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no wonder this game is dying

First post
Author
Lustor
Native Freshfood
Minmatar Republic
#1 - 2016-03-29 01:48:00 UTC
no wonder you lose subs.. jesus im playing in highsec and concord kills me because i had an ecm to stop the rats in the lvl 4 deadspace mission from jambing me and some guys randomly warps ontop of me and gets me flagged no wonder your hemorrhaging subs i cant play solo in high sec space without worrying about everything this game has changed so much for the worse in the past 4 years... i was ignoring all the people saying stay away because i thoroughly enjoy this game but their is nothing enjoyable about what just happened especially as a player just wanting to come back and high sec play it.
Sp3ktr3
The Regency
The Monarchy
#2 - 2016-03-29 01:50:59 UTC
I hope you drown in your own tears.
Velarra
#3 - 2016-03-29 01:52:39 UTC
Have you considered using a smart bombing Dominix?
Pix Severus
Empty You
#4 - 2016-03-29 01:54:01 UTC  |  Edited by: Pix Severus
Lustor wrote:
but their is nothing enjoyable about what just happened


I bet the guy who killed you disagrees.

MTU Hunter: Latest Entry - June 12 2017 - Vocal Local 5

MTU Hunting 101: Comprehensive Guide

Akirei Scytale
Okami Syndicate
#5 - 2016-03-29 01:59:08 UTC
ECCM? This doesn't make sense, jams aren't AOE and ECCM does nothing to opposing ships.

You were either being dumb and running a smartbomb in highsec, or locked the guy up and shot him.

EVE is a game where every action has risks and consequences. If you can't handle that, by all means, quit and go find yourself a theme park. The rest of us enjoy it - you can be incredibly creative with game mechanics in a game like EVE.
Lustor
Native Freshfood
Minmatar Republic
#6 - 2016-03-29 02:01:10 UTC
ecm burst to stop the jambing
ShahFluffers
Ice Fire Warriors
#7 - 2016-03-29 02:02:21 UTC
Fun Fact: when someone enters the range of an offensive area-of-effect module you are using in high-sec, it will deactivate automatically. The only way to turn it back on (while the other player is in range) is to press your security button (next to your capacitor HUD) and turn off all security.

Oh yeah... even with security set to nothing, a warning box will pop up when you try to activate an offensive module when another player is in range.
This dialogue box will ask if you really want to do this and say something about consequences. You have to press "OK" on that too.
Akirei Scytale
Okami Syndicate
#8 - 2016-03-29 02:03:30 UTC
Lustor wrote:
ecm burst to stop the jambing


So your method of combating NPC jams... was to fit an ECM burst module in highsec?

Read this.
Lustor
Native Freshfood
Minmatar Republic
#9 - 2016-03-29 02:05:19 UTC
ShahFluffers wrote:
Fun Fact: when someone enters the range of an offensive area-of-effect module you are using in high-sec, it will deactivate automatically. The only way to turn it back on (while the other player is in range) is to press your security button (next to your capacitor HUD) and turn off all security.

Oh yeah... even with security set to nothing, a warning box will pop up when you try to activate an offensive module when another player is in range.
This dialogue box will ask if you really want to do this and say something about consequences. You have to press "OK" on that too.


Ok, i did not get any warning and prompt to turn of the model when he warped on top of me, and this module was already on my ship from 4 years ago and i never once had a problem when people would warp on top of me this time it flaged me as a pirate... whats the point of highsec if you cant PvE without greifers warping on top of you and suiciding or getting you flagged.
Terranid Meester
Tactical Assault and Recon Unit
#10 - 2016-03-29 02:09:25 UTC
Calm down dear its only a videogame.
Shae Tadaruwa
Science and Trade Institute
Caldari State
#11 - 2016-03-29 02:18:14 UTC
Massive fight today and the next Great War starting.

Crying isn't the same as dying.

But your tears are great.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Aaron Honk
Distributed Denial of Service
#12 - 2016-03-29 02:52:36 UTC
EvE is not dying, we are witnessing the most interesting war ever. The battle today was mind blowing
Neadayan Drakhon
Heuristic Industrial And Development
AddictClan
#13 - 2016-03-29 02:55:20 UTC
Lustor wrote:
ecm burst to stop the jambing

ECM Burst + Highsec = begging to get concorded

Fail.
Xercodo
Cruor Angelicus
#14 - 2016-03-29 02:56:53 UTC
ShahFluffers wrote:
Fun Fact: when someone enters the range of an offensive area-of-effect module you are using in high-sec, it will deactivate automatically. The only way to turn it back on (while the other player is in range) is to press your security button (next to your capacitor HUD) and turn off all security.

Oh yeah... even with security set to nothing, a warning box will pop up when you try to activate an offensive module when another player is in range.
This dialogue box will ask if you really want to do this and say something about consequences. You have to press "OK" on that too.


IIRC AoE weapons cannot be turned on at all in highsec unless the safety is red, otherwise it could be used as an intel tool.

The solution is to simply fit moar ECCM (or sensor boosters, has that change happened yet? I been out of the loop a bit) or to fly something with bastion mode and dealwithit glasses fitted :D

The Drake is a Lie

Akirei Scytale
Okami Syndicate
#15 - 2016-03-29 02:59:00 UTC
Xercodo wrote:
ShahFluffers wrote:
Fun Fact: when someone enters the range of an offensive area-of-effect module you are using in high-sec, it will deactivate automatically. The only way to turn it back on (while the other player is in range) is to press your security button (next to your capacitor HUD) and turn off all security.

Oh yeah... even with security set to nothing, a warning box will pop up when you try to activate an offensive module when another player is in range.
This dialogue box will ask if you really want to do this and say something about consequences. You have to press "OK" on that too.


IIRC AoE weapons cannot be turned on at all in highsec unless the safety is red, otherwise it could be used as an intel tool.

The solution is to simply fit moar ECCM (or sensor boosters, has that change happened yet? I been out of the loop a bit) or to fly something with bastion mode and dealwithit glasses fitted :D


I saw some new sensor booster scripts but didn't dig into it - I think that change is indeed live.
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#16 - 2016-03-29 03:02:53 UTC
Quote:

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