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Player Features and Ideas Discussion

 
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Get rid of 1 minuet timers in nullsec.

Author
Gerald Mardiska
Caldari Provisions
Caldari State
#1 - 2016-03-07 00:06:31 UTC
here is why: its lawless freaking space. how may people have missed out on killmails or died because of this. i mean come on i shoot someone in null sec i shouldn't be penalized and not be able to jump or dock. if you feel the same way then plus one this thread. or at the very least players should have control over this effect.
Ralph King-Griffin
New Eden Tech Support
#2 - 2016-03-07 00:16:34 UTC
its a ballance thing too though, think how many kills you got because something was agressed and couldnt just "lol" and jump/dock.

-1
FT Diomedes
The Graduates
#3 - 2016-03-07 00:26:05 UTC
Ralph King-Griffin wrote:
its a ballance thing too though, think how many kills you got because something was agressed and couldnt just "lol" and jump/dock.

-1


Exactly this.

If you cannot learn to manage your gate camp's aggro, you don't deserve to get the kills.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Lugh Crow-Slave
#4 - 2016-03-07 00:40:53 UTC
The whole point was to force people to commit of they were planning to fight or to flight.


So if you see some one disengage start disengaging yourself of you want to catch them or try and grind them in under 60s
Iain Cariaba
#5 - 2016-03-07 01:54:15 UTC
Gerald Mardiska wrote:
here is why: its lawless freaking space. how may people have missed out on killmails or died because of this. i mean come on i shoot someone in null sec i shouldn't be penalized and not be able to jump or dock. if you feel the same way then plus one this thread. or at the very least players should have control over this effect.

Oh yes, because station games were sooooooo much more fun when they could undock, fight within the docking ring until 2s before they exploded, then dock up, repair, and undock to continue the fight.