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Skill Trading on Singularity (28.1.2016)

First post First post
Author
Morrigan LeSante
Perkone
Caldari State
#121 - 2016-02-03 08:03:17 UTC
People didn't really whine, they adapted, like you ***** about. Observe: http://imgur.com/3vcqqL5

What the did was seek clarification on the mechanic.

And I don't think you really get what a "carebear" is, thus I can only assume you're trolling.
Lucas Kell
Solitude Trading
S.N.O.T.
#122 - 2016-02-03 17:53:13 UTC
Morrigan LeSante wrote:
People didn't really whine, they adapted, like you ***** about. Observe: http://imgur.com/3vcqqL5

What the did was seek clarification on the mechanic.

And I don't think you really get what a "carebear" is, thus I can only assume you're trolling.
And yet there was definitely a lot of whining, leading directly to CCP making this change. Obviously not everyone got the "just train the skill and get on with it" memo.

I'm fully aware of what a carebear is. As demonstrated in this forum, a carebear is defined twofold, as someone who whines and doesn't just HTFU or someone who chooses to shoot things that aren't players on a regular basis. In this case there's a lot of the former.

What ever happened to the idea that EVE was supposed to be hard? Roll Can't even handle skill training.

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GetSirrus
Imperial Academy
Amarr Empire
#123 - 2016-02-04 01:32:27 UTC
I tried it out. I did not notice straight away the undo button.

Can we have the option to filter skills extracted to zero? Out of sight, out of mind.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#124 - 2016-02-04 21:54:05 UTC  |  Edited by: Tyberius Franklin
Lucas Kell wrote:
Sure you can. Add the necessary skills to your characters training queue then wait. Tada! Adapted.

Alternatively, cry on the forum until CCP change the rules, then still have the nerve to call other people carebears.
That's not really an adaptation (unless the skill system is considered "adapting" as a whole now? Not sure as it's been compared to a number of things as of late) so much as just having a function moved wholly out from under you without respect to your past achievements.

CCP didn't just delete jump bridges and sov without changing the way the worked, say it was "adaptation" when forcing players to put them back and not do anything else to the system. They changed the way they work and players actually had to rework things accordingly with new logic and limits to lasting effect.

That's just a hurdle one has to jump over (train more so that you can train the same as before), not a change in methodology to a new environment or process, you know, actually adapting.

Edit: Also interestingly you equate how "hard" eve is to waiting. I'm genuinely more and more curious about what a game being "hard" means to you.
Darkblad
Doomheim
#125 - 2016-02-05 16:42:40 UTC
Just curious: Imfomorh psychology ist (amongst other skils) blocked from being extracted.

Why exactly is that skill blocked when this was possible in the past?

NPEISDRIP

arcyaxiom
Arcy Venture Corp
#126 - 2016-02-06 00:55:47 UTC
Lucas Kell wrote:
Morrigan LeSante wrote:
People didn't really whine, they adapted, like you ***** about. Observe: http://imgur.com/3vcqqL5

What the did was seek clarification on the mechanic.

And I don't think you really get what a "carebear" is, thus I can only assume you're trolling.
And yet there was definitely a lot of whining, leading directly to CCP making this change. Obviously not everyone got the "just train the skill and get on with it" memo.

I'm fully aware of what a carebear is. As demonstrated in this forum, a carebear is defined twofold, as someone who whines and doesn't just HTFU or someone who chooses to shoot things that aren't players on a regular basis. In this case there's a lot of the former.

What ever happened to the idea that EVE was supposed to be hard? Roll Can't even handle skill training.




How about they, out the blue, change requirements for skills you've already trained so you can no longer train them, and have to go back and train a whole new set of skills just to train things you've already trained the pre-requisites for? Or does "HTFU" only apply to things when it doesn't affect you?

Seriously, when CCP started that HTFU thing it was all well and good but it's become a go to "Oh this doesn't affect me, but it affects you? HTFU" cry that's given to every single little thing people say, that and "hurhur Tears/crying" ..

I didn't see much "whining" about this change, I did see people (and myself) asking if CCP can stick to their word, that grandfathering skills wont leave you high and dry in the future. Maybe next time CCP change something that affects your gameplay I sure hope you don't comment about it at all to anyone.



to CCP: Thanks for this

there are many many skills that "should" be trained to V and only a finite amount of time to do them in, in the time over the years I've remained subbed I had not quite gotten around to CS V but I sure as hell want it trained (and this is not my only character) this is a great move from you guys xx
Alundil
Rolled Out
#127 - 2016-02-07 19:29:34 UTC
Darkblad wrote:
Just curious: Imfomorh psychology ist (amongst other skils) blocked from being extracted.

Why exactly is that skill blocked when this was possible in the past?

I guess you found out why it was blocked.
Here lies Darkblad, who extracted the skills governing clone management. Sadly for him, this caused all clones, including the active one, to implode. As you can see by his membership in Doomheim, this effectively biomassed the pilot. So sad.

I guess it's true when they say 'Curiosity killed the clone.'

I'm right behind you

Minibren
Science and Trade Institute
Caldari State
#128 - 2016-02-09 09:46:51 UTC
If we have started command ships V training. Will using a skill injector and then applying the SP to other skills individually cancel the training?
Jimy F
Strategic Isks Investments Corporation
#129 - 2016-02-09 10:30:37 UTC  |  Edited by: Jimy F
chars with more sp pay more for sp from this future compering to this from normal skill training taking in consideration skill extractor price, i wonder it is mistake or it intentionaly looks like that?

kksp
0-5 89% in my opinion its not friendly for new players, i even say its may be unplayble gameplay
for new people, its twice more than subscription, it could be just brick wall for some customers
5-50 136%
50-80 215%
80+ 530%
David Semris
Doomheim
#130 - 2016-02-09 16:31:58 UTC  |  Edited by: David Semris
Characters must have more than 5,500,000 trained skill points.

What does this mean exactly?

1) To use extractor character must have more than 5,5 mil SPs for the very first use (and then you can suck him dry)

or

2) to use the extractor character must always have over 5,5 mil SPs.

Thank you for clarification.
Jimy F
Strategic Isks Investments Corporation
#131 - 2016-02-09 17:26:33 UTC
2
David Semris
Doomheim
#132 - 2016-02-09 17:32:57 UTC
Jimy F wrote:
2


Cheers! In that case I can just biomass my alt, those 2 mils SPs over the limit are not worth to think about. Cool
Spacial Girl
Ethereal Beings
#133 - 2016-02-16 21:26:29 UTC
Jimy F wrote:
chars with more sp pay more for sp from this future compering to this from normal skill training taking in consideration skill extractor price, i wonder it is mistake or it intentionaly looks like that?

kksp
0-5 89% in my opinion its not friendly for new players, i even say its may be unplayble gameplay
for new people, its twice more than subscription, it could be just brick wall for some customers
5-50 136%
50-80 215%
80+ 530%


I wouldn't say the goal for this was to necessarily cater to new players. However newer players with access to these resources (somehow) benifit far more than older players who are technically already "ahead" of the game.

As far as a brick wall is concerned, I don't think it stopped IronBank from blowing the USD equivalant of 24 thousand dollars on injectors to hit 400mil+sp.

Injectors are more or less an isk sink, a massive one at that.