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Player Features and Ideas Discussion

 
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Gurista Sites

Author
Xerxes Fehrnah
The Fallout Shelter
#1 - 2016-03-19 22:38:04 UTC
CCP - thank you for another event. The events are great and help create a sense of storyline and immersion. I really appreciate you doing that. I like the fact also the loot is a little more varied than in the Serpentis event.

Some ideas for these events... not sure if you have thought about it or not, but here you go.

The Guristas jacket looks pretty cool. Contact a clothing manufacturer, send them the 3D design, and put some in the store for people to actually buy and wear. I'd like one of those. It looks pretty cool. Seems like $$$ to be made there maybe.

The ospreys in the second room are interesting as well. They seem to have a single, very powerful HAM launcher. I assume it is a ham since it hits so hard and they don't run farther than 25km away. Have you considered as part of this event adding a new gurista cruiser in the pirate faction ships for players based on this gurista osprey? SImilar to the Gila's big bonus to only two drones, this one looks like a single missile system with a big bonus to one launcher. That could be a great little ship for intermediate players to fly, as it would save on ammo while still doing 400-500 dps from its launcher. Might add some excitement to through those blueprints in there for something like that, or to simply add it to the game in the ship tree.

Also a suggestion - the final boss ship - the Ferox that appears - in true PVE battlecruiser fashion dies about 40% faster than the elite cruisers around it. Maybe randomize that ship up a little? Occasionally run everyone out of the site by dropping a bunch of rattlesnakes or a new gurista rohk that has a bonused cruise missile launcher? Something to shake it up and make people get ready at the end to run for it or go in for the kill - or work together and race for the loot.

Just some additional ideas. The sites are fine as they are and much appreciated. Thank you for your hard work putting this together.


Zhilia Mann
Tide Way Out Productions
#2 - 2016-03-20 03:43:58 UTC
Xerxes Fehrnah wrote:
Also a suggestion - the final boss ship - the Ferox that appears - in true PVE battlecruiser fashion dies about 40% faster than the elite cruisers around it. Maybe randomize that ship up a little?


Actually, this seems to be in place already. I got a Raven that jammed the **** out of me in my first site. Mostly Feroxes though.
Xerxes Fehrnah
The Fallout Shelter
#3 - 2016-03-20 17:41:40 UTC  |  Edited by: Xerxes Fehrnah
You were doing a low/null research facility. The detention facilities in high sec have a mission typical ferox that appears at the end. For a tengu it is a two shot kill.

I cannot recommend enough - if doing these gurista sites - never not tengu.
Petrified
Old and Petrified Syndication
#4 - 2016-03-21 07:26:24 UTC
I don't think it is a HAM.. at least not range wise. I was running one and they were hitting me 80KM out.

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

Nevyn Auscent
Broke Sauce
#5 - 2016-03-21 09:37:42 UTC
NPC's use one powerful launcher to replicate a full battery in order to keep server load down. Because there can be 20-30 NPC's on a single mission grid sometimes, times the number of people killing rats at any single moment. It's representing a much larger volley though.

The weakness of the average NPC relative to it's player counterpart is somewhat a question in this of course, since those 'Osprey' I believe are meant to be T2/Gila's given they are elite ships. So imagine 5 T2 Missile cruisers or 5 Gila's, and then compare them. And something that CCP could change by buffing NPC's, especially their EHP to nearer player levels and then decrease the number of them. But yea..... Players wouldn't get to feel as awesome as now when they can tank 10 BS shooting them and blow one up in 30 seconds.
Danika Princip
GoonWaffe
Goonswarm Federation
#6 - 2016-03-21 13:31:46 UTC
Aren't they just navy ospreys in guristas colours?
DrysonBennington
Eagle's Talon's
#7 - 2016-03-21 15:30:24 UTC  |  Edited by: DrysonBennington
The Guristas Event sites are awesome. I got a drop that was truly unbelievable.

It seems that the Ishtar is the best choice of ship to use. I watched an Ishtar tear through three waves of Elite Cruisers in less than ten minutes.
elitatwo
Zansha Expansion
#8 - 2016-03-21 23:35:03 UTC
Nevyn Auscent wrote:
NPC's use one powerful launcher to replicate a full battery in order to keep server load down. Because there can be 20-30 NPC's on a single mission grid sometimes, times the number of people killing rats at any single moment. It's representing a much larger volley though.

The weakness of the average NPC relative to it's player counterpart is somewhat a question in this of course, since those 'Osprey' I believe are meant to be T2/Gila's given they are elite ships. So imagine 5 T2 Missile cruisers or 5 Gila's, and then compare them. And something that CCP could change by buffing NPC's, especially their EHP to nearer player levels and then decrease the number of them. But yea..... Players wouldn't get to feel as awesome as now when they can tank 10 BS shooting them and blow one up in 30 seconds.


I am sorry but have you even met Sleepless Guardians? They never appear alone and they do have the ehp and damage of a purple fit pvp battleship.

Some call them capital escalation waves. Maybe a LazerHawk can shed some light to that..

Eve Minions is recruiting.

This is the law of ship progression!

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