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[Citadels] Changing NPC taxes

First post
Author
Lucas Kell
Solitude Trading
S.N.O.T.
#1121 - 2016-03-15 16:22:41 UTC
Niko Zino wrote:
Lucas Kell wrote:
How? All it goes against is the idea that anyone become anything for no cost, which is simply not a part of EVE and hopefully never will be.


Again, read. I didn't say become proficient or good at a specific gameplay, which takes effort and dedication, and, yes, resources.

I said try and be allowed to be bad at it without feeling bad about it.
OK, roll a new character and try ice mining, capital ship building or sov ownership for free. Good luck! Hell, you give people the ships they need to PvP, so even that's not no cost that's just the cost offset to someone else.

Read, I also didn't say "become proficient or good at a specific gameplay", you can't expect to just run around and try everything for free either. That is not what EVE is.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Niko Zino
Center for Advanced Studies
Gallente Federation
#1122 - 2016-03-15 16:30:55 UTC  |  Edited by: Niko Zino
Lucas Kell wrote:
OK, roll a new character and try ice mining, capital ship building or sov ownership for free. Good luck! Hell, you give people the ships they need to PvP, so even that's not no cost that's just the cost offset to someone else.

Read, I also didn't say "become proficient or good at a specific gameplay", you can't expect to just run around and try everything for free either. That is not what EVE is.


Again, bullshit. These activities aren't basic, but considered 'end game'.

So you are of the opinion that only people who know what they are doing should sell their basic ore on the market, given that it falls under the same category as 'mining', or should not attempt to build t1 frigs, seeing that it's the same roughly as building caps, or pvp, since it's the basis of sov warfare? Not be good at it, not 'win' at it, just try and feel like they have enough information about it to decide if they want to pursue, or not.

I contend that in order to have people competing and competitive in these high end activities, they will have to have tried somewhat risk-free the basic variants and found it palatable.

Oh and by the way, all these basic things? part of the career missions and opportunities... Should be encouraged, imho, rather than 'here's all you can do, please pay to participate, whatever your level of proficiency'

EDIT:
inb4 stupideries

Now, risk free doesn't mean highly profitable. Risk free for little to no gain, so that you are tempted to risk more for more gain, obviously. But definitely not pay-to-loose.

CAS, the NPC Corp that Does Stuff™

Lucas Kell
Solitude Trading
S.N.O.T.
#1123 - 2016-03-15 16:47:23 UTC  |  Edited by: Lucas Kell
Niko Zino wrote:
Again, bullshit. These activities aren't basic, but considered 'end game'.

So you are of the opinion that only people who know what they are doing should sell their basic ore on the market, given that it falls under the same category as 'mining', or should not attempt to build t1 frigs, seeing that it's the same roughly as building caps, or pvp, since it's the basis of sov warfare? Not be good at it, not 'win' at it, just try and feel like they have enough information about it to decide if they want to pursue, or not.

I contend that in order to have people competing and competitive in these high end activities, they will have to have tried somewhat risk-free the basic variants and found it palatable.

Oh and by the way, all these basic things? part of the career missions and opportunities... Should be encouraged, imho, rather than 'here's all you can do, please pay to participate, whatever your level of proficiency'
Sigh... To try even basic activities costs. Even your example of PvP has a cost, you are just fronting the bill for them. For those to be free CCP would basically have to put in an arena system which would be game breakingly bad. Even on the few things that could be argued to be free (like trying out missiles by doing career missions to get the books and a basic module) you have to pay in time (you know, like flying an empty pod out to null). You're literally throwing every possible argument you can think of, but at the end of the day you're salty about a 900k isk fee.

And if they really can;t handle it and you really don't care enough about what you are doing to provide them free options or reimbursement, they can always slowboat, which they should get used to anyway. They already had to slowboat out the first time, so if they are unwilling to the second time that means that a trip out with you made them less interested in PvP, so you should probably adjust your methods.

Edit: inb4 even more personal attacks. All that shows is your argument is weak. Shall I take my victory lap now?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Niko Zino
Center for Advanced Studies
Gallente Federation
#1124 - 2016-03-15 17:16:24 UTC
Lucas Kell wrote:
Edit: inb4 even more personal attacks. All that shows is your argument is weak. Shall I take my victory lap now?


Be my guest. As long as you want. You'll end up being all alone on this track and won't be able to gloat over anyone of your impressive achievements. But hey, kudos to you, once more, for being on top of a pile of 1.

As long as you refuse to even try debating all those things with the people that I interact with every day, you will miss the point. But hey, it doesn't impact you, so you win! Awesome, and congrats! No one is trying to take that away from you.

Which, to be honest, doesn't matter to me one bit. I don't have to convince you, because it's impossible. I have to convince people who came on the heels of 'This is Eve' and other theatrical trailers and are sorely disappointed they are being relegated to all day ratting and all day mining, because they think it's the only thing they can do.

Among all the posters here, you are among the ones that stands the least to loose. You don't gain much, either, maybe, but that's the extent of it. You can spout 4000 words a minute, it won't change a goddamn thing : your opinion is irrelevant, because you have no stake.

CAS, the NPC Corp that Does Stuff™

Lucas Kell
Solitude Trading
S.N.O.T.
#1125 - 2016-03-15 17:41:23 UTC
Niko Zino wrote:
As long as you refuse to even try debating all those things with the people that I interact with every day, you will miss the point. But hey, it doesn't impact you, so you win! Awesome, and congrats! No one is trying to take that away from you.
You misunderstand, I totally get your point, I just disagree. In my view, 5m was too much, 900k is reasonable. It's not my fault that when someone disagrees with you your knee-jerk reaction is to assume they can't possibly understand your viewpoint.

Niko Zino wrote:
Among all the posters here, you are among the ones that stands the least to loose. You don't gain much, either, maybe, but that's the extent of it. You can spout 4000 words a minute, it won't change a goddamn thing : your opinion is irrelevant, because you have no stake.
But I only stand to lose so little because I'm fully willing to adapt to the changes. I have thousands of market orders open at any one time so I pay a shocking amount in brokers fees and taxes already, and those will be going up significantly, so I'm already on the task of working out what parts of my gameplay will need to change so that when the changes roll out I'm affected as little as possible. Rather than do the same thing, even something simple such as working out a funding initiative to offset the cost, you want to cry about a 900k isk charge as if it's ending your ability to help noobs PvP.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Rob Kaichin
Aliastra
Gallente Federation
#1126 - 2016-03-15 17:44:51 UTC
Guys, you're literally going in circles.

I get that you two disagree, I think the clone changes suck, I think Citadels should have some sunk costs to attract people without a return, I recognise that CCP doesn't think that, I think CCP's being silly in that case.

Can we talk about something else?

Niko Zino
Center for Advanced Studies
Gallente Federation
#1127 - 2016-03-15 18:11:41 UTC
Rob Kaichin wrote:
Guys, you're literally going in circles.


You are quite right, obviously. I guess I do have a knee-jerk reaction to people who comment without knowledge on the supposed validity of my opinions. I don't take it kindly when my baker gives me internet advice, and that's probably a bit stupid of me, too.

Thanks for trying to moderate this as best as you can. I just wish CCP would provide a summary of why they think some sort of a sliding scale that wouldn't impact people who do what I do too much, or more accurately don't impact the 'education' I'm providing, or something unrelated to cost, like JC timer reductions, for instance.

CAS, the NPC Corp that Does Stuff™

Lucas Kell
Solitude Trading
S.N.O.T.
#1128 - 2016-03-15 20:09:46 UTC  |  Edited by: Lucas Kell
Niko Zino wrote:
You are quite right, obviously. I guess I do have a knee-jerk reaction to people who comment without knowledge on the supposed validity of my opinions. I don't take it kindly when my baker gives me internet advice, and that's probably a bit stupid of me, too.
Roll Yes, it's no wonder arguments circulate when you are absolutely positive you are right, positive you have more knowledge than the other party and sling personal attacks around when you don't get your own way. Ed: and amusingly you prove yourself wrong, which is the funniest part.

Niko Zino wrote:
I just wish CCP would provide a summary of why they think some sort of a sliding scale that wouldn't impact people who do what I do too much, or more accurately don't impact the 'education' I'm providing, or something unrelated to cost, like JC timer reductions, for instance.
Here's the crux of it. You don't want change to impact you. Quite honestly, if you can't afford to sling a rookie 900k isk you probably shouldn't be giving them advice. You won't even put in basic effort to adapt, and you think you're the right person to guide a rookie in how to play EVE? It's laughable. Adapt of die fella.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Teckos Pech
Hogyoku
Goonswarm Federation
#1129 - 2016-03-15 20:44:30 UTC  |  Edited by: Teckos Pech
Drago Shouna wrote:

[Snipped]


Why not look at a large citadel as a potential revenue source not just from your refining, but from other players as well? Set your fees lower than that of the NPC stations and advertise it. Post it in local every now and then. Drop a can here and there?

Basically, why are you treating a citadel which can do much, much more as nothing more than just a POS?

Edit: Hear, here, there, thier, they're whatever. P

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Rowells
Blackwater USA Inc.
Pandemic Horde
#1130 - 2016-03-15 20:45:39 UTC
Teckos Pech wrote:
Drago Shouna wrote:

[Snipped]


Why not look at a large citadel as a potential revenue source not just from your refining, but from other players as well? Set your fees lower than that of the NPC stations and advertise it. Post it in local every now and then. Drop a can hear and there?

Basically, why are you treating a citadel which can do much, much more as nothing more than just a POS?

I wonder what exspansion they are releasing billboards in...

Hmmm...
Teckos Pech
Hogyoku
Goonswarm Federation
#1131 - 2016-03-15 20:47:52 UTC  |  Edited by: Teckos Pech
Rowells wrote:
Teckos Pech wrote:
Drago Shouna wrote:

[Snipped]


Why not look at a large citadel as a potential revenue source not just from your refining, but from other players as well? Set your fees lower than that of the NPC stations and advertise it. Post it in local every now and then. Drop a can hear and there?

Basically, why are you treating a citadel which can do much, much more as nothing more than just a POS?

I wonder what exspansion they are releasing billboards in...

Hmmm...



Or buying ad space on current ones....new ISK sink?

BTW, sorry when I wrote, "Drop a can here and there" I also meant name it telling people about your citadel. Yes, you might be attacked. But your citadel will only have to be vulnerable for 6 hours a week.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Niko Zino
Center for Advanced Studies
Gallente Federation
#1132 - 2016-03-15 21:21:48 UTC
Lucas Kell wrote:
Niko Zino wrote:
You are quite right, obviously. I guess I do have a knee-jerk reaction to people who comment without knowledge on the supposed validity of my opinions. I don't take it kindly when my baker gives me internet advice, and that's probably a bit stupid of me, too.
Roll Yes, it's no wonder arguments circulate when you are absolutely positive you are right, positive you have more knowledge than the other party and sling personal attacks around when you don't get your own way. Ed: and amusingly you prove yourself wrong, which is the funniest part.

Niko Zino wrote:
I just wish CCP would provide a summary of why they think some sort of a sliding scale that wouldn't impact people who do what I do too much, or more accurately don't impact the 'education' I'm providing, or something unrelated to cost, like JC timer reductions, for instance.
Here's the crux of it. You don't want change to impact you. Quite honestly, if you can't afford to sling a rookie 900k isk you probably shouldn't be giving them advice. You won't even put in basic effort to adapt, and you think you're the right person to guide a rookie in how to play EVE? It's laughable. Adapt of die fella.


You're being stupidely argumentative again. There should be a tax on posting on forums, we'd see the volume decrease... Oh wait, probably not, because ISK (or really money) isn't an issue to anyone, right? ¯\_(ツ)_/¯

No it will not affect my ISK making. Not one bit. In any way, shape or form. It will impact what I do for the community, though, which, again, does not benefit me at all. The pilots I take on roams can't JOIN CAS, because we are a starter corp. They will, however, join other organization for some pew pew after they are convinced it's a fun activity. My gameplay of risking my own ships to kill some other players will not be affected, I'll have fun even solo.

I jump clone once a month, and that's for picking up the newbies in HS. I don't do that, I have no JC cost involved. And even if I do, I make way enough ISK to pay for ships, so yes, 900k doesn't bother me in the least.

It will impact the participation, you can bet your posting rights on that.

CAS, the NPC Corp that Does Stuff™

Lucas Kell
Solitude Trading
S.N.O.T.
#1133 - 2016-03-15 21:30:37 UTC
Niko Zino wrote:
You're being stupidely argumentative again.
And you're not? The only difference between us is I'm remaining civil.

Niko Zino wrote:
No it will not affect my ISK making. Not one bit. In any way, shape or form. It will impact what I do for the community, though, which, again, does not benefit me at all.
I didn't say it does affect your income, it impacts your gameplay, which you don't want. You said that much yourself. Quite honestly, if you're unable to adapt to these changes then you really don't do enough for the community for anyone to care if you are unable to continue.

Niko Zino wrote:
I jump clone once a month, and that's for picking up the newbies in HS. I don't do that, I have no JC cost involved. And even if I do, I make way enough ISK to pay for ships, so yes, 900k doesn't bother me in the least.

It will impact the participation, you can bet your posting rights on that.
Apparently 900k is too much, since you won;t pay it for the newbies that can;t afford it, which I imagine would be few and far between.

Also, you've proven yourself that the JC isn't barrier. Thin about it, the player doesn't have the JC the first time round, yet they still come out and join you. If your fleets are even remotely appealing to the player, there's no reason they wouldn't come out again in exactly the same way.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Sgt Ocker
What Corp is it
#1134 - 2016-03-15 21:48:35 UTC  |  Edited by: Sgt Ocker
Lucas Kell wrote:
Sgt Ocker wrote:
Who was talking about industrial corps? Did you actually read my post or just take a wild guess about what it said?
If that's the case then the context of your post was unclear, since the dude is talking about his industrial corp pos.
Pretty sure "The rich elitist groups couldn't bear it if a smaller group were able to compete with them in a player owned and run market - Obviously CCP think the same way." Was quite clear as to what I was talking about.
As I didn't quote anyone in the post you replied to, I'm unsure how you thought I was referring to anything other than what I posted.

So in your opinion a Medium Citadel which is put up as a market by a group with less isk than you isn't valuable to them and so not worth protecting.
I'm not sure just how idiotic you want to make yourself look but so far your doing a really good job at it.

Nice recovery (with a lot of help) for someone who has lost every point he posts on this topic due to being an elitist with no insight on how those not protected by Goons play the game. Shame it can't be passed off as misunderstanding.

Ahhh there it is - the elitist snob approach - You seem to like that one - If your not rich you don't deserve anything, you hold no value in the scheme of things (CCP agrees with you saldy).
You should be working for CCP, their current design trends fit your ethos perfectly - Maybe you could replace CCP Seagull as most of CCP seem to not want her road map to succeed anyway you would be a great fit for their new line of design.

Funny thing is, most games do design so expensive stuff does more but they also make it so the majority of their player base has the opportunity to use it - CCP decided to be different and deliberately exclude a large part of their paying customers from using one of the biggest new features in 10 years. So, poor design is that which excludes a fairly large group of the player base, which it seems is CCP's intent.


The real shame is, CCP stopped caring about player feedback in the Citadel threads - About 5 months ago when the last blog about Citadels was posted. (Still waiting for the update blog on capital changes, that was going to be available just after Xmas)
Not counting this one that so clearly shows CCP don't care about its players base - Unless you belong to a rich mega group.

Eve has come full circle from boring and stagnant due to blue donut blobs, to some decent activity and now heading back into stagnant due to blob monopoly. And the biggest blobs get a handout from CCP simply for being wealthy, while everyone else is meant to just suck it up.

It would be interesting to see a Dev respond to some of the issues raised in this thread - Thing is, they really can't without acknowledging Citadels are designed for the rich elitists of Eve.


NB; Lucas my suggestion would be to quit this thread before you lose what little credibility you have left.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Teckos Pech
Hogyoku
Goonswarm Federation
#1135 - 2016-03-15 22:15:35 UTC
Niko Zino wrote:
Lucas Kell wrote:
Niko Zino wrote:
You are quite right, obviously. I guess I do have a knee-jerk reaction to people who comment without knowledge on the supposed validity of my opinions. I don't take it kindly when my baker gives me internet advice, and that's probably a bit stupid of me, too.
Roll Yes, it's no wonder arguments circulate when you are absolutely positive you are right, positive you have more knowledge than the other party and sling personal attacks around when you don't get your own way. Ed: and amusingly you prove yourself wrong, which is the funniest part.

Niko Zino wrote:
I just wish CCP would provide a summary of why they think some sort of a sliding scale that wouldn't impact people who do what I do too much, or more accurately don't impact the 'education' I'm providing, or something unrelated to cost, like JC timer reductions, for instance.
Here's the crux of it. You don't want change to impact you. Quite honestly, if you can't afford to sling a rookie 900k isk you probably shouldn't be giving them advice. You won't even put in basic effort to adapt, and you think you're the right person to guide a rookie in how to play EVE? It's laughable. Adapt of die fella.


You're being stupidely argumentative again. There should be a tax on posting on forums, we'd see the volume decrease... Oh wait, probably not, because ISK (or really money) isn't an issue to anyone, right? ¯\_(ツ)_/¯

No it will not affect my ISK making. Not one bit. In any way, shape or form. It will impact what I do for the community, though, which, again, does not benefit me at all. The pilots I take on roams can't JOIN CAS, because we are a starter corp. They will, however, join other organization for some pew pew after they are convinced it's a fun activity. My gameplay of risking my own ships to kill some other players will not be affected, I'll have fun even solo.

I jump clone once a month, and that's for picking up the newbies in HS. I don't do that, I have no JC cost involved. And even if I do, I make way enough ISK to pay for ships, so yes, 900k doesn't bother me in the least.

It will impact the participation, you can bet your posting rights on that.


So...couldn't a solution be to use a citadel that is open to docking? After all, chances are the use of jump clones there will be cheaper.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#1136 - 2016-03-15 22:21:25 UTC
Sgt Ocker wrote:

Funny thing is, most games do design so expensive stuff does more but they also make it so the majority of their player base has the opportunity to use it - CCP decided to be different and deliberately exclude a large part of their paying customers from using one of the biggest new features in 10 years.


Why can't you use a Citadel?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#1137 - 2016-03-15 22:24:45 UTC
Sgt Ocker wrote:
Lucas Kell wrote:
Drago Shouna wrote:
Ok let me make something simple.

As the markets stand right now I can buy a Medium Pos, Reprocessing Array and Compression Array for around 315m isk.

In that I can "Reprocess all the things" Literally everything I mine.

*snip*

So where exactly is the incentive to build one for small corps? It's much cheaper to absorb the NPC costs in a station and do everything there. Or stop compressing and just go back to selling raw ore.

Trying to recoup the losses in a small HS corp would be a waste of time, I was looking forward to Citadels, but the more devblogs I read the more nervous I'm getting.
The incentive is that you get a more robust structure with more available features and an asset recovery system that protects you from losing all of the contained items. If you are running a big enough organisation that you are mining all types of high and low end ore and ice from all quadrants, then the outlay for a large citadel should be no problem. If you can't afford one then it sounds like you could just afford to mine two types of ice instead and grow organically over time..

That is an answer, just not one that addresses the question Drago asked.

Not everyone wants to "grow organically" or any other way - Some people like playing in small groups. Just because CCP can't design the game so small groups can prosper doesn't mean they shouldn't exist.


If they don't want to grow over time, then that is their problem. It is not the Dev's problem, my problem, or Lucas's problem. They made a choice and now they have to deal with the consequences. If you want to stay small, then you'll have to adapt to these changes. Just as people have adapted to changes in the past.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Sgt Ocker
What Corp is it
#1138 - 2016-03-15 22:49:24 UTC
Teckos Pech wrote:
Sgt Ocker wrote:

Funny thing is, most games do design so expensive stuff does more but they also make it so the majority of their player base has the opportunity to use it - CCP decided to be different and deliberately exclude a large part of their paying customers from using one of the biggest new features in 10 years.


Why can't you use a Citadel?

Picking one sentence out of a post and replying to it out of context. Clever, very clever.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Rob Kaichin
Aliastra
Gallente Federation
#1139 - 2016-03-15 22:50:06 UTC
Oh this is just depressing.

Sgt Ocker
What Corp is it
#1140 - 2016-03-15 22:50:34 UTC
Teckos Pech wrote:
Sgt Ocker wrote:
Lucas Kell wrote:
Drago Shouna wrote:
Ok let me make something simple.

As the markets stand right now I can buy a Medium Pos, Reprocessing Array and Compression Array for around 315m isk.

In that I can "Reprocess all the things" Literally everything I mine.

*snip*

So where exactly is the incentive to build one for small corps? It's much cheaper to absorb the NPC costs in a station and do everything there. Or stop compressing and just go back to selling raw ore.

Trying to recoup the losses in a small HS corp would be a waste of time, I was looking forward to Citadels, but the more devblogs I read the more nervous I'm getting.
The incentive is that you get a more robust structure with more available features and an asset recovery system that protects you from losing all of the contained items. If you are running a big enough organisation that you are mining all types of high and low end ore and ice from all quadrants, then the outlay for a large citadel should be no problem. If you can't afford one then it sounds like you could just afford to mine two types of ice instead and grow organically over time..

That is an answer, just not one that addresses the question Drago asked.

Not everyone wants to "grow organically" or any other way - Some people like playing in small groups. Just because CCP can't design the game so small groups can prosper doesn't mean they shouldn't exist.


If they don't want to grow over time, then that is their problem. It is not the Dev's problem, my problem, or Lucas's problem. They made a choice and now they have to deal with the consequences. If you want to stay small, then you'll have to adapt to these changes. Just as people have adapted to changes in the past.

Nice; Lucas you have a fan boy, he too agrees there is no place in Eve for small groups, everyone must aspire to be a goon.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.