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New Manufacturing Structure.

Author
Buzz Orti
State War Academy
Caldari State
#1 - 2016-02-22 03:02:07 UTC
I am starting to try to do some manufacturing to compare the costs in numerical value and to test supply logistics.

What is the best structure to use to do manufacturing?


Is a mobile Lab Structure the best structure to get started?



Am I also better to have some Ore Refining or buy refined Ores?

I have some mining pilot who specialized in Refining.

Builds ship in empty Quafe bottle.

SurrenderMonkey
State Protectorate
Caldari State
#2 - 2016-02-22 03:05:08 UTC
If you have no idea what you're doing (which seems to be the case), you should forego the use of structures entirely and do your manufacturing in an NPC station.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Buzz Orti
State War Academy
Caldari State
#3 - 2016-02-22 03:09:48 UTC
SurrenderMonkey wrote:
If you have no idea what you're doing (which seems to be the case), you should forego the use of structures entirely and do your manufacturing in an NPC station.

Why does it seem to be the case if you don't mind me verifying?

Is it better or what?

The reason I am going to do it in my own corp structure is because I want to test it.

I already tested it in NPC station, and I know that low-sec stations also work for that.


I also plan to wrap up the structure and to leave it in station after test are conclusive or recorded.


I'll try to start a new corp named Wills Forego User.

Builds ship in empty Quafe bottle.

SurrenderMonkey
State Protectorate
Caldari State
#4 - 2016-02-22 03:24:49 UTC
You know you could just go on the test server and... test... without laying out the capital for a tower, right?

What is it that you're trying to test, exactly?

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Buzz Orti
State War Academy
Caldari State
#5 - 2016-02-22 03:28:53 UTC  |  Edited by: Buzz Orti
SurrenderMonkey wrote:
You know you could just go on the test server and... test... without laying out the capital for a tower, right?

What is it that you're trying to test, exactly?

Erm, yes but no since I don't test it from the client installed on my computer.

I have to use someone else's system.

What I am trying to test or rather testing exactly is manufacturing in my own structure for the purpose of this forum / subforum.

I also want to verify which structure I do need exactly for manufacturing.

I read that Mobile Lab were used for research which, while I would like to try (later), is not telling me if I can run blue print copies to manufacture products.


Edit:
I'm going to sleep and will try to log in to the forum around 5:10 AM or 6:30 AM from one of 2 McDo on my way to work.

Builds ship in empty Quafe bottle.

SurrenderMonkey
State Protectorate
Caldari State
#6 - 2016-02-22 03:35:32 UTC
Buzz Orti wrote:
SurrenderMonkey wrote:
You know you could just go on the test server and... test... without laying out the capital for a tower, right?

What is it that you're trying to test, exactly?

Erm, yes but no since I don't test it from the client installed on my computer.

I have to use someone else's system.

What I am trying to test or rather testing exactly is manufacturing in my own structure for the purpose of this forum / subforum.

I also want to verify which structure I do need exactly for manufacturing.

I read that Mobile Lab were used for research which, while I would like to try (later), is not telling me if I can run blue print copies to manufacture products.


Edit:
I'm going to sleep and will try to log in to the forum around 5:10 AM or 6:30 AM from one of 2 McDo on my way to work.


The structure you need depends on what you're trying to do.

Research lab: ME/TE research
Design lab: Copying, T2 invention
Experimental lab: T3 invention

Actually building things will require an assembly array, of which there are also several types.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Buzz Orti
State War Academy
Caldari State
#7 - 2016-02-22 03:45:10 UTC
SurrenderMonkey wrote:
Buzz Orti wrote:
SurrenderMonkey wrote:
You know you could just go on the test server and... test... without laying out the capital for a tower, right?

What is it that you're trying to test, exactly?

Erm, yes but no since I don't test it from the client installed on my computer.

I have to use someone else's system.

What I am trying to test or rather testing exactly is manufacturing in my own structure for the purpose of this forum / subforum.

I also want to verify which structure I do need exactly for manufacturing.

I read that Mobile Lab were used for research which, while I would like to try (later), is not telling me if I can run blue print copies to manufacture products.


Edit:
I'm going to sleep and will try to log in to the forum around 5:10 AM or 6:30 AM from one of 2 McDo on my way to work.


The structure you need depends on what you're trying to do.

Research lab: ME/TE research
Design lab: Copying, T2 invention
Experimental lab: T3 invention

Actually building things will require an assembly array, of which there are also several types.

yeah, I forgot, but I saw that Assembly Arrays were the ones used and required to manufacture items.
The lab, from which related info I mistakenly interpreted details about T2 production , in the case of the Advanced Lab, were not for manufacturing , apparently, but rather research and copying, and so on...

"I forgot that certain assembly arrays can be used to produce specific items like
small ships & medium
Ammunition (Assembly)
Component (Assembly) for Fuel Blocks
Drones (Assembly)
Equipment (Assembly)

Builds ship in empty Quafe bottle.

Sabriz Adoudel
Move along there is nothing here
#8 - 2016-02-22 10:55:29 UTC  |  Edited by: Sabriz Adoudel
Start out with public facilities in stations.

A POS will be better if you scale up your operations but carries a lot of additional overheads as well, most notably ferrying minerals and other materials to it. Even making battleship modules (1600mm plates, neutron blaster cannons, etc) will suck without access to a freighter.

Once your turnover hits 2 billion ISK per month, it's worth considering a small POS with an equipment assembly array, a design lab and a research lab.

Be aware that your corp's CEO can steal everything from your POS, as can anyone that can sweettalk the CEO into trusting them.

I support the New Order and CODE. alliance. www.minerbumping.com

Buzz Orti
State War Academy
Caldari State
#9 - 2016-02-22 22:23:44 UTC
Sabriz Adoudel wrote:
Start out with public facilities in stations.

A POS will be better if you scale up your operations but carries a lot of additional overheads as well, most notably ferrying minerals and other materials to it. Even making battleship modules (1600mm plates, neutron blaster cannons, etc) will suck without access to a freighter.

Once your turnover hits 2 billion ISK per month, it's worth considering a small POS with an equipment assembly array, a design lab and a research lab.

Be aware that your corp's CEO can steal everything from your POS, as can anyone that can sweettalk the CEO into trusting them.

I am the founding CEO and top directing CEO.
I don't want a design lab (which I never knew existed, I only knew of Mobile Lab) or research lab (yet).

I have a freighter , JF , BR, black ops, cyno, covert cyno, and covert fleet.

I did start with public facilities in stations.

I found a moon in 72 hours btw.

+
I can make more than 2 billion ISK per month already and had 12b ISK twice (spent twice).

Auto-correct makes auto-errors.

EVE forums refused to load this morning..

I have 15 pilots and a thread on skill discussion of what I can do with them was closed stating there is a redundant thread when there isn't one opened.
It has been nothing but misrepresenting for 3 years+.

I will not build BS mod like 1600mm plating

Builds ship in empty Quafe bottle.

Buzz Orti
State War Academy
Caldari State
#10 - 2016-02-27 17:08:37 UTC
Seems that I need a standing of 5 or better to be able to anchor a POS in High-sec.
The higher the security level the more standing I need, up to a standing of 7 for a 0.7 system...

Also, I read about the moon-harvester restriction to low-sec 04 level .

Builds ship in empty Quafe bottle.

SurrenderMonkey
State Protectorate
Caldari State
#11 - 2016-02-27 17:56:22 UTC
Moon harvesters cannot be used in high sec.

There is no longer any standing restriction for anchoring a tower in high, however.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Buzz Orti
State War Academy
Caldari State
#12 - 2016-02-27 18:48:12 UTC  |  Edited by: Buzz Orti
SurrenderMonkey wrote:
Moon harvesters cannot be used in high sec.

There is no longer any standing restriction for anchoring a tower in high, however.

I had access to a moon with Rarity 32 moon minerals before.
I still have to verify the moon gases value, but I think they may be worth less than Moon Rarity 8 Mineral.

I verified the Epic Arc Missions as I'm now aware of standing requirements to anchor Control Towers.
However, I am not sure of the requirement to anchor tower in low sec yet.

I am trying to find it.
I also didn't know that I could set Control Tower defenses based on players standing and security level.


Edit:
POS Setup
Standings and Sovereignty Restrictions

With the release of Crius (22 JUL 2014), you no longer require standings with factions to anchor in any high security systems.

...
I think I work Monday, but I may be able to test and/or fix that after work.

Tools and Links

Fueling calculators, POS fitting calculators, etc.
EVE Online POS Builder
...I couldn't get this tool to work...


POS Structures
... Has analysis of Structures that can be added to Control Tower(s?) at POS zones...

Builds ship in empty Quafe bottle.

Tau Cabalander
Retirement Retreat
Working Stiffs
#13 - 2016-02-28 06:57:47 UTC  |  Edited by: Tau Cabalander
Buzz Orti wrote:
Seems that I need a standing of 5 or better to be able to anchor a POS in High-sec.
The higher the security level the more standing I need, up to a standing of 7 for a 0.7 system...

Also, I read about the moon-harvester restriction to low-sec 04 level .

Standing is not required to anchor anymore.

Only a few systems are restricted, like Jita.

Restrictions on reactions and moon harvesters have not changed: not in hisec. The module info states this.

Restricted To Security Level Of At Most: 0.4


https://forums.eveonline.com/default.aspx?g=posts&m=5345680#post5345680

Starbase changes for Crius wrote:
Restrictions on starbase anchoring removed

Control Towers will no longer require faction standings to be anchored in high-security space. Moreover, Control Towers will now be anchorable in previously restricted solar systems like 0.8 and above.

Starbase changes for Crius wrote:
Improving Mobile Laboratories

Based on this forum thread:

* Mobile Laboratory has been renamed Research Laboratory.
* Advanced Mobile Laboratory has been renamed Design Laboratory.
* Hyasyoda Mobile Laboratory has been renamed Hyasyoda Laboratory.

You may also find this site useful:
http://games.chruker.dk/eve_online/market.php?group_id=1285
It is slightly outdated (bottom-right of every page "Database: Mosaic (2015-05-02)"), but better than most sites.
Buzz Orti
State War Academy
Caldari State
#14 - 2016-02-28 07:15:03 UTC
Tau Cabalander wrote:
Buzz Orti wrote:
Seems that I need a standing of 5 or better to be able to anchor a POS in High-sec.
The higher the security level the more standing I need, up to a standing of 7 for a 0.7 system...

Also, I read about the moon-harvester restriction to low-sec 04 level .

Standing is not required to anchor anymore.

Only a few systems are restricted, like Jita.

Restrictions on reactions and moon harvesters have not changed: not in hisec. The module info states this.

Restricted To Security Level Of At Most: 0.4


https://forums.eveonline.com/default.aspx?g=posts&m=5345680#post5345680

Starbase changes for Crius wrote:
Restrictions on starbase anchoring removed

Control Towers will no longer require faction standings to be anchored in high-security space. Moreover, Control Towers will now be anchorable in previously restricted solar systems like 0.8 and above.

Starbase changes for Crius wrote:
Improving Mobile Laboratories

Based on this forum thread:

* Mobile Laboratory has been renamed Research Laboratory.
* Advanced Mobile Laboratory has been renamed Design Laboratory.
* Hyasyoda Mobile Laboratory has been renamed Hyasyoda Laboratory.

You may also find this site useful:
http://games.chruker.dk/eve_online/market.php?group_id=1285
It is slightly outdated (bottom-right of every page "Database: Mosaic (2015-05-02)"), but better than most sites.

Ty.
I should get internet in 10 hours.

Builds ship in empty Quafe bottle.

Buzz Orti
State War Academy
Caldari State
#15 - 2016-03-02 01:55:15 UTC
Well, my POS is running and the shield is up, but I can also sell the moon location.
I was surprised to see me find a moon like that.
I made videos too.

Thanks to the user who removed his POS.

I'm now going to sleep as I am exhausted.

Builds ship in empty Quafe bottle.

Huttan Funaila
Caldari Provisions
Caldari State
#16 - 2016-03-02 14:59:03 UTC
Buzz Orti wrote:


Tools and Links

Fueling calculators, POS fitting calculators, etc.
EVE Online POS Builder
...I couldn't get this tool to work....

That POS tool is totally obsolete (first hint - it is so old that it doesn't use fuel blocks for calculations). Use http://eve.1019.net/pos/index.php instead. Another hint is that it lacks compression arrays.
Buzz Orti
State War Academy
Caldari State
#17 - 2016-03-02 15:04:03 UTC  |  Edited by: Buzz Orti
Huttan Funaila wrote:
Buzz Orti wrote:


Tools and Links

Fueling calculators, POS fitting calculators, etc.
EVE Online POS Builder
...I couldn't get this tool to work....

That POS tool is totally obsolete (first hint - it is so old that it doesn't use fuel blocks for calculations). Use http://eve.1019.net/pos/index.php instead. Another hint is that it lacks compression arrays.

I could not see that it didn't use fuel blocks for calculations nor that it lacked compression arrays either.
It was not functional to me, not dysfunctional.

Also, the auto-correct features chops up a lot of my words but it seems more intent to do that than to correct problems of errors.

Builds ship in empty Quafe bottle.

SurrenderMonkey
State Protectorate
Caldari State
#18 - 2016-03-02 16:06:57 UTC
Buzz Orti wrote:
Well, my POS is running and the shield is up, but I can also sell the moon location.
I was surprised to see me find a moon like that.
I made videos too.

Thanks to the user who removed his POS.

I'm now going to sleep as I am exhausted.


Eh? Moons are a dime a dozen.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Buzz Orti
State War Academy
Caldari State
#19 - 2016-03-02 16:18:53 UTC
SurrenderMonkey wrote:
Buzz Orti wrote:
Well, my POS is running and the shield is up, but I can also sell the moon location.
I was surprised to see me find a moon like that.
I made videos too.

Thanks to the user who removed his POS.

I'm now going to sleep as I am exhausted.


Eh? Moons are a dime a dozen.

I was offered one at 50m ISK and was not replied.
I also was offered others at 400m to 500m ISK each with White Glaze.
In both cases , not a dime, and not a dozen.

I got mine for free with a little bit of judicious warping around in around 30 minutes at the same location my tower was parked.

Builds ship in empty Quafe bottle.

Tau Cabalander
Retirement Retreat
Working Stiffs
#20 - 2016-03-02 21:34:56 UTC
Starbases are not as popular post-Crius. There are lots of free moons.

After finding a planet with a free moon via d-scan (warp to each planet in a fast ship or shuttle, then scan with reduced range that doesn't reach other planet's moons, then count the towers and compare it to the planet's moon count), I'm usually lazy and just warp to every moon around the planet instead of doing more d-scans to pinpoint it.

It takes me at most 10 minutes to find a free moon, much less if there is no free moons (rare these days).
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