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Have there been changes to sleeper aggro?

Author
Tokuoka Kimiko
Doomheim
#1 - 2016-03-15 20:07:44 UTC
Posting on an alt because :reasons:

We're running full escalations and since the last patch we've noticed that the Loki rarely (if ever) gets neuts or DPS from the sleeper BS. Up to now the neuts would almost always focus on the Loki leaving the dreads to chill in blap fit.

We've been doing it like this for ~6 weeks now, but literally the day after the patch we find the dreads having to switch to cap/tank fit almost immediately due to neut & dps pressure, which is hurting our income.

Has anyone else experienced this? Have we just been exceptionally lucky up to this point?

I have a feeling this has something to do with the TP changes, but I have nothing to back this up, of course.

We've got no problem adapting so any advice is appreciated :)
Mimiko Severovski
Zero Fun Allowed
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#2 - 2016-03-15 20:17:38 UTC
Yes, sleeper agro mechanics have been tweaked.
Tokuoka Kimiko
Doomheim
#3 - 2016-03-15 20:23:38 UTC
Mimiko Severovski wrote:
Yes, sleeper agro mechanics have been tweaked.


Ok, that's "good" news. Glad I'm not going crazy.

Any advice? We're running 2 dreads 2 carriers (so the bear minimum) + Loki.

We were clearing sites in ~12 minutes before patch, now 20+ minutes because of refits.

Jack Miton
School of Applied Knowledge
Caldari State
#4 - 2016-03-15 23:21:17 UTC
Neuts new focused the loki for long before and they dont now. This is not a change.
As for taking more than 20min to run a site with 4 caps, I would recommend getting better.

PS: Enjoy it while it lasts too ;)

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Tokuoka Kimiko
Doomheim
#5 - 2016-03-16 17:36:40 UTC  |  Edited by: Tokuoka Kimiko
Jack Miton wrote:
As for taking more than 20min to run a site with 4 caps, I would recommend getting better.


Ya no doubt :P

The dreads are pretty well fit / skilled (Dread IV + V, T2 siege). First Archon is triage, the second is just to spawn the last escal. wave + rep noctis. As I said it used to take about 12 minutes, hahaha.

How do you deal with the neut pressure?
Jack Miton
School of Applied Knowledge
Caldari State
#6 - 2016-03-16 22:42:37 UTC  |  Edited by: Jack Miton
Tokuoka Kimiko wrote:
How do you deal with the neut pressure?

eh, kill the sleepers? A moros can occasionally have cap issues and need to refit but if it's fit and skilled right, it's usually fine for long enough to clear its 2 cycles in my experience.
how are you fitting your dreads? shield or armour, and what rigs?
If you're using PVP shield dreads, which seems to have become popular, that's probably your issue.

In any case, all of this is going away/being heavily changed in the upcoming patches so it's not really relevant going forward *shrug*

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Jack Hayson
The Scope
Gallente Federation
#7 - 2016-03-18 01:07:33 UTC
ECM battleships don't seem to pull aggro anymore either. Warped in the Damnation instead and it tanked the sleepers like a boss.
Weird change, but not one that really matters.
Naenlor Stata
The Tall Order
#8 - 2016-03-18 03:27:10 UTC
Mimiko Severovski wrote:
Yes, sleeper agro mechanics have been tweaked.


Can you link to a post about this? I looked at patch notes and can't find anything, and I am trying to figure out why my web doesn't seem to draw the sleeper frigates off of my drones anymore. Kind of annoying going to run sites last night for the first time in a week, and the stupid frigates won't stop nomming my hobgoblins.