These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

EVE: Citadel expansion - Issues

First post
Author
CCP Turtlepower
C C P
C C P Alliance
#441 - 2016-05-02 10:26:20 UTC
Sergey Hawk wrote:
After changing ship my old camera stuck after gate jump again.
Need to look at my ship after each jump.
Autotracking stop working after each undock after login. To fix this I must enable-disable new camera.

Hi! Could you please file a bug report for each of these issues from in-game (press F12) with some screenshots? Thanks in advanceBig smile

o7
CCP Turtlepower
Sergey Hawk
The Sith Syndicate
REFORD
#442 - 2016-05-02 11:08:36 UTC
CCP Turtlepower wrote:
Sergey Hawk wrote:
After changing ship my old camera stuck after gate jump again.
Need to look at my ship after each jump.
Autotracking stop working after each undock after login. To fix this I must enable-disable new camera.

Hi! Could you please file a bug report for each of these issues from in-game (press F12) with some screenshots? Thanks in advanceBig smile

o7
CCP Turtlepower


EBR-79425 was created yesterday for UI
But without screenshots. It is very easy to reproduce. I will make the video after DT.

Aura: "You need to be within range to execute this function."

Kimi Räikkönen: “Leave me alone, I know what I’m doing.”

Sergey Hawk
The Sith Syndicate
REFORD
#443 - 2016-05-02 11:57:30 UTC
EBR-79628
This about autotracking not working after login and first undock
1 minute of video

EBR-79629
This about camera detach after each jump
The last two minutes of video

https://youtu.be/Zs2Ne34dCFM

Videos with sound to be heard as I choose objects after undock

Aura: "You need to be within range to execute this function."

Kimi Räikkönen: “Leave me alone, I know what I’m doing.”

Sgt Ocker
What Corp is it
#444 - 2016-05-02 12:02:21 UTC  |  Edited by: Sgt Ocker
CCP Phantom wrote:
FIXED 4/29

The overview may fail to refresh correctly while in space.

Sorry but you can add - The overview may fail to refresh correctly while in space. Back to the Not Fixed list, it is still as buggy as ever.

Warp from station to gate (42AU) Land on gate - overview shows me at zero on station 42 AU from gate.
Jump though to next system, any ships on grid remain (greyed out) for the duration of warp to next gate, while above also occurs. Warping XX distance or location, overview does not refresh.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Etienne Picard
Knights of the Posing Meat
#445 - 2016-05-02 12:32:19 UTC
Sgt Ocker wrote:
CCP Phantom wrote:
FIXED 4/29

The overview may fail to refresh correctly while in space.

Sorry but you can add - The overview may fail to refresh correctly while in space. Back to the Not Fixed list, it is still as buggy as ever.

Warp from station to gate (42AU) Land on gate - overview shows me at zero on station 42 AU from gate.
Jump though to next system, any ships on grid remain (greyed out) for the duration of warp to next gate, while above also occurs. Warping XX distance or location, overview does not refresh.


I am also still experiencing this issue.
Zorn Cosby
Sebiestor Tribe
Minmatar Republic
#446 - 2016-05-02 12:48:18 UTC
Any comment on the bug of recurring charges for the use of Jump Clones?
Tsawind Gallente
Iron.Guard
Fraternity.
#447 - 2016-05-02 13:10:44 UTC  |  Edited by: Tsawind Gallente
Citadels seem like a great addition to the game.

One major problem:
If these are not handle correctly and fixed quickly they may single-handedly destroy wormhole space.

CCP YOU MUST REMOVE THE TRASH ALL BUTTON IN WORMHOLE SPACE!

Wormhole life's number 1 content is evictions. If there are no isk/assets to be gained by a multiple day siege against an extremely powerful enemy, (citadel + enemy fleet), it does not make sense to siege an enemy wormhole.


This is an extremely important problem that needs to be fixed ASAP.
Sergey Hawk
The Sith Syndicate
REFORD
#448 - 2016-05-02 13:39:41 UTC
Zorn Cosby wrote:
Any comment on the bug of recurring charges for the use of Jump Clones?


Unfortunately this is a feature and not a bug Ugh

Aura: "You need to be within range to execute this function."

Kimi Räikkönen: “Leave me alone, I know what I’m doing.”

CCP Turtlepower
C C P
C C P Alliance
#449 - 2016-05-02 13:41:44 UTC
Sergey Hawk wrote:
EBR-79628
This about autotracking not working after login and first undock
1 minute of video

EBR-79629
This about camera detach after each jump
The last two minutes of video

https://youtu.be/Zs2Ne34dCFM

Videos with sound to be heard as I choose objects after undock
Thanks! We've managed to reproduce both issues and are working on fixes.

CCP Turtlepower
Crosi Wesdo
War and Order
#450 - 2016-05-02 14:08:56 UTC  |  Edited by: Crosi Wesdo
This shouldnt need to be said. But if you want to make a good impression to new users, could you please make sure that the overview and the camera (old camera), at least work after a patch?

Remaining issues with new camera,

Up and down movement seems to be a quarter of the sensitivity of left and right movement. - I manually pilot and need to be able to look up and down as easily as left and right.

Zoom sensitivity is too high. - I use a ratchet-less mouse and new camera zoom is far too fast with it. I like the smoothness of the zoom, but i would like it to be adjustable to the extent that it feels like the old zoom which is just better.

Also, give me back my right click menu in the order it was. I understand your reasoning for moving it, but there are just much better reasons for it to stay where it was.
Sergey Hawk
The Sith Syndicate
REFORD
#451 - 2016-05-02 14:27:24 UTC  |  Edited by: Sergey Hawk
Quote:
Remaining issues with new camera
  • Up and down movement seems to be a quarter of the sensitivity of left and right movement. - I manually pilot and need to be able to look up and down as easily as left and right.
  • Zoom sensitivity is too high. - I use a ratchet-less mouse and new camera zoom is far too fast with it. I like the smoothness of the zoom, but i would like it to be adjustable to the extent that it feels like the old zoom which is just better.

  • two additional issues that do not allow use the new camera

  • No custom tracking position for camera without dynamic center offset.
  • Intermediate centering the camera before start rotation if dynamic center offset turned on.
  • https://youtu.be/kgh8zSJryxk

    Aura: "You need to be within range to execute this function."

    Kimi Räikkönen: “Leave me alone, I know what I’m doing.”

    Zorn Cosby
    Sebiestor Tribe
    Minmatar Republic
    #452 - 2016-05-02 14:28:17 UTC
    Sergey Hawk wrote:
    Zorn Cosby wrote:
    Any comment on the bug of recurring charges for the use of Jump Clones?


    Unfortunately this is a feature and not a bug Ugh


    Then CCP needs to comment directly upon it and clarify its communication regarding a RECURRING UNDOCUMENTED fee that has never before been discussed and it now being assessed to access unsaleable, player-owned assets.

    This is a MAJOR change that was not appropriately documented. All previous communication on it indicated that at most it would be a one time charge, if that for existing clone installations.

    If CCP truly intends upon assessing RECURRING fees for access to existing implanted JCs (a totally unsaleable asset), then they need to offer full market high refunds to those with JCs & implants. Assessing a RECURRING fee for existing implanted JCs changes the entire scenario for the purchase and use of JCs.

    An entire debate regarding the effect that recurring fees would have upon existing players was never had. The monetizing of JC use only impacts those that chose to not have multiple alts per account. Anyone with role specific alts will not be impacted, only those WITHOUT role specific alts will now be impacted. Anyone with a jack-of-all-trades character will now be paying 1.8M every single time that they wish to try something different and be on an moderately even playing field. This is a TERRIBLE idea, and implementing it without discussion or acknowledgment sets a HORRIBLE PRECIDENT.

    This is a case of CCP taking without discussion. 7B+ in ISK is tied up in implanted JCs that I will now never use due to this undocumented change. Better yet, I cannot sell those assets. FU CCP if you choose to not stand by what you published and choose to screw your player base.
    Daemun Khanid
    Corbeau de sang
    #453 - 2016-05-02 15:17:10 UTC
    CCP Goliath wrote:
    DHuncan wrote:
    Some update on the old camera bug would be appreciated, not how to work around by using another feature instead of the one is bugged, just some acknowledge that CCP is tracking the problem for our peace of mind would do.


    Sorry for no posts over last 2 days, it was the weekend. All known issues listed (including the camera ones) will be/are being worked on. Upsetting to hear the overview fix didn't take but there are definitely less people affected. Would those expericing the issue please file bug reports including your overview settings as an attachment on the report?


    Hope you had a good weekend... Now it's over so get back to work. Blink

    Just confirming I still have the overview bug on both clients. Will submit the requested bug report w overview settings today.

    Daemun of Khanid

    CCP Goliath
    C C P
    C C P Alliance
    #454 - 2016-05-02 15:29:23 UTC
    We have an overview fix! In testing right now but we are very confident and plan to deploy it tomorrow.

    CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

    Balador Sethir
    Sturmgrenadier Inc
    Pandemic Horde
    #455 - 2016-05-02 15:40:14 UTC
    Mandor M Sawall wrote:
    Strange issues with large remote capacitor transfers!!
    The have limitless range, wont turn off, stops sending cap but continues to drain mine...etc...


    I am seeing the same behavior with large remote capacitor transfers. Specifically, my remote transfers were not working, while the other pilots were working. I believe the difference between our ships was that my ship had capacitor batteries fitted and I was being neuted. My screen showed that I had plenty of capacitor, but the other ships reported he was getting no capacitor and my transfers showed up on my screen as being on.

    I also was not able to reliably cycle my cap transfers off and back on, sometimes they would refuse to shut off. I could fix the issue by turning the cap transfer offline and turning it back on.

    I didn't have a chance to create a ticket in game, but I might be able to try and replicate the issue on sisi, will a ticket on sisi go into the same bug queue?
    Blacktide Bakersmith
    Caliburn Ghast
    #456 - 2016-05-02 15:46:25 UTC
    CCP Goliath wrote:
    We have an overview fix! In testing right now but we are very confident and plan to deploy it tomorrow.



    Then in the meantime could you take it off the list of already addressed issues. I saw that and thought, hmm, definitely not working for me yet.

    Looking forward to the fix.





    CaesarGREG
    Brutor Tribe
    Minmatar Republic
    #457 - 2016-05-02 21:18:18 UTC  |  Edited by: CaesarGREG
    For today i've got 3 issues wich apered after citadel update

    1. i've got bugged overview , selected item shows real distance 24km , but overview shows distance 1857km.
    2. bugged old camera, after jump camera loses its position, sometimes its locked cant change view, sometimes help look on my ship, sometimes not.
    3.base broker fee shows 3.0% i've got all trade skills level 5.

    thx


    -------------------------------------------------------------To do not say i only complain:)--------
    Last few months ccp done good job with :

    -implementing skill injectors
    -balancing mwd, ab for difrent types like compact...
    -balancing capacitor bateries
    -implementing difrent types of armor plates with difrent mass
    -implementing difrent shield extenders
    TO DO >> Turrets Tech 1 need asame good job like plates /extenders..

    bad changes need work with:
    -market new brokers
    -camera issues
    -new stats of wepons like score system
    Rumbless
    #458 - 2016-05-03 09:45:05 UTC
    I've tried submitting 2 bug reports now, every single time the game just locks up for minutes until I have to manually kill the process Oops I give up.
    CCP Goliath
    C C P
    C C P Alliance
    #459 - 2016-05-03 11:47:41 UTC
    OP updated with today's fixes (non-exhaustive list, a bunch of structure fixes went out that weren't on the list, people are assembling that list and will add later today hopefully)

    CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

    Brocken Rocker
    Science and Trade Institute
    Caldari State
    #460 - 2016-05-03 11:47:43 UTC  |  Edited by: Brocken Rocker
    Found another Bug in Industry.

    Capital Cap Battery T1 copy -> Invention = Capital Cap Booster T2.
    Took a Screen of the Bug (LINK)

    Please check it :-)