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LS FW Frigate Solo PVP - What do you do against small gang?

Author
Maria Votls
Women's Club
#1 - 2016-05-07 19:31:07 UTC  |  Edited by: Maria Votls
I'm now roaming in Low Sec (Black Rise arround Rakapas) with the objective to learn Frigate Solo PVP, I'm getting killed most of the time by small gang (3 to 9) ships. There are two scenarios, small gang sitting on the other side of a gate, or a solo pilot waiting on a plexe as a bait and the teammates landing on me when the fight start.

1 vs 1 I'm doing decently good for a newbie. Against gang, I'm terrible. (Killboard)

What are you doing to prevent unfair matchup? Do you have good online reference I should by studying?

Having a second account acting as a scout seems to be a boring solution to me, hopefully you'll propose better alternatives.

Over the last couple of days, my "fight per hour" ratio was very low since I have hard time finding solo T1 frigate pvpers. Where are they? Solo frig pvp is dying?

Thx in advance for your advices.
Mysa
EVIL PLANKTON
#2 - 2016-05-07 19:46:51 UTC
You are flying around in other peoples sandbox as your trying to create content in your own, nothing is fair in eve. Not even your own game play. Keep trying, change area, change region, try null sec, use d-scan adn dont go for the obvius bait. Expand that sandbox eh?
Lena Lazair
Ministry of War
Amarr Empire
#3 - 2016-05-07 20:05:30 UTC  |  Edited by: Lena Lazair
In a phrase? Accept it.

There is no honorable 1v1 in EVE. Enjoy the few true solo fights you get, but just accept that going up against the odds is pretty much THE lot of solo PvPers in EVE. And that's not new; solo PvP is not "dead"; it's been like this forever.

As for specific advice, a couple of things come to mind. First, look vulnerable. If you want other solo PvP pilots to engage you, you need to look like an easy target. That means don't go around in a Garmur or Tristan or some other meta cancer-tier fit that no one will engage without 3-to-1 odds.

Second is, hunt. Gangs get complacent in their numbers. Don't try to facesmash them, instead find a stealthy fit that lets YOU hunt THEM on your own terms. Wait for the stragglers, or bait someone into agressing so they can't jump a gate with their friends, etc. You need to separate and isolate the weaker targets so you can pick them off.

Third... try T1 cruisers. They are just as cheap as a pirate frigate and, since you're getting blobbed anyway, they are a lot more forgiving of mistakes and last long enough that you can actually learn and adapt during a fight. Frigate PvP is actually a speedy knife-fight that tends to be over in a matter of seconds. It's actually a pretty tough way to learn the ropes.
Bumblefck
Kerensky Initiatives
#4 - 2016-05-07 22:07:40 UTC
'Unfair matchup'


You made me laugh so hard my spectacles fell off my face and I had a minor aneurism, well done

Perfection is a dish best served like wasabi .

Bumble's Space Log

Scruffled
#5 - 2016-05-07 22:09:33 UTC
Move to The Bleak Lands.
Evelyn Ikarus
Doomheim
#6 - 2016-05-07 22:24:40 UTC
I'm a new player too, but I have a FW character... one thing I do is never engage somebody already in a plex as it gives them the high ground so to speak. Start the plex yourself and stay at about 29km from the beacon to keep it counting down. If somebody pops up on your dscan at like 1au, start to burn off. When they take the gate they will need to come to you to close the gap and engage. Most fights I get are 75km to 150km off the beacon (no fleet can members can warp to them while inside the plex) and if they have friends by the time they take the gate and burn to us the fight is usually over and I'm out. Try it with kiting fits or use drones as brawling is a bit more difficult trying to fight like that.
Galaxxis
The Regency
The Monarchy
#7 - 2016-05-07 22:26:16 UTC
How to solo PvP: bring friends.
Vol Arm'OOO
Central Co-Prosperity Union
#8 - 2016-05-07 22:39:06 UTC
Maria Votls wrote:
I'm now roaming in Low Sec (Black Rise arround Rakapas) with the objective to learn Frigate Solo PVP, I'm getting killed most of the time by small gang (3 to 9) ships. There are two scenarios, small gang sitting on the other side of a gate, or a solo pilot waiting on a plexe as a bait and the teammates landing on me when the fight start.

1 vs 1 I'm doing decently good for a newbie. Against gang, I'm terrible. (Killboard)

What are you doing to prevent unfair matchup? Do you have good online reference I should by studying?

Having a second account acting as a scout seems to be a boring solution to me, hopefully you'll propose better alternatives.

Over the last couple of days, my "fight per hour" ratio was very low since I have hard time finding solo T1 frigate pvpers. Where are they? Solo frig pvp is dying?

Thx in advance for your advices.


The key to successful eve pvp is picking your fights - learn the area, know the players etc. . . Barring that - if you just want to pick fights with who ever then you need to either bring your own force multiplier (links, falcon or whatever) or use a ship that has a built-in gtfo option (usually a kttiy ship -something with a long point that is very fast). As for gate camps - your options are burn back to the (aka crashing the gate), burning away very fast, or warping. Which one you do depends upon the type of ship you flying, its fit and the makeup of the force facing you.

I don't play, I just fourm warrior.

Hawke Frost
#9 - 2016-05-07 22:40:44 UTC
Don't be in low sec, solo pvp in 0.0 is much better. It sounds backwards but it's true.
Gully Alex Foyle
The Scope
Gallente Federation
#10 - 2016-05-07 23:22:45 UTC  |  Edited by: Gully Alex Foyle
Hi Maria and welcome to solo PVP!

First of all, for a solo newbie, your killboard looks pretty good indeed. Keep it up, you got talent!

Here's some advice:

. Don't rush into fights. If someone wants to fight you, they'll fight you even if you make them chase you for a bit. Tease them. They'll think you're an easy fight, and lower their guard. Also, if they have friends they'll very likely show their hand by getting greedy and excited and all come chasing after you.

. If you jump into a gate camp, there's a good chance you're f*d. Gg, get your pod out and reship. Burning back to gate with overheated prop mod is an option. If you don't think you'll make it, at the very least hold gate cloak for the full minute. Maybe some other poor dude will jump in and die in your place :)

. In FW space, take full advantage of deadspace mechanics and acceleration gates. If you're outside a FW plex at range, any backup that warps in has to burn towards you (make sure you're not in-line with a celestial though). If you're inside a plex at range, backup needs to first warp in, then burn at you. You just need a few seconds to kill the T1 frig bait.

. Even while fighting, don't forget to keep an eye on local and dscan.

. Quickly check local in every system to see if there are several dudes from same corp/alliance. You can download Pirate's Little Helper for a nifty tool to do this.

. Try T1 destroyers. Often underestimaed, they can kill multiple frigates pretty easily. The main difference vs. T1 frigs is that they're slow as f*k but have big bonuses to damage application. As a rule of thumb, you don't even try to range control in a dessy, you just blap all the things as quick as you can. A frigate micro-gang will often engage a solo dessy. If you pilot well, at the very least you'll kill more ISK than your own ship before you die.


Have fun and keep it up!


EDIT: looking at your losses, you fly just a handful of pretty solid fits. Great to learn, but three problems: 1) makes you predictable. yes, people (especially other solo PVPers) WILL take a peak at your killboard before engaging 2) the fits are solid but classic and well-known. again, predictable 3) they're not so easy to counter by another t1 frig solo opponent. Try flying something more inconspicuous, like a standard T1 frig instead of Navy (you'll get more fights) and with an unexpected fit (you'll win them!). Example: AB dual-web blaster MASB Merlin.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Sustrai Aditua
Intandofisa
#11 - 2016-05-08 06:29:19 UTC
Law of the jungle: If it's smaller than you, eat it. If it's larger than you, RUN!

There's nothing to be gained by engaging groups with a single frigate. Run. Don't be their patsy.

If we get chased by zombies, I'm tripping you.

Fal Dara
Vortex Command Corporation
#12 - 2016-05-08 17:07:04 UTC
Maria Votls wrote:
I'm now roaming in Low Sec (Black Rise arround Rakapas) with the objective to learn Frigate Solo PVP, I'm getting killed most of the time by small gang (3 to 9) ships. There are two scenarios, small gang sitting on the other side of a gate, or a solo pilot waiting on a plexe as a bait and the teammates landing on me when the fight start.

1 vs 1 I'm doing decently good for a newbie. Against gang, I'm terrible. (Killboard)

What are you doing to prevent unfair matchup? Do you have good online reference I should by studying?

Having a second account acting as a scout seems to be a boring solution to me, hopefully you'll propose better alternatives.

Over the last couple of days, my "fight per hour" ratio was very low since I have hard time finding solo T1 frigate pvpers. Where are they? Solo frig pvp is dying?

Thx in advance for your advices.


Well, a large part of the problem is the area of space you're in. If you want to solo pvp, that area is patrolled by people that know it better than they probably know their own back yard irl. I could make a list, without logging in, of characters and corps there than ya just dont mess with--all because i live there.

There are a LOT of solo pilots around there (some of the best in the game 'Ben Mellow Murray'), and the key really is just learning who lives around you, and who is likely to drop a blob on ya. There are plenty of honorable 1v1 people out there once you get to know them. There are lots of really terrible people out there too (the leader of kill boards on zkill, is also out there--if he THINKS he's about to lose, he brings alts to kill ya, and hes ALWAYS linked--dont bother with that fight).

The best option, imho, would be to join one of the local corps--like the one i'm in. They already have some intel about who lives there and who provides a good fight. If you live there for a few weeks with a group, you come to understand the other residents, and residents are 90% of the pvp content. You know who to fight, when. Ya learn who flies with links, and who is bait for a blob.

Take up residency, and join up with some people who know the area.
Maria Votls
Women's Club
#13 - 2016-05-08 19:19:42 UTC  |  Edited by: Maria Votls
I appreciate experienced pilots sharing there knowledge. Some advices were unexpected and I'll adapt my strategy. Here are some advices that got my attention:


  • Acceptance. Eve is a sandbox where it's difficult to find true honnorable 1vs1. It does suggest that it isn't me doing something wrong, but it's the nature of the beast.
  • Know your neighbors. After a couple of week, every pilots looks the same to me. Learning who is who would provide insights to which fight is worth engaging. Perhaps that would reduce the numbers of baiting scenario, or the pilots using alt or links. I like the idea of joining a local corp that would share itel with me.
  • Look vulnerable and attractive. Sitting on a novice plex with my Hookbill with my dual reps and dual webs might not be the best solution to attract 1vs1 T1 frigates. Perhaps downgrading to a Kestrel would be a good start (bye bye 5th mid slot). There many option to explore, such as dual reps Breacher which is not bad for a T1 frigates.
  • Be unpredictable. Having 10 nearly identicals Comet and Hookbill on my killboard losses is quite predictable. Experience players will take notice and engage only if they know how to counter my fits.
  • Learn to split targets. Ouff, this one is tough! Perhaps I'll need to trade my afterburner with MWD, which I find difficult when entering scram range of other player. Giving up range control isn't easy.


So here the unanswered questions...

How do you detect when someone is linked? In general, which attributes are getting boosted?

Why someone is suggesting to move to null-sec? I doubt it would increase the number of interresting fights to my advantage? If null-sec is so much better, why so many high profile pirate reside in low-sec FW?

Now that I'm looking for corp to learn my neighborhood, anyone as a good suggestion for USTZ? Please note that small gang and gate camping isn't in my todo list, the corp would need to accept my solo PVP lifestyle.
Jarsoom Blade
Blade's Legion
#14 - 2016-05-08 20:31:48 UTC
Once had a 1v4, three executioners and a comet. I was in a merlin. I burned away from them to get some distance. The comet was slower and got left behind while the three executioners got in my range. They were new players i think, because i got all three of them down in close range. I decided i'd try, since i looked at their ship and saw they were beam fit, they'd have a hard time tracking me in my blaster ship. When i got all three of them down the comet finally got into my range and finished me off. It was incredibly fun.

Try things out! Be a little brave, but smart, about certain engagements. But if you think you should warp out of a possible 1v4 don't be afraid to do so. You'll save some isk and a chance to fight a better fight for you :)

"Two things I've learned lately. One: don't get jammed. And two: stationary ships don't react well to 1400's" - John Rourke, Clear Skies 2

Fal Dara
Vortex Command Corporation
#15 - 2016-05-08 21:45:04 UTC
Maria Votls wrote:


So here the unanswered questions...

How do you detect when someone is linked? In general, which attributes are getting boosted?

Why someone is suggesting to move to null-sec? I doubt it would increase the number of interresting fights to my advantage? If null-sec is so much better, why so many high profile pirate reside in low-sec FW?

Now that I'm looking for corp to learn my neighborhood, anyone as a good suggestion for USTZ? Please note that small gang and gate camping isn't in my todo list, the corp would need to accept my solo PVP lifestyle.


As to when some one might be linked--check the system, often their links will be in there with them. If it's a low population system, they will probably be the only two there. A links character, on dscan, will almost always be in a tech 3 cruiser. If you see one, links are in system, leave system (they like to orbit gates, or sit in safe spots). Sometimes links alts have a simular name. Usually links alts have a high security status--which is a dead give away in low sec, so check everyones sec status.

The attributes boosted will always be shield tank, OR armor tank--and SPEED. 4 links. If they dont have active tanks, they will tank armor or shield resist, speed, sig radius, and e-war range (longer web and scram).

I dont know about null sec, chances are you will just run into bubbles and die before getting any fights. BUT, the reason you perceive there to be more pirates in low sec is because, hunting in low sec causes security status loss. In null, pvp doesnt cause a sec status loss, so you could kill 100 people a day and still be +5. I dont think null sec is better for solo. Nor small gangs.

corp? the one i'm in is great usually. Solo is encouraged, but we do have fleets to join when ya like. There are a few others on the gallente side. Caldari, i have no idea, we kill them too much for me to consider them good.
Vol Arm'OOO
Central Co-Prosperity Union
#16 - 2016-05-09 20:27:35 UTC
Maria Votls wrote:
I appreciate experienced pilots sharing there knowledge. Some advices were unexpected and I'll adapt my strategy. Here are some advices that got my attention:


  • Acceptance. Eve is a sandbox where it's difficult to find true honnorable 1vs1. It does suggest that it isn't me doing something wrong, but it's the nature of the beast.
  • Know your neighbors. After a couple of week, every pilots looks the same to me. Learning who is who would provide insights to which fight is worth engaging. Perhaps that would reduce the numbers of baiting scenario, or the pilots using alt or links. I like the idea of joining a local corp that would share itel with me.
  • Look vulnerable and attractive. Sitting on a novice plex with my Hookbill with my dual reps and dual webs might not be the best solution to attract 1vs1 T1 frigates. Perhaps downgrading to a Kestrel would be a good start (bye bye 5th mid slot). There many option to explore, such as dual reps Breacher which is not bad for a T1 frigates.
  • Be unpredictable. Having 10 nearly identicals Comet and Hookbill on my killboard losses is quite predictable. Experience players will take notice and engage only if they know how to counter my fits.
  • Learn to split targets. Ouff, this one is tough! Perhaps I'll need to trade my afterburner with MWD, which I find difficult when entering scram range of other player. Giving up range control isn't easy.


So here the unanswered questions...

How do you detect when someone is linked? In general, which attributes are getting boosted?

Why someone is suggesting to move to null-sec? I doubt it would increase the number of interresting fights to my advantage? If null-sec is so much better, why so many high profile pirate reside in low-sec FW?

Now that I'm looking for corp to learn my neighborhood, anyone as a good suggestion for USTZ? Please note that small gang and gate camping isn't in my todo list, the corp would need to accept my solo PVP lifestyle.


Best piece of advice that an eve friend ever gave me was - People only fight when they think they are going to win.

Of course the flip side to that is if you want someone to fight you, you have to make it appear that the other side has a chance of beating you. Which means that your hammer or edge needs to be hidden or at least not obvious.

I don't play, I just fourm warrior.

Gimme Sake
State War Academy
Caldari State
#17 - 2016-05-09 20:29:08 UTC
Bring a carrier.

"Never not blob!" ~ Plato

Yang Aurilen
State War Academy
Caldari State
#18 - 2016-05-09 23:00:06 UTC
Maria Votls wrote:
I'm now roaming in Low Sec (Black Rise arround Rakapas) with the objective to learn Frigate Solo PVP, I'm getting killed most of the time by small gang (3 to 9) ships. There are two scenarios, small gang sitting on the other side of a gate, or a solo pilot waiting on a plexe as a bait and the teammates landing on me when the fight start.

1 vs 1 I'm doing decently good for a newbie. Against gang, I'm terrible. (Killboard)

What are you doing to prevent unfair matchup? Do you have good online reference I should by studying?

Having a second account acting as a scout seems to be a boring solution to me, hopefully you'll propose better alternatives.

Over the last couple of days, my "fight per hour" ratio was very low since I have hard time finding solo T1 frigate pvpers. Where are they? Solo frig pvp is dying?

Thx in advance for your advices.


Solo PVP quote of the day:
"Together we solo!"

Post with your NPC alt main and not your main main alt!

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#19 - 2016-05-10 08:40:46 UTC
Bumblefck wrote:
'Unfair matchup'


You made me laugh so hard my spectacles fell off my face and I had a minor aneurism, well done


oh bumble has a new look \o/

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#20 - 2016-05-10 08:49:45 UTC
Maria Votls wrote:
I appreciate experienced pilots sharing there knowledge. Some advices were unexpected and I'll adapt my strategy. Here are some advices that got my attention:


  • Acceptance. Eve is a sandbox where it's difficult to find true honnorable 1vs1. It does suggest that it isn't me doing something wrong, but it's the nature of the beast.
  • Know your neighbors. After a couple of week, every pilots looks the same to me. Learning who is who would provide insights to which fight is worth engaging. Perhaps that would reduce the numbers of baiting scenario, or the pilots using alt or links. I like the idea of joining a local corp that would share itel with me.
  • Look vulnerable and attractive. Sitting on a novice plex with my Hookbill with my dual reps and dual webs might not be the best solution to attract 1vs1 T1 frigates. Perhaps downgrading to a Kestrel would be a good start (bye bye 5th mid slot). There many option to explore, such as dual reps Breacher which is not bad for a T1 frigates.
  • Be unpredictable. Having 10 nearly identicals Comet and Hookbill on my killboard losses is quite predictable. Experience players will take notice and engage only if they know how to counter my fits.
  • Learn to split targets. Ouff, this one is tough! Perhaps I'll need to trade my afterburner with MWD, which I find difficult when entering scram range of other player. Giving up range control isn't easy.


So here the unanswered questions...

How do you detect when someone is linked? In general, which attributes are getting boosted?

Why someone is suggesting to move to null-sec? I doubt it would increase the number of interresting fights to my advantage? If null-sec is so much better, why so many high profile pirate reside in low-sec FW?

Now that I'm looking for corp to learn my neighborhood, anyone as a good suggestion for USTZ? Please note that small gang and gate camping isn't in my todo list, the corp would need to accept my solo PVP lifestyle.


Use a program called "pirates little helper", it wont show if they are linked but gives a better insight than just local, who cares about links anyway?, "most" lowsec pirates will honor 1v1, just ask.

So your looking for a corp to help you, but you wont help them with your participation? you will learn solo pvp better when you get to grips with small gang stuff

If you want 1v1 and frigate pvp stay in lowsec, nullsec is pretty baron compared to lowsec unless you want to f1 monkey

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

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