These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

EVE: Citadel expansion - Issues

First post
Author
Pavlakakos
W.A.S.P
Curatores Veritatis Alliance
#421 - 2016-04-30 18:20:03 UTC  |  Edited by: Pavlakakos
Unanchored a Cynosural System Jammer and after 60 seconds it said "unanchored".

However it didn't turn back to an "egg" and it won't give the option to scoop to cargo. When i try to anchor it back, it says "The object is already anchored".
Jared Tobin
Bloodstone Industries
B.S.I.
#422 - 2016-04-30 19:24:08 UTC  |  Edited by: Jared Tobin
AS OF TODAY:

It is seemingly impossible to SELL (individually OR multiple items) from a corporate hangar to sell anything on the market for your own corporation. One can only now sell items only from their PERSONAL hangars.

This WAS working up to yesterday... UNTIL TODAY.

Come on, CCP...

BUG REPORT FILED: ID EBR-79227

Windows 7 Pro 64-bit
RoomUlas
Red Eye Tribe
#423 - 2016-04-30 22:11:23 UTC
Fighter UI -

I use a handful of accounts in windowed mode. This breaks the new fighter UI. I can fix it by clearing cache, losing all my settings, and having to take 30 min to set all my accounts back to rights. Switching between windowed accounts breaks it again.
Thanks!

Crom Stargazer
School of Applied Knowledge
Caldari State
#424 - 2016-05-01 00:12:29 UTC
I am unable to log on. Once I click play from the launcher the EVE client window opens, I see launching window go through it's paces and then after the "Done processing bulk data" message it just hangs as a black screen. I've tried this with two different clients and both react the same. I've let the black screen stay for well over an hour in case it was loading something else, but I get nothing.
JFKen Imperia
Beyond Frontier
Pandemic Horde
#425 - 2016-05-01 00:16:18 UTC
With old camera :

Bookmarks may not appear in space, even with turnin off and on again Locations in overlay. Have to create a BM to see brackets appear again.
Desra Mascani
Eleutherian Guard
#426 - 2016-05-01 00:49:08 UTC
Really, I'm disappointed. It's been 4 days and still, the most basic things like overview and camera remain broken.
Dihi San
Lucky Few
#427 - 2016-05-01 00:50:39 UTC
JFKen Imperia wrote:
With old camera :

Bookmarks may not appear in space, even with turnin off and on again Locations in overlay. Have to create a BM to see brackets appear again.


The new camera has the same problem...
Natalya Zaitsev
Native Freshfood
Minmatar Republic
#428 - 2016-05-01 03:51:45 UTC
Sabastian Cerabiam wrote:
Logged on today to rat and I am also unable to recall fighters to the launch bay. This is gona make it impossible to rat today.

Still suffering the same problem here...
Sobaan Tali
Caldari Quick Reaction Force
#429 - 2016-05-01 04:31:59 UTC
Make sure you guys are clearing cache if you haven't yet. I did earlier this morning, did a couple missions to make some ISK and found that some -- though regretfully not all -- issues seemed to have cleared up. On a long shot, it might help some of you guys (I hope). Friend of mine had a camera bug that persisted past the last patch (BM icons not showing) and clearing cache seemed to help.

Just to be clear, you're not deleting your use defined settings or UI setup, clearing cache just gits rid of things like cached char/ship/turret/launcher portraits and previews, auto-fill, browsing history from IGB, stuff like that. So long as you don't clear your settings folder, you're UI settings and window positions and all of your options settings are good to go.

It might also help to run rescache at least once just in case. Pain in the butt, I know, but you never know. Another trick is to create a shortcut on desktop or somewhere else of rescache and set the shortcut to run rescache in purge mode. To do this, take that shortcut and right-click, go into "Properties", then click on the "Shortcut" tab. Look for the "Target" line, which dictates what the shortcut is a shortcut to, then add the command "purge" after the closing quotation mark with a space between. It should look like this...

"C:\Program Files (x86)\CCP\EVE\rescache.exe" purge

Don't forget the space. This when ran uses rescache to find all unneeded or obsolete files and deletes them, keeping you sharedcache folder from bloating with extra fills. Best part is it's much faster a process than rescache is normally (takes about 10-15 seconds on my machine) so it shouldn't take up you time all that much. You still have to run rescache normally without that command to verify your cache for files it should have as well, but this helps keep it trimmed and clean.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Tipa Riot
Federal Navy Academy
Gallente Federation
#430 - 2016-05-01 04:50:45 UTC  |  Edited by: Tipa Riot
Three issues,

1. Overview gets stuck regularly
2. Problems with warp, sometimes it needs an unusual long time to decelerate from warp, like the difference from starting warp with MWD on or off ... What?
3. Messed up right click menu, please can we make that configurable?! There are too many options already and not the most important ones on top, and different situation give you different order ... this is realy a mess.

I'm my own NPC alt.

Sobaan Tali
Caldari Quick Reaction Force
#431 - 2016-05-01 07:21:30 UTC
Tipa Riot wrote:
Three issues,

1. Overview gets stuck regularly
2. Problems with warp, sometimes it needs an unusual long time to decelerate from warp, like the difference from starting warp with MWD on or off ... What?
3. Messed up right click menu, please can we make that configurable?! There are too many options already and not the most important ones on top, and different situation give you different order ... this is realy a mess.


For the overview problem, see if tapping CTRL forces the overview to update properly.

CTRL normally has two functions as a hotkey; when held, selecting objects the the mouse will attempt to generate a lock. At the same time, CTRL also forces the overview to stop updating while it is held. This is so you can quickly and precisely target the right objects even if people are arriving on grid, leaving grid, cloaking/uncloaking, etc. Once released, the overview is permitted to update like normally to reflect the presence of new contacts and the absence of old ones. I've noticed that every time (not just in Citadel) the overview has gotten stuck with "ghost" objects that refuse to disappear as they should, pressing CTRL seems to return it to normal function without fail.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Razor Z
State War Academy
Caldari State
#432 - 2016-05-01 07:26:36 UTC
The build costs for three citadels are currently sitting at 1.2 > 12 > 220 (billion). PI goods are a little inflated because of the release, and the Astrahus and Fortizar reflect that, but the Keepstar is sitting at ~220bil build cost (assuming perfect ME BPOs). I am assuming this is because of incorrect material requirements on the blueprint? I only bring it up because the Keepstar cost was previously listed as between 35 and 80bil.
Pigtail Ormand
The Scope
Gallente Federation
#433 - 2016-05-01 08:09:04 UTC
Dihi San wrote:
JFKen Imperia wrote:
With old camera :

Bookmarks may not appear in space, even with turnin off and on again Locations in overlay. Have to create a BM to see brackets appear again.


The new camera has the same problem...




Confirmed the same with new or old camera
Sergey Hawk
The Sith Syndicate
REFORD
#434 - 2016-05-01 12:57:46 UTC  |  Edited by: Sergey Hawk
After changing ship my old camera stuck after gate jump again.
Need to look at my ship after each jump.
Autotracking stop working after each undock after login. To fix this I must enable-disable new camera.

Aura: "You need to be within range to execute this function."

Kimi Räikkönen: “Leave me alone, I know what I’m doing.”

Cpt. BirkoRiza
Inevitable Outcome
E.C.H.O
#435 - 2016-05-01 17:16:32 UTC  |  Edited by: Cpt. BirkoRiza
Socket was closed every 5 to 15 minutes, can not play game ... i have Mac OSX El Capitan AMD Radeon HD 6970M 1024 MB
DHuncan
Hoplite Brigade
Ushra'Khan
#436 - 2016-05-01 18:36:58 UTC
Some update on the old camera bug would be appreciated, not how to work around by using another feature instead of the one is bugged, just some acknowledge that CCP is tracking the problem for our peace of mind would do.

What did you say about CODE?

JFKen Imperia
Beyond Frontier
Pandemic Horde
#437 - 2016-05-01 19:27:54 UTC
The API Key generator in the EvE Account management is bugged :

A full API generate a random MASK, so when refreshin the page, the MASK change.

For FULL API
https://community.eveonline.com/support/api-key/CreatePredefined?accessMask=1073741823

doesn't works anymore, Skills & Clone stay unchecked.
Steve Atreides
Phoenix Interstellar Enterprises
#438 - 2016-05-01 20:33:41 UTC
"If using the old camera, occasionally the camera can detach from ship after a jump. Workaround - Right click in space and select Look at own Ship"

Its not occasionally its constant, every time I warp this happens. I don't like the new camera at all, I like the old camera but am being forced to use the new one as it is better than the 'Constant' camera detach

Please fix ASAP

Rumbless
#439 - 2016-05-01 22:25:20 UTC
CCP Phantom wrote:
FIXED 4/29
Buttons to the left hand side of the HUD will not show at login if the old camera is selected and no active modules are fitted to your ship
D-Scan: manually changing range value then pressing scan button does not change range.
The overview may fail to refresh correctly while in space.
When using the old camera, module buttons fail to allow deactivating modules after a jump.

Umm overview is not fixed. At all.
CCP Goliath
C C P
C C P Alliance
#440 - 2016-05-02 09:09:27 UTC
DHuncan wrote:
Some update on the old camera bug would be appreciated, not how to work around by using another feature instead of the one is bugged, just some acknowledge that CCP is tracking the problem for our peace of mind would do.


Sorry for no posts over last 2 days, it was the weekend. All known issues listed (including the camera ones) will be/are being worked on. Upsetting to hear the overview fix didn't take but there are definitely less people affected. Would those expericing the issue please file bug reports including your overview settings as an attachment on the report?

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath