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Isn't this wardec system very stupid, or at least making many to quit?

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Author
ISD Fractal
ISD Community Communications Liaisons
ISD Alliance
#21 - 2016-04-08 13:06:10 UTC
Welcome to Eve!

High sec war decs are something that many new players come across as soon as they join their first high sec corp that isn't the NPC corp and the experience isn't always pleasant. However, you have many options available to you if you find yourself in a corp that is under a war dec.

For example, you can train up a quick hauling alt that you use to buy goods and ship them to where your main character is based. This takes less than a day to do and lets you move things in an NPC corp, safe from war decs. If your corporation has a shipping program (from Jita, for example), you can put an alt character there that never leaves and send it money to buy goods for you and ship it to where you are located.

You also have other means of keeping yourself safe when moving around. For example, you should have the Local window separated and as long as you can make it, using compact view. Keeping an eye on who is in local can let you know whether or not you might be attacked by a war target. You should also try to learn where war targets tend to spend their time. Most of them can be found in and around major trade hubs, like Jita, Amarr, Dodixie and to a lesser extent Rens and Hek. If you avoid those zones when you are at war you might find that you don't run across war targets often.

Another option is to work towards flying fast ships that are difficult to catch (like interceptors) or cloaky ships (like covert ops or blockade runners) to move around high sec with less of a chance of being caught. Note that I said less of a chance, as skilled players can still catch you even using these methods.

If you are in a corp that says don't undock when you are at war, perhaps you should consider finding a corp that has a different set of rules. There are tons of corps out there and surely you will find another group of friends wherever you go. There are also training corps, like Eve University, that are constantly war decced but it also provides a great opportunity to learn how to deal with war decs.

At this point, I no longer fear war decs and they have no impact on how I play the game. I've learned the mechanics and how to keep myself safe. You will learn this too, in time, and perhaps with some losses, but that's okay because this is Eve and everything is meant to be disposable!

Good luck out there!

ISD Fractal

Lieutenant

Community Communication Liaisons (CCLs)

Interstellar Services Department

Memphis Baas
#22 - 2016-04-08 13:34:26 UTC
This is just a troll thread; she's dismissing everyone's replies and calling for devs to personally answer the thread.

Well, some might, though I rather doubt it.

If you really want the official response, though, create a support ticket and ask your question there. It may take 2 weeks but you'll get your official response, and then you can shut up about it.
Lucy Lollipops
State War Academy
Caldari State
#23 - 2016-04-08 14:02:33 UTC  |  Edited by: Lucy Lollipops
I'm not a troll, I would be happy to have a DEV answer anyway....

Actually, I bought 4 subscriptions so far, one year long each to have some differently trained chars, so I invested some money to play a game I like so much, some mechanics are awful in my opinion, and this "happy gankers" wardec system is one of them in my opinion.
Lucy Lollipops
State War Academy
Caldari State
#24 - 2016-04-08 14:08:31 UTC
And just to add some informations, I had a mate leaving the corp for this reason recently, so I am very sad also for that reason, details I don't give because I notice expert persons can find informations easily from the ez-kills, and I don't want it to happen.
Jonah Gravenstein
Machiavellian Space Bastards
#25 - 2016-04-08 14:19:41 UTC  |  Edited by: Jonah Gravenstein
Lucy Lollipops wrote:
I'm not a troll, I would be happy to have a DEV answer anyway....
You have an ISD answer, which is the next best thing. While the ISD staff are volunteers they represent CCP, as such their word can be taken as coming directly from CCP when answering questions such as yours.

On a side note, if your leaders are telling you to stay docked because of a wardec they're not leaders at all, and tbh they suck as leaders.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Lucy Lollipops
State War Academy
Caldari State
#26 - 2016-04-08 14:21:40 UTC
ISD Fractal wrote:
Welcome to Eve!

High sec war decs are something that many new players come across as soon as they join their first high sec corp that isn't the NPC corp and the experience isn't always pleasant. However, you have many options available to you if you find yourself in a corp that is under a war dec.

For example, you can train up a quick hauling alt that you use to buy goods and ship them to where your main character is based. This takes less than a day to do and lets you move things in an NPC corp, safe from war decs. If your corporation has a shipping program (from Jita, for example), you can put an alt character there that never leaves and send it money to buy goods for you and ship it to where you are located.

You also have other means of keeping yourself safe when moving around. For example, you should have the Local window separated and as long as you can make it, using compact view. Keeping an eye on who is in local can let you know whether or not you might be attacked by a war target. You should also try to learn where war targets tend to spend their time. Most of them can be found in and around major trade hubs, like Jita, Amarr, Dodixie and to a lesser extent Rens and Hek. If you avoid those zones when you are at war you might find that you don't run across war targets often.

Another option is to work towards flying fast ships that are difficult to catch (like interceptors) or cloaky ships (like covert ops or blockade runners) to move around high sec with less of a chance of being caught. Note that I said less of a chance, as skilled players can still catch you even using these methods.

If you are in a corp that says don't undock when you are at war, perhaps you should consider finding a corp that has a different set of rules. There are tons of corps out there and surely you will find another group of friends wherever you go. There are also training corps, like Eve University, that are constantly war decced but it also provides a great opportunity to learn how to deal with war decs.

At this point, I no longer fear war decs and they have no impact on how I play the game. I've learned the mechanics and how to keep myself safe. You will learn this too, in time, and perhaps with some losses, but that's okay because this is Eve and everything is meant to be disposable!

Good luck out there!


I understand there are mechanics to have things done anyway, what I don't understand is why game developers let gankers to exploit this wardec system when it's basically used to stay in hi-sec and gank newbies and lonely players more easily than what is already doable.

You all say everyone can be ganked at anytime in hisec, it's acceptable.

What is weird is that in a game with already 99% possibilities to gank or to pvp they give lazy hisec gankers the opportunity of forcing some players to be dock or to leave their corp, because this is what happens.
Lucy Lollipops
State War Academy
Caldari State
#27 - 2016-04-08 14:26:03 UTC
Jonah Gravenstein wrote:
Lucy Lollipops wrote:
I'm not a troll, I would be happy to have a DEV answer anyway....
You have an ISD answer, which is the next best thing. While the ISD staff are volunteers they represent CCP, as such their word can be taken as coming directly from CCP when answering questions such as yours.

On a side note, if your leaders are telling you to stay docked because of a wardec they're not leaders at all, and tbh they suck as leaders.


From how you write it seems for you ( as probably for many others, if you belong to a ganker corp, and I dunno if it's the case...) it's much better if some problems are not visible in the forums.

But I'm sorry for you, I am a client as you are, if something for me is abused or excessively punishing even in a pvp based game, I think I have the right to put it out and ask for an official answer.

ISD gave me a very good answer, but it's all ---- leave the corp.

Leave the corp for me means live my friends, or specularly persons going aways because of this wardec system I deem it something very sad and not enjoyable.
Giaus Felix
Doomheim
#28 - 2016-04-08 14:30:41 UTC  |  Edited by: Giaus Felix
Lucy Lollipops wrote:

I understand there are mechanics to have things done anyway, what I don't understand is why game developers let gankers to exploit this wardec system when it's basically used to stay in hi-sec and gank newbies and lonely players more easily than what is already doable.
It's also used to attack nullsec supply chains, corps that are using newbies as slaves, terrible players, people that think hisec is the equivalent to a PvE server in other games and many other groups.

Quote:
You all say everyone can be ganked at anytime in hisec, it's acceptable.

What is weird is that in a game with already 99% possibilities to gank or to pvp they give lazy hisec gankers the opportunity of forcing some players to be dock or to leave their corp, because this is what happens.
I'm going to leave this here.

CCP Falcon wrote:
Okay, so what follows is entirely my personal opinion.

It's not a case of not "catering to the tearfilled entitled", it's a case of us staying true to the core of what EVE was built on.

Some of the people complaining in this thread have valid points about the fact that they don't feel safe. Simple fact of the matter is, that you're not suppose to feel safe in New Eden.

Eve is not a game for the faint hearted. It's a game that will chew you up and spit you out in the blink of an eye if you even think about letting your guard down or becoming complacent.

While every other MMO starts off with an intro that tells you you're going to be the savior of the realm, holds your hand, protects you, nurtures your development and ultimately guides you to your destiny as a hero along with several other million players who've had the exact same experience, EVE assaults you from the second you begin to play after you create a character, spitting you out into a universe that under the surface, is so complex that it's enough to make your head explode.

The entire design is based around being harsh, vicious, relentless, hostile and cold. It's about action and reaction, and the story that unfolds as you experience these two things.

True, we're working hard to lower the bar of entry so that more players can enjoy EVE and can get into the game. Our NPE (New Player Experience) is challenging, and we're trying to improve it to better prepare rookies for what lies out there, but when you start to play eve, you'll always start out as the little fish in the big pond.

The only way to grow is to voraciously consume what's around you, and its your choice whether that happens to be New Eden's abundant natural resources, or the other people who're also fighting their way to the top.

EVE is a playing experience like no other, where every action or reaction resonates through a single universe and is felt by players from all corners of the word. There are no shards here, no mirror universes, no instances and very few rules. If you stumble across something valuable, then chances are someone else already knows where you are, or is working their way toward you and you better be prepared to fight for what you've discovered.

EVE will test you from the outset, from the very second you undock and glimpse the stars, and will take pleasure from sorting those who can survive from those who'd rather curl up and perish.

EVE will let you fight until you collapse, then let you struggle to your feet, exhausted from the effort. Then when you can see the light at the end of the tunnel it'll kick you flat on your ass in the mud again and ask you why you deserve to be standing. It'll test you against every other individual playing at some point or another, and it'll ask for answers.

Give it an answer and maybe it'll let you up again, long enough to gather your thoughts. After a few more steps you're on the ground again and it's asking more questions.

EVE is designed to be harsh, it's designed to be challenging, and it's designed to be so deep and complex that it should fascinate and terrify you at the same time.

Corporation, Alliances and coalitions of tens of thousands have risen and fallen on these basic principles, and every one of those thousands of people has their own unique story to tell about how it affected them and what they experienced.

That's the beauty of EVE. Action and reaction. Emergence.

Welcome to the most frightening virtual playground you'll ever experience.
What you're complaining about is part of the essence of the game; hisec isn't meant to be safe, it's as much a PvP area as the rest of the game and is filled with indolent people who wish to farm riches and who make easy targets because of it.

To put it into perspective, the majority of industry is done in hisec, the majority of players live in hisec, the majority of afk bling-boats are in Eve; the predators follow the prey, and hisec is an oasis that attracts fat inattentive prey.

I came for the spaceships, I stayed for the tears.

Jonah Gravenstein
Machiavellian Space Bastards
#29 - 2016-04-08 14:37:25 UTC
Lucy Lollipops wrote:
Jonah Gravenstein wrote:
Lucy Lollipops wrote:
I'm not a troll, I would be happy to have a DEV answer anyway....
You have an ISD answer, which is the next best thing. While the ISD staff are volunteers they represent CCP, as such their word can be taken as coming directly from CCP when answering questions such as yours.

On a side note, if your leaders are telling you to stay docked because of a wardec they're not leaders at all, and tbh they suck as leaders.


From how you write it seems for you ( as probably for many others, if you belong to a ganker corp, and I dunno if it's the case...) it's much better if some problems are not visible in the forums.

But I'm sorry for you, I am a client as you are, if something for me is abused or excessively punishing even in a pvp based game, I think I have the right to put it out and ask for an official answer.

ISD gave me a very good answer, but it's all ---- leave the corp.

Leave the corp for me means live my friends, or specularly persons going aways because of this wardec system I deem it something very sad and not enjoyable.
What you consider to be abuse or excessively punishing isn't important, CCP consider it to be normal gameplay and not a problem; such is the nature of the game.

As for myself I'm no ganker, nor am I a wardeccer. I am familiar with the mechanics and tactics that they use; that knowledge allows me to avoid 95% of their attention, which in turn gets directed at people who don't have that knowledge.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Lucy Lollipops
State War Academy
Caldari State
#30 - 2016-04-08 14:45:05 UTC
Jonah Gravenstein wrote:
Lucy Lollipops wrote:
Jonah Gravenstein wrote:
Lucy Lollipops wrote:
I'm not a troll, I would be happy to have a DEV answer anyway....
You have an ISD answer, which is the next best thing. While the ISD staff are volunteers they represent CCP, as such their word can be taken as coming directly from CCP when answering questions such as yours.

On a side note, if your leaders are telling you to stay docked because of a wardec they're not leaders at all, and tbh they suck as leaders.


From how you write it seems for you ( as probably for many others, if you belong to a ganker corp, and I dunno if it's the case...) it's much better if some problems are not visible in the forums.

But I'm sorry for you, I am a client as you are, if something for me is abused or excessively punishing even in a pvp based game, I think I have the right to put it out and ask for an official answer.

ISD gave me a very good answer, but it's all ---- leave the corp.

Leave the corp for me means live my friends, or specularly persons going aways because of this wardec system I deem it something very sad and not enjoyable.
What you consider to be abuse or excessively punishing isn't important, CCP consider it to be normal gameplay and not a problem; such is the nature of the game.

As for myself I'm no ganker, nor am I a wardeccer. I am familiar with the mechanics and tactics that they use; that knowledge allows me to avoid 95% of their attention, which in turn gets directed at people who don't have that knowledge.


I remember I've read someone answering me that the system was made much harder and much more expensive for wardeccers, so I suppose CCP wasn't so very happy to give gankers a cheap easy way to gatecamp everywhere, including where newbies stay for a long time to learn a quite hard game like this or where "calm" players stay sometimes to have less ( not zero, only less) sudden death risks.

So all the answers about how CCP is happy with this sistem are not convincing in my opinion.

I'm highligthing the fact that for some persons ( me first, maybe others too), to stay docked paying for a subscription, or to be blamed by corp leaders if I die by gankers because this will cause an endless war or to see persons going away is not enjoyable and in my opinion not related to the pleasure/displeasure of PVP at all, it's only annoying and sad. Period.
Lan Wang
Federal Navy Academy
Gallente Federation
#31 - 2016-04-08 14:47:56 UTC  |  Edited by: Lan Wang
you're getting a little mixed up here, gankers dont wardec, they just shoot you whenever they want, also the economy is reliant on things being destroyed, if you had 100% safety you would put alot of people out of business and ccp would potentially need to rethink the whole game mechanics

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Lucy Lollipops
State War Academy
Caldari State
#32 - 2016-04-08 14:59:37 UTC
Lan Wang wrote:
you're getting a little mixed up here, gankers dont wardec, they just shoot you whenever they want, also the economy is reliant on things being destroyed, if you had 100% safety you would put alot of people out of business and ccp would potentially need to rethink the whole game mechanics



I don't agree with you.

They have a much easier way to gank in hisec with extended wardecs, as I've read it's happening.

They don't even need to blow up catalysts and so on, they gatecamp trade hubs after wardeccing at will.

But again, it's not pvp the problem.

I add another consideration, someone in-game said to me it's easier, you leave corp during wardec then back after it.

This thing makes me feel this wardec system even more stupid that what I was thinking at the beginning.

Lan Wang
Federal Navy Academy
Gallente Federation
#33 - 2016-04-08 15:09:31 UTC
you can always pay for someone to assist in the war, after all the mercs who wardec you are also the same guys you can pay to defend you, sometimes you cant pick and chose when someone wants to fight you, thats life tbh.

Now there could be a valid reason why you have been wardecced, like your competitor doesnt like you around because they make more money when you are docked, they win because your docked.

If you dont like the system leave to another system, its not hard, low and null you wont get wardecced, but something tells me you would be back here complaining about bubbles or santo trafficante if you did move to low or null

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Amanda Chan
Garoun Investment Bank
Gallente Federation
#34 - 2016-04-08 15:12:57 UTC  |  Edited by: Amanda Chan
Ok..I'll bite.

First of all the war Dec system does need work. War deck can be thrown around willy nilly. The top cost iirc is 500 mil a week. That's honestly not a lot of money .

Secondly it's very easy to set up shell corps that you join to avoid war decs. You can cycle through them and laugh as they have to pay the fee again to war dec you again. Again another facet of a broken system. You just end up with a spam in your Corp history.

Next, your ceo's decision to dock up is a weak blue balling tactic. It's meant to deny content which doesn't really work since most wardeccing corps have multiple wars going on leading to no shortage of content. The only person denied content is you the player by your own ceo.

That said wardeccers generally center around a base of operations. If you get war dec"d look at them on zkillboard. To see where they mostly operate. Generally you'll find them most active around trade hubs/routes.

Some do roam around but if they do you should have the home field advantage. 90% of the time numbers > sp. A person can only get so good in a ship regardless if they have 10 million sp or 100 million sp. A blingy tengu that killed you would melt to a few rapid light missile Caracas, catalyst or whatever you want to fleet up with. Add in ewar such a jams, damp, webs, etc and they're going to have to just bend over and take it.

Being a new players you and your friends probably don't know about strats. Even harder is it get rando calrissians to band up together for a common goal but if your corporation can't even do that...why are you there?

Eve is a MMORPG not just a single player game. There are strength in numbers. Every aspect of this game is drenched in pvp. And I do mean EVERY.
Lucy Lollipops
State War Academy
Caldari State
#35 - 2016-04-08 15:17:15 UTC
Lan Wang wrote:
you can always pay for someone to assist in the war, after all the mercs who wardec you are also the same guys you can pay to defend you, sometimes you cant pick and chose when someone wants to fight you, thats life tbh.

Now there could be a valid reason why you have been wardecced, like your competitor doesnt like you around because they make more money when you are docked, they win because your docked.

If you dont like the system leave to another system, its not hard, low and null you wont get wardecced, but something tells me you would be back here complaining about bubbles or santo trafficante if you did move to low or null


No, actually ( not with this avatar obviously ) I already live in a C2 wormhole, and if someone kills me it's acceptable.

The same with my other account, I explore, I die or I live, I flee or I die, acceptable.

My third account I mine in hisec,never ganked so far but it would be acceptable, I keep an eye on the surrounding.

What is awful is to renounce to the social part of the game, that I enjoy much, because if this stupid mechanic of the "dock, avoid being killed or leave the corp during wardec".

In my opinion it's a stupid mechanic, or as it was said a poor mechanic ( I add clearly abused).
Jonah Gravenstein
Machiavellian Space Bastards
#36 - 2016-04-08 15:18:30 UTC  |  Edited by: Jonah Gravenstein
Lucy Lollipops wrote:
Lan Wang wrote:
you're getting a little mixed up here, gankers dont wardec, they just shoot you whenever they want, also the economy is reliant on things being destroyed, if you had 100% safety you would put alot of people out of business and ccp would potentially need to rethink the whole game mechanics



I don't agree with you.

They have a much easier way to gank in hisec with extended wardecs, as I've read it's happening.

They don't even need to blow up catalysts and so on, they gatecamp trade hubs after wardeccing at will.

But again, it's not pvp the problem.

I add another consideration, someone in-game said to me it's easier, you leave corp during wardec then back after it.

This thing makes me feel this wardec system even more stupid that what I was thinking at the beginning.

You need to sort your terms out.

Ganking in Eve usually refers to the practice of bringing enough firepower to destroy an unaware target in hisec before Concord rolls up.

Wardecs are an entirely different practice, the targets are all sent an evemail warning them that somebody has purchased the right to shoot them in the face, the only Concord involvement in a wardec is that they take the fee and send the mail.

Quote:
What is awful is to renounce to the social part of the game, that I enjoy much, because if this stupid mechanic of the "dock, avoid being killed or leave the corp during wardec".

In my opinion it's a stupid mechanic, or as it was said a poor mechanic ( I add clearly abused).
The mechanic isn't stupid, the "don't undock, or leave corp" response is. It's completely possible to operate in hisec while under a wardec without resorting to the easy ways of avoiding it.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Lucy Lollipops
State War Academy
Caldari State
#37 - 2016-04-08 15:27:09 UTC
Jonah Gravenstein wrote:
Lucy Lollipops wrote:
Lan Wang wrote:
you're getting a little mixed up here, gankers dont wardec, they just shoot you whenever they want, also the economy is reliant on things being destroyed, if you had 100% safety you would put alot of people out of business and ccp would potentially need to rethink the whole game mechanics



I don't agree with you.

They have a much easier way to gank in hisec with extended wardecs, as I've read it's happening.

They don't even need to blow up catalysts and so on, they gatecamp trade hubs after wardeccing at will.

But again, it's not pvp the problem.

I add another consideration, someone in-game said to me it's easier, you leave corp during wardec then back after it.

This thing makes me feel this wardec system even more stupid that what I was thinking at the beginning.

You need to sort your terms out.

Ganking in Eve usually refers to the practice of bringing enough firepower to destroy an unaware target in hisec before Concord rolls up.

Wardecs are an entirely different practice, the targets are all sent an evemail warning them that somebody has purchased the right to shoot them in the face, the only Concord involvement in a wardec is that they take the fee and send the mail.



So let's say in my opinion CCP gave gankers a way ( wardecs as they are configured now ) to bring enough firepower to destroy a weak but aware target in hisec ( generally a newbie or a lonely player because they usually wardec little corps full of newbies ) without losing their ships and for a cheap amount?

And this causes ( because of the easy choice on newbies or calm corps ) to make players leave their corp to join the amazingly social-funny npc-corp?

Is this a funny PvP mechanic?

For the (originally) ganker company, surely.

Fun and cheap.

For the corps constanly easily and cheaply wardecced and losing players to npc-corps I don't think so.
Lan Wang
Federal Navy Academy
Gallente Federation
#38 - 2016-04-08 15:30:38 UTC  |  Edited by: Lan Wang
Lucy Lollipops wrote:
Lan Wang wrote:
you can always pay for someone to assist in the war, after all the mercs who wardec you are also the same guys you can pay to defend you, sometimes you cant pick and chose when someone wants to fight you, thats life tbh.

Now there could be a valid reason why you have been wardecced, like your competitor doesnt like you around because they make more money when you are docked, they win because your docked.

If you dont like the system leave to another system, its not hard, low and null you wont get wardecced, but something tells me you would be back here complaining about bubbles or santo trafficante if you did move to low or null


No, actually ( not with this avatar obviously ) I already live in a C2 wormhole, and if someone kills me it's acceptable.

The same with my other account, I explore, I die or I live, I flee or I die, acceptable.

My third account I mine in hisec,never ganked so far but it would be acceptable, I keep an eye on the surrounding.

What is awful is to renounce to the social part of the game, that I enjoy much, because if this stupid mechanic of the "dock, avoid being killed or leave the corp during wardec".

In my opinion it's a stupid mechanic, or as it was said a poor mechanic ( I add clearly abused).


did you ever think that its the corp ceo who is the problem and not the mechanic? are you too isk greedy to pay for defence?

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Lucy Lollipops
State War Academy
Caldari State
#39 - 2016-04-08 15:37:19 UTC
Lan Wang wrote:
Lucy Lollipops wrote:
Lan Wang wrote:
you can always pay for someone to assist in the war, after all the mercs who wardec you are also the same guys you can pay to defend you, sometimes you cant pick and chose when someone wants to fight you, thats life tbh.

Now there could be a valid reason why you have been wardecced, like your competitor doesnt like you around because they make more money when you are docked, they win because your docked.

If you dont like the system leave to another system, its not hard, low and null you wont get wardecced, but something tells me you would be back here complaining about bubbles or santo trafficante if you did move to low or null


No, actually ( not with this avatar obviously ) I already live in a C2 wormhole, and if someone kills me it's acceptable.

The same with my other account, I explore, I die or I live, I flee or I die, acceptable.

My third account I mine in hisec,never ganked so far but it would be acceptable, I keep an eye on the surrounding.

What is awful is to renounce to the social part of the game, that I enjoy much, because if this stupid mechanic of the "dock, avoid being killed or leave the corp during wardec".

In my opinion it's a stupid mechanic, or as it was said a poor mechanic ( I add clearly abused).


did you ever think that its the corp ceo who is the problem and not the mechanic? are you too isk greedy to pay for defence?



Someone here told even the PvP corps suggest players to stay out of hisec, so it clearly sound to me like a system that was meant to do a war ( war declaration ) while it's used by gankers as an easier way than ganking to kill newbies and players caught alone.

It's not about war at all, it's more about to bully.

That said, it's the social consequences of this kind of bully mechanics that I am highlighting.
Lan Wang
Federal Navy Academy
Gallente Federation
#40 - 2016-04-08 15:43:07 UTC  |  Edited by: Lan Wang
war is about money, much like real life, money. yes i said pvp corps are told to stay out of highsec during wars because they dont tend to chase pvp corps outside of highsec, but they make money from the industrials from said corps moving goods too and from highsec.

again did you ever think that someone paid them to wardec you because you are costing them money by mining all the belts dry?

Please get your terms right, ganking and wardeccing is different in eve

edit: why are you mining in highsec if you live in a c2?

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

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