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CCP continuing to "penalize" players 24/7

First post
Author
War Kitten
Panda McLegion
#1 - 2016-05-20 19:55:06 UTC
Hot on the heels of the wildly popular recurring opportunities announcement, rumor has it that CCP will continue to offer all the same recurring opportunities it has for years, including:

+ Undock *at any time* and shoot an NPC for isk rewards based on the size of the NPC. NO TIME LIMIT ON THIS ONE!
+ Dock at an NPC station, ask for a mission and you can be given the opportunity to shoot at even more NPCs for even more isk!
+ Join an incursion-running group and shoot at even tougher NPCs for ever greater rewards!
+ Join faction warfare and you can not only shoot at NPCs, you can ship spin around objects in space for rewards!


The trick is, you have to login to do all these things. I know its a chore, and those of you that don't login will feel penalized. But hey, that's the price we all pay to play the game: Logging in.


(Yes, I know there are arguments about the specifics of this first incarnation of recurring opportunities, but "feeling penalized" is the silliest of them.)

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Caim Naberius
Center for Advanced Studies
Gallente Federation
#2 - 2016-05-20 20:00:22 UTC
what?
Amyclas Amatin
SUNDERING
Goonswarm Federation
#3 - 2016-05-20 20:19:22 UTC  |  Edited by: Amyclas Amatin
What if your character primarily does station trading?

Maybe one quarter of my characters are market alts. Having to take them to the nearest rookie system to find a belt rat will be a bit of a chore.

And even among my combat characters, I might only be using 1 or 2 of them regularly for subcapital warfare. Undocking the rest will also be a chore.

For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/

Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"

Moac Tor
Cyber Core
Immediate Destruction
#4 - 2016-05-20 20:49:50 UTC
War Kitten wrote:
Hot on the heels of the wildly popular recurring opportunities announcement, rumor has it that CCP will continue to offer all the same recurring opportunities it has for years, including:

+ Undock *at any time* and shoot an NPC for isk rewards based on the size of the NPC. NO TIME LIMIT ON THIS ONE!
+ Dock at an NPC station, ask for a mission and you can be given the opportunity to shoot at even more NPCs for even more isk!
+ Join an incursion-running group and shoot at even tougher NPCs for ever greater rewards!
+ Join faction warfare and you can not only shoot at NPCs, you can ship spin around objects in space for rewards!


The trick is, you have to login to do all these things. I know its a chore, and those of you that don't login will feel penalized. But hey, that's the price we all pay to play the game: Logging in.


(Yes, I know there are arguments about the specifics of this first incarnation of recurring opportunities, but "feeling penalized" is the silliest of them.)

Ok, here is a lesson in economics so that you can understand why people are unhappy with this. To clarify I disagree with the concept of rewards based around logging in completely, players should want to login anyway and if you need to incentivise players to login to the game using cheap tricks, then you should take a good look at the game in general to figure out why people don't want to play in the first place.

And to the question, the reason people are unhappy with using SP as a reward is that it devalues SP.

To give you this as an example as it me be more easily understandable.

Let us say you earn £20,000 a year, and there is £1billion in the total economy in circulation. The bank decides to print off another £1billion effectively doubling the amount of money in the economy.

If you are following you have probably realised that your previous salary of £20,000 per year is now actually worth £10,000 year despite the fact that you are not actually losing any physical money and are still on a salary of £20,000 per year.

You also had £100,000 in saving which you had worked hard to save up for putting away half your salary each year for the past ten years. This again is now actually only worth £50,000 effectively halving your investment in real terms.

Now apply this to skill points. In order to keep up with our current salary (SP/hour), we now being told we need to login to kill a rat every day. If your boss told you that you need to stay behind at work for another 3 hours for the same salary, then I expect you may feel like he is penalising you wouldn't you?

Like I said though, for me it is just the fact that CCP is using this lame mechanic in order to get people to login rather than working on making a fundamentally good game. The fact that they are linking the reward soley to one of the most boring PvE activities in the game just shows how poorly thought out the idea really is.
Memphis Baas
#5 - 2016-05-20 20:50:24 UTC  |  Edited by: Memphis Baas
Instead of "shoot an NPC", they could have rewarded 10,000 skill points for

- get any sort of flag or timer for the first time, or
- activate a high-slot module for the first time

and these simple conditions would have covered a whole RANGE of activities, almost everything we do in EVE that requires undocking would have been covered. So that we're not forced to do an activity we dislike to get the reward, and the guys operating in wormholes don't have to come to Empire to avoid the tough Sleepers and shoot the easier belt rats.

That's what they should have done.

EDIT: As far as the economy, no need to rage; maybe CCP wants to crash the prices of injectors / PLEX, maybe they want to get rid of attribute implants. If you do the daily reward daily, it's the equivalent of having a set of +5 implants plugged in. Do the skillpoints/month math and you'll see. So they're not making a "mistake" with the economy that they don't realize; instead, I'm pretty sure they have an ulterior agenda.
Trader20
Hedion University
Amarr Empire
#6 - 2016-05-20 21:44:47 UTC  |  Edited by: Trader20
Citadels = some players not all
Capitals = some players not all
Alliance Warfare = some players not all
Skill point ratting = some players not all

I don't see a problem

What about me syndrome confirmed
Tau Cabalander
Retirement Retreat
Working Stiffs
#7 - 2016-05-20 22:37:07 UTC
As much as I abhor recurring opportunities, I'd support a recurring opportunity for Project Discovery.
Hal Morsh
Doomheim
#8 - 2016-05-20 23:02:12 UTC
The alternative could be to go find someone and bug them, plenty of people shooting npc's you could bug.


If not could I have stuff you don't need no more?

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

Elenahina
Federal Navy Academy
Gallente Federation
#9 - 2016-05-21 00:14:42 UTC
Amyclas Amatin wrote:
What if your character primarily does station trading?

Maybe one quarter of my characters are market alts. Having to take them to the nearest rookie system to find a belt rat will be a bit of a chore.

And even among my combat characters, I might only be using 1 or 2 of them regularly for subcapital warfare. Undocking the rest will also be a chore.


Then don't? It's not exactly rocket science.

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

Marsha Mallow
#10 - 2016-05-21 00:24:59 UTC
Would have been simpler to start charging 10k SP for every badpost. That'd get all of us off our lazy arses babbling on forums and into game. [Please don't do this CCP, btw]

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

Memphis Baas
#11 - 2016-05-21 04:41:37 UTC
Yeah that can even be automated:

- 10k skillpoints subtracted for each post
- refunded if there are likes
- 10k points gift for 10 likes, 20 likes, 30 likes, etc.

- 100k skillpoints subtracted if thread is locked or post is edited by moderators for bad posting
Caleb Seremshur
Commando Guri
Guristas Pirates
#12 - 2016-05-21 04:56:09 UTC
Amyclas Amatin wrote:
What if your character primarily does station trading?

Maybe one quarter of my characters are market alts. Having to take them to the nearest rookie system to find a belt rat will be a bit of a chore.

And even among my combat characters, I might only be using 1 or 2 of them regularly for subcapital warfare. Undocking the rest will also be a chore.


That's Your Problem.
Mr Duffo
SQUIDS.
#13 - 2016-05-21 05:00:09 UTC
Amyclas Amatin wrote:
What if your character primarily does station trading?

Maybe one quarter of my characters are market alts. Having to take them to the nearest rookie system to find a belt rat will be a bit of a chore.

And even among my combat characters, I might only be using 1 or 2 of them regularly for subcapital warfare. Undocking the rest will also be a chore.


then don't do it?

Skeggǫld, Skálmǫld, Skildir ro Klofnir!

Never forget! #OICXmassacre2014

Roenok Baalnorn
Baalnorn Heavy Industries
#14 - 2016-05-21 05:20:46 UTC
Amyclas Amatin wrote:
What if your character primarily does station trading?

Maybe one quarter of my characters are market alts. Having to take them to the nearest rookie system to find a belt rat will be a bit of a chore.

And even among my combat characters, I might only be using 1 or 2 of them regularly for subcapital warfare. Undocking the rest will also be a chore.

besides the very solid advice of " if its a chore for you then dont do it" I have to add you can only do this one time per account in the 22 hr( i believe is what it is) period. So its not necessary to log in the 27 characters that you might use once a month for 10 minutes everyday to get sp.

Furthermore if your trading, do you really need a bunch of SP? its not like your doing anything that requires more than a minor amount of skills.
Frostys Virpio
State War Academy
Caldari State
#15 - 2016-05-21 06:03:51 UTC
Moac Tor wrote:


Now apply this to skill points. In order to keep up with our current salary (SP/hour), we now being told we need to login to kill a rat every day. If your boss told you that you need to stay behind at work for another 3 hours for the same salary, then I expect you may feel like he is penalising you wouldn't you?



That's fine and dandy but they didn't remove the current SP gain/hour so the "extra 3 hours" is not to get the same thing but to get paid overtime. The 10k SP will be on top of what a character normally earn anyway so you don;t lose anything for not doing it.
Yang Aurilen
State War Academy
Caldari State
#16 - 2016-05-21 06:45:16 UTC
Marsha Mallow wrote:
Would have been simpler to start charging 10k SP for every badpost. That'd get all of us off our lazy arses babbling on forums and into game. [Please don't do this CCP, btw]


Guess who's gonna get charged first?Smile

Post with your NPC alt main and not your main main alt!

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#17 - 2016-05-21 07:09:33 UTC  |  Edited by: Scipio Artelius
Marsha Mallow wrote:
Would have been simpler to start charging 10k SP for every badpost...

Hmmm, wonder what happens when I go into negative skillpoints.
Lugh Crow-Slave
#18 - 2016-05-21 07:15:19 UTC
Scipio Artelius wrote:
Marsha Mallow wrote:
Would have been simpler to start charging 10k SP for every badpost...

Hmmm, wonder what happens when I go into negative skillpoints.


a biomass :p


i feel the op doesn't understand why ppl are so bothered by this as his examples are apples and oranges.

the biggest issue in the comparison being you can get isk and LP in many different ways dailies will be the only way to make SP outside of the passive train. and even if it is just one rat it is still grinding for levels. what was good about eve is you didn't need to do that to keep on par
Zappity
New Eden Tank Testing Services
#19 - 2016-05-21 07:30:14 UTC
Tau Cabalander wrote:
As much as I abhor recurring opportunities, I'd support a recurring opportunity for Project Discovery.

This. I don't like the current iteration but if the results look positive enough to CCP I hope they expand the concept. Exploration, Project Discovery, Invention, Manufacturing etc would be great.

Zappity's Adventures for a taste of lowsec and nullsec.

Geronimo McVain
The Scope
Gallente Federation
#20 - 2016-05-21 08:19:36 UTC
War Kitten wrote:
Hot on the heels of the wildly popular recurring opportunities announcement, rumor has it that CCP will continue to offer all the same recurring opportunities it has for years, including:

snip

(Yes, I know there are arguments about the specifics of this first incarnation of recurring opportunities, but "feeling penalized" is the silliest of them.)
lol, some people need a REALLY big sign to catch an ironic post. With all these daily whiners they assume you are one whenever you post daily.
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