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Skill injectors: now age is no longer intel

Author
Droidster
Center for Advanced Studies
Gallente Federation
#1 - 2016-02-29 03:41:31 UTC  |  Edited by: Droidster
One side effect of injectors is that now you can no longer estimate how dangerous someone can be based on their age.

Today I rolled into one system and found a nice level 4 unrated complex. It was low sec, but the only guy in local was less than 30 days old, an alt spy of some kind obviously.

So, I warp into the plex and see yellow wrecks. Hmm, that's weird, did somebody else start the site and leave? I make my way into the second room.

HOLY COW ! It's the "alt" in an Ishkur in my base killing my doodz !!! Shocked

Luckily, I was in an Ishtar, so I was wearing the daddy pants and could chase him off. I messaged him later: how is that you are a new player, but you are flying an Ishkur? (Now, I am thinking maybe it is like a dev cheating or something, hmmm....) Answer: skill injectors. The guy had a lot of bad training in his original character, so he started a brand new character and used to skill injectors to transfer all the points from his old character into his new character in a more focused manner.

Result: 8-day-old character with enough skill points to fly an Ishkur and do level 4 complexes.
Chopper Rollins
hahahlolspycorp
#2 - 2016-02-29 03:47:14 UTC
I got into a legit 1v1 (ew, i know) with an incursus while i, too was flying an incursus.
The other pilot was about 2 months old. The fight was long because we both had dual reppers, i won because my cap skills were maxed and i used an ecm drone that worked a couple times.
Turned out he had meta 4 armor repper and a small ancillary, while i had the skills to run 2xT2.
Fight was close because he had a clue and older pilots to listen to who told him about transversal, optimal, etc.
Seen it many times, the pvp alt of a pve main who while young is actually hard as chinese algebra due to game knowledge and experience.
TLDR for the livestock: age alone was never reliable intel.


Goggles. Making me look good. Making you look good.

Vincent Athena
Photosynth
#3 - 2016-02-29 03:56:56 UTC
One wonders why he did not just put the SP back into the same character, just into the desired skills. That way he gets to keep 5 million SP. You only need 5.5 million SP to do the respec. Just pull out 500,000 SP, put them back where you want them, repeat until you get what you want.

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RuleoftheBone
Brutor Tribe
Minmatar Republic
#4 - 2016-02-29 04:05:15 UTC
Another reason to get rid of local.

Just sayin....Cool
Droidster
Center for Advanced Studies
Gallente Federation
#5 - 2016-02-29 04:11:58 UTC
RuleoftheBone wrote:
Another reason to get rid of local.

Just sayin....Cool


If you don't like local, you know where you can go that there is no local.
Atomic Virulent
Embargo.
#6 - 2016-02-29 04:40:54 UTC
Droidster wrote:
RuleoftheBone wrote:
Another reason to get rid of local.

Just sayin....Cool


If you don't like local, you know where you can go that there is no local.



Canada?
Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#7 - 2016-02-29 04:57:53 UTC
I will disregard the above poster..... for obvious reasons


This is something I said long before the change that now those day old character youd brush off as harmless will covert cyno a shitstorm onto your head faster than Ron Jeremy slaps a girls ass in a porno.... you just will never know.


SAY NO TO FREE AND EASY INTEL!! Twisted

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Ibutho Inkosi
Doomheim
#8 - 2016-02-29 06:28:11 UTC
Get rid of local? I get it! There's people who can't get this off their minds!

"If it weren't for local, nobody'd know I'm here...now I have to learn the game...phooey!"

As long as the tale of the hunt is told by the hunter, and not the lion, it will favor the hunter.

Teckos Pech
Hogyoku
Goonswarm Federation
#9 - 2016-02-29 07:11:27 UTC
Droidster wrote:
One side effect of injectors is that now you can no longer estimate how dangerous someone can be based on their age.

Today I rolled into one system and found a nice level 4 unrated complex. It was low sec, but the only guy in local was less than 30 days old, an alt spy of some kind obviously.

So, I warp into the plex and see yellow wrecks. Hmm, that's weird, did somebody else start the site and leave? I make my way into the second room.

HOLY COW ! It's the "alt" in an Ishkur in my base killing my doodz !!! Shocked

Luckily, I was in an Ishtar, so I was wearing the daddy pants and could chase him off. I messaged him later: how is that you are a new player, but you are flying an Ishkur? (Now, I am thinking maybe it is like a dev cheating or something, hmmm....) Answer: skill injectors. The guy had a lot of bad training in his original character, so he started a brand new character and used to skill injectors to transfer all the points from his old character into his new character in a more focused manner.

Result: 8-day-old character with enough skill points to fly an Ishkur and do level 4 complexes.


I assume you have a point here....

Oh wait, a Droidster thread, never mind.

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Shayla Etherodyne
Delta Laroth Industries
#10 - 2016-02-29 07:27:50 UTC  |  Edited by: Shayla Etherodyne
Vincent Athena wrote:
One wonders why he did not just put the SP back into the same character, just into the desired skills. That way he gets to keep 5 million SP. You only need 5.5 million SP to do the respec. Just pull out 500,000 SP, put them back where you want them, repeat until you get what you want.



You pay 500K skill point to fill a skill extractor but you get less than that number when you inject them back in. A 17 million Xp character get 400k, a 107 million xp character 150K.
I have no idea if a 0 xp character get 500K xp.
for sure it is not cost effective to inject them back in the old character unless he has very few XP.

The injector items will give a different amount of skillpoints depending on what your character’s skillpoint total is when you use the item, according to the following scale:

Dev Blog wrote:

< 5 million total skillpoints = 500,000 skillpoints per injector
5 million – 50 million total skillpoints = 400,000 skillpoints per injector
50 million – 80 million total skillpoints = 300,000 skillpoints per injector
> 80 million skillpoints = 150k skillpoints per injector


You need at least 5.500.000 xp to use a skill extractor so you lose at least 100.000 xp when you inject them back.
Avaelica Kuershin
Paper Cats
#11 - 2016-02-29 08:02:23 UTC
Shayla Etherodyne wrote:
Vincent Athena wrote:
One wonders why he did not just put the SP back into the same character, just into the desired skills. That way he gets to keep 5 million SP. You only need 5.5 million SP to do the respec. Just pull out 500,000 SP, put them back where you want them, repeat until you get what you want.


for sure it is not cost effective to inject them back in the old character unless he has very few XP.

You need at least 5.500.000 xp to use a skill extractor so you lose at least 100.000 xp when you inject them back.


For something as focused as an Ishkur pilot, using skill extractors and re-injecting would probably work out cost effective if there are no bonus remaps available.
Remiel Pollard
Aliastra
Gallente Federation
#12 - 2016-02-29 08:26:39 UTC
Droidster wrote:
One side effect of injectors is that now you can no longer estimate how dangerous someone can be based on their age.


This has never been an accurate measure of one's ability.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#13 - 2016-02-29 08:39:48 UTC
Quote:
estimate how dangerous someone can be based on their age


I am old and not dangerous. Your estimates would not work for me.
Nat Silverguard
Aideron Robotics
Aideron Robotics.
#14 - 2016-02-29 08:42:07 UTC
Droidster wrote:

So, I warp into the plex and see yellow wrecks. Hmm, that's weird, did somebody else start the site and leave? I make my way into the second room.

HOLY COW ! It's the "alt" in an Ishkur in my base killing my doodz !!! Shocked


your concern is just a small part in getting intel and most of the time irrelevant. i always assume people have more SP than me and decide to fight with their ship/fit.

the bigger concern here is why didn't you dscan before entering the second room? big fail dude. What?

Just Add Water

Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#15 - 2016-02-29 14:04:23 UTC
Nana Skalski wrote:
Quote:
estimate how dangerous someone can be based on their age


I am old and not dangerous. Your estimates would not work for me.



Im old and cant be very dangerous BUT I prefer PVE to keep my account going to let others fund ccp screw ups like this instant gratification.

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Droidster
Center for Advanced Studies
Gallente Federation
#16 - 2016-02-29 15:20:25 UTC
Nat Silverguard wrote:
Droidster wrote:

So, I warp into the plex and see yellow wrecks. Hmm, that's weird, did somebody else start the site and leave? I make my way into the second room.

HOLY COW ! It's the "alt" in an Ishkur in my base killing my doodz !!! Shocked


your concern is just a small part in getting intel and most of the time irrelevant. i always assume people have more SP than me and decide to fight with their ship/fit.

the bigger concern here is why didn't you dscan before entering the second room? big fail dude. What?


I did, I had seen the Ishkur, I just assumed it was abandoned, because I concluded that it was impossible that the 8-day-old character was flying it, and he was the only other person in the system besides me.
Frostys Virpio
State War Academy
Caldari State
#17 - 2016-02-29 15:28:20 UTC
Nat Silverguard wrote:


your concern is just a small part in getting intel and most of the time irrelevant. i always assume people have more SP than me and decide to fight with their ship/fit.



I always assume anyone who enter system has more SP than me AND is more skilled as player than me. Mostly because i'm bad.
Droidster
Center for Advanced Studies
Gallente Federation
#18 - 2016-02-29 15:34:55 UTC
Nat Silverguard wrote:


your concern is just a small part in getting intel and most of the time irrelevant. i always assume people have more SP than me and decide to fight with their ship/fit.



You assume 8-day-old players have more SP than you?

You assume 6-month-old players have more SP than you?

You assume 1-year-old players have more SP than you?

Let me tell you what I ASSUME (or at least could assume before skill injectors): if a player is less than 1 year old and I am flying a maxed out Ishtar, then I am going to rip him a new one if he tries to point me. That's what I assume, or at least used to be able to assume.

Unfortunately, that assumption is no longer true because of skill injectors, because now we can have 1-year-old characters with 100 million skill points.
Frostys Virpio
State War Academy
Caldari State
#19 - 2016-02-29 15:43:46 UTC
Droidster wrote:
Nat Silverguard wrote:


your concern is just a small part in getting intel and most of the time irrelevant. i always assume people have more SP than me and decide to fight with their ship/fit.



You assume 8-day-old players have more SP than you?

You assume 6-month-old players have more SP than you?

You assume 1-year-old players have more SP than you?

Let me tell you what I ASSUME (or at least could assume before skill injectors): if a player is less than 1 year old and I am flying a maxed out Ishtar, then I am going to rip him a new one if he tries to point me. That's what I assume, or at least used to be able to assume.

Unfortunately, that assumption is no longer true because of skill injectors, because now we can have 1-year-old characters with 100 million skill points.


And that is a bad thing?
Nat Silverguard
Aideron Robotics
Aideron Robotics.
#20 - 2016-02-29 15:58:28 UTC
Droidster wrote:
Nat Silverguard wrote:


your concern is just a small part in getting intel and most of the time irrelevant. i always assume people have more SP than me and decide to fight with their ship/fit.



You assume 8-day-old players have more SP than you?

You assume 6-month-old players have more SP than you?

You assume 1-year-old players have more SP than you?

Let me tell you what I ASSUME (or at least could assume before skill injectors): if a player is less than 1 year old and I am flying a maxed out Ishtar, then I am going to rip him a new one if he tries to point me. That's what I assume, or at least used to be able to assume.

Unfortunately, that assumption is no longer true because of skill injectors, because now we can have 1-year-old characters with 100 million skill points.


i don't check their DOB, i check what are they flying mostly and their fits, understand? when you are hunting or if you are plexing, things go fast and i won't waste my time checking their DOB.

Just Add Water

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