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pyfa v1.29.4 - The Python Fitting Assistant

Author
Chloe Frost
Frost International Holdings
#61 - 2016-04-08 15:37:52 UTC  |  Edited by: Chloe Frost
Sable Blitzmann wrote:
[quote=Chloe Frost]Would it be / Is it possible to add cycle time / rof as a column on the fitting window? (So we can see updated RoF / cycle time on weapons/boosters etc?)

Keep up the awesome work
o7

This might be problematic as I don't want to create a new column just for weapon rof. That info is more suited to the 'misc' column, but more prudent info is already located there.

If you're wondering how other modules affect the rof, you can open the modules stats window, tab to the Attributes tab, and look at the RoF attribute. Then modify the fit and hit the refresh button in the item stats window. Not ideal, but it'll work. =)


Well right, i know i can view the module stats, but it's just a feature i'm used to having from EVEHQ http://puu.sh/oaMCg/c16d4ff7ac.png Would be nice to have some of that back, but if it's a major problem i guess it can't be helped.

Also, any chance at maybe cleaning up the module stats window a bit?
Wouldn't be as much of a pain to use to dig through stats if it was a bit more organized ( http://puu.sh/oaMTI/7cd16babf1.png Really love how they categorize this, and it shows you what values are affected and what base values are)

Thanks for the reply.
o7
Sable Blitzmann
24th Imperial Crusade
Amarr Empire
#62 - 2016-04-08 21:36:44 UTC
Chloe Frost wrote:
Sable Blitzmann wrote:
[quote=Chloe Frost]Would it be / Is it possible to add cycle time / rof as a column on the fitting window? (So we can see updated RoF / cycle time on weapons/boosters etc?)

Keep up the awesome work
o7

This might be problematic as I don't want to create a new column just for weapon rof. That info is more suited to the 'misc' column, but more prudent info is already located there.

If you're wondering how other modules affect the rof, you can open the modules stats window, tab to the Attributes tab, and look at the RoF attribute. Then modify the fit and hit the refresh button in the item stats window. Not ideal, but it'll work. =)


Well right, i know i can view the module stats, but it's just a feature i'm used to having from EVEHQ http://puu.sh/oaMCg/c16d4ff7ac.png Would be nice to have some of that back, but if it's a major problem i guess it can't be helped.

Also, any chance at maybe cleaning up the module stats window a bit?
Wouldn't be as much of a pain to use to dig through stats if it was a bit more organized ( http://puu.sh/oaMTI/7cd16babf1.png Really love how they categorize this, and it shows you what values are affected and what base values are)

Thanks for the reply.
o7


All excellent ideas. The grouping of attributes in particular is one that I've wanted to do for a while, but haven't found time fo, and also there are certain UI issues that come with it (we would need to switch over to a widget that is not available in the Mac builds, and I hate dealing with rebuilding those).

The ROF coulmn... perhaps a cycle time column (or maybe tooltip) would be acceptable for all modules. I'll have to hear from other users to determine if this is a column they would want to see all the time. We shall see.
Cap'n Rick Clusterbomb
The Scope
Gallente Federation
#63 - 2016-04-09 10:30:54 UTC
Question:

I made about 100 ship fits in PYFA and I'd like to import them to EVE.
EVE only accepts one 'file" at a time, so that'd mean I'd have to import 100 separate files.

Is there any way I can combine these files and import them at once? The import fittings window has a "check all" box, but it only still takes one fit. I can select all the files (left window) and import, but only one gets imported.

Cap'n Rick Clusterbomb
The Scope
Gallente Federation
#64 - 2016-04-09 11:16:53 UTC  |  Edited by: Cap'n Rick Clusterbomb
[BUG REPORT]
When trying to import this fit:


[Legion, Booster]

Caldari Navy Co-Processor
Caldari Navy Co-Processor
Caldari Navy Co-Processor
Caldari Navy Co-Processor

Command Processor I
Command Processor I
Command Processor I
Command Processor I

Skirmish Warfare Link - Interdiction Maneuvers II
Skirmish Warfare Link - Rapid Deployment II
Information Warfare Link - Electronic Superiority II
Armored Warfare Link - Damage Control II
Armored Warfare Link - Passive Defense II
Sisters Expanded Probe Launcher
Covert Ops Cloaking Device II

Medium Processor Overclocking Unit II
Medium Low Friction Nozzle Joints I
Medium Low Friction Nozzle Joints I

Legion Defensive - Warfare Processor
Legion Engineering - Capacitor Regeneration Matrix
Legion Offensive - Covert Reconfiguration
Legion Electronics - Emergent Locus Analyzer
Legion Propulsion - Interdiction Nullifier

EVE gives me the following error:

http://prntscr.com/aq1rqj
"The fitting you are trying to save has corupted data. The flag information for item Legion Propulsion - Interdiction Nullfiier is invalid"

I get the same message for any other Legion Propulsion subsystem.

EDIT: All my fittings with a T3 Cruiser do not get accepted by EVE - It denies all "Propulsion" subsystems for some reason.
Importing via Clipboard works, file does not.
Sable Blitzmann
24th Imperial Crusade
Amarr Empire
#65 - 2016-04-10 20:05:58 UTC
Cap'n Rick Clusterbomb wrote:
Question:

I made about 100 ship fits in PYFA and I'd like to import them to EVE.
EVE only accepts one 'file" at a time, so that'd mean I'd have to import 100 separate files.

Is there any way I can combine these files and import them at once? The import fittings window has a "check all" box, but it only still takes one fit. I can select all the files (left window) and import, but only one gets imported.



File > backup all fittings will send all fits to an XML file. But then you'll have to track down the fittings that you want to import. Alternatively, you can generate an HTML file and open that in the IGB, and click on individual fittings to import them.
Artemis
Exit-Strategy
Unchained Alliance
#66 - 2016-04-12 05:37:08 UTC
Is it possible to add DropBox support? So all fits will be stored in dropbox acc (if user will add his dropbox acc ofc). It's very useful for those who have several PCs, like me )
Bienator II
madmen of the skies
#67 - 2016-04-12 05:50:44 UTC
Artemis wrote:
Is it possible to add DropBox support? So all fits will be stored in dropbox acc (if user will add his dropbox acc ofc). It's very useful for those who have several PCs, like me )

i am already doing that. Put the DB in the dropbox folder and create a symlink for pyfa.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Artemis
Exit-Strategy
Unchained Alliance
#68 - 2016-04-12 22:54:06 UTC
Bienator II wrote:

i am already doing that. Put the DB in the dropbox folder and create a symlink for pyfa.


Hm, good idea, that works, thanks =)
Sable Blitzmann
24th Imperial Crusade
Amarr Empire
#69 - 2016-04-12 23:59:02 UTC
Artemis wrote:
Bienator II wrote:

i am already doing that. Put the DB in the dropbox folder and create a symlink for pyfa.


Hm, good idea, that works, thanks =)


If you use the same operating system, you can also simply install pyfa to the Dropbox directory and run the exe with -r which will save the user files in the install directory.
Cap'n Rick Clusterbomb
The Scope
Gallente Federation
#70 - 2016-04-14 13:40:36 UTC
Sable Blitzmann wrote:
Cap'n Rick Clusterbomb wrote:
Question:

I made about 100 ship fits in PYFA and I'd like to import them to EVE.
EVE only accepts one 'file" at a time, so that'd mean I'd have to import 100 separate files.

Is there any way I can combine these files and import them at once? The import fittings window has a "check all" box, but it only still takes one fit. I can select all the files (left window) and import, but only one gets imported.



File > backup all fittings will send all fits to an XML file. But then you'll have to track down the fittings that you want to import. Alternatively, you can generate an HTML file and open that in the IGB, and click on individual fittings to import them.


Thanks alot!
Gaius Clabbacus
NED-Clan
Goonswarm Federation
#71 - 2016-04-19 13:04:05 UTC
Pyfa 1.20.1 on Window 10, installed from Zip.

When selecting a ship it is always display with the basic CPU and Powergrid. Selecting the default "all 5" character does not increase the stats.

Appreciate the hard work Big smile
Sable Blitzmann
24th Imperial Crusade
Amarr Empire
#72 - 2016-04-24 23:48:28 UTC
Quick note: due to RL, the stable Citadel release will probably be lagtr this week rather that on Tuesday. I still need to refine the new fighter support (which, at the moment, will most likely be bare-bones and not have support for some of the more intricate details such as fighter-on-fighter effects). Bare with me folks, it'll come. =)
Ligraph
The Scope
Gallente Federation
#73 - 2016-04-25 20:27:55 UTC
Something I thought of while playing around with drones and fighters:

A drone/fighter damage pane, similar to the mining one, but that shows drone/fighter damage, speed, range, etc. Its nearly as important as the damage sometimes, and I hate trying to figure it out manually.
Alex Niam
Imperial Shipment
Amarr Empire
#74 - 2016-04-27 12:11:50 UTC  |  Edited by: Alex Niam
Hi,

Sable Blitzmann thanks for this nice programm. i like it.
I have a question about it.
Is there a posability to get a dynamic readout for the resistance of a ship, when it is equipt with a Reaktive Armor Hardener?
I tried it with select the damage pattern.

If not may this could be a nice feature.

o7
Alex Niam
ASAD
Viziam
Amarr Empire
#75 - 2016-04-27 17:33:24 UTC
hello everyone
i am getting Error
'CharacterEditor' object has no attribute 'getActivecharacter'
i am trying to add my API to pyfa and none work

is there a way to fix that? or the correct way to add the API?
thx
Sexy Cakes
Have A Seat
#76 - 2016-04-28 17:20:44 UTC
Sable Blitzmann wrote:
Quick note: due to RL, the stable Citadel release will probably be lagtr this week rather that on Tuesday. I still need to refine the new fighter support (which, at the moment, will most likely be bare-bones and not have support for some of the more intricate details such as fighter-on-fighter effects). Bare with me folks, it'll come. =)


Keep up the good work!

Not today spaghetti.

Yahmi
ATLAS Societas Europaea
#77 - 2016-04-28 23:54:45 UTC
version 1.20.2 Singularity 1027729
found a bug with the "siege modules" ... u cant fit any of them in pyfa anymore (like Bastion to marauders) and old fitings with them are unloadable ... keep up to good work <3 still using pyfa since 2 years
DTBA Fonulique
The Scope
Gallente Federation
#78 - 2016-04-29 05:52:32 UTC
Also can't wait for the new version ! thanks for keeping it uptodate!
Rashar Arji
Body Count Inc.
Mercenary Coalition
#79 - 2016-04-29 23:56:09 UTC
ASAD wrote:
hello everyone
i am getting Error
'CharacterEditor' object has no attribute 'getActivecharacter'
i am trying to add my API to pyfa and none work

is there a way to fix that? or the correct way to add the API?
thx

I got the same issue.
Axhind
Eternity INC.
Goonswarm Federation
#80 - 2016-04-30 09:58:57 UTC
Great program, but is there any chance you could add a dark skin? At night it's blindingly bright especially with other screens showing EVE ;)