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What happens when a citadel goes boom while you are in it?

Author
wizardd
Doomheim
#21 - 2016-04-11 19:10:38 UTC
Anhenka wrote:


The NPC portion was a mistake.

Citadels are being added, but Outposts are remaining. CCP has no plans whatsoever to remove outposts in the foreseeable future. Player outposts will continue to exist, and can continue to be built and placed. Citadels are adding onto that, and are replacing POS's and supplementing outposts.

And an outpost has perfect asset security in the form that it is completely indestructible. It can be captured, but all assets inside stay intact and can either sit around until you once again have access to the station, or sold to the new inhabitants of the station.

Due to this, if staging in a Citadel vs an Outpost meant putting all assets inside at risk of destruction or theft, nobody would ever stage in a Citadel unless there was no other option.

So CCP added asset security, so that items inside a lost Citadel could be recovered after a while, making them viable locations to trade and store and stage from, instead of complete deathtraps waiting to be headshot and hellcamped.

Well in that case you are correct.

Then the question is: why in earth they are leaving the outposts along side citadels if there are comparable structures in the citadels?
Anhenka
The New Federation
Sigma Grindset
#22 - 2016-04-11 19:23:06 UTC
wizardd wrote:
Anhenka wrote:


The NPC portion was a mistake.

Citadels are being added, but Outposts are remaining. CCP has no plans whatsoever to remove outposts in the foreseeable future. Player outposts will continue to exist, and can continue to be built and placed. Citadels are adding onto that, and are replacing POS's and supplementing outposts.

And an outpost has perfect asset security in the form that it is completely indestructible. It can be captured, but all assets inside stay intact and can either sit around until you once again have access to the station, or sold to the new inhabitants of the station.

Due to this, if staging in a Citadel vs an Outpost meant putting all assets inside at risk of destruction or theft, nobody would ever stage in a Citadel unless there was no other option.

So CCP added asset security, so that items inside a lost Citadel could be recovered after a while, making them viable locations to trade and store and stage from, instead of complete deathtraps waiting to be headshot and hellcamped.

Well in that case you are correct.

Then the question is: why in earth they are leaving the outposts along side citadels if there are comparable structures in the citadels?


The initial Citadel release is only a very small portion of what it will be eventually. There are a very limited number of service modules and attachments to start with, as well as other temporary technical limitations, such as an inability to use contracts to start, and the inability to post buy orders with a further range than station, as well as issues with market visibility filters.

There will be another year or more of CCP adding on features to citadels, and then adding smaller deployables for a wide variety of features like in space manufacturing or mineral processing, scanning, etc.

Only after the Citadels and associated structures / deployables are "Complete" will CCP begin to phase out Outposts. But that's probably 2-3+ years down the road.
Khergit Deserters
Crom's Angels
#23 - 2016-04-11 23:09:26 UTC  |  Edited by: Khergit Deserters
Shayla Etherodyne wrote:

CCP_Ytterbium wrote:

Market: markets currently have two taxes, transaction's tax, applied for sold items, and broker's fee for non immediate orders, which are set at 1.5% and 1% respectively. To create an environment more competitive for Citadels, we plan on increasing the transaction tax to 2.5% and the broker's fee to 5-6%. Players trading in citadels will still receive the transaction tax, but the broker's fee will be at the complete discretion of the owner. To avoid confusion for the owner, the broker relations skill will not affect player set broker's fee in Citadels.

(BTW I find extremely irritant that that information is on reddit and not in the eVe forum)

Hard to see why CCP would want to neglect their own forums, in favor of making official-ish announcements over on Wild West reddit. They spent a lot of time and effort developing EVE forums 'culture,' with various rules and norms, and ISD moderators to help keep the peace. I'd guess they did that as hard issues came up, so getting some control over things was needed. I doubt CCP wanted to have to be forums control freaks, church ladies, or school marms in their free time.

(I realize that the reddit is moderated as well, including by the impeccable godfather of EVE, Chribba himself. Still, going along with externalizing the community discussion seems a little shortsighted. But 'Opinions are like butts-- everybody's got one, and they usually stink.'
-Jack Hammet, high sec Texas fish poacher, bon vivant, fishing boat wise man.)
Anhenka
The New Federation
Sigma Grindset
#24 - 2016-04-11 23:39:58 UTC
Khergit Deserters wrote:
Shayla Etherodyne wrote:

CCP_Ytterbium wrote:

Market: markets currently have two taxes, transaction's tax, applied for sold items, and broker's fee for non immediate orders, which are set at 1.5% and 1% respectively. To create an environment more competitive for Citadels, we plan on increasing the transaction tax to 2.5% and the broker's fee to 5-6%. Players trading in citadels will still receive the transaction tax, but the broker's fee will be at the complete discretion of the owner. To avoid confusion for the owner, the broker relations skill will not affect player set broker's fee in Citadels.

(BTW I find extremely irritant that that information is on reddit and not in the eVe forum)

Hard to see why CCP would want to neglect their own forums, in favor of making official-ish announcements over on Wild West reddit. They spent a lot of time and effort developing EVE forums 'culture,' with various rules and norms, and ISD moderators to help keep the peace. I'd guess they did that as hard issues came up, so getting some control over things was needed. I doubt CCP wanted to have to be forums control freaks, church ladies, or school marms in their free time.

(I realize that the reddit is moderated as well, including by the impeccable godfather of EVE, Chribba himself. Still, going along with externalizing the community discussion seems a little shortsighted. But 'Opinions are like butts-- everybody's got one, and they usually stink.'
-Jack Hammet, high sec Texas fish poacher, bon vivant, fishing boat wise man.)


The exact same information is available over in the "[Citadels] Changing NPC taxes" thread in the "Upcoming Feature and Change Feedback Center" subforum. You know, with all the other threads about upcoming changes.


If you people could stop whining about how CCP's not posting the information for you without looking for it, that would be great.
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