sec I need to switch toons to get money to buy this" annoyance. Of course re api and tracking shady behavior that the api would still show any changes to a wallet someone has access to.


Alright, so now I've unloaded a couple ideas I will admit I have little to no understanding re technical implications (undue server load). I hope that these could all be introduced without issues, but I just don't know how the backend works. Re game mechanic issues, I don't see anything particularly alarming or gamebreaking, just that things that are currently done are quicker/more seamless.