These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
12Next page
 

Should there be a way with citadels to deny neut alts...

Author
Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#1 - 2016-02-22 20:46:05 UTC
that are docked in station from seeing outside (local), station members list or anything on market, etc?

Basically full denial of any intel while being docked.


Curious how people feel about this. As if your outside and uncloaked you can be scanned down, with the citadels I hope that there will be an option to decloak players and at least make it a bit dangerous that way, but sitting with an alt in an enemy station is so commonplace these days. Is it something that needs to be fixed?

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Neuntausend
Republic Military School
Minmatar Republic
#2 - 2016-02-22 21:06:30 UTC
Nah.
Ralph King-Griffin
New Eden Tech Support
#3 - 2016-02-22 21:17:31 UTC
Nope , and as this is a not so stealth Afk cloaking thread I think we all know what's coming when I get to my pc.
Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#4 - 2016-02-22 21:28:29 UTC
Ralph King-Griffin wrote:
Nope , and as this is a not so stealth Afk cloaking thread I think we all know what's coming when I get to my pc.

Ah no. But being outside means your undocked to get the intel you seek. Which Im fine with entirely as its not 100% intel. You dont at all times know who is all docked etc.

This is ironically more to do about neutral station traders that stay as alts and buy up and resell stuff expensively without any real risk or recourse, and THEN the intel issue docked/active/local. But yeah....

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Neuntausend
Republic Military School
Minmatar Republic
#5 - 2016-02-22 21:34:04 UTC
If you have a neutral in your Citadel, he had docking rights at some point, which means he successfully infiltrated your space posse and earned his right to spy on you, or you freeported it and took that risk willingly, which is entirely your fault.
Memphis Baas
#6 - 2016-02-22 21:34:38 UTC
How is blocking the outside view and/or the list of docked pilots going to solve the issue of market price hiking?

That can be solved with setting up market taxes the same as POCOs.
Ralph King-Griffin
New Eden Tech Support
#7 - 2016-02-22 21:36:34 UTC
Pretty sure i read that you can black/whitelist docking rights for these things via corp/alliance standings.
I.e. +5 to +10 get to enter and no one els or -10 to -5 do not.
Scotsman Howard
S0utherN Comfort
#8 - 2016-02-22 21:37:21 UTC
Eternus8lux8lucis wrote:
that are docked in station from seeing outside (local), station members list or anything on market, etc?

Basically full denial of any intel while being docked.


Curious how people feel about this. As if your outside and uncloaked you can be scanned down, with the citadels I hope that there will be an option to decloak players and at least make it a bit dangerous that way, but sitting with an alt in an enemy station is so commonplace these days. Is it something that needs to be fixed?


Basic Facts (as of my understanding from all the dev blogs and posts I have read)

- Citadels will have the option to allow or deny docking to people easier than Outposts (at least that is what CCP seemed to indicate in their earlier statements). Therefore a neut will not be able to dock if you do not want them.

- If a player does somehow dock (either through joining and then quiting corp or whatever), if you set the settings right, they will not be able to re-dock once they undock.

Let's go through why this is not an issue:

- If a neut is in station, everyone docked will be able to tell. Therefore, you have taken the best tool away from the neut (location). A cloaky camper is dangerous not because he is there. Nor is the camper dangerous because he may or may not be at the keyboard. He is dangerous because he may or may not have a cyno/tackle with friends waiting to back him up. If he is in station this is a none issue.

NOTE: The watchlist changes will make the local intel that a cloaky camper can gather more useful as you can still find out where a super/titan is logged off via locator agents. and then park someone there to see if they are logged in, but in 95-99% of the cases, the true power of the cloaky camper is not that.

Conclusion:

This is not an issue and therefore I must conclude one of the three things:

- A lack of understanding at what makes a cloaky camper truely powerful (right now at least before the watchlist changes)

- A troll post - doubtful because if it is, it was very poorly done.

- A cloaky camper bait thread - I am leaning toward this and I already have someone agreeing in prior comments.
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#9 - 2016-02-22 23:22:04 UTC
Neuntausend wrote:
If you have a neutral in your Citadel, he had docking rights at some point, which means he successfully infiltrated your space posse and earned his right to spy on you, or you freeported it and took that risk willingly, which is entirely your fault.


And then I get my space police to frog march him the **** out.

+1 to forced ejection from citadels. Citadel owners should have the right to determine who is inside their structure.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#10 - 2016-02-22 23:31:31 UTC
Caleb Seremshur wrote:
Neuntausend wrote:
If you have a neutral in your Citadel, he had docking rights at some point, which means he successfully infiltrated your space posse and earned his right to spy on you, or you freeported it and took that risk willingly, which is entirely your fault.


And then I get my space police to frog march him the **** out.

+1 to forced ejection from citadels. Citadel owners should have the right to determine who is inside their structure.

Don't let them in, in the first place.
Neuntausend
Republic Military School
Minmatar Republic
#11 - 2016-02-23 00:31:59 UTC
Caleb Seremshur wrote:
Neuntausend wrote:
If you have a neutral in your Citadel, he had docking rights at some point, which means he successfully infiltrated your space posse and earned his right to spy on you, or you freeported it and took that risk willingly, which is entirely your fault.


And then I get my space police to frog march him the **** out.

+1 to forced ejection from citadels. Citadel owners should have the right to determine who is inside their structure.


Good luck finding him in the ventilation shafts of a city-sized megastructure :D
Barrett Fruitcake
Doomheim
#12 - 2016-02-23 03:53:09 UTC
No station should be spy free. That is like saying that any nation can completely ensure they have no spies at any given Naval Base.

Yeah, right.

S'Way
State War Academy
Caldari State
#13 - 2016-02-23 04:18:08 UTC
Eternus8lux8lucis wrote:

This is ironically more to do about neutral station traders that stay as alts and buy up and resell stuff expensively without any real risk or recourse, and THEN the intel issue docked/active/local. But yeah....

A lot of blues are pretty good at price hiking stuff in null stations even if you got rid of the neutral alts.

Most decent alliances have fitted doctrine ships set up at reasonable prices on alliance / corp contracts for members anyway, so it's really a non-issue.
Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#14 - 2016-02-23 10:38:13 UTC
Its not a matter of not letting them in in the first place its that its a dumb mechanic thats stayed over for a long time. You have your own station and you cant control who stays and whos there in your space?! That to me is highly stupid.

The reality is that we do it with clone contracts but not clones themselves or the players that just stay. You want intel? Stay blue and feed intel that way. You want easy access? Yeah its TOO easy when you can do most things by simply being in the system, which imo is STILL to easy too.

I want to get rid of free easy intel and make things a bit harder and I realize that everyone that uses that free intel will complain cuz people are lazy. And this rides on the heels of the watchlist change. Its easy FREE intel that needs to be nerfed to hell and back.

Boots on the ground, eyes on the target or **** off!! Do something to gather intel rather than 3rd party or logging in an alt to lurk for a bit in entire safety.

Ive done these same things for years in game and even I think its ****** to be able to do. I have JCs in enemy territory on multiple toons that I can use for intel and do these things and its absurdly stupid. Even watchlist and locator agents to find war targets is stupid. I understand why CCP did it; to promote fights and conflict and to ease the ability to find others. In that regard it is a game and needs to be easy enough to be "fun" for the dumb folks or else only the intelligent would have a competitive advantage and keep it over others.


But for me there comes a point where the game has grown well beyond the bounds of 5K users in the entire space or less and finding fights isnt and issue its more like which fight on which alt do I go to thatll have the best chance of succeeding and getting dank killmail whoring opportunities?

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Bumblefck
Kerensky Initiatives
#15 - 2016-02-23 12:54:41 UTC
/me - a neut - places T2 Tear Collection Jars in your Citadel and waits for them to fill up...and then resells them at a 500% to you and your blues

Perfection is a dish best served like wasabi .

Bumble's Space Log

Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#16 - 2016-02-23 13:29:28 UTC
Bumblefck wrote:
/me - a neut - places T2 Tear Collection Jars in your Citadel and waits for them to fill up...and then resells them at a 500% to you and your blues

LOL

/me pees in Bumbles tear jar


Drink up me hearties!!Twisted



Was a convo I was having and wanted to chat about it to others you can cry if you want to... Im sure its your party.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Bumblefck
Kerensky Initiatives
#17 - 2016-02-23 13:39:01 UTC
Eternus8lux8lucis wrote:
Bumblefck wrote:
/me - a neut - places T2 Tear Collection Jars in your Citadel and waits for them to fill up...and then resells them at a 500% to you and your blues

LOL

/me pees in Bumbles tear jar


Drink up me hearties!!Twisted



Was a convo I was having and wanted to chat about it to others you can cry if you want to... Im sure its your party.




Hey, I'm not the one crying on the forums about terrifying neutrals sitting in your Citadel (who, I'm guessing, you will have granted access to in the first place...) Twisted

Perfection is a dish best served like wasabi .

Bumble's Space Log

Iria Ahrens
Space Perverts and Forum Pirates
#18 - 2016-02-23 16:12:10 UTC  |  Edited by: Iria Ahrens
I'm surprised at the /market reference in the OP. A neut doesn't have to dock to manipluate the market. A neut doesn't have to even be in system. Just anywhere in region.

After I left CFC, I continued to trade in VFK for years--remotely. I only recently sold my stuff off because Deklein is inconvenient to monitor from my new home in Stain.

There never was anything stopping an opposing Alliance from manipulating the crap out of your market. That is why most Alliance keep doctrine ships in corp hangers etc..

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Pandora Carrollon
Provi Rapid Response
#19 - 2016-02-23 16:23:36 UTC  |  Edited by: Pandora Carrollon
I think being able to eject any one you want any time you want is probably not good. It sets up an alternate gank mechanism very similar to a real world 'gank' event:

https://en.wikipedia.org/wiki/Battle_of_the_River_Plate

To me, the Citadels need rules to govern their comings and goings and those rules need to be understood by all: (An example concept of rules...)

Private Docking only: (Exactly what it says, only the corp or listed pilots in the approval list can dock, no others)

Semi-Private Docking only: (Public allowed if a public slot is available. Station owner sets how many are available. If Public allowed, Public can only be ejected if all public docking is removed for a given time period, like 6 months to a year.)

Semi-Public Docking only: (Private 'rented' spaces available to a mostly Public access Citadel. Private spaces can not be revoked without 30 days of warning, similar to modern rental contracts. This gives renters a chance to find new accommodations and move)

Public Docking: (Full public, no ejections, no muss, no fuss... however, security rules can be applied, just like NPC stations.)

This kind of structure would prevent Station owners from doing 'surprising' things to players and also insulate the players, as well as the owners, from random behaviors that could destabilize the regions Citadels are in. If you own giant structures in space, you should have some rules to play by when dealing with others.
Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#20 - 2016-02-23 17:16:05 UTC
Iria Ahrens wrote:
I'm surprised at the /market reference in the OP. A neut doesn't have to dock to manipluate the market. A neut doesn't have to even be in system. Just anywhere in region.

After I left CFC, I continued to trade in VFK for years--remotely. I only recently sold my stuff off because Deklein is inconvenient to monitor from my new home in Stain.

There never was anything stopping an opposing Alliance from manipulating the crap out of your market. That is why most Alliance keep doctrine ships in corp hangers etc..

Yes I know exactly what your talking about here as I have done it too over the years. Its simply far to easy. If CCP really wants good markets and things done locally then this is one of the first things Id squash as ultimately you wont be able to control your own market. It makes the entire idea of building and controlling your own space redundant imo.


@Pandora Carrollon Im not talking about ejecting them into space. But the same mechanic as moving a clone contract but instead just moves the entire clone as well. So it moves it somewhere. You could even have it set up that the next time they log in on that alt THEY get to choose where they want to be moved to. Their home station, high sec school station, any station they have access to nearby, or like the new citadel death move to nearest low sec.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

12Next page