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Ship for getting loot out of 0.0? (Interceptor?)

Author
Nostrop
Sebiestor Tribe
Minmatar Republic
#1 - 2016-02-19 17:31:10 UTC
Hey guys,
Maybe you can help me guys. I need a ship with what i can ship out loot out of 0.0.
I`m based approxemetly 7 jumps from Empire deep into 0.0 and i do exploration there.
Usually if i get cought, it`s on the bubbles on the gates near the lowsec / 0.0 systems, so i looked into interceptors.
As loot from exploration is small in volume, and the interceptors are imune to warp bubbles, it seems like a good idea for me.
How does it look? If i train into let`s say Claw, put some Warp Core Stabilizers in the lows, some shield into the mids - should that setup work to get rather safely throught the 1 or 2 bubbles from 0.0 to Empire?
Or that T2 industrial ship with conv ops cloaking device? But that seems more riskier to me, because if (and i definetly will) be in the bubble (after i jump in the system), ill have to put my cloak on and in the meanwhile that attacker will notice me there and will start trying to decloak me. I have tryed that, and no, it didnt work for me, lol.

TY :)
Droidster
Center for Advanced Studies
Gallente Federation
#2 - 2016-02-19 18:10:02 UTC
Sounds like a plan to me. As long as you can fit all the cargo in an interceptor, its hard to beat for speed and evasiveness. The small sig does not hurt either.
Cidanel Afuran
Grant Village
#3 - 2016-02-19 18:22:00 UTC  |  Edited by: Cidanel Afuran
Nostrop wrote:
Hey guys,
Maybe you can help me guys. I need a ship with what i can ship out loot out of 0.0.
I`m based approxemetly 7 jumps from Empire deep into 0.0 and i do exploration there.
Usually if i get cought, it`s on the bubbles on the gates near the lowsec / 0.0 systems, so i looked into interceptors.
As loot from exploration is small in volume, and the interceptors are imune to warp bubbles, it seems like a good idea for me.
How does it look? If i train into let`s say Claw, put some Warp Core Stabilizers in the lows, some shield into the mids - should that setup work to get rather safely throught the 1 or 2 bubbles from 0.0 to Empire?
Or that T2 industrial ship with conv ops cloaking device? But that seems more riskier to me, because if (and i definetly will) be in the bubble (after i jump in the system), ill have to put my cloak on and in the meanwhile that attacker will notice me there and will start trying to decloak me. I have tryed that, and no, it didnt work for me, lol.

TY :)


Do not put stabs in the lows for an interceptor. Fit it for agility, get your align/warp out time under two seconds and you're golden. And remember - shield extenders increase your sig. radius, making you easier to lock, so generally not what you want for a travel fit interceptor.

If you've been doing exploration I would honestly just find a WH and jump to HS that way
SurrenderMonkey
State Protectorate
Caldari State
#4 - 2016-02-19 18:26:33 UTC
Cidanel Afuran wrote:
Nostrop wrote:
Hey guys,
Maybe you can help me guys. I need a ship with what i can ship out loot out of 0.0.
I`m based approxemetly 7 jumps from Empire deep into 0.0 and i do exploration there.
Usually if i get cought, it`s on the bubbles on the gates near the lowsec / 0.0 systems, so i looked into interceptors.
As loot from exploration is small in volume, and the interceptors are imune to warp bubbles, it seems like a good idea for me.
How does it look? If i train into let`s say Claw, put some Warp Core Stabilizers in the lows, some shield into the mids - should that setup work to get rather safely throught the 1 or 2 bubbles from 0.0 to Empire?
Or that T2 industrial ship with conv ops cloaking device? But that seems more riskier to me, because if (and i definetly will) be in the bubble (after i jump in the system), ill have to put my cloak on and in the meanwhile that attacker will notice me there and will start trying to decloak me. I have tryed that, and no, it didnt work for me, lol.

TY :)


Do not put stabs in the lows for an interceptor. Fit it for agility, get your align/warp out time under two seconds and you're golden. And remember - shield extenders increase your sig. radius, making you easier to lock, so generally not what you want for a travel fit interceptor.

If you've been doing exploration I would honestly just find a WH and jump to HS that way


I just use a covops for... all of it. Explore in it and haul out with it.

It's not bubble immune, but if you find yourself in one, you just double click in a random direction, tap the cloak, tap the MWD, and you're probably going to coast well clear of any would-be decloakers. Just don't align to the gate, especially if there's only one you could be going to. Move in a less obvious direction.

It's not 100% without risk, but nothing is.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Cidanel Afuran
Grant Village
#5 - 2016-02-19 18:30:30 UTC
SurrenderMonkey wrote:
I just use a covops for... all of it. Explore in it and haul out with it.

It's not bubble immune, but if you find yourself in one, you just double click in a random direction, tap the cloak, tap the MWD, and you're probably going to coast well clear of any would-be decloakers. Just don't align to the gate, especially if there's only one you could be going to. Move in a less obvious direction.

It's not 100% without risk, but nothing is.


I do too honestly, my dedicated exploration character can't even fly interceptors, but if someone wants to use a ceptor, they might as well know the best way to fit it.

More often than not I just find a wormhole chain and skip nullsec gatecamps entirely.
Nostrop
Sebiestor Tribe
Minmatar Republic
#6 - 2016-02-19 18:32:55 UTC
SurrenderMonkey wrote:
Cidanel Afuran wrote:
Nostrop wrote:
Hey guys,
Maybe you can help me guys. I need a ship with what i can ship out loot out of 0.0.
I`m based approxemetly 7 jumps from Empire deep into 0.0 and i do exploration there.
Usually if i get cought, it`s on the bubbles on the gates near the lowsec / 0.0 systems, so i looked into interceptors.
As loot from exploration is small in volume, and the interceptors are imune to warp bubbles, it seems like a good idea for me.
How does it look? If i train into let`s say Claw, put some Warp Core Stabilizers in the lows, some shield into the mids - should that setup work to get rather safely throught the 1 or 2 bubbles from 0.0 to Empire?
Or that T2 industrial ship with conv ops cloaking device? But that seems more riskier to me, because if (and i definetly will) be in the bubble (after i jump in the system), ill have to put my cloak on and in the meanwhile that attacker will notice me there and will start trying to decloak me. I have tryed that, and no, it didnt work for me, lol.

TY :)


Do not put stabs in the lows for an interceptor. Fit it for agility, get your align/warp out time under two seconds and you're golden. And remember - shield extenders increase your sig. radius, making you easier to lock, so generally not what you want for a travel fit interceptor.

If you've been doing exploration I would honestly just find a WH and jump to HS that way


I just use a covops for... all of it. Explore in it and haul out with it.

It's not bubble immune, but if you find yourself in one, you just double click in a random direction, tap the cloak, tap the MWD, and you're probably going to coast well clear of any would-be decloakers. Just don't align to the gate, especially if there's only one you could be going to. Move in a less obvious direction.

It's not 100% without risk, but nothing is.


Exactly this has failed me a few times....being in the bubble i hit the mwd / cloak, and go any direction (NOT to the gate) and i succeed about 1/4 times. the other 3 i get decloaked before i can get out of it.
That`s why i wanted to look into interceptors,.

Good point about the sig radius and trying to be more agile. I`ll try it out :)
TY .
SurrenderMonkey
State Protectorate
Caldari State
#7 - 2016-02-19 18:42:26 UTC  |  Edited by: SurrenderMonkey
Nostrop wrote:
SurrenderMonkey wrote:
Cidanel Afuran wrote:
Nostrop wrote:
Hey guys,
Maybe you can help me guys. I need a ship with what i can ship out loot out of 0.0.
I`m based approxemetly 7 jumps from Empire deep into 0.0 and i do exploration there.
Usually if i get cought, it`s on the bubbles on the gates near the lowsec / 0.0 systems, so i looked into interceptors.
As loot from exploration is small in volume, and the interceptors are imune to warp bubbles, it seems like a good idea for me.
How does it look? If i train into let`s say Claw, put some Warp Core Stabilizers in the lows, some shield into the mids - should that setup work to get rather safely throught the 1 or 2 bubbles from 0.0 to Empire?
Or that T2 industrial ship with conv ops cloaking device? But that seems more riskier to me, because if (and i definetly will) be in the bubble (after i jump in the system), ill have to put my cloak on and in the meanwhile that attacker will notice me there and will start trying to decloak me. I have tryed that, and no, it didnt work for me, lol.

TY :)


Do not put stabs in the lows for an interceptor. Fit it for agility, get your align/warp out time under two seconds and you're golden. And remember - shield extenders increase your sig. radius, making you easier to lock, so generally not what you want for a travel fit interceptor.

If you've been doing exploration I would honestly just find a WH and jump to HS that way


I just use a covops for... all of it. Explore in it and haul out with it.

It's not bubble immune, but if you find yourself in one, you just double click in a random direction, tap the cloak, tap the MWD, and you're probably going to coast well clear of any would-be decloakers. Just don't align to the gate, especially if there's only one you could be going to. Move in a less obvious direction.

It's not 100% without risk, but nothing is.


Exactly this has failed me a few times....being in the bubble i hit the mwd / cloak, and go any direction (NOT to the gate) and i succeed about 1/4 times. the other 3 i get decloaked before i can get out of it.
That`s why i wanted to look into interceptors,.

Good point about the sig radius and trying to be more agile. I`ll try it out :)
TY .



Are you getting decloaked, or are you getting locked before you cloak? If you hit the MWD first, there's a good chance it's the latter, thanks to your sig exploding. Always hit the cloak first. There is a significant window between the cloak coming on and the cloak preventing module activation.

I've never had a covops get decloaked on a gate while I was actively trying to avoid it. A few close calls, but that's it. I did have a cloaky sabre pop out and bubble me while I was trying to warp off the other day. I wasn't paying attention so he did manage a decloak on me, but I just burned back to the gate. Think he got one volley into me, thanks to his cloak. Roll

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Nostrop
Sebiestor Tribe
Minmatar Republic
#8 - 2016-02-19 19:42:35 UTC
SurrenderMonkey wrote:
Nostrop wrote:
SurrenderMonkey wrote:
Cidanel Afuran wrote:
Nostrop wrote:
Hey guys,
Maybe you can help me guys. I need a ship with what i can ship out loot out of 0.0.
I`m based approxemetly 7 jumps from Empire deep into 0.0 and i do exploration there.
Usually if i get cought, it`s on the bubbles on the gates near the lowsec / 0.0 systems, so i looked into interceptors.
As loot from exploration is small in volume, and the interceptors are imune to warp bubbles, it seems like a good idea for me.
How does it look? If i train into let`s say Claw, put some Warp Core Stabilizers in the lows, some shield into the mids - should that setup work to get rather safely throught the 1 or 2 bubbles from 0.0 to Empire?
Or that T2 industrial ship with conv ops cloaking device? But that seems more riskier to me, because if (and i definetly will) be in the bubble (after i jump in the system), ill have to put my cloak on and in the meanwhile that attacker will notice me there and will start trying to decloak me. I have tryed that, and no, it didnt work for me, lol.

TY :)


Do not put stabs in the lows for an interceptor. Fit it for agility, get your align/warp out time under two seconds and you're golden. And remember - shield extenders increase your sig. radius, making you easier to lock, so generally not what you want for a travel fit interceptor.

If you've been doing exploration I would honestly just find a WH and jump to HS that way


I just use a covops for... all of it. Explore in it and haul out with it.

It's not bubble immune, but if you find yourself in one, you just double click in a random direction, tap the cloak, tap the MWD, and you're probably going to coast well clear of any would-be decloakers. Just don't align to the gate, especially if there's only one you could be going to. Move in a less obvious direction.

It's not 100% without risk, but nothing is.


Exactly this has failed me a few times....being in the bubble i hit the mwd / cloak, and go any direction (NOT to the gate) and i succeed about 1/4 times. the other 3 i get decloaked before i can get out of it.
That`s why i wanted to look into interceptors,.

Good point about the sig radius and trying to be more agile. I`ll try it out :)
TY .



Are you getting decloaked, or are you getting locked before you cloak? If you hit the MWD first, there's a good chance it's the latter, thanks to your sig exploding. Always hit the cloak first. There is a significant window between the cloak coming on and the cloak preventing module activation.

I've never had a covops get decloaked on a gate while I was actively trying to avoid it. A few close calls, but that's it. I did have a cloaky sabre pop out and bubble me while I was trying to warp off the other day. I wasn't paying attention so he did manage a decloak on me, but I just burned back to the gate. Think he got one volley into me, thanks to his cloak. Roll


Ha, that`s interesting. I do mwd 1`st and then cloak...100 %. that is definetly an issue / problem here:)
TY for pointing this on out. i`ll have to rework my habbits on that one, but i`ll try the interceptor as well :)



Ian Morbius
Robby Altair Corporation
#9 - 2016-02-19 20:14:33 UTC
Well,.... you should probably avoid this fit:

Raptor

Roll
ergherhdfgh
Imperial Academy
Amarr Empire
#10 - 2016-02-19 20:44:53 UTC
ceptor is good but you want to fit for minimum align speed. You want to get your align time under 2 seconds that is the trick. Forget the warp core stabs. I once lost a claw with 4 stabs in the lows to a guy with 2 faction 3 point scrams and a T3 booster that could insta lock.

You can't put on enough stabs to make any ship really safe to a gate camp of multiple people putting points on you at the same time. However if you can get your align under 2 seconds you will be gone before their points land.

Want to talk? Join Cara's channel in game: House Forelli

ergherhdfgh
Imperial Academy
Amarr Empire
#11 - 2016-02-19 20:50:30 UTC
Cidanel Afuran wrote:


Do not put stabs in the lows for an interceptor. Fit it for agility, get your align/warp out time under two seconds and you're golden. And remember - shield extenders increase your sig. radius, making you easier to lock, so generally not what you want for a travel fit interceptor.

If you've been doing exploration I would honestly just find a WH and jump to HS that way

This is good advice but sig radius does not matter all that much if you have your align time under 2 seconds. No matter how small your sig radius is you can still come up against intsa-lock opponents. However if you align under 2 seconds nothing that they do will land on you.

The only thing that I can think where sig radius might hurt you in that situation is smart bombs. I'm not 100% sure how smart bombs work but I assume sig radius works into the math there somehow.

Want to talk? Join Cara's channel in game: House Forelli

Nostrop
Sebiestor Tribe
Minmatar Republic
#12 - 2016-02-19 21:55:23 UTC
ergherhdfgh wrote:
Cidanel Afuran wrote:


Do not put stabs in the lows for an interceptor. Fit it for agility, get your align/warp out time under two seconds and you're golden. And remember - shield extenders increase your sig. radius, making you easier to lock, so generally not what you want for a travel fit interceptor.

If you've been doing exploration I would honestly just find a WH and jump to HS that way

This is good advice but sig radius does not matter all that much if you have your align time under 2 seconds. No matter how small your sig radius is you can still come up against intsa-lock opponents. However if you align under 2 seconds nothing that they do will land on you.

The only thing that I can think where sig radius might hurt you in that situation is smart bombs. I'm not 100% sure how smart bombs work but I assume sig radius works into the math there somehow.


[hug] TY :)
SurrenderMonkey
State Protectorate
Caldari State
#13 - 2016-02-19 22:50:53 UTC  |  Edited by: SurrenderMonkey
Smart bombs have no application stats. If you're in range, you take full damage.

Supposedly it is technically possible to catch an under 2 second align if the total time (including all reaction time and latency) it takes to lock is less than 1 second, as lock completion and point application can happen intra-tick, while actually entering warp cannot happen until the tick.

That said, I've never personally had it happen.

http://eve.501gu.de/misc/travelceptor_vs_instalocker.png

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Bumblefck
Kerensky Initiatives
#14 - 2016-02-19 23:49:08 UTC  |  Edited by: Bumblefck
Droidster wrote:
Sounds like a plan to me. As long as you can fit all the cargo in an interceptor, its hard to beat for speed and evasiveness. The small sig does not hurt either.



The one pretty good post Droidster makes, and everyone ignores it lol



'Cry Wolf' is not just a song by A-Ha, you know

Perfection is a dish best served like wasabi .

Bumble's Space Log

ergherhdfgh
Imperial Academy
Amarr Empire
#15 - 2016-02-19 23:54:09 UTC
SurrenderMonkey wrote:
Smart bombs have no application stats. If you're in range, you take full damage.

Supposedly it is technically possible to catch an under 2 second align if the total time (including all reaction time and latency) it takes to lock is less than 1 second, as lock completion and point application can happen intra-tick, while actually entering warp cannot happen until the tick.

That said, I've never personally had it happen.

http://eve.501gu.de/misc/travelceptor_vs_instalocker.png

Thank you. I now have a fuller and more complete understanding of the mechanic.

Want to talk? Join Cara's channel in game: House Forelli

Sabriz Adoudel
Move along there is nothing here
#16 - 2016-02-20 00:32:50 UTC
ergherhdfgh wrote:
Cidanel Afuran wrote:


Do not put stabs in the lows for an interceptor. Fit it for agility, get your align/warp out time under two seconds and you're golden. And remember - shield extenders increase your sig. radius, making you easier to lock, so generally not what you want for a travel fit interceptor.

If you've been doing exploration I would honestly just find a WH and jump to HS that way

This is good advice but sig radius does not matter all that much if you have your align time under 2 seconds. No matter how small your sig radius is you can still come up against intsa-lock opponents. However if you align under 2 seconds nothing that they do will land on you.

The only thing that I can think where sig radius might hurt you in that situation is smart bombs. I'm not 100% sure how smart bombs work but I assume sig radius works into the math there somehow.



It's not 2000ms align time, it's 2000ms for align PLUS your latency. As an Aussie I often have 300ms latency so need 1700 for Insta align.

Otherwise advice is solid.

Smartbomb camps can get you. Wormhole chains avoid that issue so remember the option.

I support the New Order and CODE. alliance. www.minerbumping.com

Cara Forelli
State War Academy
Caldari State
#17 - 2016-02-20 00:46:19 UTC
Sabriz Adoudel wrote:
Smartbomb camps can get you. Wormhole chains avoid that issue so remember the option.

And if you don't warp gate-to-gate you'll generally not have to worry about smartbombs much.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Cidanel Afuran
Grant Village
#18 - 2016-02-20 01:25:55 UTC  |  Edited by: Cidanel Afuran
Sabriz Adoudel wrote:
ergherhdfgh wrote:
Cidanel Afuran wrote:


Do not put stabs in the lows for an interceptor. Fit it for agility, get your align/warp out time under two seconds and you're golden. And remember - shield extenders increase your sig. radius, making you easier to lock, so generally not what you want for a travel fit interceptor.

If you've been doing exploration I would honestly just find a WH and jump to HS that way

This is good advice but sig radius does not matter all that much if you have your align time under 2 seconds. No matter how small your sig radius is you can still come up against intsa-lock opponents. However if you align under 2 seconds nothing that they do will land on you.

The only thing that I can think where sig radius might hurt you in that situation is smart bombs. I'm not 100% sure how smart bombs work but I assume sig radius works into the math there somehow.



It's not 2000ms align time, it's 2000ms for align PLUS your latency. As an Aussie I often have 300ms latency so need 1700 for Insta align.

Otherwise advice is solid.

Smartbomb camps can get you. Wormhole chains avoid that issue so remember the option.


I don't know why I thought sig radius helped against smartbombs, but I've never lived on LS, so I don't see them that often. A smaller sig would make it slightly longer for a instalocker to lock you though, right?

EDIT, completely off topic, an interesting fact about latency, a high frequency trading firm in the US stock market spent $300 million USD to reduce the latency of trading between Chicago and New York by 3 ms
Andrew Space
Doomheim
#19 - 2016-02-20 03:55:48 UTC
Interceptor and JF are both solid. CovOps or a DST would work as well if you're patient and have gate book marks your whole route.
SurrenderMonkey
State Protectorate
Caldari State
#20 - 2016-02-20 04:48:28 UTC  |  Edited by: SurrenderMonkey
Cidanel Afuran wrote:
Sabriz Adoudel wrote:
ergherhdfgh wrote:
Cidanel Afuran wrote:


Do not put stabs in the lows for an interceptor. Fit it for agility, get your align/warp out time under two seconds and you're golden. And remember - shield extenders increase your sig. radius, making you easier to lock, so generally not what you want for a travel fit interceptor.

If you've been doing exploration I would honestly just find a WH and jump to HS that way

This is good advice but sig radius does not matter all that much if you have your align time under 2 seconds. No matter how small your sig radius is you can still come up against intsa-lock opponents. However if you align under 2 seconds nothing that they do will land on you.

The only thing that I can think where sig radius might hurt you in that situation is smart bombs. I'm not 100% sure how smart bombs work but I assume sig radius works into the math there somehow.



It's not 2000ms align time, it's 2000ms for align PLUS your latency. As an Aussie I often have 300ms latency so need 1700 for Insta align.

Otherwise advice is solid.

Smartbomb camps can get you. Wormhole chains avoid that issue so remember the option.


I don't know why I thought sig radius helped against smartbombs, but I've never lived on LS, so I don't see them that often. A smaller sig would make it slightly longer for a instalocker to lock you though, right?

EDIT, completely off topic, an interesting fact about latency, a high frequency trading firm in the US stock market spent $300 million USD to reduce the latency of trading between Chicago and New York by 3 ms


Latency on your (meaning, the interceptor warping away) end shouldn't matter, provided you're warping from gatecloak.

Once you click warp-to, absent any interference, the server can complete the warp without further communication with the client.

Hell, you can even close the client - your ship will continue to align and warp as commanded before logout/ewarp (though I'm pretty sure your login warp will take you back to where you lost connection, so you'll need an alt to confirm this).

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

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