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Industry Hate

Author
Patri Andari
Thukker Tribe Antiquities Importer
#1 - 2012-01-08 05:54:15 UTC  |  Edited by: Patri Andari
I started this as a poem and then my alcohol kicked in and I lost interest

Long story made short: Why do people hate High security empire and those who live there so so much?

Try to imagine a completely lawless Eve. No truly stable markets. No rich "care bears" to speak of.

Who the hell do you think puts up those buy orders for your precious loot? Who sets a price for the fruits of your exploration finds? When is the last time YOU were willing to wait for an end buyer to purchase your goods? How long do you think it takes to train an alt to refine your scrap into minerals and place enough orders to realize the profit?

Jump freighters require skills and many datacores to invent. Where do you think they come from? Invention, you ask? That's a thing no one does outside of high security. It involves...nvm

While we are on the subject of capital ships, does your industry wing produce enough to supply your whole alliance? Do you have an industry wing? How about battleships, T2 cruisers, and battlecruisers? Do you produce all that T2 ammo in 0.0 and/or low sec? What about the faction ammo? Do you get enough from faction rats? When you scuttle a Hulk and send a miner running who really looses?

What's my point?

You idiots who hate the non confrontational establishment that is High security empire actually benefit from it. High security empire is the whole seller that buys your crap at a discount and then waits as a retailer to sell it at a premium to earn a profit. It is at a risk they do this. Don't think so? Try selling your officer mods to your m8s in null or low sec. Sure it will sell....sooner or later...Just wait...

Every other post on these forums is about a great way to nerf high sec. Very few of them involve actual thought about the possible ramifications.

Stop being jealous of others that have more than you and figure out a way to get your own.

It would be great if you once and a while STFU and show empire some courtesy....and say...Thank you!




Patri

Be careful what you think, for your thoughts become your words. Be careful what you say, for your words become your actions. Be careful what you do, for your actions become your character. And character is everything. - author unknown

Aldous Borrn
League of Gentleman Cartographers
#2 - 2012-01-08 06:22:52 UTC
In B4 the flames.

Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#3 - 2012-01-08 09:50:20 UTC
But still... haters gona hate

CEO of Lanate Industries

Citizen of Solitude

Joshua Aivoras
Tech IV Industries
#4 - 2012-01-08 10:06:06 UTC
Its that way by poor game design, you know. Industry in nullsec just isn't worth it.

95% of the players are loving EVE, the other 5%? On the forums.

Celgar Thurn
Department 10
#5 - 2012-01-08 11:36:32 UTC
I like your 'Miners make moar isk' post Patri but I'm not sure I agree with your sentiment that everyone hates the high sec community. CCP does continue to provide incentives for high sec pilots to dip their toes into the high sec experience such as the recent massive hikes in PI taxes and the POCOs. There was a whole list of stuff on the old forum that CCP wanted to do such as 'environmental effects' for new pilots/small corps to give them a combat advantage to gain experience/a foothold in nul sec. Whether that kind of thing ever comes to pass or even if it is a good idea I don't know.

PS I'm a high sec dweller myself. Smile


Skorpynekomimi
#6 - 2012-01-08 12:32:27 UTC
As a highsec dweller, I'd welcome the chance to get established somewhere less crowded, but the markets and the easy ISK faucets are in highsec, and I can't get out without hitting a gatecamp after a few jumps of low.

Plus, pirates, big alliances pushing people around, demands on my time that I just can't meet without sacrificing sleep, and belt rats that'll pop mining ships in a heartbeat.

Economic PVP

Zimmy Zeta
Perkone
Caldari State
#7 - 2012-01-08 15:08:00 UTC
Skorpynekomimi wrote:
As a highsec dweller, I'd welcome the chance to get established somewhere less crowded, but the markets and the easy ISK faucets are in highsec, and I can't get out without hitting a gatecamp after a few jumps of low.

Plus, pirates, big alliances pushing people around, demands on my time that I just can't meet without sacrificing sleep, and belt rats that'll pop mining ships in a heartbeat.


I tried to establish a market in low sec. All those guys with terrible sec status would be thankfull if they got their shiny peashooters delivered to their backyards, I thought.
Well, I was wrong. Every lowsec pvp corps seems to have at least a dozen highsec alts that buy stuff in the normal trade hubs and deliver it for them. Really, i wanted to give low sec a chance, but I found that there is no money to be made for an industrialist. Lowsec is just dead, a waste of space from an economic point of view.

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

Xearal
Dead's Prostitutes
The Initiative.
#8 - 2012-01-09 06:19:18 UTC
The reason high sec is popular for industry and trade is because it's high sec.

In low/null you cannot move something without the risk of getting shot, period. In high sec, there is a minimum bar before this becomes profitable to do. ( not including wardecs in this btw, just ganking in general )

I live on the edge of low and nullsec myself, and we have managed to set up a small tradehub locally. It's no Jita, or even Hek,
but it's a tradehub of sorts. And the reason that a tradehub wouldn't work in low sec is because you can't go there with your goodies, or leave there with your new shinies without serious risk.
If you go shopping you don't want to have to look over your shoulder, either as a sellor or as a buyer. you just want to go there, do your thing and leave.
Unless it's deep in sov space, where everybody within 20 jumps is blue, or in high sec, this is not going to happen.

And while you can perfectly manufacture things in low/nullsec, using a POS, or a station, you have the problem of getting the goods to manufacture with. Null sec miners don't mine veldspar, they mine ABC if they can help it.
Thus the market over there, if there even is one, is skewed. The amount of low end minerals you need to manufacture even basic things, especially ships in large numbers, cannot be supported out there. ( maybe in drone space, but that's a whole different story )
The only way you'd be able to do that, is if you imported large amounts of things like tritanium from high sec. And if you're going to import things from high, might as well import modules and ships instead, as this is a lot easier and less hassle. Even if you manufacture them yourself over there.

T2 production suffers even more, because to manufacture T2 components, you need a lot of different moongoo products. And while yes, the moons are out there, having ALL the right moons within your reach to set up a full chain that makes all the products you need to manufacture all the T2 components you need to make say a tech 2 ship, is practicly impossible.
( Especially when you consider something like technetium or dysprosium, which will not be in the hands of a smalltime corp/alliance, even if they would be able control an entire constellation. )

Thus, to do any meaningfull T2 production, you need to have access to a large variety of moongoo products. This means you need a market. And unless everyone who lives in a region is willing to share their bounty on a local market in null sec, this is nog going to happen down there, so again, this means empire high sec markets. And if you're buying the stuff in empire, might as well manufacture over there and then haul the finished goods out.

This is pretty much the biggest hurdle why industry is almost impossible to run on any meaningfull scale in low/nullsec.
And this hurdle is reinforced by itself as well. Because it's there, people won't put up sell orders with all kinds of moongoo products in low/null/sov space, as the stuff won't sell because there's no indies out there doing their thing. And they won't come either, because there's nothing out there for them to manufacture with.











Does railgun ammunition come in Hollow Point?

Jarnis McPieksu
Aliastra
Gallente Federation
#9 - 2012-01-09 06:38:51 UTC
If any lowsec station ever became popular trade hub, the undock would be camped all the time.

So this cannot happen. Anyone even trying doesn't understand EVE game mechanics.
pussnheels
Viziam
#10 - 2012-01-09 08:35:50 UTC
CCP doesn't want you to mine or build items CCP wants you to go and grief as much as possible and if you can hurt them in their RL wallets even better

This whole latest expansion is just about griefing , and worse griefers got CCP attention and approval

Sometimes i am really convinced that CCP made its first step into eliminating industry from their game in favour of PVP only

Instead of giving mostly new players a chance to develop their character in relative safety or create a more stable economic system they seem obsessed with moving us all into nulsec one way or another ,
sadly alot of people take this as a invitation to go out and grief as many industrial players as possible,

one of the reason i finally gave up after 3 years of what was otherwise a great game , but this current ' you play this game my way and no other way' attitude adopted by those hardcore so called pvp players / griefers is driving people away and that is sad

So a few more weeks patience my friends and you will be rid of me

I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire

Ladie Harlot
Viziam
Amarr Empire
#11 - 2012-01-09 10:00:40 UTC
pussnheels wrote:
CCP doesn't want you to mine or build items CCP wants you to go and grief as much as possible and if you can hurt them in their RL wallets even better

This whole latest expansion is just about griefing , and worse griefers got CCP attention and approval

Sometimes i am really convinced that CCP made its first step into eliminating industry from their game in favour of PVP only

Instead of giving mostly new players a chance to develop their character in relative safety or create a more stable economic system they seem obsessed with moving us all into nulsec one way or another ,
sadly alot of people take this as a invitation to go out and grief as many industrial players as possible,

one of the reason i finally gave up after 3 years of what was otherwise a great game , but this current ' you play this game my way and no other way' attitude adopted by those hardcore so called pvp players / griefers is driving people away and that is sad

So a few more weeks patience my friends and you will be rid of me

I love this post so much

The artist formerly known as Ladie Scarlet.

pussnheels
Viziam
#12 - 2012-01-09 10:08:58 UTC
Ladie Harlot wrote:
pussnheels wrote:
CCP doesn't want you to mine or build items CCP wants you to go and grief as much as possible and if you can hurt them in their RL wallets even better

This whole latest expansion is just about griefing , and worse griefers got CCP attention and approval

Sometimes i am really convinced that CCP made its first step into eliminating industry from their game in favour of PVP only

Instead of giving mostly new players a chance to develop their character in relative safety or create a more stable economic system they seem obsessed with moving us all into nulsec one way or another ,
sadly alot of people take this as a invitation to go out and grief as many industrial players as possible,

one of the reason i finally gave up after 3 years of what was otherwise a great game , but this current ' you play this game my way and no other way' attitude adopted by those hardcore so called pvp players / griefers is driving people away and that is sad

So a few more weeks patience my friends and you will be rid of me

I love this post so much

well thank you , probably first time you said something nice about me / end sarcasm

I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire

Etaoin Shrdxv
Pator Tech School
Minmatar Republic
#13 - 2012-01-10 02:41:24 UTC
Skorpynekomimi wrote:
Plus, pirates, big alliances pushing people around, demands on my time that I just can't meet without sacrificing sleep, and belt rats that'll pop mining ships in a heartbeat.


This. This ten thousand times. As long as our enemies are the ones that get to decide how much and how hard we have to play to hold on to anything at all in nullsec, most of us just aren't going to go.

CCP, if you want people to stop doing boring stuff, then take out the boring stuff. If you want them to stay after you do that, provide more interesting stuff instead. There are plenty of games out there that can do this; go steal their ideas. Once you isomorphise to internet spaceships skin, I'll like the stolen ideas better anyway.

Nullsec dwellers, if you want people to stop doing boring stuff, then stop shooting them when they show up to do interesting stuff. If you don't trust them, there are ways to handle that that don't involve shooting them. If you like cruelty and suffering, there are ways to do that that don't involve shooting them. Use your imagination. Discover methods.

Addendum: And as long as I know that posting with my main gets me shot, I'm not doing it. Cool
RubyPorto
RubysRhymes
#14 - 2012-01-10 04:24:53 UTC
pussnheels wrote:
CCP doesn't want you to mine or build items CCP wants you to go and grief as much as possible and if you can hurt them in their RL wallets even better

This whole latest expansion is just about griefing , and worse griefers got CCP attention and approval

Sometimes i am really convinced that CCP made its first step into eliminating industry from their game in favour of PVP only

Instead of giving mostly new players a chance to develop their character in relative safety or create a more stable economic system they seem obsessed with moving us all into nulsec one way or another ,
sadly alot of people take this as a invitation to go out and grief as many industrial players as possible,

one of the reason i finally gave up after 3 years of what was otherwise a great game , but this current ' you play this game my way and no other way' attitude adopted by those hardcore so called pvp players / griefers is driving people away and that is sad


Wrong

Quote:

So a few more weeks patience my friends and you will be rid of me


Bye. Can Spank have your Stuff?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Tasko Pal
Spallated Garniferous Schist
#15 - 2012-01-10 05:27:09 UTC
Patri Andari wrote:
I started this as a poem and then my alcohol kicked in and I lost interest.


Hey! It worked! Now I hate industry too!
Pinaculus
Aliastra
Gallente Federation
#16 - 2012-01-10 15:14:44 UTC
Wait? Who hates high-sec Industrialists?

They build all the shiny toys that everyone uses to PVP. I love our Indy bretheren! Keep building me shinies!

I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs.

Skorpynekomimi
#17 - 2012-01-10 17:58:15 UTC
Zimmy Zeta wrote:
Skorpynekomimi wrote:
As a highsec dweller, I'd welcome the chance to get established somewhere less crowded, but the markets and the easy ISK faucets are in highsec, and I can't get out without hitting a gatecamp after a few jumps of low.

Plus, pirates, big alliances pushing people around, demands on my time that I just can't meet without sacrificing sleep, and belt rats that'll pop mining ships in a heartbeat.


I tried to establish a market in low sec. All those guys with terrible sec status would be thankfull if they got their shiny peashooters delivered to their backyards, I thought.
Well, I was wrong. Every lowsec pvp corps seems to have at least a dozen highsec alts that buy stuff in the normal trade hubs and deliver it for them. Really, i wanted to give low sec a chance, but I found that there is no money to be made for an industrialist. Lowsec is just dead, a waste of space from an economic point of view.


Closest I've got to any sort of market in lowsec is selling shuttles at a markup in a system with occasional pvp activity, and fetching and delivering items to order for my alliance's pet pirates, so they don't have to relog to their highsec alts.

Economic PVP

stoicfaux
#18 - 2012-01-10 19:00:11 UTC
I've always wondered why low-sec NPC stations and the gates don't employ huge honking ECM batteries to deter aggression, and why they don't increase the number of sentries in response to increases in violence. From an RP/logic perspective you would think that the NPC stations and Gates would do more to control what happens on their grid.

The whole problem with trade in low-sec is that it's not "safe" nor can it be made "safe" unless a CCP fiat makes it so, or if CCP allows players to make it safe (i.e. sovereignty, players investing in additional sentries, NPC taxes that purchase additional sentries, setting sentries to be more aggressive/pre-emptive, investing in a local, private mercenary concord-esque force, etc..)


Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Skorpynekomimi
#19 - 2012-01-10 20:42:19 UTC
The trouble is that, in low-sec, you end up with a private concord-esque force. Only they don't step in to defend anything other than their own turf. Instead, they pop any neutrals who enter.
Security there is mostly provided by players. And it's secure for THEM. If you want to supply them, ask to speak to their leader and negotiate terms and blue status.

Economic PVP

Pinaculus
Aliastra
Gallente Federation
#20 - 2012-01-10 21:06:37 UTC
Skorpynekomimi wrote:
The trouble is that, in low-sec, you end up with a private concord-esque force. Only they don't step in to defend anything other than their own turf. Instead, they pop any neutrals who enter.
Security there is mostly provided by players. And it's secure for THEM. If you want to supply them, ask to speak to their leader and negotiate terms and blue status.

+ 1

I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs.

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