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Can we turn off the new jump animation?

First post
Author
ACESsiggy
Deaths Consortium
#1 - 2016-05-08 20:34:02 UTC  |  Edited by: ACESsiggy
At first I thought the animation to point the pilot in the direction you were warping was a cool idea, but now I'm in agreement with a previous thread that has been locked, could we have this turned off? :)

Maybe put something simple yet interesting versus grabbing and rotating your camera.....

Thanks!

“The open-minded see the truth in different things: the narrow-minded see only the differences.”

Ranzabar
Doomheim
#2 - 2016-05-09 00:50:25 UTC
I agree. After all, we normally watch ourselves tool around in space from a third-person perspective. Why that should change when you jump is beyond me. I don't like it at all.

it's inconsistent with the normal gameplay visual perspective.

Abide

Nat Silverguard
Aideron Robotics
Aideron Robotics.
#3 - 2016-05-09 05:07:47 UTC
NO!!!

Just Add Water

Ex0101
T-Wrecks
#4 - 2016-05-09 13:13:37 UTC
Many screamed about it when it was added, as always nothing changed, obviously it never will.
Robert Caldera
Caldera Trading and Investment
#5 - 2016-05-09 14:21:43 UTC  |  Edited by: Robert Caldera
same about the floating in space animation after getting podded. Annoying as hell and totally useless, why I'd love to turn it off, yet there is no way X
Kieron VonDeux
#6 - 2016-05-09 15:05:14 UTC
Just a note, no change has ever come without at least some one disliking it. Frequently when Devs do listen to those few they end up pissing off even more by changing it back. Not always the case but it happens enough to make them very leery of reverting such things.

Another note, a game that never changes little things like that always die at some point due to that, because most want such little changes over time because without them the game gets stale.

Things always change in this game. Sometimes you will like it, sometimes you won't, but generally you will have a better experience if you don't obsess over such little things.

TigerXtrm
KarmaFleet
Goonswarm Federation
#7 - 2016-05-09 15:26:25 UTC
People are still b*tching about this? Get the f*ck out.

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Sky Marshal
State War Academy
Caldari State
#8 - 2016-05-09 15:42:51 UTC  |  Edited by: Sky Marshal
Kieron VonDeux wrote:
Just a note, no change has ever come without at least some one disliking it. Frequently when Devs do listen to those few they end up pissing off even more by changing it back. Not always the case but it happens enough to make them very leery of reverting such things.

Another note, a game that never changes little things like that always die at some point due to that, because most want such little changes over time because without them the game gets stale.

Things always change in this game. Sometimes you will like it, sometimes you won't, but generally you will have a better experience if you don't obsess over such little things.


Unfortunately, it don't work this way.

I have to agree about the fact that if you don't change "little things", at a moment it accumulates and become a really bad point for a game, especially Eve Online. But sometimes if you change some of them the wrong way, you will find players obsessed with that because this changes become real annoyances.

The main problem with the jump gate animation -for my case- is this annoying lightning effect who can't be disabled. After some jumps, I have to cover the center of the screen with wallet/industry window because I begin to have an headache. And so obviously my gaming experience in EVE has reduced since this new jump animation as you can't live in a station forever, I even left few months because of that.

I understand that this effect is here to give an "active" feeling to the gate, but if it can physically affect some players, that means it has been done wrongly. But CCP never admit that when it happen.

I can say the same for many others little things, like the deletion of the "Load Station Environment" option, a really bad move who raised up the GPU temperature. I am afraid that CCP will lose players who use gaming laptops...

So yes, little things must be changed but with CCP it is better not, because CCP often break them instead of upgrade them, and they don't care of feedback.......
Kieron VonDeux
#9 - 2016-05-09 16:09:54 UTC
Sky Marshal wrote:
Kieron VonDeux wrote:
Just a note, no change has ever come without at least some one disliking it. Frequently when Devs do listen to those few they end up pissing off even more by changing it back. Not always the case but it happens enough to make them very leery of reverting such things.

Another note, a game that never changes little things like that always die at some point due to that, because most want such little changes over time because without them the game gets stale.

Things always change in this game. Sometimes you will like it, sometimes you won't, but generally you will have a better experience if you don't obsess over such little things.


Unfortunately, it don't work this way.

I have to agree about the fact that if you don't change "little things", at a moment it accumulates and become a really bad point for a game, especially Eve Online. But sometimes if you change some of them the wrong way, you will find players obsessed with that because this changes become real annoyances.

The main problem with the jump gate animation -for my case- is this annoying lightning effect who can't be disabled. After some jumps, I have to cover the center of the screen with wallet/industry window because I begin to have an headache. And so obviously my gaming experience in EVE has reduced since this new jump animation as you can't live in a station forever, I even left few months because of that.

I understand that this effect is here to give an "active" feeling to the gate, but if it can physically affect some players, that means it has been done wrongly. But CCP never admit that when it happen.

I can say the same for many others little things, like the deletion of the "Load Station Environment" option, a really bad move who raised up the GPU temperature. I am afraid that CCP will lose players who use gaming laptops...

So yes, little things must be changed but with CCP it is better not, because CCP often break them instead of upgrade them, and they don't care of feedback.......


I feel for you, I get migraines myself and luckily for me such in-game things don't trigger them.

But I can see CCP's position, if they start regularly making changes because someone says it has that effect on them, then unfortunately there would a huge surge in people saying some change in effect affects them like that.

For years I tried to tell my friends what is was like to have migraines and they would say they knew what I meant, then I showed them that video on Youtube and they were like omg! really.

Its unfortunate that there is no test to convey these issues so those involved can really see what you suffer.

But CCP does need to weigh everything and due to possible abuse by others, they have to play it safe.

Pandora Carrollon
Provi Rapid Response
#10 - 2016-05-09 20:41:23 UTC
Sky Marshal wrote:


The main problem with the jump gate animation -for my case- is this annoying lightning effect who can't be disabled. After some jumps, I have to cover the center of the screen with wallet/industry window because I begin to have an headache. And so obviously my gaming experience in EVE has reduced since this new jump animation as you can't live in a station forever, I even left few months because of that.


Sounds like the gamma is out of whack on your monitor. If you have it turned up to see, you should probably back it down. Maybe invest in a high quality monitor that you can adjust to your needs.

Cheapest thing you can do is look away when the jump happens. Good time to pick up your favorite beverage and take a sip.
Jazmyn Stone
Perkone
Caldari State
#11 - 2016-05-09 21:16:15 UTC  |  Edited by: Jazmyn Stone
I warp to a gate to the next star system, and then there's a slight pause.

My ship is jerked into alignment with the gate, then shot thru into the "wormhole", and appears in the next system.


I do not like the ship being jerked into alignment with the gate, I really annoys me, as it just doesn't seem "real".



I would just like to see that when I warp to a gate, I am then instantly sent thru the wormhole into the next system.


-Jaz

Always remember Tovil-Toba, and what was done there.

Zeko Rena
ENCOM Industries
#12 - 2016-05-09 21:43:06 UTC
Ranzabar wrote:
I agree. After all, we normally watch ourselves tool around in space from a third-person perspective. Why that should change when you jump is beyond me. I don't like it at all.

it's inconsistent with the normal gameplay visual perspective.


Because your little camera drone must dock with your ship during jumps, otherwise it will get left behind!
Sky Marshal
State War Academy
Caldari State
#13 - 2016-05-10 11:31:46 UTC  |  Edited by: Sky Marshal
Pandora Carrollon wrote:
Sounds like the gamma is out of whack on your monitor. If you have it turned up to see, you should probably back it down. Maybe invest in a high quality monitor that you can adjust to your needs.

Cheapest thing you can do is look away when the jump happens. Good time to pick up your favorite beverage and take a sip.

I took a video, so I could capture a screenshot without risks after docking. I guess the video player wasn't correctly setted.

For the second point, of course I can adapt myself to the game and this is already what I do but I shouldn't have to do that, it doesn't make any sense. Adapt (or die) to the gameplay, yes. Adapt to the game, no, it should be the other way. EVE has some options like to disable the Camera Shake (I disabled it since I enter the game 10 years ago) and many others, why isn't there any for some of the last (so-called) shiny effects ? I have the feeling that CCP is in his "psssshhhh"/e-peen period and force it to us without any other consideration. No wonder 52% of new players don't stay after two hours, between bad decisions and a bad tutorial...

So in short, I want the death of this bubble of light at the center of a stargate, whatever I jump or not. It pulsates too much, generate lightning... This is a real annoyance.
Pandora Carrollon
Provi Rapid Response
#14 - 2016-05-10 17:29:47 UTC
Sky Marshal wrote:
So in short, I want the death of this bubble of light at the center of a stargate, whatever I jump or not. It pulsates too much, generate lightning... This is a real annoyance.


I'm sorry to hear it's such a bother for you. I don't notice it because I jump with my mouse so I'm already moving the pointer to above the current system listing in the route since it 'jumps up' when the jump is triggered and I right click on the name of the next system in the list that appears there and once I lost the 'streaks' on the screen I click on 'jump' for the next system. My ship never stops moving and warping. I rarely sit under cloak for more than a second when I'm in a rush or in hazardous space.

Thus, I'm never looking at the middle of the screen. I'm being efficient and the warp effect more than bores me by now.

You could also turn down your monitors brightness a notch or two. This will make it seem less annoying. Just some ideas for the way the game is now.

And, to your general sense about the game has to change to suit you not you to the game, that position seems a little... odd. Maybe I'm misinterpreting your sentiments.
Tau Cabalander
Retirement Retreat
Working Stiffs
#15 - 2016-05-10 17:43:27 UTC
I have turned-off all camera bob, weave, shake, and auto-field of view (or whatever it is called).

Otherwise I find warping intolerable.
Andrey Horvat
Caldari Provisions
Caldari State
#16 - 2016-05-10 18:59:33 UTC
I don't get it, you're complaining about the ship aligning to the place where you will warp? I don't understand the problem..
DaReaper
Net 7
Cannon.Fodder
#17 - 2016-05-10 22:29:43 UTC  |  Edited by: DaReaper
the jump animation has been in what, for two years now? and you are just now whining about it? The point of the animation is to cover the load screen as the game loads the next system. just look away. hell most of the time i don;t even the damn thing cause i land on the gate i automatically look at something else.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Marsha Mallow
#18 - 2016-05-10 23:27:47 UTC
+1 please allow option to turn off.

And no, not ever going to stop whining about this. It's intolerable for those of us who suffer from motion sickness, and 'look away' is not an acceptable workaround. Not asking for a redesign, just allow those of us who want to turn the damn thing off, to turn the damn thing off. It's not an unreasonable request for any visual mechanic. If major numbers of players do disable it, then perhaps a rethink is needed.

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

Keebler Wizard
Skew The Suits
#19 - 2016-05-11 17:50:29 UTC
Marsha Mallow wrote:
+1 please allow option to turn off.

And no, not ever going to stop whining about this. It's intolerable for those of us who suffer from motion sickness, and 'look away' is not an acceptable workaround. Not asking for a redesign, just allow those of us who want to turn the damn thing off, to turn the damn thing off. It's not an unreasonable request for any visual mechanic. If major numbers of players do disable it, then perhaps a rethink is needed.


Levels of detail toggles are fine, but turning on and off major graphical effects would change the game experience too much. Where does it end? Im going to agree with the better monitor crowd, or adjust your GPU settings to lower the brightness that way.
Bumblefck
Kerensky Initiatives
#20 - 2016-05-11 18:23:32 UTC
TigerXtrm wrote:
Offensive



People are still breaking the forum rules regarding bypassing the profanity filter? Kindly disembark

Perfection is a dish best served like wasabi .

Bumble's Space Log

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