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Multiboxing ratting

Author
Nexiez
30plus
Goonswarm Federation
#1 - 2016-02-05 08:22:08 UTC
Hiyas,

Returning to EVE and it seems like I was working on a mulitboxing ratting alternative instead of mining to generate iskis.

3 Tengu setup with HAMs. Although I have now been curious to maybe use auto targeting missiles instead. 3 Tengus who fire at will, just fly around as a mini fleet and melt rats. (the dream anyway). Drawback is range I guess.

or

3 Isktars. 15 drones on the field. Range is no problem then or dps I think, reskilling for the next 3 months might be the drawback here. Did the "WTF drones getting aggro and dies" issue get fixed? Or is there a trick to it?

This will be in null sec and in havens/sanctums.

Anyone with experience on the topic, please share.

Thanks.

Nex
The Bigpuns
Touring New Eden
#2 - 2016-02-05 09:32:05 UTC
Both have drawbacks.

Drones still die.

Wasted volleys from spamming fof's.

Tengu is however better able to get around in null.
Jenn aSide
Shinigami Miners
Already Replaced.
#3 - 2016-02-05 13:27:18 UTC  |  Edited by: Jenn aSide
Nexiez wrote:
Hiyas,

Returning to EVE and it seems like I was working on a mulitboxing ratting alternative instead of mining to generate iskis.

3 Tengu setup with HAMs. Although I have now been curious to maybe use auto targeting missiles instead. 3 Tengus who fire at will, just fly around as a mini fleet and melt rats. (the dream anyway). Drawback is range I guess.

or

3 Isktars. 15 drones on the field. Range is no problem then or dps I think, reskilling for the next 3 months might be the drawback here. Did the "WTF drones getting aggro and dies" issue get fixed? Or is there a trick to it?

This will be in null sec and in havens/sanctums.

Anyone with experience on the topic, please share.

Thanks.

Nex


Both work fine. FoF missiles are cheap and easy to make, I have BPOs for all heavy and cruise FoF missiles.

Overall the FoF spamming fleet is the easiest to use in a single site. Warp to site, start FoF missiles, which ever toon you use as squad leader click on regroup in your fleet window (this keeps your ships together) and simply wait for reload. That hurricane wave of FoF missiles is amazing to watch. Again FoFs are some cheap no one cares about wasting volleys. FoF Heaviess are better for ratting than FoF Cruise.

Triple Drone ships is are about as good (and drone loss agrro isn't an issue, I lose on average 1 drone every other week), it's a bit tedious in the very beginning as you have to land, deploy drones from all three, right click on the drones in space label to assign them to one ship, and shoot with your drone controller ship to get all the dps to concentrate. Because of how aggro works it's very inefficient to just deploy drones and let them do their on thing, NPCs won't always agrro all 3 ships.

Drone ships are also somewhat more risky to use if you are going the 100mn AB route, you have to turn off the ABs on 3 ships to get them to warp out faster. My missile ships (Ravens or Tengus) don't have prop mods on so it's very easy to warp them off.

On the other hand, if it comes to a fight, triple VNIs/Ishtars/Domis can put up one hell of a fight before going down.

Triple Drone ships is WAY superior though if you use them in 3 separate anomalies all at one. still risky as far as possibly losing a ship, but way better isk per hour.

At the end of the day it's a matter of choice. My personal favorite is Machariel + 2 FoF Tengus.
Valdien Omea
Deep Core Mining Inc.
Caldari State
#4 - 2016-02-06 23:42:06 UTC
Jenn aSide wrote:
Triple Drone ships is WAY superior though if you use them in 3 separate anomalies all at one. still risky as far as possibly losing a ship, but way better isk per hour.


I have to second this. Isktars / VNIs work very well in 1/site setup because the ship gets shot at and the drones auto-aggro (aside from the rare cases you get yellow box stuck enemies). Also, your ships will likely complete sites at a slightly different pace which spaces them out so you need to only warp / setup one at a time. And if you're reasonably attentive to local, the odds are you will at most lose one ship, not all 3.
Allerbin Azorius
Star Nation
Evictus.
#5 - 2016-02-08 05:16:43 UTC
Jenn aSide wrote:

Triple Drone ships is WAY superior though if you use them in 3 separate anomalies all at one. still risky as far as possibly losing a ship, but way better isk per hour.


Definitely this. If I had 3 toons able to fly Ishtars I'd be doing this. This is almost the same as rolling in with a fully skilled carrier and dropping 15 sentries, but at 1/2 the cost. Just warp in at range, set your alts drones to assist your main and let 'em have it.
Additionally you could add Remote Sensor Boosters to your alts to target your main to make you insta-lock pretty much anything and kill it faster.

"You are what you dare."

Gary Bell
Herp Inc.dot
Darwinism.
#6 - 2016-02-08 19:38:20 UTC
Ideally the fastest crazy most off the wall way to rat is with 3 disco battleships..

Just saying.. And honestly you dont need a 4th account simply ask a friend to ride with you in a turret based BS and kill what gets out of your range.. he will get fatty ticks and you will get fatty ticksX3
aldhura
Blackjack and Exotic Dancers
Top Tier
#7 - 2016-02-10 00:52:33 UTC
What rats you shooting ?

I found the best in gallente space to be 1 ham tengu and any others domi's with sentry's assigned. Anyone who says a ishtar or VNI is a better option to domi has yet to try them. Yea, domi might be slower to warp away, but null is safer than HS so its all good.
Nexiez
30plus
Goonswarm Federation
#8 - 2016-02-12 07:38:37 UTC
Thanks for all the replies.

Since I'm already close to testrun 3 Tengus, I'll do that first, and then skill up for Ishtars. I'll update this when I have the results of the outcome. Considering minimum effort/micro management vs. income.

These rats are Guristas.

I'll take a look at the Domi setup.

Thanks again.

o/
Andrew Space
Doomheim
#9 - 2016-02-13 02:40:17 UTC
I would go with 3 Ishtars for sure, versus 3 tengus. The isk would be a lot more consistent, less risk, more afkability.
Nexiez
30plus
Goonswarm Federation
#10 - 2016-02-25 17:40:30 UTC  |  Edited by: Nexiez
3 Tengu setup report:

Tengus are easy to fit, pretty much just T2 stuff, and can tank the Gurista havens and sanctums with ease. Once in fleet they are also very easy to move around. Fast to warp off to safety should it be necessary.

For the "AFK" ratting part, I tried the Scourge Auto-Targeting Heavy Missiles on all 3 ships. The dmg is about half of what HAMs do, but then again its no management with targeting. Dps is around 500 with skills and modules. So 1500 all together. They clear the havens and sanctums with no problem. Combined each tick generate around 35m, where as I could get 50m if I used HAMs. But then its not "AFK" modus, its a lot more management. And with heavy launchers I get the range needed to just warp in and start the launchers (once each tengu has been aggressed). Range is around 90-100km. With HAMs you will need to hunt some which also require management.

If the rats jam a tengu the bonus with the FoF missiles are that they just continue to fire away. Original blueprint for FoF missiles are around 750k in Jita, and only need trit and nox to make a batch, so its very cheap and easy to make alot of.

Now, if a ganker should hotdrop it dosent take long to change to fury missiles and try a standoff, or you can try to warp to safety. The damage is ok, so you can also equip a warp stab instead of a 4th ballista. If you lose a tengu to pvp, it hurts the wallet some tho.

I will test this more as I train up for 3 Ishtars (soo many drone skills). Expect next update in a couple of months =)

o/
Jenn aSide
Shinigami Miners
Already Replaced.
#11 - 2016-02-26 15:33:23 UTC  |  Edited by: Jenn aSide
Triple Tengus have other advantages the drone boats don't, of course some of these advantages only become apparent if you are a bit more wealthy lol.

FoF Missiles never take aggo (though you do lose some to the npcs' counter-missles), you don't have to recall them (lol), and they are cheap as hell. They are way easier to manage than 3 drones boats.

Then there are escalations. Tengus can be refit to be nullified and cloaky, making traveling to escalations (even in hostile space) way easier that what you could with drone boats.

And if you want to get silly advanced (and I do), well, train one of your tengu pilots to light covert cynos, and train another to fly Widows and make Black ops bridges. When I get an escalation, I take one of my 3 tengu pilots and put him into the Widow. Another tengu pilot refits for travel, goes to the escalation system, and lights a covert cyno. The 3rd tengu character refits a covert subsystem because you need that to take a blops bridge.

The Widow Bridges to remaining tengu, then jumps to the cyno itself. From a safe spot the 2 tengus refit, then the whole crew (1 widow, 2 tengus) attacks the DED plex for loot and glory lol. The return trip is the same, just the reverse lol.

I swear sometimes if feels a bit like cheating Cool
Estella Osoka
Perkone
Caldari State
#12 - 2016-02-26 16:12:35 UTC
Don't forget the RR Tengu option.
Arthur Aihaken
CODE.d
#13 - 2016-02-26 16:55:16 UTC
Jenn aSide wrote:
I swear sometimes if feels a bit like cheating Cool

That's a ton of deploying mobile depots, refitting, etc... But I like where you're going with it.

I am currently away, traveling through time and will be returning last week.

aldhura
Blackjack and Exotic Dancers
Top Tier
#14 - 2016-02-26 22:00:45 UTC
Estella Osoka wrote:
Don't forget the RR Tengu option.


This is only good if you sitting still, when one gets webbed and you not paying attention, you lose your rr, range is only 9km
Estella Osoka
Perkone
Caldari State
#15 - 2016-02-26 22:03:26 UTC
aldhura wrote:
Estella Osoka wrote:
Don't forget the RR Tengu option.


This is only good if you sitting still, when one gets webbed and you not paying attention, you lose your rr, range is only 9km


That is why you don't go AFK.
Jenn aSide
Shinigami Miners
Already Replaced.
#16 - 2016-02-26 22:07:39 UTC
Tengu can local tank any anomaly or complex easily and cheaply, there is no need to RR, it's just a pain in the back side and defeats the purpose or lazyboating...I mean using fof missiles lol.
aldhura
Blackjack and Exotic Dancers
Top Tier
#17 - 2016-02-28 21:19:14 UTC
Estella Osoka wrote:
aldhura wrote:
Estella Osoka wrote:
Don't forget the RR Tengu option.


This is only good if you sitting still, when one gets webbed and you not paying attention, you lose your rr, range is only 9km


That is why you don't go AFK.


its not about going afk, npc web and sometimes you do need to move and when that happens one will get webbed..
Amanda Chan
Bridge not Jump
#18 - 2016-02-28 22:40:56 UTC  |  Edited by: Amanda Chan
http://www.eve-razor.com/killboard/?a=kill_detail&kll_id=768533

Just saying. A bit of an initial investment but you'll easily be rolling upward of 300m isk/p hour not counting faction loot and selling escalations.

Just don't be that guy and go oops.

*seriously though* Just drive your smartbombing ships into the middle of the rock haven, hit f1-8, cleanup ship shoots anything that makes it out and watch the iskies roll in. Any other type of multibox ratting is too much work(until they get rid of heavy drone carrier ratting that is)

Edit: Oh right, to make multi boxing easier, I present Eve-O Preview
Jenn aSide
Shinigami Miners
Already Replaced.
#19 - 2016-02-29 14:14:00 UTC
Amanda Chan wrote:
http://www.eve-razor.com/killboard/?a=kill_detail&kll_id=768533

Just saying. A bit of an initial investment but you'll easily be rolling upward of 300m isk/p hour not counting faction loot and selling escalations.

Just don't be that guy and go oops.

*seriously though* Just drive your smartbombing ships into the middle of the rock haven, hit f1-8, cleanup ship shoots anything that makes it out and watch the iskies roll in. Any other type of multibox ratting is too much work(until they get rid of heavy drone carrier ratting that is)

Edit: Oh right, to make multi boxing easier, I present Eve-O Preview


Smartbomb ratting is the bomb (pun intended) lol. The Smartbombing set up does make more isk than the equivalent number of FoF missile ratting tengus (or drone ships, but I prefer FoF tengus) and is just plain awesome. But, as with all things there are pros and cons.

With the Tengu set up you don't have to sell escalations, you can run them easily, safely and quickly. And the tengu set up is safer because you are orbiting (as a group) more than 50 km from anything that might hang you up (smartbombing BSs in a rock haven can get caught up on the pirate gate or the rock itself, and if they do they die, and that's an expensive death). 4 FoF tengus cost maybe 1/3rd to maybe half of what a smartbombing BS set up costs. And FoF Tengus don't require (or even benefit from) any multiboxing program support.

And lastly, the Tengu fleet is easier to evac if stuff hits the fan and you null group gets evicted, they can fit in one carrier (with room to spare for other ships) where as 3 smartbombing BSs and the clean up BS will take up all of two carriers. The Tengus can also easily be refit for cloak and nullifer and be flown out manually.

All in all I still prefer the Tengu Fleet, even though I was amazed by what 24 smartboms could do a haven.
Amanda Chan
Bridge not Jump
#20 - 2016-03-01 16:34:47 UTC
[quote=Jenn aSide
Smartbomb ratting is the bomb (pun intended) lol. The Smartbombing set up does make more isk than the equivalent number of FoF missile ratting tengus (or drone ships, but I prefer FoF tengus) and is just plain awesome. But, as with all things there are pros and cons.

With the Tengu set up you don't have to sell escalations, you can run them easily, safely and quickly. And the tengu set up is safer because you are orbiting (as a group) more than 50 km from anything that might hang you up (smartbombing BSs in a rock haven can get caught up on the pirate gate or the rock itself, and if they do they die, and that's an expensive death). 4 FoF tengus cost maybe 1/3rd to maybe half of what a smartbombing BS set up costs. And FoF Tengus don't require (or even benefit from) any multiboxing program support.

And lastly, the Tengu fleet is easier to evac if stuff hits the fan and you null group gets evicted, they can fit in one carrier (with room to spare for other ships) where as 3 smartbombing BSs and the clean up BS will take up all of two carriers. The Tengus can also easily be refit for cloak and nullifer and be flown out manually.

All in all I still prefer the Tengu Fleet, even though I was amazed by what 24 smartboms could do a haven.
[/quote]

Yeah it's about choices. Don't forget about the moonwalk capabilities of MJD. While it's not fit in there, it is possible to AB/MJD. Just some fitting magic.

Also, multiboxing programs make life easier, even for FoF Tengu since you have to reactivate the launchers after they reload. Not to mention you can set it up to view all your toons at once, with 1 "view" taking up most of the screen real estate. Then just click on the little preview windows, which will move it to the main window and you can easily control the characters from there. Plus it allows you to easily keep an eye on all them, in case somebody is getting slammed extra hard or you forgot to reactive modules.
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