These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
12Next page
 

Rattle Snake VS Scorpion Navy Issue

Author
Anovanov
Deep Core Mining Inc.
Caldari State
#1 - 2016-01-19 12:53:48 UTC
Hello everybody,

I would like to have your opinion on the choice between:

rattle snake cruise missile + sentry drones

vs

scorpion navy issue with rapid heavy assault

The DPS is superior for the scorpion but the Volley is superior for the rattle snake.

I used an EFT tools for simulate but i can't understand virtually the difference.

Does someone play a scorpion navy issue? Is he happy with it?

I'm very pleased of my rattle but, it looks like incredibly more faster , more tonic to play a SNI.

What do you think?
Malcanis
Vanishing Point.
The Initiative.
#2 - 2016-01-19 14:20:44 UTC
What are you proposing to do with it? Anomalies? Missions? Fleet PvP?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

ivona fly
Black Fox Marauders
Pen Is Out
#3 - 2016-01-19 14:23:31 UTC
Is this PVP or PVE

With rapid heavies as your main weapon, you are going to suffer reloads where you are doing only unbounded drone damage. and the real dps will be lower.

The rattlesnake during the reload will probably still be doing around 650DPS with Sentry drones. and has a much shorter reload on missiles for cruise.

Sentries can miss frigates if they get too close, rapid heavies will always hit the frigates but with reduced damage.

ethier way you are going to need painters and mabye webs to hit frigates that get close, or you can just launch a flight of light drones when needed.

I would go for a cruise rattlesnake if PvE probably some variation of the rattlesnake for PvP.
ivona fly
Black Fox Marauders
Pen Is Out
#4 - 2016-01-19 14:24:20 UTC  |  Edited by: ivona fly
double post.
The Bigpuns
United Standings Improvement Agency
#5 - 2016-01-19 16:27:04 UTC  |  Edited by: The Bigpuns
Anovanov wrote:
Hello everybody,

I would like to have your opinion on the choice between:

rattle snake cruise missile + sentry drones

vs

scorpion navy issue with rapid heavy assault

The DPS is superior for the scorpion but the Volley is superior for the rattle snake.

I used an EFT tools for simulate but i can't understand virtually the difference.

Does someone play a scorpion navy issue? Is he happy with it?

I'm very pleased of my rattle but, it looks like incredibly more faster , more tonic to play a SNI.

What do you think?


I think you need to go into EFT, click File --> Preferences and check "Include reload time in DPS", and see what that does to your Scorpions actual figures. You should find that a cruise/sentry rattle has over twice the dps of a rhml SNI, at twice the range.

RHML's are primarily either for PVP, mission blitzing, or as a secondary weapon system. They would not serve you so well on a normal missioning SNI.

And yes I have just assumed that you are running missions.
Anovanov
Deep Core Mining Inc.
Caldari State
#6 - 2016-01-19 17:18:55 UTC  |  Edited by: Anovanov
Sorry lunch time...


I do Anomalies and 8/10 escalations on Guiristas Space.

I don't use EFT but Neocom on Ipad Which is Much better...

Neocom for EVE Online par Artem Shimanski
https://appsto.re/fr/9t99y.i

Supported each MAJ and game improvements...

I would have use this set-up for next SNI

Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Co-Processor
Gravimetric Backup Array II

Pith X-Type X-Large Shield Booster
Pith X-Type Shield Boost Amplifier
Pithum A-Type Adaptive Invulnerability Field
Medium Capacitor Booster II, Cap Booster 200
500MN Microwarpdrive II
Large Micro Jump Drive
Target Spectrum Breaker
Missile Guidance Computer II, Missile Range Script

Caldari Navy Rapid Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Rapid Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Rapid Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Rapid Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Rapid Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Rapid Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Improved Cloaking Device II

Large Rocket Fuel Cache Partition II
Large Rocket Fuel Cache Partition II
Large Hydraulic Bay Thrusters I

Warden II x5

It is done for:

EHP: 74k

VOLLEY: 2670

DPS: 1121

Range 112
Targes locked 7

The Link for my rattle is in game trustly.

My question was about The difference between an upper volley Then a lower dps thereas a lower volley and an upper DPS values on this fitting.

Sorry if it's meaning less, You should speak french as The whole word :p
Uriam Khanid
New Machinarium Corporation
#7 - 2016-01-19 17:26:49 UTC
and why not to fit RHML on Rattlesnake?
Anovanov
Deep Core Mining Inc.
Caldari State
#8 - 2016-01-19 17:30:01 UTC  |  Edited by: Anovanov
The rattle has a bonus on cruise size lancers...
I'm the Duc.... 10% on damage...was sure it was on launchers !

You made my Day!

Wanna date your Avatar?
Jace Varus
Lemur Appreciation Society
#9 - 2016-01-19 21:26:44 UTC  |  Edited by: Jace Varus
Don't fit rapid heavies for ratting, the reload will anger you too much. Same with rapid lights.

Edit: The raven is a good choice over the scorpion if you go T1.
elitatwo
Zansha Expansion
#10 - 2016-01-20 12:40:32 UTC
Anovanov wrote:
...loot pinata...

The Link for my rattle is in game trustly.

My question was about The difference between an upper volley Then a lower dps thereas a lower volley and an upper DPS values on this fitting.

Sorry if it's meaning less, You should speak french as The whole word :p


I just heard from my totally trustworthy locator agent that this fit is solid. But in case you run into some difficulties I am always closeby to offer help with anomalies and such.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

The Bigpuns
United Standings Improvement Agency
#11 - 2016-01-20 17:13:22 UTC
Pfft. No purple mods. Not worth locators time...
Chainsaw Plankton
FaDoyToy
#12 - 2016-01-20 23:06:15 UTC
Anovanov wrote:
The rattle has a bonus on cruise size lancers...
I'm the Duc.... 10% on damage...was sure it was on launchers !

You made my Day!

Wanna date your Avatar?


rattlesnake bonus is 10% to kin/therm missiles, afaik that applies to rhml

although vs guristas in anoms cruise might be better. but no personal experience.

@ChainsawPlankto on twitter

elitatwo
Zansha Expansion
#13 - 2016-01-21 06:13:09 UTC
Chainsaw Plankton wrote:
rattlesnake bonus is 10% to kin/therm missiles, afaik that applies to rhml

although vs guristas in anoms cruise might be better. but no personal experience.


Chainsaw, it is what it is not saying that is important here. If you look on a Raven's "traits" tab you see a bonus for cruise missiles and torpedos and what you don't read on the Rattlesnake is any kind of size or launcher limitation.

Same goes for the Barghest.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Trader20
Hedion University
Amarr Empire
#14 - 2016-01-22 21:21:50 UTC  |  Edited by: Trader20
SNI w/ cruise pve. SNI torp/tp pvp.

Using rapids will give a lot of time for the rats/players to regen their shield/armor so it usually doesn't work out unless you're fighting a pvp passive tank and even then it's annoying.
ZmajOgnjeniVuk
Doomheim
#15 - 2016-01-27 09:47:17 UTC
If you're ratting/running anoms, I recommend flying the rattlesnake just because of it's brick of a tank.
Trader20
Hedion University
Amarr Empire
#16 - 2016-01-31 12:31:57 UTC  |  Edited by: Trader20
ZmajOgnjeniVuk wrote:
If you're ratting/running anoms, I recommend flying the rattlesnake just because of it's brick of a tank.


From that I've seen there's about a 100-150 dps difference between the two tanks using active shield tank with shield boosters and hardeners. The reason's for using the rs is the increased dps from drone damage and the ability to afk rat/mission.
Kirobacsi
Doomheim
#17 - 2016-02-08 21:52:44 UTC
i use to run a torpedo rattle in havens, could get the range around 35km and it did somewhere around 1500 dps, think it made around 32m ticks if i remember right. This was a couple months ago.

Every once ina while a rat would sneak out of torp range but that was rare, the ship ate battleship rats.
Kiddoomer
The Red Sequence
#18 - 2016-02-09 08:44:07 UTC
Kirobacsi wrote:
i use to run a torpedo rattle in havens, could get the range around 35km and it did somewhere around 1500 dps, think it made around 32m ticks if i remember right. This was a couple months ago.

Every once ina while a rat would sneak out of torp range but that was rare, the ship ate battleship rats.


I haven't been successful for now to get a working torpedo rattlesnake fit, can I ask for a few tip on the tank modules needed ?

In the name of Jirai 'Fatal' Laitanen : “Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.”

Ginger Barbarella
#19 - 2016-02-09 20:46:22 UTC
Kiddoomer wrote:
Kirobacsi wrote:
i use to run a torpedo rattle in havens, could get the range around 35km and it did somewhere around 1500 dps, think it made around 32m ticks if i remember right. This was a couple months ago.

Every once ina while a rat would sneak out of torp range but that was rare, the ship ate battleship rats.


I haven't been successful for now to get a working torpedo rattlesnake fit, can I ask for a few tip on the tank modules needed ?


I was actually just about to build a torp 'snake myself...

"Blow it all on Quafe and strippers." --- Sorlac

Kirobacsi
Doomheim
#20 - 2016-02-10 02:08:19 UTC  |  Edited by: Kirobacsi
Kiddoomer wrote:
Kirobacsi wrote:
i use to run a torpedo rattle in havens, could get the range around 35km and it did somewhere around 1500 dps, think it made around 32m ticks if i remember right. This was a couple months ago.

Every once ina while a rat would sneak out of torp range but that was rare, the ship ate battleship rats.


I haven't been successful for now to get a working torpedo rattlesnake fit, can I ask for a few tip on the tank modules needed ?


I actually didn't save the fit, sorry. But is was basically all damage in the lows, expensive shield booster, and missile range rigs, best tip is to use the faction torps less damage but more range and application, they 1 shoted some cruisers, this was with near perfect skills tho, for guristas havens it really didn't need alot of tank, just manually fly up above the rock structure and kill everything, the dps was it's tank
12Next page