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Excellent (regarding population decline)

Author
Ferrus Kanus
Imperial Academy
Amarr Empire
#1 - 2016-04-17 14:13:26 UTC
I think we all can take from the lesson that war on a grand scale is good for eve, especially the drone civil war (drone walkers vs xix death) and the MBC vs the imperium. (half of eve). We have succesfully reversed the massive decline of population in the game. http://eve-offline.net/?server=tranquility and the population is starting to tick back up.

Question is, when the war is over how do we make sure a new one occurs to replace the old one?
Karina Ivanovich
Republic Military School
Minmatar Republic
#2 - 2016-04-17 14:25:45 UTC
Find new targets.

Some call me insane. If the universe is sane, then I embrace that label.

Kane Blacktyde
True Holders
#3 - 2016-04-17 14:34:13 UTC
Spread rumors. Like I heard that Pandemic Legion called Pandemic Horde a bunch of poopy faces.
Karina Ivanovich
Republic Military School
Minmatar Republic
#4 - 2016-04-17 15:27:36 UTC
Kane Blacktyde wrote:
Spread rumors. Like I heard that Pandemic Legion called Pandemic Horde a bunch of poopy faces.


Well that wont start anything! Its true!

Some call me insane. If the universe is sane, then I embrace that label.

Dani Gallar
Doomheim
#5 - 2016-04-17 19:11:35 UTC
The Imperiums downfall will create a huge power vacuum and as the fall of Rome IRL taught us chaos and conflict will follow. I don“t think you need to worry that there will be lack of content after the major wars are over.
Shae Tadaruwa
Science and Trade Institute
Caldari State
#6 - 2016-04-17 19:19:16 UTC
Come on, all the PVEers claim the decline is due to bad PvE and 62% of the player base have no interest in pvp.

The numbers can't be picking up because of pvp. That doesn't fit Ishtanchuk's narrative.

You mean, the PvPers were right all along?

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

000Hunter000
Missiles 'R' Us
#7 - 2016-04-17 20:01:35 UTC
the huge influx of @sshats in Eve prolly has nothing to do with any steady decline RollLol

Then again, i'm a grumpy ol' vet, so what do i know Lol
S'Way
State War Academy
Caldari State
#8 - 2016-04-17 20:17:43 UTC
Kane Blacktyde wrote:
Spread rumors. Like I heard that Pandemic Legion called Pandemic Horde a bunch of poopy faces.

That's probably because Horde has a better looking alliance logo.
March rabbit
Aliastra
Gallente Federation
#9 - 2016-04-17 21:09:35 UTC
As far as i can see war "MBC vs CFC' is over. All what is happening is 'players vs Fozziesov' now.... Yes, CFC loses systems and stuff but it's mainly 'grinding timers'.

So we actually have 1 war now.

The Mittani: "the inappropriate drunked joke"

Jacques d'Orleans
#10 - 2016-04-17 21:25:10 UTC
Ferrus Kanus wrote:

Question is, when the war is over how do we make sure a new one occurs to replace the old one?


Don't sell the fur before shooting the bear! WWB is not over now and it might take some time to do so.
Ferrus Kanus
Imperial Academy
Amarr Empire
#11 - 2016-04-18 00:52:46 UTC
Jacques d'Orleans wrote:
Ferrus Kanus wrote:

Question is, when the war is over how do we make sure a new one occurs to replace the old one?


Don't sell the fur before shooting the bear! WWB is not over now and it might take some time to do so.

I'm talking months down the line, ie when it's nearly 2017 and the imperium is a mere memory just like the northern coalition is now.
Ferrus Kanus
Imperial Academy
Amarr Empire
#12 - 2016-04-18 01:30:43 UTC
Shae Tadaruwa wrote:
Come on, all the PVEers claim the decline is due to bad PvE and 62% of the player base have no interest in pvp.

The numbers can't be picking up because of pvp. That doesn't fit Ishtanchuk's narrative.

You mean, the PvPers were right all along?

You need both, you need a content driver for conflict ie pve content and the war or conflict over the pve content and its associated resources+Rewards.
Mr Epeen
It's All About Me
#13 - 2016-04-18 02:26:38 UTC
Ferrus Kanus wrote:
Question is, when the war is over how do we make sure a new one occurs to replace the old one?
While the war may have something to do with the slight increase in the player online count of late, so might it be the introduction of tradable SP. Or that weird new mini-game. Or the new PVE content. Or any combination of the above. Or none of the above.

Whatever it is, I'm just glad to see the steady decline coming to an end.

Mr Epeen Cool
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#14 - 2016-04-18 03:08:19 UTC
Shae Tadaruwa wrote:
Come on, all the PVEers claim the decline is due to bad PvE and 62% of the player base have no interest in pvp.

The numbers can't be picking up because of pvp. That doesn't fit Ishtanchuk's narrative.

You mean, the PvPers were right all along?


We're talking about the damage bad PVE did to the majority of accounts over 11 years of this game. As compared to a war that has been going for only about 3 months. The timescale is also extremely relevant to the discussion.
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#15 - 2016-04-18 03:12:21 UTC
Mr Epeen wrote:
Ferrus Kanus wrote:
Question is, when the war is over how do we make sure a new one occurs to replace the old one?
While the war may have something to do with the slight increase in the player online count of late, so might it be the introduction of tradable SP. Or that weird new mini-game. Or the new PVE content. Or any combination of the above. Or none of the above.

Whatever it is, I'm just glad to see the steady decline coming to an end.

Mr Epeen Cool


The ****drama**** that the northern conflict has created has been excellent advertising material. Come see an emperor rattle hos sabre while his territory is burned to the ground! Come one, come all to the spectacle where you - yes you! - a total newb can make a difference!

As for me I'm taking a short sabbatical to think about what I'm going to do with all my **** I evacuated.

Herzog Wolfhammer
Sigma Special Tactics Group
#16 - 2016-04-18 03:37:20 UTC
Ferrus Kanus wrote:
I think we all can take from the lesson that war on a grand scale is good for eve, especially the drone civil war (drone walkers vs xix death) and the MBC vs the imperium. (half of eve). We have succesfully reversed the massive decline of population in the game. http://eve-offline.net/?server=tranquility and the population is starting to tick back up.

Question is, when the war is over how do we make sure a new one occurs to replace the old one?




By making the game "goon proof": Mechanics in place to prevent weaponization of boredom. They did manage to "ruin YOUR game" but the players apparently have had enough.

Bring back DEEEEP Space!

Geronimo McVain
The Scope
Gallente Federation
#17 - 2016-04-18 07:01:34 UTC
When have you seen any advertisment for eve? Eve is known to some leet players that know where to look. The problem is, that you as a Eve player are a target for Eve advertisement while non-players never hear of it. IMHO CCP should look where potential!!!! players are and not pay for people that visit eve sides every das: These guys are already playing eve so advertisement is wasted money!

First Problem are the consoles: most games are on consoles and every game that doesn't work on consoles will loose a great chunk of players. If someone thinks it through an developes an UI that works on consoles it would benefit the PC players too.

Second problem is the missing advertisement. IMHO every Dark Souls player is a potential Eve player and Dark Souls is selling big time. So Eve should advert in Dark Souls forums and underline that is hard and unforgiving. These players DON'T want easy-peasy games they want it hardcore and that's a good description of Eve.
Qen Tye
In Between
#18 - 2016-04-18 08:27:08 UTC  |  Edited by: Qen Tye
If CCP wants more players in EVE here is how to attract them.

1st is advertisement, events, create buzzes around the whole game ect (learn from Blizzard)

2nd is to keep developing PVE content. Many players do not want to do pvp. But in EVE, if you want the good stuff you are forced into null sec, where you will end up being podded now and then. Not saying good stuff should come easy.

3rd is to keep developing the whole PVP content of course, since the whole game is wrapped around pvp.

I for one like to changes that has been implemented since I last played. Skill extractors / injectors, mining ships that can fit covert ops cloaks, skins for ships ect.. in other words: f2p wannabe game.

I think the decline may be related to
- some of these new things added
- PVP for not being what it once was.
- People growing tired and moving on playing other games.

But hey - if the game never developed, do you honestly believe it would have survived in 11 years?

Two possibilities exists: Either we are alone in the universeĀ or we are not. Both are equally terrifying.

  • Arthur C. Clarke
Mithandra
B.O.P Supplication For Glorious
Dracarys.
#19 - 2016-04-18 10:17:21 UTC
Ask 10 pod pilots to each give one suggestion about how CCP could improve EVE and you'd still get 18 different answers, three fist fights and two undying wars of hatred, not to mention at least one divorce.

Eve is the dark haired, totally hot emo gothchild of the gaming community

Jasmine Cheryu
Sell Now - Cry Later
#20 - 2016-04-18 19:27:16 UTC  |  Edited by: Jasmine Cheryu
The increase of players on the server does NOT necessarily have too much to do with the current conflict in the game.

Prices of plex are coming down (around 1 billion atm), and mineral/ore (and ships for the war) prices are increasing.
This means that people can have more alts online and cover the cost of the plex(s) to keep those accounts running

Also:
Skill injectors have been introduced.
I know several friends who have multiple alt accounts, and on these accounts they are perfectly trained for the job the owner wishes them to do, therefore they are now SP farmers.
Considering they have +5's and a full remap of attributes, one can produce an injector in around 9 days (lets make it 10 for simplicities sake)
cost of extractors currently are around 250mill, whereas injectors are 650mill -- this give us a net profit of 400 million per 10 days
400*3 = 1200 (or 1.2 billion)

Remembering that 30 days SP farming = 1.2 billion
And plex prices are 1 billion
It's now possible to keep alt accounts online with SP farming alone (for now.. it may change eventually)
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