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[Citadels] Changing NPC taxes

First post
Author
Soldarius
Dreddit
Test Alliance Please Ignore
#1101 - 2016-03-15 13:48:47 UTC
Querns wrote:
You can't erect citadels in Jita.


Well, that's no fun.

As for the per jump fee, I thought we were moving away from pointless fees? We used to have death clone fees and got rid of those because they were a detractor to participation. Though, 5M isn't exactly a lot. Still kind of surprised to see something like that being implemented.

http://youtu.be/YVkUvmDQ3HY

Lucas Kell
Solitude Trading
S.N.O.T.
#1102 - 2016-03-15 13:48:54 UTC  |  Edited by: Lucas Kell
Never mind, after rereading it appears that the tax would be paid by the refiner which works. Big smile

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Drago Shouna
Doomheim
#1103 - 2016-03-15 13:55:41 UTC
Lucas stop being deliberately contrary and trying to make this personal.

They changed the clone fees, it doesn't matter to me as I rarely use them...but I fully sympathise with those that do.

Same with the Jump Freighter guys. The cooldown mechanics were a ***** of a change which have had little effect on me...but I sympathised with the guys it did effect.

Industry and refining changes, I sucked it up and bought a pos and the arrays I needed.

I haven't even started on the tax increases..

So I'll reiterate, I'm not after or demanding anything I don't already have. This change just stinks for the small guys in the game. It stinks of collusion between ccp and the csm to force small corps into the big alliances.


Ok I have choices, fit just 2 rigs to a medium and take the hit on Ice refining so I can fit a weapons/defensive rig. But it doesn't alter the fact that I'm losing isk because of the change. Also facilities I currently have are going to cost me 2-10bn to regain.

Solecist Project...." They refuse to play by the rules and laws of the game and use it as excuse ..." " They don't care about how you play as long as they get to play how they want."

Welcome to EVE.

Lucas Kell
Solitude Trading
S.N.O.T.
#1104 - 2016-03-15 14:11:35 UTC
Drago Shouna wrote:
Lucas stop being deliberately contrary and trying to make this personal.
I'm not, I'm objectively looking at the changes.

Drago Shouna wrote:
Industry and refining changes, I sucked it up and bought a pos and the arrays I needed.
You sucked it up and bought a POS to leverage in increase in refining amount? Bear in mind that if you were previously maxed out refine in a station the change meant you got fractionally more from your ore. It's not like they took away income and you had to recoup it, they simply gave you another option to gain more.

Drago Shouna wrote:
So I'll reiterate, I'm not after or demanding anything I don't already have. This change just stinks for the small guys in the game. It stinks of collusion between ccp and the csm to force small corps into the big alliances.
You are though, because you want to get all of the benefits of the citadel, the availability of the 3% extra refine (which I'm sure you'll use), the ability for other players to use your facilities, the ability to anchor anywhere, the additional defense of the citadel and the asset safety, and on top of that you want to be able to refine all of the ores in the one single medium citadel.

It doesn't stink for small guys, it gives them amazing opportunities to work with each other. A POS was useless to anyone outside of a corp, even just using one required membership of the owning corp. Now you'll be able to set one up and use it with any characters in your corp or not and leverage fees where you see fit. The people it stinks for are people who refuse to adapt and/or want to try to play the game solo.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Rob Kaichin
Aliastra
Gallente Federation
#1105 - 2016-03-15 14:13:50 UTC
It's probably worth saying that he doesn't want the benefits of the Citadel as he's doing this stuff in his PoS already...
Lucas Kell
Solitude Trading
S.N.O.T.
#1106 - 2016-03-15 14:19:47 UTC
Rob Kaichin wrote:
It's probably worth saying that he doesn't want the benefits of the Citadel as he's doing this stuff in his PoS already...
Then shouldn't his suggestion be "please create a small version of a citadel that has none of the benefits of a citadel, can only be used by owning corp members and can only fit T1 refining rigs and a refine/process module with a limited size bay for holding ore/materials, with no asset recovery"? Instead he's asking for a medium to just have full refining ability with the module and rigs fit. Undoubtedly even if they just limited it to 52% across the board refining he'd still complain because the guy next to him can now get 55% in highsec.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Niko Zino
Center for Advanced Studies
Gallente Federation
#1107 - 2016-03-15 14:21:02 UTC
Lucas Kell wrote:
More uninformed stuff, because apparently, recognizing someone else's expertise on a topic you know nothing about is a sin.


I am post #7 of that thread, so let's put aside the question of anteriority as it appears you cherry pick what you read to fuel your... ego? I'm going to assume it's that rather than anything else, because I quite frankly don't see anything but 'you are wrong, and I am right' in what you say.

Tell you what, you win at posting volume, ok? Congratulations *\o/*

Now to the actual meat of the argument:

The clone, as of now, is a pay once, use whenever mechanic. Like ships, like citadels, even. Sure, you can have badly fitted ships, and unfueled citadels that wont get you the optimal result you'd like to have those things for, but you have paid for something that you can use when the time comes. I'm assuming citadels will still have the regeneration and reinforcement timers even unfueled here, but I'm not sure of myself.

With the proposed jump clone fee for each jump, we switch to something like a subscription+rental model. You have access to it, but you can't use it unless you pay. The alternative being you pay big bucks, and a recurring fee on top of it, so that your users don't have to pay.

Now let's take the vast majority of newbie/casual pvpers:
The do their thing in their corner, preferably avoiding getting ganked, and have fun in their own way. That's key, they are playing the game they want to play, or think they do.
Here comes little me : "Hey, have you ever tried pvp? it's actually a lot of fun to be actively fighting, win or loose, rather than forever be on the receiving end of l33t HS warriors. Come check it out, we'll give you ships, and you can continue on till our FC calls it quits"
That newbro (to pvp) eyes me suspiciously and asks why the hell he should follow me and loose ships with me rather than carry on his routine that brings him sufficient fun, thank you very much.
To viz, my only argument is "well, it's a different way to play the game, and until you know if you actually enjoy it or not, it won't cost you anything that you're not willing to risk, so why not?"
So he does. He flies with me, gets on some dank kills, has some fun, but is still unconvinced. To that I can currently tell him "you know what? leave your clone here, come back whenever you want, we are always knee deep in shenanigans, make your own opinion"
And he does. He'll sometimes spend a day or two in null with us, and form his opinion on random samplings, not on specifically tailored events.

With that jump tax? he won't do it. Not because it's too expensive, but because it's a toll booth on a road he isn't sure he actually wants to take.

Simple as that.

Can we afford to have a fund for the special events? sure. We'll pay for every casual and truly new pvpers. The rest of the time? I'm sure as hell not managing creating content on a daily basis for them AS WELL AS micromanaging receipts for 2d vacations.

Those people will be lost to the pool of pvpers out there, whether they fly with me or against me. I think that's a shame.

CAS, the NPC Corp that Does Stuff™

Lucas Kell
Solitude Trading
S.N.O.T.
#1108 - 2016-03-15 14:39:13 UTC
Niko Zino wrote:
With the proposed jump clone fee for each jump, we switch to something like a subscription+rental model. You have access to it, but you can't use it unless you pay. The alternative being you pay big bucks, and a recurring fee on top of it, so that your users don't have to pay.
Actually it's more like a "pay for service" model. A subscription + rental would mean you pay a standard recurring change then a separate charge with each use. This is in fact pay once for the setup then pay once per use. There's no recurring fee if you don't use the service.

Niko Zino wrote:
With that jump tax? he won't do it. Not because it's too expensive, but because it's a toll booth on a road he isn't sure he actually wants to take.
Sounds like the problem really comes down to you not making a convincing enough point when you showed him what he would get by coming out with your fleet.

You have to also think that in he long run NPC stations are going the way of the dodo. The fee is there to give people a reason to open up clone facilities on their citadels. Without that, why the hell would they pay to have that facility available? Seems to me that to prospect of not even having the service available would be a lot more worrying than paying a small cost.

Honestly, it just sounds like you're salty about having to pay a fee and the arguments you've got against it are weak. I can't honestly see 900k isk suddenly being a barrier for people looking for content and I certainly don;t see why if you're so precious about getting them out you wouldn't just set up your own citadel with free clone jumping. You could even set up a mailing list so if the citadel is attacked you can batphone all the newbies so they can jump out and have a go at a defensive operation - even more content!

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Rob Kaichin
Aliastra
Gallente Federation
#1109 - 2016-03-15 14:50:07 UTC  |  Edited by: Rob Kaichin
Lucas Kell wrote:
Then shouldn't his suggestion be "please create a small version of a citadel that has none of the benefits of a citadel, can only be used by owning corp members and can only fit T1 refining rigs and a refine/process module with a limited size bay for holding ore/materials, with no asset recovery"? .
You mean, like what he has now?
Quote:
Instead he's asking for a medium to just have full refining ability with the module and rigs fit.

Which is so wrong?
Quote:
Undoubtedly even if they just limited it to 52% across the board refining he'd still complain because the guy next to him can now get 55% in highsec

And that's just rude.
Drago Shouna
Doomheim
#1110 - 2016-03-15 14:53:02 UTC
Niko Zino wrote:
Lucas Kell wrote:
More uninformed stuff, because apparently, recognizing someone else's expertise on a topic you know nothing about is a sin.


I am post #7 of that thread, so let's put aside the question of anteriority as it appears you cherry pick what you read to fuel your... ego? I'm going to assume it's that rather than anything else, because I quite frankly don't see anything but 'you are wrong, and I am right' in what you say.

Tell you what, you win at posting volume, ok? Congratulations *\o/*

Now to the actual meat of the argument:

The clone, as of now, is a pay once, use whenever mechanic. Like ships, like citadels, even. Sure, you can have badly fitted ships, and unfueled citadels that wont get you the optimal result you'd like to have those things for, but you have paid for something that you can use when the time comes. I'm assuming citadels will still have the regeneration and reinforcement timers even unfueled here, but I'm not sure of myself.

With the proposed jump clone fee for each jump, we switch to something like a subscription+rental model. You have access to it, but you can't use it unless you pay. The alternative being you pay big bucks, and a recurring fee on top of it, so that your users don't have to pay.

Now let's take the vast majority of newbie/casual pvpers:
The do their thing in their corner, preferably avoiding getting ganked, and have fun in their own way. That's key, they are playing the game they want to play, or think they do.
Here comes little me : "Hey, have you ever tried pvp? it's actually a lot of fun to be actively fighting, win or loose, rather than forever be on the receiving end of l33t HS warriors. Come check it out, we'll give you ships, and you can continue on till our FC calls it quits"
That newbro (to pvp) eyes me suspiciously and asks why the hell he should follow me and loose ships with me rather than carry on his routine that brings him sufficient fun, thank you very much.
To viz, my only argument is "well, it's a different way to play the game, and until you know if you actually enjoy it or not, it won't cost you anything that you're not willing to risk, so why not?"
So he does. He flies with me, gets on some dank kills, has some fun, but is still unconvinced. To that I can currently tell him "you know what? leave your clone here, come back whenever you want, we are always knee deep in shenanigans, make your own opinion"
And he does. He'll sometimes spend a day or two in null with us, and form his opinion on random samplings, not on specifically tailored events.

With that jump tax? he won't do it. Not because it's too expensive, but because it's a toll booth on a road he isn't sure he actually wants to take.

Simple as that.

Can we afford to have a fund for the special events? sure. We'll pay for every casual and truly new pvpers. The rest of the time? I'm sure as hell not managing creating content on a daily basis for them AS WELL AS micromanaging receipts for 2d vacations.

Those people will be lost to the pool of pvpers out there, whether they fly with me or against me. I think that's a shame.



Maybe corps like yours will have to expand on the srp, and think about a crp.. I donate to Mike Azariah and the Magic Bus Tour so try shouting out for a few donations?

Solecist Project...." They refuse to play by the rules and laws of the game and use it as excuse ..." " They don't care about how you play as long as they get to play how they want."

Welcome to EVE.

Aaron Honk
Distributed Denial of Service
#1111 - 2016-03-15 15:05:24 UTC
Lucas Kell wrote:

You have to also think that in he long run NPC stations are going the way of the dodo. The fee is there to give people a reason to open up clone facilities on their citadels. Without that, why the hell would they pay to have that facility available? Seems to me that to prospect of not even having the service available would be a lot more worrying than paying a small cost.


Can't you still jump to the clone even tho the citadel have no clone facility ? In that case, why would you still collect the fee for jumping ?
Khan Wrenth
Viziam
Amarr Empire
#1112 - 2016-03-15 15:10:33 UTC
I can't wait for player-built stargates to become a thing so CCP can invent a reason to tax us on every jump we make with NPC stargates, too.

"Hey, those player-built gates take fuel to run, and they need to have a profit, and we need to motivate players to use them since we spent so much time developing them..."
Lucas Kell
Solitude Trading
S.N.O.T.
#1113 - 2016-03-15 15:13:57 UTC  |  Edited by: Lucas Kell
Rob Kaichin wrote:
You mean, like what he has now?
Yes, that's what he would be asking for if he was looking only to retain current functionality, but that's not what he's asking for.

Rob Kaichin wrote:
Which is so wrong?
Not wrong to ask for, just wrong for CCP to simply grant because someone wants it.

Rob Kaichin wrote:
And that's just rude.
How is it rude? He currently has a 52% refine in a POS, and citadels with t2 rigs will have 55%. If CCP made a special citadel that works like a POS currently does and doesn't refine at 55%, the claim would suddenly swap to how unfair it is that someone with a medium citadel can gain 3% more base refine and he can't.

Khan Wrenth wrote:
I can't wait for player-built stargates to become a thing so CCP can invent a reason to tax us on every jump we make with NPC stargates, too.

"Hey, those player-built gates take fuel to run, and they need to have a profit, and we need to motivate players to use them since we spent so much time developing them..."
I know right? It's gonna be awesome, finally the game will start to have consequences for even more actions! Even if they are just isk based.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#1114 - 2016-03-15 15:16:03 UTC
Aaron Honk wrote:
Can't you still jump to the clone even tho the citadel have no clone facility ? In that case, why would you still collect the fee for jumping ?
I think you collect the fee on the out jump, so people wouldn't be able to jump out from your citadel with the clone facility offline or uninstalled.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Niko Zino
Center for Advanced Studies
Gallente Federation
#1115 - 2016-03-15 15:24:45 UTC
Drago Shouna wrote:
Maybe corps like yours will have to expand on the srp, and think about a crp.. I donate to Mike Azariah and the Magic Bus Tour so try shouting out for a few donations?


What corp? I'm CAS (starter NPC corp), partly because that's the only way we can interact with actual newbies before they start their 'let's try that corp, and that corp, and that corp, oh damn, I'll make my own' danse.

Donating to us is called 'taxes', not that I will ever see the color of it ;)

CAS, the NPC Corp that Does Stuff™

Niko Zino
Center for Advanced Studies
Gallente Federation
#1116 - 2016-03-15 15:27:56 UTC
Niko Zino wrote:
Drago Shouna wrote:
Maybe corps like yours will have to expand on the srp, and think about a crp.. I donate to Mike Azariah and the Magic Bus Tour so try shouting out for a few donations?


What corp? I'm CAS (starter NPC corp), partly because that's the only way we can interact with actual newbies before they start their 'let's try that corp, and that corp, and that corp, oh damn, I'll make my own' danse.

Donating to us is called 'taxes', not that I will ever see the color of it ;)


That being said, yes, sure. But what we do is help players experiment with other aspects of the game. We don't benefit from it. If it becomes too onerous or too little fun to do what we do, most non aligned newbie oriented people will simply stop doing it.

I just think this proposal goes against the 'anyone can become anything' cred. What it encourages is choosing a path and sticking to it, factoring the extra costs in your expenses to further entrench you.

Nothing more, nothing less.

CAS, the NPC Corp that Does Stuff™

Lucas Kell
Solitude Trading
S.N.O.T.
#1117 - 2016-03-15 15:37:04 UTC
Niko Zino wrote:
I just think this proposal goes against the 'anyone can become anything' cred. What it encourages is choosing a path and sticking to it, factoring the extra costs in your expenses to further entrench you.
How? All it goes against is the idea that anyone become anything for no cost, which is simply not a part of EVE and hopefully never will be.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Rob Kaichin
Aliastra
Gallente Federation
#1118 - 2016-03-15 15:54:35 UTC
Lucas wrote:
Khan Wrenth wrote:
I can't wait for player-built stargates to become a thing so CCP can invent a reason to tax us on every jump we make with NPC stargates, too.

"Hey, those player-built gates take fuel to run, and they need to have a profit, and we need to motivate players to use them since we spent so much time developing them..."
I know right? It's gonna be awesome, finally the game will start to have consequences for even more actions! Even if they are just isk based.

Well, that sounds like a disaster to me, but obviously the idea is that Eve is *real*, and you have to pay for the food you eat and the air you breathe. Oh wait, we've not been charged for air yet...
Quote:
the claim would suddenly swap to how unfair it is that someone with a medium citadel can gain 3% more base refine and he can't.
That is rude: you've only your (unfair) suspicions of how he would react.
Quote:
he was looking only to retain current functionality
Which is what he's asked for.
Niko Zino
Center for Advanced Studies
Gallente Federation
#1119 - 2016-03-15 16:12:24 UTC
Lucas Kell wrote:
How? All it goes against is the idea that anyone become anything for no cost, which is simply not a part of EVE and hopefully never will be.


Again, read. I didn't say become proficient or good at a specific gameplay, which takes effort and dedication, and, yes, resources.

I said try and be allowed to be bad at it without feeling bad about it.

CAS, the NPC Corp that Does Stuff™

Lucas Kell
Solitude Trading
S.N.O.T.
#1120 - 2016-03-15 16:16:41 UTC  |  Edited by: Lucas Kell
Rob Kaichin wrote:
Well, that sounds like a disaster to me, but obviously the idea is that Eve is *real*, and you have to pay for the food you eat and the air you breathe. Oh wait, we've not been charged for air yet...
The idea is EVE isn't an easy, casual game and you get out what you put in. That's been lost in some regards recently.

Rob Kaichin wrote:
That is rude: you've only your (unfair) suspicions of how he would react.
They certainly aren't unfair. He's already claimed that he "sucked it up" and bought a POS when the refining changes came in, even though those would only have boosted his existing refine amounts, so it's clear he sees his currently ability as "max refine" and as such would want to still have "max refine" following the change, rather than the reality that the maximum would be going up.

I tell you what, if Drago asks for a citadel that works just like a POS, so:
- Has no vulnerability times so is always vulnerable
- Can only be used by corporation members
- Can only be anchored on empty moons
- Can refine with a 52% in highsec
- Has a limited ore/mineral storage
- Cannot charge taxes for use
- Has no asset recovery system so has a chance of dropping loot
- etc, everything like a POS

If he asks for that, I'll not be against it. I mean it will be pretty much just him using it so a waste of dev time, since most corps would specialise to gain the extra 3% base refine, use multiple citadels or work with other groups to run a large, but that would be him asking for what he currently has.

Rob Kaichin wrote:
Which is what he's asked for.
No, he's asked for the functionality he'll be losing to remain while keeping the new benefits of citadels.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.