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So... soloists, how you doin'?

Author
Shiki Mikkyou
#1 - 2012-01-14 08:50:38 UTC
I've had a pretty short PvP career, at roughly 3 hours. After getting a few JCs installed, I went about building a pair of cheapfit frigates before planning a route to what I thought would be a clinic in submarine dogfighting.

Instead, I met the bubble. And the bubble had friends.

Actually my first death was pretty hilarious, as the 3 Glass Cannons™ parked 100km+ on my Z axis first alpha'd my Kestrel down to 30% Structure, then proceeded to miss me for almost a solid minute as I AB'd to the gate. I made it to within 7400m (from somewhere in the neighborhood of 68km) before I was blasted then podded. It was a close one.

The second was just as one-sided, but at least this one had a twist: joke ransom. Too bad for me my sense of humor is unpopular, so instead of trying to make 18 jumps back to highsec in a pod at 20% Structure, I saluted as they sent me home the fast way.

So... soloists, how do you handle the bubble? How do you look for the 'right' fight?

All those moments will be lost in time, like tears in rain。

Ras Blumin
A Cross The Universe
#2 - 2012-01-14 09:49:50 UTC  |  Edited by: Ras Blumin
Were you tackled? Sounds like you could've warped away.

On bubbles:

I sometimes have bookmarks 200km off the gate. These let me see the gate, positioning of any ships/bubbles, but I can also warp to the gate from there. If I have one of these, I usually just go to that.

I sometimes have bookmarks in scan-range of the gate. If I don't have a 200km bookmark, I'll use one of these. When in scan-range, I can scan for bubbles and ships, then go from there.

If I don't have any useful bookmarks, I'll look for celestials (planets, belts etc.) in scanrange of the gate.

Sometimes there will be no celestials in scan-range of the gate, and I'll have no bookmarks. In that case I might try to spend my cap somehow, so that when I warp, I won't go all the way there (since warping takes cap, and you do a partial warp if you don't have enough).

I usually make scanning-bookmarks while in warp between gates, so they don't really require doing anything compared to the 200km bookmarks.


Now, if there's only one or a few small bubbles, they will almost always be placed to catch people coming from the other gate(s), so warping from a celestial not inline with any gates should bring me right to the gate.


As for finding fights, I mostly just keep looking, but "getting fights" is a science that I am pretty much just scratching the surface of. I recommend kil2's videos and podcasts; getting fights is a subject in a lot of them.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#3 - 2012-01-14 09:54:10 UTC

I do solo roams quite often.

I typically avoid warping gate to gate, and usually warp to random nearby celestial (Customs offices are excellent for this), and scan the gates to see if there are bubbles there.

I also make a lot of bookmarks, where I'll power to 250ish km's off gates in a random, non-aligned direction. I find a lot of traffic that comes through will try to chase you off. And it gives you a chance to assess your enemy. When you see something that might be engageable, engage it.... Once you have complete sets of bookmarks, just warp to the bookmark rather than the gate and see whats there....

If you go through a gate, and there is a bubbler, then burning back to gate is typically your most survivable optoin.

Properly fit and flown, most t1 combat frigates (rifter, tristan, merlin, ?punisher?) can take on and kill most interceptors (heavily depending on their fits), especially fleet inties...
Shiki Mikkyou
#4 - 2012-01-14 11:47:07 UTC
Ras Blumin wrote:
As for finding fights, I mostly just keep looking, but "getting fights" is a science that I am pretty much just scratching the surface of. I recommend kil2's videos and podcasts; getting fights is a subject in a lot of them.

Thanks for these, I always look forward to new media showing the ins and outs of PvP as it happens. I've had plenty to watch lately.

Thanks also for the bubble tips. I don't have any bookmarks in any of the systems I hit, so when I head back that way, I will try to find celestials within 14ish AU [that is max d-scan range, right?] of the destination gate. If I am alone in a system, is that a time that I should be dropping bookmarks? Would it be alright to do that in a T1 Frigate?

Gizznitt Malikite wrote:
If you go through a gate, and there is a bubbler, then burning back to gate is typically your most survivable optoin.

Now this makes sense, though I wonder how survivable the most survivable option ends up being.

What's the best way to get those off-the-gate-grid bookmarks? Fit a MWD?

All those moments will be lost in time, like tears in rain。

Alaric Faelen
Republic Military School
Minmatar Republic
#5 - 2012-01-14 15:02:17 UTC  |  Edited by: Alaric Faelen
First- it's important to remember that I'm terrible.....

Solo PvP is so much a lost art. Especially in the frigate class, as the smallest combat boat I generally see in null are BC's anymore. Blobs and blobs of BCs.........

It's the double edge sword of being solo, especially in a small boat like a T1 frigate- you should be finding fights everywhere yet no one believes you're actually some solo pilot out there in a canoe, and so even bigger ships will run away.
Everyone just assumes you're a bait ship for a gank fleet.

Bubbles- the bane of honorable combat. Great if you're the dude in the SB fleet sitting cloaked and aligned- horrible if you're just passin' thru on your way to be a bait ship for.........oh wait.....
PotatoOverdose
School of Applied Knowledge
Caldari State
#6 - 2012-01-14 15:43:16 UTC  |  Edited by: PotatoOverdose
For solo pvp you need two things: The ability to choose your fights and patience.

Having a covert ops cloaking device or having a very fast ship allows you to choose your fights. If you go the route of the fast ship (aka cynabal, vagabond, fleet stabber, 100mn tengu) it's probably necessary to have a scout alt as a cynabal that jumps into a 20 man gate camp with bubble is a dead cynabal regardless of its speed. Covops fitted ships can be less reliant on scouts as they can, if flown properly and resources such as dotlan are used, usually get through most camps just fine w/o a scout alt allowing for 'true' solo work.

The best ships for covops soloing (and also the most expensive) are the T3's because they have the abillioty to fit interdiction nullifiers, cloaks. Recons such as the Pilgrim, which was designed for solo work, and to a lesser the extent the Rapier are also excellent cloaky soloers. Bombers are also an option, but not the best one for solo work.

If you aren't worried about bubbles, a vagabond or a cynabal are hard to beat. Just keep in mind you wont find too much frig v frig in nullsec. It exists but its rare. If you want to take your frigate out for 1v1's your best shot is lowsec.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#7 - 2012-01-14 16:43:17 UTC
Shiki Mikkyou wrote:
Ras Blumin wrote:

Thanks also for the bubble tips. I don't have any bookmarks in any of the systems I hit, so when I head back that way, I will try to find celestials within 14ish AU [that is max d-scan range, right?] of the destination gate. If I am alone in a system, is that a time that I should be dropping bookmarks? Would it be alright to do that in a T1 Frigate?

[quote=Gizznitt Malikite]If you go through a gate, and there is a bubbler, then burning back to gate is typically your most survivable optoin.

Now this makes sense, though I wonder how survivable the most survivable option ends up being.

What's the best way to get those off-the-gate-grid bookmarks? Fit a MWD?


How survivable it is to burn back to gate is heavily dependent on the ship you're flying and whats on gate. I typically do my solo roams in AB fit frigate hulls, and 80-90% of the time I can make it no problems except the occasional wound to rep. For making BM's, they are slow and kinda vulnerable when close to gate (< 60 kms). If you're patient, this extra time making BM's allows a passerby to take notice, and switch ships for a good fight (or a blob). And if you see a good target, you can give chase...

If you're in a MWD frigate, you have a much higher probability of living. They are great for making BM's, and their speed has many uses. At the same time, MWD are often vulnerable to AB fits, are typically a little trickier to fly, but just as viable for nullsec solo hunting.

For cruiser hulls, the vaga (mwd) and cynabal (mwd or dual prop) are very popular and effective solo ships. These ships typically use their speed and agility to string out targets and kill those that become vulnerable. They have a high probability of making it back to gate, but are large and juicy enough targets that you'll be hunted.

For BC hulls, the myrm and cane make excellent solo roam boats, but their survivability is not that high, and the first blob you run into will typically destroy your ship in a fairly unsatisfying manner.

When burning back to gate, remember to overheat your prop mod!
Lady Spank
Get Out Nasty Face
#8 - 2012-01-14 17:37:18 UTC
You most definitely want to fit an MWD for soloing in null sec. It might not be ideal for range control when you are actually IN a fight but without the MWD you just get blapped by anybody camping or hitting you from long range.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Gizznitt Malikite
Agony Unleashed
Agony Empire
#9 - 2012-01-14 19:30:17 UTC
Lady Spank wrote:
You most definitely want to fit an MWD for soloing in null sec. It might not be ideal for range control when you are actually IN a fight but without the MWD you just get blapped by anybody camping or hitting you from long range.


Does an MWD make traveling through null easier..... absolutely....
Does it improve your survivability when traveling.... occassionally....

but you can manage without it.... I have, and I've been in every region in EvE soloing in AB frigates...
Shiki Mikkyou
#10 - 2012-01-14 20:44:23 UTC
Alaric Faelen wrote:
First- it's important to remember that I'm terrible.....

You and me both, then.


PotatoOverdose wrote:
For solo pvp you need two things: The ability to choose your fights and patience.

[...]

If you want to take your frigate out for 1v1's your best shot is lowsec.

At first I didn't intend to leave lowsec, but after getting the bright idea to try to engage the Agony guys in their stomping ground [at least based on what Azual and Jester wrote in their blogs], nullsec just kinda happened. I'll try to keep it to lowsec going forward.


Gizznitt Malikite wrote:
If you're in a MWD frigate, you have a much higher probability of living. They are great for making BM's, and their speed has many uses. At the same time, MWD are often vulnerable to AB fits, are typically a little trickier to fly, but just as viable for nullsec solo hunting.

[...]

When burning back to gate, remember to overheat your prop mod!

I'm a dummy and completely forgot that I had to train Thermodynamics, so I queued Science IV last night and should get Thermodynamics to III today. Regarding the prop fit... I've been using ABs only so far, primarily because I am trying to kite from ~7500m. I should probably try an MWD fit just to see how it changes the way I have to fly, as well as to try to get the hang of bookmarking in hostile systems. Gonna cost me at least another ship, though...


Lady Spank wrote:
You most definitely want to fit an MWD for soloing in null sec. It might not be ideal for range control when you are actually IN a fight but without the MWD you just get blapped by anybody camping or hitting you from long range.

Would you say that MWD is also better for lowsec, is AB then better, or is it really just situational?

All those moments will be lost in time, like tears in rain。

Gizznitt Malikite
Agony Unleashed
Agony Empire
#11 - 2012-01-14 21:12:30 UTC

I don't really PvP in lowsec, so I cannot attest to the quality of targets there.... In Nullsec, most solo fights happen at gates. As such, if your ab, you can decline the engagement whenever you are out of scram range (that's what i typically do).

In Lowsec, most 1v1's happen at planets/belts to my knowledge, and there someone can kite you and there is little you can do about it... Under such situations, AB's could have a significant disadvantage!

Ras Blumin
A Cross The Universe
#12 - 2012-01-15 03:13:50 UTC
Shiki Mikkyou wrote:
I don't have any bookmarks in any of the systems I hit, so when I head back that way, I will try to find celestials within 14ish AU [that is max d-scan range, right?] of the destination gate. If I am alone in a system, is that a time that I should be dropping bookmarks? Would it be alright to do that in a T1 Frigate?

14ish AU, yeah. You don't need to be alone, especially if you're in a fast ship such as an interceptor with an MWD. T1 frigs will work, it'll just be a bit more time consuming and a bit less safe.
Rhealee
KarmaFleet
Goonswarm Federation
#13 - 2012-01-15 07:28:43 UTC
I solo pvp most time or with a small handfull of buddies. I recommed know your territory. Bookmarks and knowing the locals save your ass. Secondly, fly a ship you know. Fly ships that your well skilled for, you know the boundaries of it.
Third, use uncommon tactics in the area. Example, the locals fly frig gangs bring a bs gang, they fly bs gang bring nano hacs. Use what works best against your target.
Last bite off only what you can chew. Dont expect to kill that domi solo with your rifter, its possible, not likely.

Many things can help you in your pvp career, like corps and people you meet. Always watch and learn new tactics and keep in mind everything is ever evolving. What your doing today may not work tomorrow.
Suleiman Shouaa
The Tuskers
The Tuskers Co.
#14 - 2012-01-15 15:07:32 UTC
If you're just learning to PvP, don't pvp in the actual hotspots (Amamake, EC- etc.) but rather 1-2j out, there tends to be less ECM/gangs rolling around but still a fair bit of action.

Fly cheap and expect to die alot.

If you lose a fight in a 1v1 situation, ask the other person for what you did wrong etc, they will often give you some useful advice on how you could have done better.

D-scan range is approximately 14.3AU.
CausticS0da
Shrubbery Acquisitions
Blohm and Voss Shipyards Alliance
#15 - 2012-01-15 15:52:23 UTC  |  Edited by: CausticS0da
Go to nullsec, scan down and kill mission runners in a Curse or similar ship. Thanks to anomaly nerf CCP shafted pvp and pve but there will still be targets.

Low sec is a bit full on for the newer player tbh, the classic Eve .jpg describing sec status is spot on.

Edit: you might not have enough sp to fly a recon. Others will give advice with ships to use for this purpose.
Shiki Mikkyou
#16 - 2012-01-16 02:12:47 UTC
Rhealee wrote:
I solo pvp most time or with a small handfull of buddies. I recommed know your territory. Bookmarks and knowing the locals save your ass. Secondly, fly a ship you know. Fly ships that your well skilled for, you know the boundaries of it.
Third, use uncommon tactics in the area. Example, the locals fly frig gangs bring a bs gang, they fly bs gang bring nano hacs. Use what works best against your target.
Last bite off only what you can chew. Dont expect to kill that domi solo with your rifter, its possible, not likely.

Many things can help you in your pvp career, like corps and people you meet. Always watch and learn new tactics and keep in mind everything is ever evolving. What your doing today may not work tomorrow.

Since my last post I haven't had a whole lot of playtime due to homework. However, I was able to drop 36 or so bookmarks in a short 10-jump route from The Citadel to Essence. In five or six of the systems I was even able to get some 200km spots off the gates through which I entered and exited. In the past few days I've started to see familiar faces in those systems, but have never run into a fight that wouldn't have been pretty lopsided: T2 Cruisers, BCs, once a gang of 20 warped in on the gate I had come through, but I had just bookmarked my spot 200km from the gate and was able to warp off.

Right now I am just flying Merlins and Kestrels priced around 1.5M - 3M, primarily fit with Meta 2 stuff.

Thanks for a great reply. o7


Suleiman Shouaa wrote:
If you're just learning to PvP, don't pvp in the actual hotspots (Amamake, EC- etc.) but rather 1-2j out, there tends to be less ECM/gangs rolling around but still a fair bit of action.

Fly cheap and expect to die alot.

If you lose a fight in a 1v1 situation, ask the other person for what you did wrong etc, they will often give you some useful advice on how you could have done better.

Trust me, I have definitely taken this advice to heart. Still troublesome finding that 1v1 fight, but I will keep at it. I've definitely annoyed people by hanging around their systems enough that they try to scan me down, but D-Scan rarely shows T1 frigs in the neighborhood. Mostly Tengus.


CausticS0da wrote:
Go to nullsec, scan down and kill mission runners in a Curse or similar ship. Thanks to anomaly nerf CCP shafted pvp and pve but there will still be targets.

Low sec is a bit full on for the newer player tbh, the classic Eve .jpg describing sec status is spot on.

Edit: you might not have enough sp to fly a recon. Others will give advice with ships to use for this purpose.

My scanning skills are alright, but for the time being I can only fly a Heron as a dedicated scanner, which sounds like a bad idea for this sort of activity. I will keep this in mind for a Buzzard/Manticore nullsec roam perhaps?

All those moments will be lost in time, like tears in rain。

Othran
Route One
#17 - 2012-01-16 07:56:01 UTC  |  Edited by: Othran
Gizznitt Malikite wrote:
Lady Spank wrote:
You most definitely want to fit an MWD for soloing in null sec. It might not be ideal for range control when you are actually IN a fight but without the MWD you just get blapped by anybody camping or hitting you from long range.


Does an MWD make traveling through null easier..... absolutely....
Does it improve your survivability when traveling.... occassionally....

but you can manage without it.... I have, and I've been in every region in EvE soloing in AB frigates...


Last time I saw Wensley around in AFs he was using ABs to good effect - he never seemed to have many problems making it back to gate when he jumped into a bubble. Of course if the AF changes go through then that may change as mwd on AFs will become compelling.

Depends on the people you run into of course - I never had any problems running around null in an AB Claw, people seemed perfectly happy to get into scram range.
Ponder Yonder
Strategic Exploration and Development Corp
Silent Company
#18 - 2012-01-16 11:58:19 UTC
First up, I'm also terrible.

You might want to considder joining a null-sec corp that fits your requirements. My corp, for instance. We live in 0.0 and have lots of corpies learning the ropes in T1 frigs.

You sound like you have the attitude we want, so hit me up if you want to know more.

- Ponder
Karl Planck
Perkone
Caldari State
#19 - 2012-01-16 15:27:51 UTC
I am SHOCKED no one has pointed this out yet. If you are trying to solo you best know how to use your d-scan. Not just “yea, know there is this little thing that shows me some stuffz.” I mean full on know how to use it, combined with local, to give you as much tactical awareness as possible.

The biggest difference I have seen between people who solo and people who complain solo doesn’t exist is the ability to use the d-scan. If you aren’t using it then you will be at an extreme tactical disadvantage in nearly every fight you come across.

I has all the eve inactivity

Muad 'dib
State War Academy
Caldari State
#20 - 2012-01-16 15:34:52 UTC
Fly a solo freindly ship, you cant expect to own everything in an MMORPG game, in player controlled and occupied space, and expect to do it all alone.

Get an arazu or somthing and fit it to kill ratters or whatever you prey is :)

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

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